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-rw-r--r--Client/Assembly-CSharp/ProgressTracker.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/ProgressTracker.cs b/Client/Assembly-CSharp/ProgressTracker.cs
new file mode 100644
index 0000000..60cae92
--- /dev/null
+++ b/Client/Assembly-CSharp/ProgressTracker.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Linq;
+using UnityEngine;
+
+public class ProgressTracker : MonoBehaviour
+{
+ public MeshRenderer TileParent;
+
+ private float curValue;
+
+ public void Start()
+ {
+ this.TileParent.material.SetFloat("_Buckets", 1f);
+ this.TileParent.material.SetFloat("_FullBuckets", 0f);
+ }
+
+ public void FixedUpdate()
+ {
+ if (PlayerTask.PlayerHasHudTask(PlayerControl.LocalPlayer))
+ {
+ this.TileParent.enabled = false;
+ return;
+ }
+ if (!this.TileParent.enabled)
+ {
+ this.TileParent.enabled = true;
+ }
+ GameData instance = GameData.Instance;
+ if (instance && instance.TotalTasks > 0)
+ {
+ int num = DestroyableSingleton<TutorialManager>.InstanceExists ? 1 : (instance.AllPlayers.Count - PlayerControl.GameOptions.NumImpostors);
+ num -= instance.AllPlayers.Count((GameData.PlayerInfo p) => p.Disconnected);
+ float b = (float)instance.CompletedTasks / (float)instance.TotalTasks * (float)num;
+ this.curValue = Mathf.Lerp(this.curValue, b, Time.fixedDeltaTime * 2f);
+ this.TileParent.material.SetFloat("_Buckets", (float)num);
+ this.TileParent.material.SetFloat("_FullBuckets", this.curValue);
+ }
+ }
+}