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path: root/Client/Assembly-CSharp/ISystemType.cs
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using System;
using Hazel;

// 需要同步的内容,比如门DoorsSystemType

public interface ISystemType
{
	bool Detoriorate(float deltaTime);

	void RepairDamage(PlayerControl player, byte amount);

	void Serialize(MessageWriter writer, bool initialState);

	void Deserialize(MessageReader reader, bool initialState);
}