summaryrefslogtreecommitdiff
path: root/Client/Assembly-CSharp/CustomPlayerMenu.cs
blob: 9213223f98e83d497683304e7059623a7f7b3224 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
using System;
using UnityEngine;

public class CustomPlayerMenu : MonoBehaviour
{
	public static CustomPlayerMenu Instance;

	public TabButton[] Tabs;

	public Sprite NormalColor;

	public Sprite SelectedColor;

	public void Start()
	{
		CustomPlayerMenu.Instance = this;
	}

	public void OpenTab(GameObject tab)
	{
		for (int i = 0; i < this.Tabs.Length; i++)
		{
			TabButton tabButton = this.Tabs[i];
			if (tabButton.Tab == tab)
			{
				tabButton.Tab.SetActive(true);
				tabButton.Button.sprite = this.SelectedColor;
			}
			else
			{
				tabButton.Tab.SetActive(false);
				tabButton.Button.sprite = this.NormalColor;
			}
		}
	}

	public void Close(bool canMove)
	{
		UnityEngine.Object.Destroy(base.gameObject);
	}
}