diff options
author | chai <chaifix@163.com> | 2020-12-30 20:59:04 +0800 |
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committer | chai <chaifix@163.com> | 2020-12-30 20:59:04 +0800 |
commit | e9ea621b93fbb58d9edfca8375918791637bbd52 (patch) | |
tree | 19ce3b1c1f2d51eda6878c9d0f2c9edc27f13650 /Client/Assembly-CSharp/OneWayShadows.cs |
+init
Diffstat (limited to 'Client/Assembly-CSharp/OneWayShadows.cs')
-rw-r--r-- | Client/Assembly-CSharp/OneWayShadows.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/OneWayShadows.cs b/Client/Assembly-CSharp/OneWayShadows.cs new file mode 100644 index 0000000..e5aff45 --- /dev/null +++ b/Client/Assembly-CSharp/OneWayShadows.cs @@ -0,0 +1,22 @@ +using System; +using UnityEngine; + +public class OneWayShadows : MonoBehaviour +{ + public Collider2D RoomCollider; + + public void Start() + { + LightSource.OneWayShadows.Add(base.gameObject, this); + } + + public void OnDestroy() + { + LightSource.OneWayShadows.Remove(base.gameObject); + } + + public bool IsIgnored(LightSource lightSource) + { + return this.RoomCollider.OverlapPoint(lightSource.transform.position); + } +} |