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path: root/Client/Assembly-CSharp/CreateStoreButton.cs
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using System;
using UnityEngine;

public class CreateStoreButton : MonoBehaviour
{
	public Transform Target;

	public StoreMenu StorePrefab;

	public void Click()
	{
		StoreMenu storeMenu = UnityEngine.Object.Instantiate<StoreMenu>(this.StorePrefab, this.Target);
		storeMenu.transform.localPosition = new Vector3(0f, 0f, -100f);
		storeMenu.transform.localScale = Vector3.zero;
	}
}