diff options
Diffstat (limited to 'Client/Assembly-CSharp/AmongUsClient.cs')
-rw-r--r-- | Client/Assembly-CSharp/AmongUsClient.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Client/Assembly-CSharp/AmongUsClient.cs b/Client/Assembly-CSharp/AmongUsClient.cs index f417c16..41f110e 100644 --- a/Client/Assembly-CSharp/AmongUsClient.cs +++ b/Client/Assembly-CSharp/AmongUsClient.cs @@ -312,6 +312,7 @@ public class AmongUsClient : InnerNetClient } } + // 删除某个角色对象gameobject protected override void OnPlayerLeft(ClientData data, DisconnectReasons reason) { if (DestroyableSingleton<GameStartManager>.InstanceExists) @@ -372,7 +373,7 @@ public class AmongUsClient : InnerNetClient SceneManager.LoadScene(this.MainMenuScene); } - //c 切换场景 + //c 切换场景时的回调 protected override void OnPlayerChangedScene(ClientData client, string currentScene) { client.InScene = true; |