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using System.Collections.Generic;
using Impostor.Api.Games;
namespace Impostor.Api.Net.Messages.S2C
{
public class Message16GetGameListS2C
{
public static void Serialize(IMessageWriter writer, int skeldGameCount, int miraHqGameCount, int polusGameCount, IEnumerable<IGame> games)
{
writer.StartMessage(MessageFlags.GetGameListV2);
// Count
writer.StartMessage(1);
writer.Write(skeldGameCount); // The Skeld
writer.Write(miraHqGameCount); // Mira HQ
writer.Write(polusGameCount); // Polus
writer.EndMessage();
// Listing
writer.StartMessage(0);
foreach (var game in games)
{
writer.StartMessage(0);
writer.Write(game.PublicIp.Address);
writer.Write((ushort)game.PublicIp.Port);
writer.Write(game.Code);
writer.Write(game.Host.Client.Name);
writer.Write((byte)game.PlayerCount);
writer.WritePacked(1); // TODO: What does Age do?
writer.Write((byte)game.Options.MapId);
writer.Write((byte)game.Options.NumImpostors);
writer.Write((byte)game.Options.MaxPlayers);
writer.EndMessage();
}
writer.EndMessage();
writer.EndMessage();
}
public static void Deserialize(IMessageReader reader)
{
throw new System.NotImplementedException();
}
}
}
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