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authorchai <chaifix@163.com>2019-01-28 11:34:56 +0800
committerchai <chaifix@163.com>2019-01-28 11:34:56 +0800
commit5e2c00b40695415e3beefa77868afd7315391665 (patch)
treefaa5e4021bd2b55a9b51da842958f61bc094927f
parentce5343ec4e5766f6a7485649f7395d4e072bd706 (diff)
*misc
-rw-r--r--Build/Asura.Framework/Asura.Framework.vcxproj37
-rw-r--r--Build/Asura.Framework/Asura.Framework.vcxproj.filters120
-rw-r--r--Build/Asura.sln10
-rw-r--r--Build/Asura/Asura.vcxproj122
-rw-r--r--Build/Asura/Asura.vcxproj.filters2
-rw-r--r--Build/Asura/Asura.vcxproj.user4
-rw-r--r--Source/Asura.Framework/Filesystem/Loader.lua4
-rw-r--r--Source/Asura.Framework/Graphics/Animation.lua7
-rw-r--r--Source/Asura.Framework/Graphics/Material.lua22
-rw-r--r--Source/Asura.Framework/Graphics/Renderer.lua8
-rw-r--r--Source/Asura.Framework/Graphics/particle_system.lua7
-rw-r--r--Source/Asura.Framework/Graphics/sprite_renderer.lua11
-rw-r--r--Source/Asura.Framework/filesystem/asset.lua4
-rw-r--r--Source/Asura.Framework/filesystem/loader.lua4
-rw-r--r--Source/Asura.Framework/filesystem/script_loader.lua5
-rw-r--r--Source/Asura.Framework/graphics/animation.lua7
-rw-r--r--Source/Asura.Framework/graphics/canvas.lua2
-rw-r--r--Source/Asura.Framework/graphics/material.lua22
-rw-r--r--Source/Asura.Framework/graphics/mesh2d.lua6
-rw-r--r--Source/Asura.Framework/graphics/particle_system.lua7
-rw-r--r--Source/Asura.Framework/graphics/renderer.lua8
-rw-r--r--Source/Asura.Framework/graphics/sprite_renderer.lua11
22 files changed, 238 insertions, 192 deletions
diff --git a/Build/Asura.Framework/Asura.Framework.vcxproj b/Build/Asura.Framework/Asura.Framework.vcxproj
index 7bbd532..7017e79 100644
--- a/Build/Asura.Framework/Asura.Framework.vcxproj
+++ b/Build/Asura.Framework/Asura.Framework.vcxproj
@@ -18,43 +18,6 @@
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
- <ItemGroup>
- <None Include="..\..\Source\Asura.Framework\ai\statemachine.lua" />
- <None Include="..\..\Source\Asura.Framework\audio\soundplayer.lua" />
- <None Include="..\..\Source\Asura.Framework\class.lua" />
- <None Include="..\..\Source\Asura.Framework\component.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\animation_loader.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\gameobject_loader.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\loader.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\material_loader.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\path_loader.lua" />
- <None Include="..\..\Source\Asura.Framework\filesystem\scene_loader.lua" />
- <None Include="..\..\Source\Asura.Framework\framework.lua" />
- <None Include="..\..\Source\Asura.Framework\game.lua" />
- <None Include="..\..\Source\Asura.Framework\entity.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\animation.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\animator.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\camera.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\canvas_renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\default_shaders.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\material.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\material_manager.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\mesh2d_renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\particle_system.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\shape_renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\sprite_batch_renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\graphics\sprite_renderer.lua" />
- <None Include="..\..\Source\Asura.Framework\gui\button.lua" />
- <None Include="..\..\Source\Asura.Framework\gui\text.lua" />
- <None Include="..\..\Source\Asura.Framework\math\curve.lua" />
- <None Include="..\..\Source\Asura.Framework\object.lua" />
- <None Include="..\..\Source\Asura.Framework\path\path.lua" />
- <None Include="..\..\Source\Asura.Framework\path\path_calculator.lua" />
- <None Include="..\..\Source\Asura.Framework\path\path_manager.lua" />
- <None Include="..\..\Source\Asura.Framework\scene.lua" />
- <None Include="..\..\Source\Asura.Framework\transform.lua" />
- </ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}</ProjectGuid>
diff --git a/Build/Asura.Framework/Asura.Framework.vcxproj.filters b/Build/Asura.Framework/Asura.Framework.vcxproj.filters
index 322661c..9cd8510 100644
--- a/Build/Asura.Framework/Asura.Framework.vcxproj.filters
+++ b/Build/Asura.Framework/Asura.Framework.vcxproj.filters
@@ -1,120 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="ai">
- <UniqueIdentifier>{ec999168-9049-4261-b25f-0849f622693e}</UniqueIdentifier>
- </Filter>
- <Filter Include="audio">
- <UniqueIdentifier>{9d892f8d-718b-4e11-a2ca-9f8448bb6a6a}</UniqueIdentifier>
- </Filter>
- <Filter Include="filesystem">
- <UniqueIdentifier>{19d37542-9fd8-4574-9a0b-4138478cc324}</UniqueIdentifier>
- </Filter>
- <Filter Include="graphics">
- <UniqueIdentifier>{4cea7479-5e16-4160-a2a8-7aba60b67a4a}</UniqueIdentifier>
- </Filter>
- <Filter Include="gui">
- <UniqueIdentifier>{ed48783f-af1d-408b-9c4c-27370a7afc69}</UniqueIdentifier>
- </Filter>
- <Filter Include="math">
- <UniqueIdentifier>{4ffc0215-40d8-49a9-ac4a-4ab4a920cf4b}</UniqueIdentifier>
- </Filter>
- <Filter Include="path">
- <UniqueIdentifier>{24457f19-3650-4efc-8a02-aae600f9a463}</UniqueIdentifier>
- </Filter>
- <Filter Include="physics">
- <UniqueIdentifier>{35ae97cc-3f02-420b-8200-0cf78832581a}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\Source\Asura.Framework\class.lua" />
- <None Include="..\..\Source\Asura.Framework\component.lua" />
- <None Include="..\..\Source\Asura.Framework\framework.lua" />
- <None Include="..\..\Source\Asura.Framework\game.lua" />
- <None Include="..\..\Source\Asura.Framework\object.lua" />
- <None Include="..\..\Source\Asura.Framework\scene.lua" />
- <None Include="..\..\Source\Asura.Framework\transform.lua" />
- <None Include="..\..\Source\Asura.Framework\ai\statemachine.lua">
- <Filter>ai</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\audio\soundplayer.lua">
- <Filter>audio</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\animation.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\animator.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\camera.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\material.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\gui\button.lua">
- <Filter>gui</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\gui\text.lua">
- <Filter>gui</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\math\curve.lua">
- <Filter>math</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\path\path.lua">
- <Filter>path</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\sprite_renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\sprite_batch_renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\shape_renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\particle_system.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\mesh2d_renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\material_manager.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\default_shaders.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\graphics\canvas_renderer.lua">
- <Filter>graphics</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\animation_loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\gameobject_loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\material_loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\path_loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\filesystem\scene_loader.lua">
- <Filter>filesystem</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\path\path_calculator.lua">
- <Filter>path</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\path\path_manager.lua">
- <Filter>path</Filter>
- </None>
- <None Include="..\..\Source\Asura.Framework\entity.lua" />
- </ItemGroup>
-</Project> \ No newline at end of file
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/Build/Asura.sln b/Build/Asura.sln
index a5aba01..e4c85ef 100644
--- a/Build/Asura.sln
+++ b/Build/Asura.sln
@@ -45,6 +45,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenAL", "3rdParty\OpenAL\O
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mpg123", "3rdParty\mpg123\mpg123.vcxproj", "{83E0897A-E2F4-4057-8077-59C4A0C38E56}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura", "Asura\Asura.vcxproj", "{8C1B90A5-8757-4197-9FB2-A38A7EA75849}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -205,6 +207,14 @@ Global
{83E0897A-E2F4-4057-8077-59C4A0C38E56}.Release|x64.Build.0 = Release|x64
{83E0897A-E2F4-4057-8077-59C4A0C38E56}.Release|x86.ActiveCfg = Release|Win32
{83E0897A-E2F4-4057-8077-59C4A0C38E56}.Release|x86.Build.0 = Release|Win32
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Debug|x64.ActiveCfg = Debug|x64
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Debug|x64.Build.0 = Debug|x64
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Debug|x86.ActiveCfg = Debug|Win32
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Debug|x86.Build.0 = Debug|Win32
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Release|x64.ActiveCfg = Release|x64
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Release|x64.Build.0 = Release|x64
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Release|x86.ActiveCfg = Release|Win32
+ {8C1B90A5-8757-4197-9FB2-A38A7EA75849}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj
new file mode 100644
index 0000000..6249892
--- /dev/null
+++ b/Build/Asura/Asura.vcxproj
@@ -0,0 +1,122 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{8C1B90A5-8757-4197-9FB2-A38A7EA75849}</ProjectGuid>
+ <RootNamespace>Asura</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters
new file mode 100644
index 0000000..9cd8510
--- /dev/null
+++ b/Build/Asura/Asura.vcxproj.filters
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/Build/Asura/Asura.vcxproj.user b/Build/Asura/Asura.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/Build/Asura/Asura.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/Source/Asura.Framework/Filesystem/Loader.lua b/Source/Asura.Framework/Filesystem/Loader.lua
index 2d1e8cf..c7b8b8a 100644
--- a/Source/Asura.Framework/Filesystem/Loader.lua
+++ b/Source/Asura.Framework/Filesystem/Loader.lua
@@ -4,9 +4,7 @@ local Loader = AsuraEngine.Loader
Loader.Loaders = {}
function Loader.New(type)
- if Loader.Loaders[type] ~= nil then
- return Loader.Loaders[type]
- end
+ assert(Loader.Loaders[type] == nil)
local loader = {}
Loader[type] = loader
return loader
diff --git a/Source/Asura.Framework/Graphics/Animation.lua b/Source/Asura.Framework/Graphics/Animation.lua
index 8b52683..c4ff33b 100644
--- a/Source/Asura.Framework/Graphics/Animation.lua
+++ b/Source/Asura.Framework/Graphics/Animation.lua
@@ -1,6 +1,3 @@
---animation assetĬԴ
-local Animation = AsuraEngine.Asset.New("animation")
+local Animation = AsuraEngine.Asset.Sub("Animation")
+AsuraEngine.Animation = Animation
-
-
-AsuraEngine.Animation = Animation \ No newline at end of file
diff --git a/Source/Asura.Framework/Graphics/Material.lua b/Source/Asura.Framework/Graphics/Material.lua
index e50b273..01f8688 100644
--- a/Source/Asura.Framework/Graphics/Material.lua
+++ b/Source/Asura.Framework/Graphics/Material.lua
@@ -6,6 +6,10 @@ function Material:Ctor()
self.isShared = false
end
+function Material.Clone(self)
+
+end
+
function Material:ToAsset()
end
@@ -14,10 +18,26 @@ function Material:GetUniform(name)
end
-function Material:SetFloat()
+function Material:SetFloat(uniform, value)
end
+function Material:SetTexture(uniform, tex)
+
+end
+
+function Material:SetInteger(unifrom, value)
+
+end
+
+function Material:SetVec2(uniform, value)
+
+end
+
+function Material:SetMat44(uniform, value)
+
+end
+
function Material:GetUniformID()
end
diff --git a/Source/Asura.Framework/Graphics/Renderer.lua b/Source/Asura.Framework/Graphics/Renderer.lua
index 1e44c73..9e75026 100644
--- a/Source/Asura.Framework/Graphics/Renderer.lua
+++ b/Source/Asura.Framework/Graphics/Renderer.lua
@@ -1,3 +1,9 @@
-local Renderer = Class()
+local Renderer = AsuraEngine.Component.Sub("Renderer")
+AsuraEngine.Renderer = Renderer
+
+--取材质,如果是shared,那么从此材质clone一个
+function Renderer.GetMaterial(self)
+
+end
return Renderer \ No newline at end of file
diff --git a/Source/Asura.Framework/Graphics/particle_system.lua b/Source/Asura.Framework/Graphics/particle_system.lua
index 21c35b8..a5f8015 100644
--- a/Source/Asura.Framework/Graphics/particle_system.lua
+++ b/Source/Asura.Framework/Graphics/particle_system.lua
@@ -1,3 +1,6 @@
---ϵͳһ
+local ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
+AsuraEngine.ParticleSystem = ParticleSystem
-local ParticleSystem
+function ParticleSystem.Ctor(self)
+
+end
diff --git a/Source/Asura.Framework/Graphics/sprite_renderer.lua b/Source/Asura.Framework/Graphics/sprite_renderer.lua
index 79177ba..1cbebd7 100644
--- a/Source/Asura.Framework/Graphics/sprite_renderer.lua
+++ b/Source/Asura.Framework/Graphics/sprite_renderer.lua
@@ -1,7 +1,8 @@
-local SpriteRenderer = Class()
+require "graphics.renderer"
-function SpriteRenderer:OnRender()
-
-end
+local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer")
+AsuraEngine.SpriteRenderer = SpriteRenderer
-return SpriteRenderer \ No newline at end of file
+function SpriteRenderer:OnRender()
+
+end
diff --git a/Source/Asura.Framework/filesystem/asset.lua b/Source/Asura.Framework/filesystem/asset.lua
index 09b4be3..b5f0664 100644
--- a/Source/Asura.Framework/filesystem/asset.lua
+++ b/Source/Asura.Framework/filesystem/asset.lua
@@ -5,3 +5,7 @@ AsuraEngine.Asset = Asset
function Asset.GetGUID(self)
end
+
+function Asset.GetAssetByGUID(guid)
+
+end \ No newline at end of file
diff --git a/Source/Asura.Framework/filesystem/loader.lua b/Source/Asura.Framework/filesystem/loader.lua
index 2d1e8cf..c7b8b8a 100644
--- a/Source/Asura.Framework/filesystem/loader.lua
+++ b/Source/Asura.Framework/filesystem/loader.lua
@@ -4,9 +4,7 @@ local Loader = AsuraEngine.Loader
Loader.Loaders = {}
function Loader.New(type)
- if Loader.Loaders[type] ~= nil then
- return Loader.Loaders[type]
- end
+ assert(Loader.Loaders[type] == nil)
local loader = {}
Loader[type] = loader
return loader
diff --git a/Source/Asura.Framework/filesystem/script_loader.lua b/Source/Asura.Framework/filesystem/script_loader.lua
new file mode 100644
index 0000000..a85dea6
--- /dev/null
+++ b/Source/Asura.Framework/filesystem/script_loader.lua
@@ -0,0 +1,5 @@
+local loader = AsuraEngine.Loader.New("script")
+
+function loader.Load(asset)
+
+end \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/animation.lua b/Source/Asura.Framework/graphics/animation.lua
index 8b52683..c4ff33b 100644
--- a/Source/Asura.Framework/graphics/animation.lua
+++ b/Source/Asura.Framework/graphics/animation.lua
@@ -1,6 +1,3 @@
---animation assetĬԴ
-local Animation = AsuraEngine.Asset.New("animation")
+local Animation = AsuraEngine.Asset.Sub("Animation")
+AsuraEngine.Animation = Animation
-
-
-AsuraEngine.Animation = Animation \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/canvas.lua b/Source/Asura.Framework/graphics/canvas.lua
index b0a2cfb..0b880c5 100644
--- a/Source/Asura.Framework/graphics/canvas.lua
+++ b/Source/Asura.Framework/graphics/canvas.lua
@@ -14,5 +14,3 @@ end
function Canvas.OnDisable(self)
end
-
-
diff --git a/Source/Asura.Framework/graphics/material.lua b/Source/Asura.Framework/graphics/material.lua
index e50b273..01f8688 100644
--- a/Source/Asura.Framework/graphics/material.lua
+++ b/Source/Asura.Framework/graphics/material.lua
@@ -6,6 +6,10 @@ function Material:Ctor()
self.isShared = false
end
+function Material.Clone(self)
+
+end
+
function Material:ToAsset()
end
@@ -14,10 +18,26 @@ function Material:GetUniform(name)
end
-function Material:SetFloat()
+function Material:SetFloat(uniform, value)
end
+function Material:SetTexture(uniform, tex)
+
+end
+
+function Material:SetInteger(unifrom, value)
+
+end
+
+function Material:SetVec2(uniform, value)
+
+end
+
+function Material:SetMat44(uniform, value)
+
+end
+
function Material:GetUniformID()
end
diff --git a/Source/Asura.Framework/graphics/mesh2d.lua b/Source/Asura.Framework/graphics/mesh2d.lua
index e69de29..1c53608 100644
--- a/Source/Asura.Framework/graphics/mesh2d.lua
+++ b/Source/Asura.Framework/graphics/mesh2d.lua
@@ -0,0 +1,6 @@
+local Mesh2D = AsuraEngine.Asset.Sub("Mesh2D")
+AsuraEngine.Mesh2D = Mesh2D
+
+function Mesh2D.Ctor(self)
+
+end \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/particle_system.lua b/Source/Asura.Framework/graphics/particle_system.lua
index 21c35b8..a5f8015 100644
--- a/Source/Asura.Framework/graphics/particle_system.lua
+++ b/Source/Asura.Framework/graphics/particle_system.lua
@@ -1,3 +1,6 @@
---ϵͳһ
+local ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
+AsuraEngine.ParticleSystem = ParticleSystem
-local ParticleSystem
+function ParticleSystem.Ctor(self)
+
+end
diff --git a/Source/Asura.Framework/graphics/renderer.lua b/Source/Asura.Framework/graphics/renderer.lua
index 1e44c73..9e75026 100644
--- a/Source/Asura.Framework/graphics/renderer.lua
+++ b/Source/Asura.Framework/graphics/renderer.lua
@@ -1,3 +1,9 @@
-local Renderer = Class()
+local Renderer = AsuraEngine.Component.Sub("Renderer")
+AsuraEngine.Renderer = Renderer
+
+--取材质,如果是shared,那么从此材质clone一个
+function Renderer.GetMaterial(self)
+
+end
return Renderer \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/sprite_renderer.lua b/Source/Asura.Framework/graphics/sprite_renderer.lua
index 79177ba..1cbebd7 100644
--- a/Source/Asura.Framework/graphics/sprite_renderer.lua
+++ b/Source/Asura.Framework/graphics/sprite_renderer.lua
@@ -1,7 +1,8 @@
-local SpriteRenderer = Class()
+require "graphics.renderer"
-function SpriteRenderer:OnRender()
-
-end
+local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer")
+AsuraEngine.SpriteRenderer = SpriteRenderer
-return SpriteRenderer \ No newline at end of file
+function SpriteRenderer:OnRender()
+
+end