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using System;
using System.Threading.Tasks;
using Impostor.Api.Net;
using Impostor.Api.Net.Messages;
namespace Impostor.Api.Games
{
public static class GameExtensions
{
public static ValueTask SendToAllExceptAsync(this IGame game, IMessageWriter writer, LimboStates states, int? id)
{
return id.HasValue
? game.SendToAllExceptAsync(writer, id.Value, states)
: game.SendToAllAsync(writer, states);
}
public static ValueTask SendToAllExceptAsync(this IGame game, IMessageWriter writer, LimboStates states, IClient client)
{
if (client == null)
{
throw new ArgumentNullException(nameof(client));
}
return game.SendToAllExceptAsync(writer, client.Id, states);
}
public static ValueTask SendToAsync(this IGame game, IMessageWriter writer, IClient client)
{
if (client == null)
{
throw new ArgumentNullException(nameof(client));
}
return game.SendToAsync(writer, client.Id);
}
public static ValueTask SendToAsync(this IGame game, IMessageWriter writer, IClientPlayer player)
{
return game.SendToAsync(writer, player.Client);
}
}
}
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