using Impostor.Api.Events;
using Impostor.Api.Games;
namespace Impostor.Server.Events
{
public class GameAlterEvent : IGameAlterEvent
{
public GameAlterEvent(IGame game, bool isPublic)
{
Game = game;
IsPublic = isPublic;
}
public IGame Game { get; }
public bool IsPublic { get; }
}
}