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using System;

public enum SystemTypes : byte
{
	Hallway,
	Storage,
	Cafeteria,
	Reactor,
	UpperEngine,
	Nav,
	Admin,
	Electrical,
	LifeSupp,
	Shields,
	MedBay,
	Security,
	Weapons,
	LowerEngine,
	Comms,
	ShipTasks,
	Doors,
	Sabotage,
	Decontamination,
	Launchpad,
	LockerRoom,
	Laboratory,
	Balcony,
	Office,
	Greenhouse
}