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using Impostor.Api.Events.Player;
using Impostor.Api.Games;
using Impostor.Api.Net;
using Impostor.Api.Net.Inner.Objects;
namespace Impostor.Server.Events.Player
{
public class PlayerSpawnedEvent : IPlayerSpawnedEvent
{
public PlayerSpawnedEvent(IGame game, IClientPlayer clientPlayer, IInnerPlayerControl playerControl)
{
Game = game;
ClientPlayer = clientPlayer;
PlayerControl = playerControl;
}
public IGame Game { get; }
public IClientPlayer ClientPlayer { get; }
public IInnerPlayerControl PlayerControl { get; }
}
}
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