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-rw-r--r--Client/Assembly-CSharp/WaitForLerp.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/WaitForLerp.cs b/Client/Assembly-CSharp/WaitForLerp.cs
new file mode 100644
index 0000000..97c8bcd
--- /dev/null
+++ b/Client/Assembly-CSharp/WaitForLerp.cs
@@ -0,0 +1,38 @@
+using System;
+using System.Collections;
+using UnityEngine;
+
+public class WaitForLerp : IEnumerator
+{
+ public object Current
+ {
+ get
+ {
+ return null;
+ }
+ }
+
+ private float duration;
+
+ private float timer;
+
+ private Action<float> act;
+
+ public WaitForLerp(float seconds, Action<float> act)
+ {
+ this.duration = seconds;
+ this.act = act;
+ }
+
+ public bool MoveNext()
+ {
+ this.timer = Mathf.Min(this.timer + Time.deltaTime, this.duration);
+ this.act(this.timer / this.duration);
+ return this.timer < this.duration;
+ }
+
+ public void Reset()
+ {
+ this.timer = 0f;
+ }
+}