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Diffstat (limited to 'Client/Assembly-CSharp/ExitGameButton.cs')
-rw-r--r--Client/Assembly-CSharp/ExitGameButton.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/ExitGameButton.cs b/Client/Assembly-CSharp/ExitGameButton.cs
new file mode 100644
index 0000000..6fbbc35
--- /dev/null
+++ b/Client/Assembly-CSharp/ExitGameButton.cs
@@ -0,0 +1,24 @@
+using System;
+using InnerNet;
+using UnityEngine;
+
+public class ExitGameButton : MonoBehaviour
+{
+ public void Start()
+ {
+ if (!DestroyableSingleton<HudManager>.InstanceExists)
+ {
+ base.gameObject.SetActive(false);
+ }
+ }
+
+ public void OnClick()
+ {
+ if (AmongUsClient.Instance)
+ {
+ AmongUsClient.Instance.ExitGame(DisconnectReasons.ExitGame);
+ return;
+ }
+ SceneChanger.ChangeScene("MainMenu");
+ }
+}