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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
[CustomPropertyDrawer(typeof(TargetConstraintAttribute))]
[CustomPropertyDrawer(typeof(SerializableCallbackBase), true)]
public class SerializableCallbackDrawer : PropertyDrawer {
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
// Without this, you can't edit fields above the SerializedProperty
property.serializedObject.ApplyModifiedProperties();
// Indent label
label.text = " " + label.text;
#if UNITY_2019_1_OR_NEWER
GUI.Box(position, "");
#else
GUI.Box(position, "", (GUIStyle)
"flow overlay box");
#endif
position.y += 4;
// Using BeginProperty / EndProperty on the parent property means that
// prefab override logic works on the entire property.
property.serializedObject.Update();
EditorGUI.BeginProperty(position, label, property);
// Draw label
Rect pos = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
Rect targetRect = new Rect(pos.x, pos.y, pos.width, EditorGUIUtility.singleLineHeight);
// Get target
SerializedProperty targetProp = property.FindPropertyRelative("_target");
object target = targetProp.objectReferenceValue;
if (attribute != null && attribute is TargetConstraintAttribute) {
Type targetType = (attribute as TargetConstraintAttribute).targetType;
EditorGUI.ObjectField(targetRect, targetProp, targetType, GUIContent.none);
} else EditorGUI.PropertyField(targetRect, targetProp, GUIContent.none);
if (target == null) {
Rect helpBoxRect = new Rect(position.x + 8, targetRect.max.y + EditorGUIUtility.standardVerticalSpacing, position.width - 16, EditorGUIUtility.singleLineHeight);
string msg = "Call not set. Execution will be slower.";
EditorGUI.HelpBox(helpBoxRect, msg, MessageType.Warning);
} else if (target is MonoScript) {
Rect helpBoxRect = new Rect(position.x + 8, targetRect.max.y + EditorGUIUtility.standardVerticalSpacing, position.width - 16, EditorGUIUtility.singleLineHeight + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing);
string msg = "Assign a GameObject, Component or a ScriptableObject, not a script.";
EditorGUI.HelpBox(helpBoxRect, msg, MessageType.Warning);
} else {
int indent = EditorGUI.indentLevel;
EditorGUI.indentLevel++;
// Get method name
SerializedProperty methodProp = property.FindPropertyRelative("_methodName");
string methodName = methodProp.stringValue;
// Get args
SerializedProperty argProps = property.FindPropertyRelative("_args");
Type[] argTypes = GetArgTypes(argProps);
// Get dynamic
SerializedProperty dynamicProp = property.FindPropertyRelative("_dynamic");
bool dynamic = dynamicProp.boolValue;
// Get active method
MethodInfo activeMethod = GetMethod(target, methodName, argTypes);
GUIContent methodlabel = new GUIContent("n/a");
if (activeMethod != null) methodlabel = new GUIContent(PrettifyMethod(activeMethod));
else if (!string.IsNullOrEmpty(methodName)) methodlabel = new GUIContent("Missing (" + PrettifyMethod(methodName, argTypes) + ")");
Rect methodRect = new Rect(position.x, targetRect.max.y + EditorGUIUtility.standardVerticalSpacing, position.width, EditorGUIUtility.singleLineHeight);
// Method select button
pos = EditorGUI.PrefixLabel(methodRect, GUIUtility.GetControlID(FocusType.Passive), new GUIContent(dynamic ? "Method (dynamic)" : "Method"));
if (EditorGUI.DropdownButton(pos, methodlabel, FocusType.Keyboard)) {
MethodSelector(property);
}
if (activeMethod != null && !dynamic) {
// Args
ParameterInfo[] activeParameters = activeMethod.GetParameters();
Rect argRect = new Rect(position.x, methodRect.max.y + EditorGUIUtility.standardVerticalSpacing, position.width, EditorGUIUtility.singleLineHeight);
string[] types = new string[argProps.arraySize];
for (int i = 0; i < types.Length; i++) {
SerializedProperty argProp = argProps.FindPropertyRelative("Array.data[" + i + "]");
GUIContent argLabel = new GUIContent(ObjectNames.NicifyVariableName(activeParameters[i].Name));
EditorGUI.BeginChangeCheck();
switch ((Arg.ArgType) argProp.FindPropertyRelative("argType").enumValueIndex) {
case Arg.ArgType.Bool:
EditorGUI.PropertyField(argRect, argProp.FindPropertyRelative("boolValue"), argLabel);
break;
case Arg.ArgType.Int:
EditorGUI.PropertyField(argRect, argProp.FindPropertyRelative("intValue"), argLabel);
break;
case Arg.ArgType.Float:
EditorGUI.PropertyField(argRect, argProp.FindPropertyRelative("floatValue"), argLabel);
break;
case Arg.ArgType.String:
EditorGUI.PropertyField(argRect, argProp.FindPropertyRelative("stringValue"), argLabel);
break;
case Arg.ArgType.Object:
SerializedProperty typeProp = argProp.FindPropertyRelative("_typeName");
SerializedProperty objProp = argProp.FindPropertyRelative("objectValue");
if (typeProp != null) {
Type objType = Type.GetType(typeProp.stringValue, false);
EditorGUI.BeginChangeCheck();
Object obj = objProp.objectReferenceValue;
obj = EditorGUI.ObjectField(argRect, argLabel, obj, objType, true);
if (EditorGUI.EndChangeCheck()) {
objProp.objectReferenceValue = obj;
}
} else {
EditorGUI.PropertyField(argRect, objProp, argLabel);
}
break;
}
if (EditorGUI.EndChangeCheck()) {
property.FindPropertyRelative("dirty").boolValue = true;
}
argRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
}
}
EditorGUI.indentLevel = indent;
}
// Set indent back to what it was
EditorGUI.EndProperty();
property.serializedObject.ApplyModifiedProperties();
}
private class MenuItem {
public GenericMenu.MenuFunction action;
public string path;
public GUIContent label;
public MenuItem(string path, string name, GenericMenu.MenuFunction action) {
this.action = action;
this.label = new GUIContent(path + '/' + name);
this.path = path;
}
}
void MethodSelector(SerializedProperty property) {
// Return type constraint
Type returnType = null;
// Arg type constraint
Type[] argTypes = new Type[0];
// Get return type and argument constraints
SerializableCallbackBase dummy = GetDummyFunction(property);
Type[] genericTypes = dummy.GetType().BaseType.GetGenericArguments();
// SerializableEventBase is always void return type
if (dummy is SerializableEventBase) {
returnType = typeof(void);
if (genericTypes.Length > 0) {
argTypes = new Type[genericTypes.Length];
Array.Copy(genericTypes, argTypes, genericTypes.Length);
}
} else {
if (genericTypes != null && genericTypes.Length > 0) {
// The last generic argument is the return type
returnType = genericTypes[genericTypes.Length - 1];
if (genericTypes.Length > 1) {
argTypes = new Type[genericTypes.Length - 1];
Array.Copy(genericTypes, argTypes, genericTypes.Length - 1);
}
}
}
SerializedProperty targetProp = property.FindPropertyRelative("_target");
List<MenuItem> dynamicItems = new List<MenuItem>();
List<MenuItem> staticItems = new List<MenuItem>();
List<Object> targets = new List<Object>() { targetProp.objectReferenceValue };
if (targets[0] is Component) {
targets = (targets[0] as Component).gameObject.GetComponents<Component>().ToList<Object>();
targets.Add((targetProp.objectReferenceValue as Component).gameObject);
} else if (targets[0] is GameObject) {
targets = (targets[0] as GameObject).GetComponents<Component>().ToList<Object>();
targets.Add(targetProp.objectReferenceValue as GameObject);
}
for (int c = 0; c < targets.Count; c++) {
Object t = targets[c];
MethodInfo[] methods = targets[c].GetType().GetMethods(BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static);
for (int i = 0; i < methods.Length; i++) {
MethodInfo method = methods[i];
// Skip methods with wrong return type
if (returnType != null && method.ReturnType != returnType) continue;
// Skip methods with null return type
// if (method.ReturnType == typeof(void)) continue;
// Skip generic methods
if (method.IsGenericMethod) continue;
Type[] parms = method.GetParameters().Select(x => x.ParameterType).ToArray();
// Skip methods with more than 4 args
if (parms.Length > 4) continue;
// Skip methods with unsupported args
if (parms.Any(x => !Arg.IsSupported(x))) continue;
string methodPrettyName = PrettifyMethod(methods[i]);
staticItems.Add(new MenuItem(targets[c].GetType().Name + "/" + methods[i].DeclaringType.Name, methodPrettyName, () => SetMethod(property, t, method, false)));
// Skip methods with wrong constrained args
if (argTypes.Length == 0 || !Enumerable.SequenceEqual(argTypes, parms)) continue;
dynamicItems.Add(new MenuItem(targets[c].GetType().Name + "/" + methods[i].DeclaringType.Name, methods[i].Name, () => SetMethod(property, t, method, true)));
}
}
// Construct and display context menu
GenericMenu menu = new GenericMenu();
if (dynamicItems.Count > 0) {
string[] paths = dynamicItems.GroupBy(x => x.path).Select(x => x.First().path).ToArray();
foreach (string path in paths) {
menu.AddItem(new GUIContent(path + "/Dynamic " + PrettifyTypes(argTypes)), false, null);
}
for (int i = 0; i < dynamicItems.Count; i++) {
menu.AddItem(dynamicItems[i].label, false, dynamicItems[i].action);
}
foreach (string path in paths) {
menu.AddItem(new GUIContent(path + "/ "), false, null);
menu.AddItem(new GUIContent(path + "/Static parameters"), false, null);
}
}
for (int i = 0; i < staticItems.Count; i++) {
menu.AddItem(staticItems[i].label, false, staticItems[i].action);
}
if (menu.GetItemCount() == 0) menu.AddDisabledItem(new GUIContent("No methods with return type '" + GetTypeName(returnType) + "'"));
menu.ShowAsContext();
}
string PrettifyMethod(string methodName, Type[] parmTypes) {
string parmnames = PrettifyTypes(parmTypes);
return methodName + "(" + parmnames + ")";
}
string PrettifyMethod(MethodInfo methodInfo) {
if (methodInfo == null) throw new ArgumentNullException("methodInfo");
ParameterInfo[] parms = methodInfo.GetParameters();
string parmnames = PrettifyTypes(parms.Select(x => x.ParameterType).ToArray());
return GetTypeName(methodInfo.ReturnParameter.ParameterType) + " " + methodInfo.Name + "(" + parmnames + ")";
}
string PrettifyTypes(Type[] types) {
if (types == null) throw new ArgumentNullException("types");
return string.Join(", ", types.Select(x => GetTypeName(x)).ToArray());
}
MethodInfo GetMethod(object target, string methodName, Type[] types) {
MethodInfo activeMethod = target.GetType().GetMethod(methodName, BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static, null, CallingConventions.Any, types, null);
return activeMethod;
}
private Type[] GetArgTypes(SerializedProperty argsProp) {
Type[] types = new Type[argsProp.arraySize];
for (int i = 0; i < argsProp.arraySize; i++) {
SerializedProperty argProp = argsProp.GetArrayElementAtIndex(i);
SerializedProperty typeNameProp = argProp.FindPropertyRelative("_typeName");
if (typeNameProp != null) types[i] = Type.GetType(typeNameProp.stringValue, false);
if (types[i] == null) types[i] = Arg.RealType((Arg.ArgType) argProp.FindPropertyRelative("argType").enumValueIndex);
}
return types;
}
private void SetMethod(SerializedProperty property, UnityEngine.Object target, MethodInfo methodInfo, bool dynamic) {
SerializedProperty targetProp = property.FindPropertyRelative("_target");
targetProp.objectReferenceValue = target;
SerializedProperty methodProp = property.FindPropertyRelative("_methodName");
methodProp.stringValue = methodInfo.Name;
SerializedProperty dynamicProp = property.FindPropertyRelative("_dynamic");
dynamicProp.boolValue = dynamic;
SerializedProperty argProp = property.FindPropertyRelative("_args");
ParameterInfo[] parameters = methodInfo.GetParameters();
argProp.arraySize = parameters.Length;
for (int i = 0; i < parameters.Length; i++) {
argProp.FindPropertyRelative("Array.data[" + i + "].argType").enumValueIndex = (int) Arg.FromRealType(parameters[i].ParameterType);
argProp.FindPropertyRelative("Array.data[" + i + "]._typeName").stringValue = parameters[i].ParameterType.AssemblyQualifiedName;
}
property.FindPropertyRelative("dirty").boolValue = true;
property.serializedObject.ApplyModifiedProperties();
property.serializedObject.Update();
}
private static string GetTypeName(Type t) {
if (t == typeof(int)) return "int";
else if (t == typeof(float)) return "float";
else if (t == typeof(string)) return "string";
else if (t == typeof(bool)) return "bool";
else if (t == typeof(void)) return "void";
else return t.Name;
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) {
float lineheight = EditorGUIUtility.standardVerticalSpacing + EditorGUIUtility.singleLineHeight;
SerializedProperty targetProp = property.FindPropertyRelative("_target");
SerializedProperty argProps = property.FindPropertyRelative("_args");
SerializedProperty dynamicProp = property.FindPropertyRelative("_dynamic");
float height = lineheight + lineheight;
if (targetProp.objectReferenceValue != null && targetProp.objectReferenceValue is MonoScript) height += lineheight;
else if (targetProp.objectReferenceValue != null && !dynamicProp.boolValue) height += argProps.arraySize * lineheight;
height += 8;
return height;
}
private static SerializableCallbackBase GetDummyFunction(SerializedProperty prop) {
string stringValue = prop.FindPropertyRelative("_typeName").stringValue;
Type type = Type.GetType(stringValue, false);
SerializableCallbackBase result;
if (type == null) {
return null;
} else {
result = (Activator.CreateInstance(type) as SerializableCallbackBase);
}
return result;
}
}
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