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Diffstat (limited to 'Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs')
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs127
1 files changed, 127 insertions, 0 deletions
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs
new file mode 100644
index 0000000..4f6765b
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs
@@ -0,0 +1,127 @@
+using System;
+using System.Net;
+using Impostor.Api.Games;
+
+namespace Impostor.Api.Net.Messages
+{
+ /// <summary>
+ /// Base message writer.
+ /// </summary>
+ public interface IMessageWriter : IDisposable
+ {
+ public byte[] Buffer { get; }
+
+ public int Length { get; set; }
+
+ public int Position { get; set; }
+
+ public MessageType SendOption { get; }
+
+ /// <summary>
+ /// Writes a boolean to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(bool value);
+
+ /// <summary>
+ /// Writes a sbyte to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(sbyte value);
+
+ /// <summary>
+ /// Writes a byte to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(byte value);
+
+ /// <summary>
+ /// Writes a short to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(short value);
+
+ /// <summary>
+ /// Writes an ushort to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(ushort value);
+
+ /// <summary>
+ /// Writes an uint to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(uint value);
+
+ /// <summary>
+ /// Writes an int to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(int value);
+
+ /// <summary>
+ /// Writes a float to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(float value);
+
+ /// <summary>
+ /// Writes a string to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(string value);
+
+ /// <summary>
+ /// Writes a <see cref="IPAddress"/> to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(IPAddress value);
+
+ /// <summary>
+ /// Writes an packed int to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void WritePacked(int value);
+
+ /// <summary>
+ /// Writes an packed uint to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void WritePacked(uint value);
+
+ /// <summary>
+ /// Writes raw bytes to the message.
+ /// </summary>
+ /// <param name="data">Bytes to write.</param>
+ void Write(ReadOnlyMemory<byte> data);
+
+ /// <summary>
+ /// Writes a game code to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(GameCode value);
+
+ void WriteBytesAndSize(byte[] bytes);
+
+ void WriteBytesAndSize(byte[] bytes, int length);
+
+ void WriteBytesAndSize(byte[] bytes, int offset, int length);
+
+ /// <summary>
+ /// Starts a new message.
+ /// </summary>
+ /// <param name="typeFlag">Message flag header.</param>
+ void StartMessage(byte typeFlag);
+
+ /// <summary>
+ /// Mark the end of the message.
+ /// </summary>
+ void EndMessage();
+
+ /// <summary>
+ /// Clear the message writer.
+ /// </summary>
+ /// <param name="type">New type of the message.</param>
+ void Clear(MessageType type);
+ }
+} \ No newline at end of file