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-rw-r--r--Client/Assembly-CSharp/SoundStarter.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/SoundStarter.cs b/Client/Assembly-CSharp/SoundStarter.cs
new file mode 100644
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+++ b/Client/Assembly-CSharp/SoundStarter.cs
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+using System;
+using UnityEngine;
+
+public class SoundStarter : MonoBehaviour
+{
+ public string Name;
+
+ public AudioClip SoundToPlay;
+
+ public bool StopAll;
+
+ [Range(0f, 1f)]
+ public float Volume = 1f;
+
+ public void Awake()
+ {
+ if (this.StopAll)
+ {
+ SoundManager.Instance.StopAllSound();
+ }
+ SoundManager.Instance.CrossFadeSound(this.Name, this.SoundToPlay, this.Volume, 1.5f);
+ }
+}