diff options
Diffstat (limited to 'Client/Assembly-CSharp/WeatherMinigame.cs')
-rw-r--r-- | Client/Assembly-CSharp/WeatherMinigame.cs | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/WeatherMinigame.cs b/Client/Assembly-CSharp/WeatherMinigame.cs new file mode 100644 index 0000000..fe02976 --- /dev/null +++ b/Client/Assembly-CSharp/WeatherMinigame.cs @@ -0,0 +1,34 @@ +using System; +using UnityEngine; + +public class WeatherMinigame : Minigame +{ + public float RefuelDuration = 5f; + + public VerticalGauge destGauge; + + private bool isDown; + + private float timer; + + public void FixedUpdate() + { + if (this.isDown && this.timer < 1f) + { + this.timer += Time.fixedDeltaTime / this.RefuelDuration; + this.MyNormTask.Data[0] = (byte)Mathf.Min(255f, this.timer * 255f); + if (this.timer >= 1f) + { + this.timer = 1f; + this.MyNormTask.NextStep(); + base.StartCoroutine(base.CoStartClose(0.75f)); + } + } + this.destGauge.value = this.timer; + } + + public void StartStopFill() + { + this.isDown = !this.isDown; + } +} |