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path: root/Client/Assembly-CSharp/CourseStarBehaviour.cs
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using System;
using UnityEngine;

public class CourseStarBehaviour : MonoBehaviour
{
	public SpriteRenderer Upper;

	public SpriteRenderer Lower;

	public float Speed = 30f;

	public void Update()
	{
		this.Upper.transform.Rotate(0f, 0f, Time.deltaTime * this.Speed);
		this.Lower.transform.Rotate(0f, 0f, Time.deltaTime * this.Speed);
	}
}