diff options
-rw-r--r-- | Client/Assembly-CSharp/PlayerPhysics.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/PlayerPhysics.cs b/Client/Assembly-CSharp/PlayerPhysics.cs index 086529b..5584601 100644 --- a/Client/Assembly-CSharp/PlayerPhysics.cs +++ b/Client/Assembly-CSharp/PlayerPhysics.cs @@ -7,6 +7,7 @@ using InnerNet; using PowerTools; using UnityEngine; +// 带player的都是场景内角色的同步数据,不属于host独有 public class PlayerPhysics : InnerNetObject { public float TrueSpeed |