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-rw-r--r--Client/Assembly-CSharp/FontData.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/FontData.cs b/Client/Assembly-CSharp/FontData.cs
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+++ b/Client/Assembly-CSharp/FontData.cs
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+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+[Serializable]
+public class FontData
+{
+ public Vector2 TextureSize = new Vector2(256f, 256f);
+
+ public List<Vector4> bounds = new List<Vector4>();
+
+ public List<Vector3> offsets = new List<Vector3>();
+
+ public List<Vector4> Channels = new List<Vector4>();
+
+ public Dictionary<int, int> charMap;
+
+ public float LineHeight;
+
+ public Dictionary<int, Dictionary<int, float>> kernings;
+
+ public float GetKerning(int last, int cur)
+ {
+ Dictionary<int, float> dictionary;
+ float result;
+ if (this.kernings.TryGetValue(last, out dictionary) && dictionary.TryGetValue(cur, out result))
+ {
+ return result;
+ }
+ return 0f;
+ }
+}