diff options
Diffstat (limited to 'Impostor-dev/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs')
-rw-r--r-- | Impostor-dev/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/Impostor-dev/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs b/Impostor-dev/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs new file mode 100644 index 0000000..ed68038 --- /dev/null +++ b/Impostor-dev/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs @@ -0,0 +1,187 @@ +using System; +using System.Collections.Concurrent; +using System.Collections.Generic; +using System.Threading.Tasks; +using Impostor.Api; +using Impostor.Api.Innersloth; +using Impostor.Api.Net; +using Impostor.Api.Net.Inner.Objects; +using Impostor.Api.Net.Messages; +using Impostor.Server.Net.Inner.Objects.Components; +using Impostor.Server.Net.State; +using Microsoft.Extensions.DependencyInjection; +using Microsoft.Extensions.Logging; + +namespace Impostor.Server.Net.Inner.Objects +{ + internal partial class InnerGameData : InnerNetObject, IInnerGameData + { + private readonly ILogger<InnerGameData> _logger; + private readonly Game _game; + private readonly ConcurrentDictionary<byte, InnerPlayerInfo> _allPlayers; + + public InnerGameData(ILogger<InnerGameData> logger, Game game, IServiceProvider serviceProvider) + { + _logger = logger; + _game = game; + _allPlayers = new ConcurrentDictionary<byte, InnerPlayerInfo>(); + + Components.Add(this); + Components.Add(ActivatorUtilities.CreateInstance<InnerVoteBanSystem>(serviceProvider)); + } + + public int PlayerCount => _allPlayers.Count; + + public IReadOnlyDictionary<byte, InnerPlayerInfo> Players => _allPlayers; + + public InnerPlayerInfo? GetPlayerById(byte id) + { + if (id == byte.MaxValue) + { + return null; + } + + return _allPlayers.TryGetValue(id, out var player) ? player : null; + } + + public override ValueTask HandleRpc(ClientPlayer sender, ClientPlayer? target, RpcCalls call, IMessageReader reader) + { + switch (call) + { + case RpcCalls.SetTasks: + { + if (!sender.IsHost) + { + throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} but was not a host"); + } + + if (target != null) + { + throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} to a specific player instead of broadcast"); + } + + var playerId = reader.ReadByte(); + var taskTypeIds = reader.ReadBytesAndSize(); + + SetTasks(playerId, taskTypeIds); + break; + } + + case RpcCalls.UpdateGameData: + { + if (!sender.IsHost) + { + throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} but was not a host"); + } + + if (target != null) + { + throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} to a specific player instead of broadcast"); + } + + while (reader.Position < reader.Length) + { + using var message = reader.ReadMessage(); + var player = GetPlayerById(message.Tag); + if (player != null) + { + player.Deserialize(message); + } + else + { + var playerInfo = new InnerPlayerInfo(message.Tag); + + playerInfo.Deserialize(reader); + + if (!_allPlayers.TryAdd(playerInfo.PlayerId, playerInfo)) + { + throw new ImpostorException("Failed to add player to InnerGameData."); + } + } + } + + break; + } + + default: + { + _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerGameData), call); + break; + } + } + + return default; + } + + public override bool Serialize(IMessageWriter writer, bool initialState) + { + throw new NotImplementedException(); + } + + public override void Deserialize(IClientPlayer sender, IClientPlayer? target, IMessageReader reader, bool initialState) + { + if (!sender.IsHost) + { + throw new ImpostorCheatException($"Client attempted to send data for {nameof(InnerGameData)} as non-host"); + } + + if (initialState) + { + var num = reader.ReadPackedInt32(); + + for (var i = 0; i < num; i++) + { + var playerId = reader.ReadByte(); + var playerInfo = new InnerPlayerInfo(playerId); + + playerInfo.Deserialize(reader); + + if (!_allPlayers.TryAdd(playerInfo.PlayerId, playerInfo)) + { + throw new ImpostorException("Failed to add player to InnerGameData."); + } + } + } + else + { + throw new NotImplementedException("This shouldn't happen, according to Among Us disassembly."); + } + } + + internal void AddPlayer(InnerPlayerControl control) + { + var playerId = control.PlayerId; + var playerInfo = new InnerPlayerInfo(control.PlayerId); + + if (_allPlayers.TryAdd(playerId, playerInfo)) + { + control.PlayerInfo = playerInfo; + } + } + + private void SetTasks(byte playerId, ReadOnlyMemory<byte> taskTypeIds) + { + var player = GetPlayerById(playerId); + if (player == null) + { + _logger.LogTrace("Could not set tasks for playerId {0}.", playerId); + return; + } + + if (player.Disconnected) + { + return; + } + + player.Tasks = new List<TaskInfo>(taskTypeIds.Length); + + foreach (var taskId in taskTypeIds.ToArray()) + { + player.Tasks.Add(new TaskInfo + { + Id = taskId, + }); + } + } + } +} |