diff options
Diffstat (limited to 'Impostor-dev/src/Impostor.Benchmarks/Data/MessageWriter.cs')
-rw-r--r-- | Impostor-dev/src/Impostor.Benchmarks/Data/MessageWriter.cs | 311 |
1 files changed, 311 insertions, 0 deletions
diff --git a/Impostor-dev/src/Impostor.Benchmarks/Data/MessageWriter.cs b/Impostor-dev/src/Impostor.Benchmarks/Data/MessageWriter.cs new file mode 100644 index 0000000..94ff441 --- /dev/null +++ b/Impostor-dev/src/Impostor.Benchmarks/Data/MessageWriter.cs @@ -0,0 +1,311 @@ +using System; +using System.Collections.Generic; +using System.Net; +using System.Text; +using Impostor.Api.Games; +using Impostor.Api.Net.Messages; + +namespace Impostor.Benchmarks.Data +{ + public class MessageWriter + { + private static int BufferSize = 64000; + + public MessageType SendOption { get; private set; } + + private Stack<int> messageStarts = new Stack<int>(); + + public MessageWriter(byte[] buffer) + { + this.Buffer = buffer; + this.Length = this.Buffer.Length; + } + + public MessageWriter(int bufferSize) + { + this.Buffer = new byte[bufferSize]; + } + + public byte[] Buffer { get; } + public int Length { get; set; } + public int Position { get; set; } + + public byte[] ToByteArray(bool includeHeader) + { + if (includeHeader) + { + byte[] output = new byte[this.Length]; + System.Buffer.BlockCopy(this.Buffer, 0, output, 0, this.Length); + return output; + } + else + { + switch (this.SendOption) + { + case MessageType.Reliable: + { + byte[] output = new byte[this.Length - 3]; + System.Buffer.BlockCopy(this.Buffer, 3, output, 0, this.Length - 3); + return output; + } + case MessageType.Unreliable: + { + byte[] output = new byte[this.Length - 1]; + System.Buffer.BlockCopy(this.Buffer, 1, output, 0, this.Length - 1); + return output; + } + default: + throw new ArgumentOutOfRangeException(); + } + } + + throw new NotImplementedException(); + } + + public bool HasBytes(int expected) + { + if (this.SendOption == MessageType.Unreliable) + { + return this.Length > 1 + expected; + } + + return this.Length > 3 + expected; + } + + public void Write(GameCode value) + { + this.Write(value.Value); + } + + /// + public void StartMessage(byte typeFlag) + { + messageStarts.Push(this.Position); + this.Position += 2; // Skip for size + this.Write(typeFlag); + } + + /// + public void EndMessage() + { + var lastMessageStart = messageStarts.Pop(); + ushort length = (ushort)(this.Position - lastMessageStart - 3); // Minus length and type byte + this.Buffer[lastMessageStart] = (byte)length; + this.Buffer[lastMessageStart + 1] = (byte)(length >> 8); + } + + /// + public void CancelMessage() + { + this.Position = this.messageStarts.Pop(); + this.Length = this.Position; + } + + public void Clear(MessageType sendOption) + { + this.messageStarts.Clear(); + this.SendOption = sendOption; + this.Buffer[0] = (byte)sendOption; + switch (sendOption) + { + default: + case MessageType.Unreliable: + this.Length = this.Position = 1; + break; + + case MessageType.Reliable: + this.Length = this.Position = 3; + break; + } + } + + #region WriteMethods + + public void Write(bool value) + { + this.Buffer[this.Position++] = (byte)(value ? 1 : 0); + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(sbyte value) + { + this.Buffer[this.Position++] = (byte)value; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(byte value) + { + this.Buffer[this.Position++] = value; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(short value) + { + this.Buffer[this.Position++] = (byte)value; + this.Buffer[this.Position++] = (byte)(value >> 8); + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(ushort value) + { + this.Buffer[this.Position++] = (byte)value; + this.Buffer[this.Position++] = (byte)(value >> 8); + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(uint value) + { + this.Buffer[this.Position++] = (byte)value; + this.Buffer[this.Position++] = (byte)(value >> 8); + this.Buffer[this.Position++] = (byte)(value >> 16); + this.Buffer[this.Position++] = (byte)(value >> 24); + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(int value) + { + this.Buffer[this.Position++] = (byte)value; + this.Buffer[this.Position++] = (byte)(value >> 8); + this.Buffer[this.Position++] = (byte)(value >> 16); + this.Buffer[this.Position++] = (byte)(value >> 24); + if (this.Position > this.Length) this.Length = this.Position; + } + + public unsafe void Write(float value) + { + fixed (byte* ptr = &this.Buffer[this.Position]) + { + byte* valuePtr = (byte*)&value; + + *ptr = *valuePtr; + *(ptr + 1) = *(valuePtr + 1); + *(ptr + 2) = *(valuePtr + 2); + *(ptr + 3) = *(valuePtr + 3); + } + + this.Position += 4; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(string value) + { + var bytes = UTF8Encoding.UTF8.GetBytes(value); + this.WritePacked(bytes.Length); + this.Write(bytes); + } + + public void Write(IPAddress value) + { + this.Write(value.GetAddressBytes()); + } + + public void WriteBytesAndSize(byte[] bytes) + { + this.WritePacked((uint)bytes.Length); + this.Write(bytes); + } + + public void WriteBytesAndSize(byte[] bytes, int length) + { + this.WritePacked((uint)length); + this.Write(bytes, length); + } + + public void WriteBytesAndSize(byte[] bytes, int offset, int length) + { + this.WritePacked((uint)length); + this.Write(bytes, offset, length); + } + + public void Write(ReadOnlyMemory<byte> data) + { + Write(data.Span); + } + + public void Write(ReadOnlySpan<byte> bytes) + { + bytes.CopyTo(this.Buffer.AsSpan(this.Position, bytes.Length)); + + this.Position += bytes.Length; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(byte[] bytes) + { + Array.Copy(bytes, 0, this.Buffer, this.Position, bytes.Length); + this.Position += bytes.Length; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(byte[] bytes, int offset, int length) + { + Array.Copy(bytes, offset, this.Buffer, this.Position, length); + this.Position += length; + if (this.Position > this.Length) this.Length = this.Position; + } + + public void Write(byte[] bytes, int length) + { + Array.Copy(bytes, 0, this.Buffer, this.Position, length); + this.Position += length; + if (this.Position > this.Length) this.Length = this.Position; + } + + /// + public void WritePacked(int value) + { + this.WritePacked((uint)value); + } + + /// + public void WritePacked(uint value) + { + do + { + byte b = (byte)(value & 0xFF); + if (value >= 0x80) + { + b |= 0x80; + } + + this.Write(b); + value >>= 7; + } while (value > 0); + } + + #endregion WriteMethods + + public void Write(MessageWriter msg, bool includeHeader) + { + int offset = 0; + if (!includeHeader) + { + switch (msg.SendOption) + { + case MessageType.Unreliable: + offset = 1; + break; + + case MessageType.Reliable: + offset = 3; + break; + } + } + + this.Write(msg.Buffer, offset, msg.Length - offset); + } + + public unsafe static bool IsLittleEndian() + { + byte b; + unsafe + { + int i = 1; + byte* bp = (byte*)&i; + b = *bp; + } + + return b == 1; + } + } +} |