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authorchai <chaifix@163.com>2019-01-12 11:41:17 +0800
committerchai <chaifix@163.com>2019-01-12 11:41:17 +0800
commit63b5a5fab9e41a2644ab43f23d661dd5f804cf1c (patch)
treeda622a33ac8b78e3d45b512a797720aef1485ed0
parentb0c09d3534f90fe04ddfa702e6aa54ea6ac0f0a2 (diff)
*rename
-rw-r--r--Build/Asura/Asura.vcxproj146
-rw-r--r--Build/Asura/Asura.vcxproj.filters212
-rw-r--r--Source/Asura/AI/BehaviorTree.cpp (renamed from Source/Asura/AE_Component.cpp)0
-rw-r--r--Source/Asura/AI/BehaviorTree.h (renamed from Source/Asura/AE_GameObject.cpp)0
-rw-r--r--Source/Asura/AI/StateMachine.cpp (renamed from Source/Asura/AE_Layer.cpp)0
-rw-r--r--Source/Asura/AI/StateMachine.h (renamed from Source/Asura/AE_Layer.h)0
-rw-r--r--Source/Asura/Asura.h (renamed from Source/Asura/AE.h)0
-rw-r--r--Source/Asura/Audio/Sound.cpp (renamed from Source/Asura/AE_Object.cpp)0
-rw-r--r--Source/Asura/Audio/Sound.h (renamed from Source/Asura/AE_ObjectPool.cpp)0
-rw-r--r--Source/Asura/Audio/Source.cpp (renamed from Source/Asura/AE_Prefab.cpp)0
-rw-r--r--Source/Asura/Audio/Source.h (renamed from Source/Asura/AE_Scene.cpp)0
-rw-r--r--Source/Asura/Component.cpp (renamed from Source/Asura/AE_Transform.cpp)0
-rw-r--r--Source/Asura/Component.h (renamed from Source/Asura/AE_Component.h)0
-rw-r--r--Source/Asura/Containers/Map.cpp (renamed from Source/Asura/AI/AE_BehaviorTree.cpp)0
-rw-r--r--Source/Asura/Containers/Map.h (renamed from Source/Asura/AI/AE_BehaviorTree.h)0
-rw-r--r--Source/Asura/Containers/Stack.cpp (renamed from Source/Asura/AI/AE_StateMachine.cpp)0
-rw-r--r--Source/Asura/Containers/Stack.h (renamed from Source/Asura/AI/AE_StateMachine.h)0
-rw-r--r--Source/Asura/Containers/String.cpp (renamed from Source/Asura/Audio/AE_Sound.cpp)0
-rw-r--r--Source/Asura/Containers/String.h (renamed from Source/Asura/Audio/AE_Sound.h)0
-rw-r--r--Source/Asura/Containers/StringMap.cpp (renamed from Source/Asura/Audio/AE_Source.cpp)0
-rw-r--r--Source/Asura/Containers/StringMap.h (renamed from Source/Asura/Audio/AE_Source.h)0
-rw-r--r--Source/Asura/Exceptions/Exception.cpp (renamed from Source/Asura/Containers/AE_Map.cpp)0
-rw-r--r--Source/Asura/Exceptions/Exception.h (renamed from Source/Asura/Containers/AE_Map.h)0
-rw-r--r--Source/Asura/FileSystem/Asset.cpp (renamed from Source/Asura/Containers/AE_Stack.cpp)0
-rw-r--r--Source/Asura/FileSystem/Asset.h (renamed from Source/Asura/Containers/AE_Stack.h)0
-rw-r--r--Source/Asura/Font/TrueTypeFont.cpp (renamed from Source/Asura/Containers/AE_String.cpp)0
-rw-r--r--Source/Asura/Font/TrueTypeFont.h (renamed from Source/Asura/Containers/AE_String.h)0
-rw-r--r--Source/Asura/GUI/Button.cpp (renamed from Source/Asura/Containers/AE_StringMap.cpp)0
-rw-r--r--Source/Asura/GameObject.cpp (renamed from Source/Asura/Containers/AE_StringMap.h)0
-rw-r--r--Source/Asura/GameObject.h (renamed from Source/Asura/AE_GameObject.h)0
-rw-r--r--Source/Asura/Graphics/Animations/Animation.cpp (renamed from Source/Asura/Exceptions/AE_Exception.cpp)0
-rw-r--r--Source/Asura/Graphics/Animations/Animation.h (renamed from Source/Asura/Exceptions/AE_Exception.h)0
-rw-r--r--Source/Asura/Graphics/Canvas.cpp (renamed from Source/Asura/FileSystem/AE_Asset.cpp)0
-rw-r--r--Source/Asura/Graphics/Canvas.h (renamed from Source/Asura/Graphics/AE_Canvas.h)0
-rw-r--r--Source/Asura/Graphics/Effects/ParticleSystem.cpp (renamed from Source/Asura/FileSystem/AE_Asset.h)0
-rw-r--r--Source/Asura/Graphics/Effects/ParticleSystem.h (renamed from Source/Asura/Font/AE_TrueTypeFont.cpp)0
-rw-r--r--Source/Asura/Graphics/Graphic.cpp (renamed from Source/Asura/Font/AE_TrueTypeFont.h)0
-rw-r--r--Source/Asura/Graphics/Graphic.h (renamed from Source/Asura/Graphics/AE_Graphic.h)0
-rw-r--r--Source/Asura/Graphics/Image.cpp (renamed from Source/Asura/GUI/AE_Button.cpp)0
-rw-r--r--Source/Asura/Graphics/Image.h (renamed from Source/Asura/Graphics/AE_Image.h)0
-rw-r--r--Source/Asura/Graphics/Material.cpp (renamed from Source/Asura/Graphics/AE_Canvas.cpp)0
-rw-r--r--Source/Asura/Graphics/Material.h (renamed from Source/Asura/Graphics/AE_Material.h)0
-rw-r--r--Source/Asura/Graphics/Shader.cpp (renamed from Source/Asura/Graphics/AE_Graphic.cpp)0
-rw-r--r--Source/Asura/Graphics/Shader.h (renamed from Source/Asura/Graphics/AE_Image.cpp)0
-rw-r--r--Source/Asura/Graphics/Sprite.cpp (renamed from Source/Asura/Graphics/AE_Material.cpp)0
-rw-r--r--Source/Asura/Graphics/Sprite.h (renamed from Source/Asura/Graphics/AE_Shader.cpp)0
-rw-r--r--Source/Asura/Input/Keyboard.cpp (renamed from Source/Asura/Graphics/AE_Shader.h)0
-rw-r--r--Source/Asura/Input/Keyboard.h (renamed from Source/Asura/Graphics/AE_Sprite.cpp)0
-rw-r--r--Source/Asura/Layer.cpp (renamed from Source/Asura/Graphics/AE_Sprite.h)0
-rw-r--r--Source/Asura/Layer.h (renamed from Source/Asura/Graphics/Animations/AE_Animation.cpp)0
-rw-r--r--Source/Asura/Math/Functions.cpp (renamed from Source/Asura/Graphics/Animations/AE_Animation.h)0
-rw-r--r--Source/Asura/Math/Functions.h (renamed from Source/Asura/Graphics/Effects/AE_ParticleSystem.cpp)0
-rw-r--r--Source/Asura/Math/Matrix44.cpp (renamed from Source/Asura/Graphics/Effects/AE_ParticleSystem.h)0
-rw-r--r--Source/Asura/Math/Matrix44.h (renamed from Source/Asura/Math/AE_Matrix44.h)0
-rw-r--r--Source/Asura/Math/Vector2.cpp (renamed from Source/Asura/Input/AE_Keyboard.cpp)0
-rw-r--r--Source/Asura/Math/Vector2.h (renamed from Source/Asura/Math/AE_Vector2.h)0
-rw-r--r--Source/Asura/Math/Vector3.cpp (renamed from Source/Asura/Input/AE_Keyboard.h)0
-rw-r--r--Source/Asura/Math/Vector3.h (renamed from Source/Asura/Math/AE_Functions.cpp)0
-rw-r--r--Source/Asura/Math/Vector4.cpp (renamed from Source/Asura/Math/AE_Functions.h)0
-rw-r--r--Source/Asura/Math/Vector4.h (renamed from Source/Asura/Math/AE_Matrix44.cpp)0
-rw-r--r--Source/Asura/Object.cpp (renamed from Source/Asura/Math/AE_Vector2.cpp)0
-rw-r--r--Source/Asura/Object.h (renamed from Source/Asura/AE_Object.h)0
-rw-r--r--Source/Asura/ObjectPool.cpp (renamed from Source/Asura/Math/AE_Vector3.cpp)0
-rw-r--r--Source/Asura/ObjectPool.h (renamed from Source/Asura/AE_ObjectPool.h)0
-rw-r--r--Source/Asura/Prefab.cpp (renamed from Source/Asura/Math/AE_Vector3.h)0
-rw-r--r--Source/Asura/Prefab.h (renamed from Source/Asura/AE_Prefab.h)0
-rw-r--r--Source/Asura/Profiler/Stats.cpp (renamed from Source/Asura/Math/AE_Vector4.cpp)0
-rw-r--r--Source/Asura/Profiler/Stats.h (renamed from Source/Asura/Math/AE_Vector4.h)0
-rw-r--r--Source/Asura/Scene.cpp (renamed from Source/Asura/Profiler/AE_Stats.cpp)0
-rw-r--r--Source/Asura/Scene.h (renamed from Source/Asura/AE_Scene.h)0
-rw-r--r--Source/Asura/Time/Timer.cpp (renamed from Source/Asura/Profiler/AE_Stats.h)0
-rw-r--r--Source/Asura/Time/Timer.h (renamed from Source/Asura/Time/AE_Timer.cpp)0
-rw-r--r--Source/Asura/Transform.cpp (renamed from Source/Asura/Time/AE_Timer.h)0
-rw-r--r--Source/Asura/Transform.h (renamed from Source/Asura/AE_Transform.h)0
-rw-r--r--Source/Asura/Type.h (renamed from Source/Asura/AE_Type.h)0
-rw-r--r--Source/Asura/rename.bat0
76 files changed, 180 insertions, 178 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj
index 24858bc..a389591 100644
--- a/Build/Asura/Asura.vcxproj
+++ b/Build/Asura/Asura.vcxproj
@@ -115,81 +115,81 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClInclude Include="..\..\Source\Asura\AE.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Component.h" />
- <ClInclude Include="..\..\Source\Asura\AE_GameObject.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Layer.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Object.h" />
- <ClInclude Include="..\..\Source\Asura\AE_ObjectPool.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Prefab.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Scene.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Transform.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Type.h" />
- <ClInclude Include="..\..\Source\Asura\AI\AE_BehaviorTree.h" />
- <ClInclude Include="..\..\Source\Asura\AI\AE_StateMachine.h" />
- <ClInclude Include="..\..\Source\Asura\Audio\AE_Sound.h" />
- <ClInclude Include="..\..\Source\Asura\Audio\AE_Source.h" />
- <ClInclude Include="..\..\Source\Asura\Containers\AE_Map.h" />
- <ClInclude Include="..\..\Source\Asura\Containers\AE_Stack.h" />
- <ClInclude Include="..\..\Source\Asura\Containers\AE_String.h" />
- <ClInclude Include="..\..\Source\Asura\Containers\AE_StringMap.h" />
- <ClInclude Include="..\..\Source\Asura\Exceptions\AE_Exception.h" />
- <ClInclude Include="..\..\Source\Asura\FileSystem\AE_Asset.h" />
- <ClInclude Include="..\..\Source\Asura\Font\AE_TrueTypeFont.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Canvas.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Graphic.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Image.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Material.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Shader.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Sprite.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\Animations\AE_Animation.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\Effects\AE_ParticleSystem.h" />
- <ClInclude Include="..\..\Source\Asura\Input\AE_Keyboard.h" />
- <ClInclude Include="..\..\Source\Asura\Math\AE_Functions.h" />
- <ClInclude Include="..\..\Source\Asura\Math\AE_Matrix44.h" />
- <ClInclude Include="..\..\Source\Asura\Math\AE_Vector2.h" />
- <ClInclude Include="..\..\Source\Asura\Math\AE_Vector3.h" />
- <ClInclude Include="..\..\Source\Asura\Math\AE_Vector4.h" />
- <ClInclude Include="..\..\Source\Asura\Profiler\AE_Stats.h" />
- <ClInclude Include="..\..\Source\Asura\Time\AE_Timer.h" />
+ <ClInclude Include="..\..\Source\Asura\Asura.h" />
+ <ClInclude Include="..\..\Source\Asura\Component.h" />
+ <ClInclude Include="..\..\Source\Asura\GameObject.h" />
+ <ClInclude Include="..\..\Source\Asura\Layer.h" />
+ <ClInclude Include="..\..\Source\Asura\Object.h" />
+ <ClInclude Include="..\..\Source\Asura\ObjectPool.h" />
+ <ClInclude Include="..\..\Source\Asura\Prefab.h" />
+ <ClInclude Include="..\..\Source\Asura\Scene.h" />
+ <ClInclude Include="..\..\Source\Asura\Transform.h" />
+ <ClInclude Include="..\..\Source\Asura\Type.h" />
+ <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h" />
+ <ClInclude Include="..\..\Source\Asura\AI\StateMachine.h" />
+ <ClInclude Include="..\..\Source\Asura\Audio\Sound.h" />
+ <ClInclude Include="..\..\Source\Asura\Audio\Source.h" />
+ <ClInclude Include="..\..\Source\Asura\Containers\Map.h" />
+ <ClInclude Include="..\..\Source\Asura\Containers\Stack.h" />
+ <ClInclude Include="..\..\Source\Asura\Containers\String.h" />
+ <ClInclude Include="..\..\Source\Asura\Containers\StringMap.h" />
+ <ClInclude Include="..\..\Source\Asura\Exceptions\Exception.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\Asset.h" />
+ <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Graphic.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Image.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Material.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Shader.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Sprite.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Animations\Animation.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Effects\ParticleSystem.h" />
+ <ClInclude Include="..\..\Source\Asura\Input\Keyboard.h" />
+ <ClInclude Include="..\..\Source\Asura\Math\Functions.h" />
+ <ClInclude Include="..\..\Source\Asura\Math\Matrix44.h" />
+ <ClInclude Include="..\..\Source\Asura\Math\Vector2.h" />
+ <ClInclude Include="..\..\Source\Asura\Math\Vector3.h" />
+ <ClInclude Include="..\..\Source\Asura\Math\Vector4.h" />
+ <ClInclude Include="..\..\Source\Asura\Profiler\Stats.h" />
+ <ClInclude Include="..\..\Source\Asura\Time\Timer.h" />
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- <ClCompile Include="..\..\Source\Asura\AE_GameObject.cpp" />
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- <ClCompile Include="..\..\Source\Asura\AE_Object.cpp" />
- <ClCompile Include="..\..\Source\Asura\AE_ObjectPool.cpp" />
- <ClCompile Include="..\..\Source\Asura\AE_Prefab.cpp" />
- <ClCompile Include="..\..\Source\Asura\AE_Scene.cpp" />
- <ClCompile Include="..\..\Source\Asura\AE_Transform.cpp" />
- <ClCompile Include="..\..\Source\Asura\AI\AE_BehaviorTree.cpp" />
- <ClCompile Include="..\..\Source\Asura\AI\AE_StateMachine.cpp" />
- <ClCompile Include="..\..\Source\Asura\Audio\AE_Sound.cpp" />
- <ClCompile Include="..\..\Source\Asura\Audio\AE_Source.cpp" />
- <ClCompile Include="..\..\Source\Asura\Containers\AE_Map.cpp" />
- <ClCompile Include="..\..\Source\Asura\Containers\AE_Stack.cpp" />
- <ClCompile Include="..\..\Source\Asura\Containers\AE_String.cpp" />
- <ClCompile Include="..\..\Source\Asura\Containers\AE_StringMap.cpp" />
- <ClCompile Include="..\..\Source\Asura\Exceptions\AE_Exception.cpp" />
- <ClCompile Include="..\..\Source\Asura\FileSystem\AE_Asset.cpp" />
- <ClCompile Include="..\..\Source\Asura\Font\AE_TrueTypeFont.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Canvas.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Graphic.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Image.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Material.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Shader.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\AE_Sprite.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\Animations\AE_Animation.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\Effects\AE_ParticleSystem.cpp" />
- <ClCompile Include="..\..\Source\Asura\GUI\AE_Button.cpp" />
- <ClCompile Include="..\..\Source\Asura\Input\AE_Keyboard.cpp" />
- <ClCompile Include="..\..\Source\Asura\Math\AE_Functions.cpp" />
- <ClCompile Include="..\..\Source\Asura\Math\AE_Matrix44.cpp" />
- <ClCompile Include="..\..\Source\Asura\Math\AE_Vector2.cpp" />
- <ClCompile Include="..\..\Source\Asura\Math\AE_Vector3.cpp" />
- <ClCompile Include="..\..\Source\Asura\Math\AE_Vector4.cpp" />
- <ClCompile Include="..\..\Source\Asura\Profiler\AE_Stats.cpp" />
- <ClCompile Include="..\..\Source\Asura\Time\AE_Timer.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Component.cpp" />
+ <ClCompile Include="..\..\Source\Asura\GameObject.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Layer.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Object.cpp" />
+ <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Prefab.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Scene.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Transform.cpp" />
+ <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp" />
+ <ClCompile Include="..\..\Source\Asura\AI\StateMachine.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Audio\Sound.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Audio\Source.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Containers\Map.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Containers\Stack.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Containers\String.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Containers\StringMap.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Exceptions\Exception.cpp" />
+ <ClCompile Include="..\..\Source\Asura\FileSystem\Asset.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Font\TrueTypeFont.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Graphic.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Material.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Shader.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Sprite.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Animations\Animation.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Effects\ParticleSystem.cpp" />
+ <ClCompile Include="..\..\Source\Asura\GUI\Button.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Input\Keyboard.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Math\Functions.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Math\Matrix44.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Math\Vector2.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Math\Vector3.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Math\Vector4.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Profiler\Stats.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Time\Timer.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Source\Asura\GUI\README.md" />
diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters
index 61d3a65..9b628b9 100644
--- a/Build/Asura/Asura.vcxproj.filters
+++ b/Build/Asura/Asura.vcxproj.filters
@@ -45,189 +45,191 @@
</Filter>
</ItemGroup>
<ItemGroup>
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- <ClInclude Include="..\..\Source\Asura\AE_GameObject.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Layer.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Object.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Prefab.h" />
- <ClInclude Include="..\..\Source\Asura\AE_Scene.h" />
- <ClInclude Include="..\..\Source\Asura\AI\AE_BehaviorTree.h">
+ <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h">
<Filter>AI</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\AI\AE_StateMachine.h">
+ <ClInclude Include="..\..\Source\Asura\AI\StateMachine.h">
<Filter>AI</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Canvas.h">
- <Filter>Graphics</Filter>
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- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Image.h">
- <Filter>Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Shader.h">
- <Filter>Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\Source\Asura\Graphics\AE_Sprite.h">
- <Filter>Graphics</Filter>
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- <ClInclude Include="..\..\Source\Asura\Graphics\Animations\AE_Animation.h">
- <Filter>Graphics\Animations</Filter>
- </ClInclude>
- <ClInclude Include="..\..\Source\Asura\Graphics\Effects\AE_ParticleSystem.h">
- <Filter>Graphics\Effects</Filter>
- </ClInclude>
- <ClInclude Include="..\..\Source\Asura\Audio\AE_Sound.h">
+ <ClInclude Include="..\..\Source\Asura\Audio\Sound.h">
<Filter>Audio</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Audio\AE_Source.h">
+ <ClInclude Include="..\..\Source\Asura\Audio\Source.h">
<Filter>Audio</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Containers\AE_Map.h">
+ <ClInclude Include="..\..\Source\Asura\Containers\Map.h">
<Filter>Containers</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Containers\AE_Stack.h">
+ <ClInclude Include="..\..\Source\Asura\Containers\Stack.h">
<Filter>Containers</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Containers\AE_String.h">
+ <ClInclude Include="..\..\Source\Asura\Containers\String.h">
<Filter>Containers</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Containers\AE_StringMap.h">
+ <ClInclude Include="..\..\Source\Asura\Containers\StringMap.h">
<Filter>Containers</Filter>
</ClInclude>
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+ <ClInclude Include="..\..\Source\Asura\Exceptions\Exception.h">
<Filter>Exceptions</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\FileSystem\AE_Asset.h">
+ <ClInclude Include="..\..\Source\Asura\FileSystem\Asset.h">
<Filter>FileSystem</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Font\AE_TrueTypeFont.h">
+ <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h">
<Filter>Font</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Input\AE_Keyboard.h">
+ <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Graphic.h">
+ <Filter>Graphics</Filter>
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+ <ClInclude Include="..\..\Source\Asura\Graphics\Image.h">
+ <Filter>Graphics</Filter>
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+ <ClInclude Include="..\..\Source\Asura\Graphics\Material.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Shader.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Sprite.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Effects\ParticleSystem.h">
+ <Filter>Graphics\Effects</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Animations\Animation.h">
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+ <ClInclude Include="..\..\Source\Asura\Input\Keyboard.h">
<Filter>Input</Filter>
</ClInclude>
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+ <ClInclude Include="..\..\Source\Asura\Math\Functions.h">
<Filter>Math</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Math\AE_Matrix44.h">
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+ <ClInclude Include="..\..\Source\Asura\Math\Vector2.h">
<Filter>Math</Filter>
</ClInclude>
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diff --git a/Source/Asura/AE_Component.cpp b/Source/Asura/AI/BehaviorTree.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Component.cpp
+++ b/Source/Asura/AI/BehaviorTree.cpp
diff --git a/Source/Asura/AE_GameObject.cpp b/Source/Asura/AI/BehaviorTree.h
index e69de29..e69de29 100644
--- a/Source/Asura/AE_GameObject.cpp
+++ b/Source/Asura/AI/BehaviorTree.h
diff --git a/Source/Asura/AE_Layer.cpp b/Source/Asura/AI/StateMachine.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Layer.cpp
+++ b/Source/Asura/AI/StateMachine.cpp
diff --git a/Source/Asura/AE_Layer.h b/Source/Asura/AI/StateMachine.h
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Layer.h
+++ b/Source/Asura/AI/StateMachine.h
diff --git a/Source/Asura/AE.h b/Source/Asura/Asura.h
index dfa0fa5..dfa0fa5 100644
--- a/Source/Asura/AE.h
+++ b/Source/Asura/Asura.h
diff --git a/Source/Asura/AE_Object.cpp b/Source/Asura/Audio/Sound.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Object.cpp
+++ b/Source/Asura/Audio/Sound.cpp
diff --git a/Source/Asura/AE_ObjectPool.cpp b/Source/Asura/Audio/Sound.h
index e69de29..e69de29 100644
--- a/Source/Asura/AE_ObjectPool.cpp
+++ b/Source/Asura/Audio/Sound.h
diff --git a/Source/Asura/AE_Prefab.cpp b/Source/Asura/Audio/Source.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Prefab.cpp
+++ b/Source/Asura/Audio/Source.cpp
diff --git a/Source/Asura/AE_Scene.cpp b/Source/Asura/Audio/Source.h
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Scene.cpp
+++ b/Source/Asura/Audio/Source.h
diff --git a/Source/Asura/AE_Transform.cpp b/Source/Asura/Component.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AE_Transform.cpp
+++ b/Source/Asura/Component.cpp
diff --git a/Source/Asura/AE_Component.h b/Source/Asura/Component.h
index 91ec46d..91ec46d 100644
--- a/Source/Asura/AE_Component.h
+++ b/Source/Asura/Component.h
diff --git a/Source/Asura/AI/AE_BehaviorTree.cpp b/Source/Asura/Containers/Map.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AI/AE_BehaviorTree.cpp
+++ b/Source/Asura/Containers/Map.cpp
diff --git a/Source/Asura/AI/AE_BehaviorTree.h b/Source/Asura/Containers/Map.h
index e69de29..e69de29 100644
--- a/Source/Asura/AI/AE_BehaviorTree.h
+++ b/Source/Asura/Containers/Map.h
diff --git a/Source/Asura/AI/AE_StateMachine.cpp b/Source/Asura/Containers/Stack.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/AI/AE_StateMachine.cpp
+++ b/Source/Asura/Containers/Stack.cpp
diff --git a/Source/Asura/AI/AE_StateMachine.h b/Source/Asura/Containers/Stack.h
index e69de29..e69de29 100644
--- a/Source/Asura/AI/AE_StateMachine.h
+++ b/Source/Asura/Containers/Stack.h
diff --git a/Source/Asura/Audio/AE_Sound.cpp b/Source/Asura/Containers/String.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Audio/AE_Sound.cpp
+++ b/Source/Asura/Containers/String.cpp
diff --git a/Source/Asura/Audio/AE_Sound.h b/Source/Asura/Containers/String.h
index e69de29..e69de29 100644
--- a/Source/Asura/Audio/AE_Sound.h
+++ b/Source/Asura/Containers/String.h
diff --git a/Source/Asura/Audio/AE_Source.cpp b/Source/Asura/Containers/StringMap.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Audio/AE_Source.cpp
+++ b/Source/Asura/Containers/StringMap.cpp
diff --git a/Source/Asura/Audio/AE_Source.h b/Source/Asura/Containers/StringMap.h
index e69de29..e69de29 100644
--- a/Source/Asura/Audio/AE_Source.h
+++ b/Source/Asura/Containers/StringMap.h
diff --git a/Source/Asura/Containers/AE_Map.cpp b/Source/Asura/Exceptions/Exception.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_Map.cpp
+++ b/Source/Asura/Exceptions/Exception.cpp
diff --git a/Source/Asura/Containers/AE_Map.h b/Source/Asura/Exceptions/Exception.h
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_Map.h
+++ b/Source/Asura/Exceptions/Exception.h
diff --git a/Source/Asura/Containers/AE_Stack.cpp b/Source/Asura/FileSystem/Asset.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_Stack.cpp
+++ b/Source/Asura/FileSystem/Asset.cpp
diff --git a/Source/Asura/Containers/AE_Stack.h b/Source/Asura/FileSystem/Asset.h
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_Stack.h
+++ b/Source/Asura/FileSystem/Asset.h
diff --git a/Source/Asura/Containers/AE_String.cpp b/Source/Asura/Font/TrueTypeFont.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_String.cpp
+++ b/Source/Asura/Font/TrueTypeFont.cpp
diff --git a/Source/Asura/Containers/AE_String.h b/Source/Asura/Font/TrueTypeFont.h
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_String.h
+++ b/Source/Asura/Font/TrueTypeFont.h
diff --git a/Source/Asura/Containers/AE_StringMap.cpp b/Source/Asura/GUI/Button.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_StringMap.cpp
+++ b/Source/Asura/GUI/Button.cpp
diff --git a/Source/Asura/Containers/AE_StringMap.h b/Source/Asura/GameObject.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Containers/AE_StringMap.h
+++ b/Source/Asura/GameObject.cpp
diff --git a/Source/Asura/AE_GameObject.h b/Source/Asura/GameObject.h
index bf2e919..bf2e919 100644
--- a/Source/Asura/AE_GameObject.h
+++ b/Source/Asura/GameObject.h
diff --git a/Source/Asura/Exceptions/AE_Exception.cpp b/Source/Asura/Graphics/Animations/Animation.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Exceptions/AE_Exception.cpp
+++ b/Source/Asura/Graphics/Animations/Animation.cpp
diff --git a/Source/Asura/Exceptions/AE_Exception.h b/Source/Asura/Graphics/Animations/Animation.h
index e69de29..e69de29 100644
--- a/Source/Asura/Exceptions/AE_Exception.h
+++ b/Source/Asura/Graphics/Animations/Animation.h
diff --git a/Source/Asura/FileSystem/AE_Asset.cpp b/Source/Asura/Graphics/Canvas.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/FileSystem/AE_Asset.cpp
+++ b/Source/Asura/Graphics/Canvas.cpp
diff --git a/Source/Asura/Graphics/AE_Canvas.h b/Source/Asura/Graphics/Canvas.h
index 0af933f..0af933f 100644
--- a/Source/Asura/Graphics/AE_Canvas.h
+++ b/Source/Asura/Graphics/Canvas.h
diff --git a/Source/Asura/FileSystem/AE_Asset.h b/Source/Asura/Graphics/Effects/ParticleSystem.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/FileSystem/AE_Asset.h
+++ b/Source/Asura/Graphics/Effects/ParticleSystem.cpp
diff --git a/Source/Asura/Font/AE_TrueTypeFont.cpp b/Source/Asura/Graphics/Effects/ParticleSystem.h
index e69de29..e69de29 100644
--- a/Source/Asura/Font/AE_TrueTypeFont.cpp
+++ b/Source/Asura/Graphics/Effects/ParticleSystem.h
diff --git a/Source/Asura/Font/AE_TrueTypeFont.h b/Source/Asura/Graphics/Graphic.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Font/AE_TrueTypeFont.h
+++ b/Source/Asura/Graphics/Graphic.cpp
diff --git a/Source/Asura/Graphics/AE_Graphic.h b/Source/Asura/Graphics/Graphic.h
index 9889120..9889120 100644
--- a/Source/Asura/Graphics/AE_Graphic.h
+++ b/Source/Asura/Graphics/Graphic.h
diff --git a/Source/Asura/GUI/AE_Button.cpp b/Source/Asura/Graphics/Image.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/GUI/AE_Button.cpp
+++ b/Source/Asura/Graphics/Image.cpp
diff --git a/Source/Asura/Graphics/AE_Image.h b/Source/Asura/Graphics/Image.h
index 7d95a59..7d95a59 100644
--- a/Source/Asura/Graphics/AE_Image.h
+++ b/Source/Asura/Graphics/Image.h
diff --git a/Source/Asura/Graphics/AE_Canvas.cpp b/Source/Asura/Graphics/Material.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Canvas.cpp
+++ b/Source/Asura/Graphics/Material.cpp
diff --git a/Source/Asura/Graphics/AE_Material.h b/Source/Asura/Graphics/Material.h
index 25271c6..25271c6 100644
--- a/Source/Asura/Graphics/AE_Material.h
+++ b/Source/Asura/Graphics/Material.h
diff --git a/Source/Asura/Graphics/AE_Graphic.cpp b/Source/Asura/Graphics/Shader.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Graphic.cpp
+++ b/Source/Asura/Graphics/Shader.cpp
diff --git a/Source/Asura/Graphics/AE_Image.cpp b/Source/Asura/Graphics/Shader.h
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Image.cpp
+++ b/Source/Asura/Graphics/Shader.h
diff --git a/Source/Asura/Graphics/AE_Material.cpp b/Source/Asura/Graphics/Sprite.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Material.cpp
+++ b/Source/Asura/Graphics/Sprite.cpp
diff --git a/Source/Asura/Graphics/AE_Shader.cpp b/Source/Asura/Graphics/Sprite.h
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Shader.cpp
+++ b/Source/Asura/Graphics/Sprite.h
diff --git a/Source/Asura/Graphics/AE_Shader.h b/Source/Asura/Input/Keyboard.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Shader.h
+++ b/Source/Asura/Input/Keyboard.cpp
diff --git a/Source/Asura/Graphics/AE_Sprite.cpp b/Source/Asura/Input/Keyboard.h
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Sprite.cpp
+++ b/Source/Asura/Input/Keyboard.h
diff --git a/Source/Asura/Graphics/AE_Sprite.h b/Source/Asura/Layer.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/AE_Sprite.h
+++ b/Source/Asura/Layer.cpp
diff --git a/Source/Asura/Graphics/Animations/AE_Animation.cpp b/Source/Asura/Layer.h
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/Animations/AE_Animation.cpp
+++ b/Source/Asura/Layer.h
diff --git a/Source/Asura/Graphics/Animations/AE_Animation.h b/Source/Asura/Math/Functions.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/Animations/AE_Animation.h
+++ b/Source/Asura/Math/Functions.cpp
diff --git a/Source/Asura/Graphics/Effects/AE_ParticleSystem.cpp b/Source/Asura/Math/Functions.h
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/Effects/AE_ParticleSystem.cpp
+++ b/Source/Asura/Math/Functions.h
diff --git a/Source/Asura/Graphics/Effects/AE_ParticleSystem.h b/Source/Asura/Math/Matrix44.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Graphics/Effects/AE_ParticleSystem.h
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diff --git a/Source/Asura/Math/AE_Matrix44.h b/Source/Asura/Math/Matrix44.h
index 5bc44e7..5bc44e7 100644
--- a/Source/Asura/Math/AE_Matrix44.h
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diff --git a/Source/Asura/Input/AE_Keyboard.cpp b/Source/Asura/Math/Vector2.cpp
index e69de29..e69de29 100644
--- a/Source/Asura/Input/AE_Keyboard.cpp
+++ b/Source/Asura/Math/Vector2.cpp
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index d5f8739..d5f8739 100644
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index e69de29..e69de29 100644
--- a/Source/Asura/Input/AE_Keyboard.h
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index e69de29..e69de29 100644
--- a/Source/Asura/Math/AE_Functions.cpp
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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index 4e4e19e..4e4e19e 100644
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index e69de29..e69de29 100644
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index 447a679..447a679 100644
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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index 2fc4649..2fc4649 100644
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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index e69de29..e69de29 100644
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diff --git a/Source/Asura/AE_Transform.h b/Source/Asura/Transform.h
index 9666ec4..9666ec4 100644
--- a/Source/Asura/AE_Transform.h
+++ b/Source/Asura/Transform.h
diff --git a/Source/Asura/AE_Type.h b/Source/Asura/Type.h
index 2a2bc70..2a2bc70 100644
--- a/Source/Asura/AE_Type.h
+++ b/Source/Asura/Type.h
diff --git a/Source/Asura/rename.bat b/Source/Asura/rename.bat
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/Source/Asura/rename.bat