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authorchai <chaifix@163.com>2019-03-27 09:07:54 +0800
committerchai <chaifix@163.com>2019-03-27 09:07:54 +0800
commit66c5fdc564dd892ed265132d6c1378dbe3cebcee (patch)
tree909848ed622b35c8653c961c9ebed8c574bb150e
parentd9041d6e12ded456c17622f7f2e7bbacb9e99b1a (diff)
*misc
-rw-r--r--Build/Asura.Editor/Asura.Editor.vcxproj2
-rw-r--r--Build/Asura.Editor/Asura.Editor.vcxproj.filters10
-rw-r--r--Build/Asura.sln180
-rw-r--r--Source/Asura.Editor/Scripts/scene_view.lua3
-rw-r--r--Source/Asura.Editor/scripts/scene_view.lua3
-rw-r--r--bin/win64/02-luax.exebin564224 -> 537088 bytes
-rw-r--r--bin/win64/05-physfs.exebin1061376 -> 1017344 bytes
-rw-r--r--bin/win64/bindingGen.exebin0 -> 9216 bytes
-rw-r--r--bin/win64/bindingGen.exe.config6
-rw-r--r--build/.vs/Asura/v15/Server/sqlite3/db.lock (renamed from source/3rd-party/cembed/main.cpp)0
-rw-r--r--build/.vs/Asura/v15/Server/sqlite3/storage.idebin0 -> 4096 bytes
-rw-r--r--build/.vs/Asura/v15/Server/sqlite3/storage.ide-shmbin0 -> 32768 bytes
-rw-r--r--build/.vs/Asura/v15/Server/sqlite3/storage.ide-walbin0 -> 547992 bytes
-rw-r--r--build/3rd-party/tinyxml2/tinyxml2.vcxproj4
-rw-r--r--build/3rd-party/tinyxml2/tinyxml2.vcxproj.filters16
-rw-r--r--build/Asura.Editor/Asura.Editor.vcxproj2
-rw-r--r--build/Asura.Editor/Asura.Editor.vcxproj.filters10
-rw-r--r--build/Asura.sln180
-rw-r--r--build/Preprocessor/Preprocessor.vcxproj1
-rw-r--r--build/Preprocessor/Preprocessor.vcxproj.filters13
-rw-r--r--build/libs/asura-lib-core/asura-lib-core.vcxproj33
-rw-r--r--build/libs/asura-lib-core/asura-lib-core.vcxproj.filters105
-rw-r--r--build/libs/asura-lib-http/asura-lib-http.vcxproj122
-rw-r--r--build/libs/asura-lib-http/asura-lib-http.vcxproj.filters17
-rw-r--r--build/libs/asura-lib-http/asura-lib-http.vcxproj.user4
-rw-r--r--build/libs/asura-lib-socket/asura-lib-socket.vcxproj122
-rw-r--r--build/libs/asura-lib-socket/asura-lib-socket.vcxproj.filters2
-rw-r--r--build/libs/asura-lib-socket/asura-lib-socket.vcxproj.user4
-rw-r--r--build/libs/asura-lib-utils/asura-lib-utils.vcxproj18
-rw-r--r--build/libs/asura-lib-utils/asura-lib-utils.vcxproj.filters57
-rw-r--r--build/libs/asura-lib-xml/asura-lib-xml.vcxproj.filters17
-rw-r--r--build/tests/06-coroutine/06-coroutine.vcxproj123
-rw-r--r--build/tests/06-coroutine/06-coroutine.vcxproj.filters6
-rw-r--r--build/tests/06-coroutine/06-coroutine.vcxproj.user4
-rw-r--r--build/tools/bindingGen/App.config6
-rw-r--r--build/tools/bindingGen/Properties/AssemblyInfo.cs36
-rw-r--r--build/tools/bindingGen/bin/Debug/bindingGen.exebin0 -> 9216 bytes
-rw-r--r--build/tools/bindingGen/bin/Debug/bindingGen.exe.config6
-rw-r--r--build/tools/bindingGen/bin/Release/bindingGen.exebin0 -> 9216 bytes
-rw-r--r--build/tools/bindingGen/bin/Release/bindingGen.exe.config6
-rw-r--r--build/tools/bindingGen/bindingGen.csproj53
-rw-r--r--build/tools/bindingGen/bindingGen.csproj.user11
-rw-r--r--build/tools/bindingGen/main.cs233
-rw-r--r--build/tools/bindingGen/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cachebin0 -> 6699 bytes
-rw-r--r--build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_application.cpp)0
-rw-r--r--build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_cursor.cpp)0
-rw-r--r--build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_cursor.h)0
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.csproj.CoreCompileInputs.cache1
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt10
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.csprojAssemblyReference.cachebin0 -> 8077 bytes
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.exebin0 -> 9216 bytes
-rw-r--r--build/tools/bindingGen/obj/Release/DesignTimeResolveAssemblyReferencesInput.cachebin0 -> 6726 bytes
-rw-r--r--build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_thread.cpp)0
-rw-r--r--build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_thread.h)0
-rw-r--r--build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs (renamed from source/libs/asura-lib-core/client/sdl/sdl_window.cpp)0
-rw-r--r--build/tools/bindingGen/obj/Release/bindingGen.csproj.CoreCompileInputs.cache1
-rw-r--r--build/tools/bindingGen/obj/Release/bindingGen.csproj.FileListAbsolute.txt6
-rw-r--r--build/tools/bindingGen/obj/Release/bindingGen.exebin0 -> 9216 bytes
-rw-r--r--build/tools/cembed/cembed.vcxproj123
-rw-r--r--build/tools/cembed/cembed.vcxproj.filters6
-rw-r--r--build/tools/cembed/cembed.vcxproj.user4
-rw-r--r--source/3rd-party/Luax/luax_class.cpp14
-rw-r--r--source/3rd-party/Luax/luax_class.hpp7
-rw-r--r--source/3rd-party/Luax/luax_class.inl8
-rw-r--r--source/3rd-party/tinyxml2/tinyxml2.cpp2837
-rw-r--r--source/3rd-party/tinyxml2/tinyxml2.h2309
-rw-r--r--source/Asura.Editor/scripts/scene_view.lua3
-rw-r--r--source/Asura.Editor/system/file_watcher.cpp (renamed from source/libs/asura-lib-core/graphics/binding/_gif.cpp)0
-rw-r--r--source/Asura.Editor/system/file_watcher.h (renamed from source/libs/asura-lib-core/threading/binding/_coroutine.cpp)0
-rw-r--r--source/Asura.Editor/widgets/button.h3
-rw-r--r--source/Preprocessor/main.cpp (renamed from source/libs/asura-lib-core/threading/binding/_thread.cpp)0
-rw-r--r--source/libs/asura-lib-core/application.h4
-rw-r--r--source/libs/asura-lib-core/client/client.h25
-rw-r--r--source/libs/asura-lib-core/client/sdl/sdl_application.h28
-rw-r--r--source/libs/asura-lib-core/client/sdl/sdl_window.h29
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_canvas.cpp46
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_color.cpp54
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_color32.cpp86
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image.cpp54
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image_data.cpp42
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp21
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_mesh2d_data.cpp9
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_shader.cpp116
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp21
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_window.cpp11
-rw-r--r--source/libs/asura-lib-core/graphics/canvas.h6
-rw-r--r--source/libs/asura-lib-core/graphics/color.cpp89
-rw-r--r--source/libs/asura-lib-core/graphics/color.h51
-rw-r--r--source/libs/asura-lib-core/graphics/color32.cpp39
-rw-r--r--source/libs/asura-lib-core/graphics/color32.h51
-rw-r--r--source/libs/asura-lib-core/graphics/image.h21
-rw-r--r--source/libs/asura-lib-core/graphics/image_decode_task.cpp (renamed from source/libs/asura-lib-core/threading/coroutine.cpp)0
-rw-r--r--source/libs/asura-lib-core/graphics/image_decode_task.h25
-rw-r--r--source/libs/asura-lib-core/graphics/image_decoder.h6
-rw-r--r--source/libs/asura-lib-core/graphics/mesh2d.h4
-rw-r--r--source/libs/asura-lib-core/graphics/png_decoder.h4
-rw-r--r--source/libs/asura-lib-core/graphics/render_state.h5
-rw-r--r--source/libs/asura-lib-core/graphics/render_target.h10
-rw-r--r--source/libs/asura-lib-core/graphics/shader.h51
-rw-r--r--source/libs/asura-lib-core/graphics/sprite_batch.h2
-rw-r--r--source/libs/asura-lib-core/graphics/stb_decoder.h4
-rw-r--r--source/libs/asura-lib-core/graphics/texture.h14
-rw-r--r--source/libs/asura-lib-core/graphics/window.h45
-rw-r--r--source/libs/asura-lib-core/graphics/window_impl_sdl.cpp (renamed from source/libs/asura-lib-core/threading/thread.cpp)0
-rw-r--r--source/libs/asura-lib-core/graphics/window_impl_sdl.h (renamed from source/libs/asura-lib-core/threading/thread.h)0
-rw-r--r--source/libs/asura-lib-core/input/cursor.h26
-rw-r--r--source/libs/asura-lib-core/input/cursor_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-core/input/cursor_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file.cpp6
-rw-r--r--source/libs/asura-lib-utils/io/file.h3
-rw-r--r--source/libs/asura-lib-utils/io/file_data.h2
-rw-r--r--source/libs/asura-lib-utils/io/io_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/io/io_task.h39
-rw-r--r--source/libs/asura-lib-utils/io/reloadable.h2
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.h (renamed from source/libs/asura-lib-core/threading/coroutine.h)6
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.h21
-rw-r--r--source/libs/asura-lib-utils/threading/thread.cpp14
-rw-r--r--source/libs/asura-lib-utils/threading/thread.h60
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.h35
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.h27
-rw-r--r--source/libs/asura-lib-utils/utils_config.h6
-rw-r--r--source/libs/asura-lib-utils/utils_module.cpp3
-rw-r--r--source/libs/asura-lib-utils/utils_module.h2
-rw-r--r--source/tests/02-luax/main.cpp2
-rw-r--r--source/tests/02-luax/script.lua14
-rw-r--r--source/tests/05-physfs/ok.txt0
-rw-r--r--source/tests/06-coroutine/main.cpp0
-rw-r--r--source/tools/bindingGen/main.cs234
-rw-r--r--source/tools/cembed/main.cpp0
139 files changed, 7603 insertions, 619 deletions
diff --git a/Build/Asura.Editor/Asura.Editor.vcxproj b/Build/Asura.Editor/Asura.Editor.vcxproj
index 3765ed4..892c3e3 100644
--- a/Build/Asura.Editor/Asura.Editor.vcxproj
+++ b/Build/Asura.Editor/Asura.Editor.vcxproj
@@ -122,6 +122,7 @@
<ClCompile Include="..\..\source\Asura.Editor\layout\horizontal_layout.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\layout\vertical_layout.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\main.cpp" />
+ <ClCompile Include="..\..\source\Asura.Editor\system\file_watcher.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\binding\_button.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\button.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\checkbox.cpp" />
@@ -141,6 +142,7 @@
<ClInclude Include="..\..\source\Asura.Editor\editor.h" />
<ClInclude Include="..\..\source\Asura.Editor\layout\horizontal_layout.h" />
<ClInclude Include="..\..\source\Asura.Editor\layout\vertical_layout.h" />
+ <ClInclude Include="..\..\source\Asura.Editor\system\file_watcher.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\button.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\checkbox.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\hslider.h" />
diff --git a/Build/Asura.Editor/Asura.Editor.vcxproj.filters b/Build/Asura.Editor/Asura.Editor.vcxproj.filters
index 8923f09..940a465 100644
--- a/Build/Asura.Editor/Asura.Editor.vcxproj.filters
+++ b/Build/Asura.Editor/Asura.Editor.vcxproj.filters
@@ -13,8 +13,8 @@
<Filter Include="widgets\binding">
<UniqueIdentifier>{4be11763-e2f9-47a4-8947-5326a517e286}</UniqueIdentifier>
</Filter>
- <Filter Include="script">
- <UniqueIdentifier>{48e88630-25b8-42f8-b76b-fa55bcce298d}</UniqueIdentifier>
+ <Filter Include="system">
+ <UniqueIdentifier>{48600309-cddd-49cd-b939-7a19a2b1eaa3}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
@@ -60,6 +60,9 @@
<ClCompile Include="..\..\source\Asura.Editor\widgets\binding\_button.cpp">
<Filter>widgets\binding</Filter>
</ClCompile>
+ <ClCompile Include="..\..\source\Asura.Editor\system\file_watcher.cpp">
+ <Filter>system</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\Asura.Editor\widgets\button.h">
@@ -109,5 +112,8 @@
<ClInclude Include="..\..\source\Asura.Editor\core\slot.h">
<Filter>core</Filter>
</ClInclude>
+ <ClInclude Include="..\..\source\Asura.Editor\system\file_watcher.h">
+ <Filter>system</Filter>
+ </ClInclude>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/Build/Asura.sln b/Build/Asura.sln
index 3bd9d61..c467d40 100644
--- a/Build/Asura.sln
+++ b/Build/Asura.sln
@@ -53,8 +53,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-openal", "libs\as
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-utils", "libs\asura-lib-utils\asura-lib-utils.vcxproj", "{7D41093F-E356-4C5B-A25F-41779BF86E54}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cembed", "3rd-party\cembed\cembed.vcxproj", "{53A48355-B4B3-4775-B1A0-FBB3E02C6A06}"
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-cursor", "tests\01-cursor\01-cursor.vcxproj", "{52D4B84B-0FEB-419F-AED4-2FC896AA93CF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-luax", "tests\02-luax\02-luax.vcxproj", "{CF6D513F-746A-4541-957A-C80492DF09C9}"
@@ -79,334 +77,468 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-xml", "libs\asura
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-log", "libs\asura-lib-log\asura-lib-log.vcxproj", "{73B0F8AB-EF5A-412A-9E34-0FD2574766B7}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml", "3rd-party\tinyxml\tinyxml.vcxproj", "{9891C064-C897-424E-8EB6-CAD09812E032}"
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Preprocessor", "Preprocessor\Preprocessor.vcxproj", "{983F6496-7BB2-48E3-B8F4-68C2600EA315}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-steam", "libs\asura-lib-steam\asura-lib-steam.vcxproj", "{129C3826-B418-4C80-A126-0319C7E2A857}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05-physfs", "tests\05-physfs\05-physfs.vcxproj", "{5BECAAB3-9C80-4A62-99BB-E48F4667D9CD}"
EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tools", "tools", "{25C8D2F8-989B-4742-859D-E2FDBB14EC2F}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "bindingGen", "tools\bindingGen\bindingGen.csproj", "{95CAC424-D558-43D0-88B0-C67AF1C4EE90}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cembed", "tools\cembed\cembed.vcxproj", "{68FB36CB-C478-4158-A0BC-905B65340AE9}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml2", "3rd-party\tinyxml2\tinyxml2.vcxproj", "{883BC26A-4C9E-44B3-B5C0-7F3E4EDC0226}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "06-coroutine", "tests\06-coroutine\06-coroutine.vcxproj", "{C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-socket", "libs\asura-lib-socket\asura-lib-socket.vcxproj", "{FF8319D3-7ADC-41BC-A397-B31690A7AB5F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-http", "libs\asura-lib-http\asura-lib-http.vcxproj", "{DCD127A6-68B3-48CA-B769-0680C167D99B}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|Any CPU.ActiveCfg = Debug|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x64.ActiveCfg = Debug|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x64.Build.0 = Debug|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x86.ActiveCfg = Debug|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x86.Build.0 = Debug|Win32
+ {1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|Any CPU.ActiveCfg = Release|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x64.ActiveCfg = Release|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x64.Build.0 = Release|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x86.ActiveCfg = Release|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x86.Build.0 = Release|Win32
+ {C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|Any CPU.ActiveCfg = Debug|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x64.ActiveCfg = Debug|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x64.Build.0 = Debug|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x86.ActiveCfg = Debug|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x86.Build.0 = Debug|Win32
+ {C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|Any CPU.ActiveCfg = Release|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x64.ActiveCfg = Release|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x64.Build.0 = Release|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x86.ActiveCfg = Release|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x86.Build.0 = Release|Win32
+ {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|Any CPU.ActiveCfg = Debug|Win32
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+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Debug|x64.ActiveCfg = Debug|x64
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Debug|x64.Build.0 = Debug|x64
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Debug|x86.ActiveCfg = Debug|Win32
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Debug|x86.Build.0 = Debug|Win32
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|Any CPU.ActiveCfg = Release|Win32
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|x64.ActiveCfg = Release|x64
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|x64.Build.0 = Release|x64
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|x86.ActiveCfg = Release|Win32
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|x86.Build.0 = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x64.ActiveCfg = Debug|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x64.Build.0 = Debug|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x86.ActiveCfg = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x86.Build.0 = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|Any CPU.ActiveCfg = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x64.ActiveCfg = Release|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x64.Build.0 = Release|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x86.ActiveCfg = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x86.Build.0 = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x64.ActiveCfg = Debug|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x64.Build.0 = Debug|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x86.ActiveCfg = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x86.Build.0 = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|Any CPU.ActiveCfg = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x64.ActiveCfg = Release|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x64.Build.0 = Release|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x86.ActiveCfg = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -434,7 +566,6 @@ Global
{CB05752F-B785-4715-9AA3-818C15ABA5F0} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{088C6ABA-26A6-43D1-8492-096EDB65597C} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{7D41093F-E356-4C5B-A25F-41779BF86E54} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
- {53A48355-B4B3-4775-B1A0-FBB3E02C6A06} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{52D4B84B-0FEB-419F-AED4-2FC896AA93CF} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
{CF6D513F-746A-4541-957A-C80492DF09C9} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
{41599A7C-B1F2-4D95-90CF-DB74AC4C7FA5} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
@@ -442,9 +573,14 @@ Global
{1B83A353-9694-42E0-997E-79E150E1C2E5} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{AB4F8F4A-73B5-4EFF-BD5D-448A3E39C60A} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{73B0F8AB-EF5A-412A-9E34-0FD2574766B7} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
- {9891C064-C897-424E-8EB6-CAD09812E032} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{129C3826-B418-4C80-A126-0319C7E2A857} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{5BECAAB3-9C80-4A62-99BB-E48F4667D9CD} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
+ {95CAC424-D558-43D0-88B0-C67AF1C4EE90} = {25C8D2F8-989B-4742-859D-E2FDBB14EC2F}
+ {68FB36CB-C478-4158-A0BC-905B65340AE9} = {25C8D2F8-989B-4742-859D-E2FDBB14EC2F}
+ {883BC26A-4C9E-44B3-B5C0-7F3E4EDC0226} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
+ {DCD127A6-68B3-48CA-B769-0680C167D99B} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {331032D8-F7CC-43E3-A03B-67108767F96B}
diff --git a/Source/Asura.Editor/Scripts/scene_view.lua b/Source/Asura.Editor/Scripts/scene_view.lua
index db4790f..b6097f3 100644
--- a/Source/Asura.Editor/Scripts/scene_view.lua
+++ b/Source/Asura.Editor/Scripts/scene_view.lua
@@ -1 +1,4 @@
-- 场景窗口
+local scene = AsuraEditor.Window.New("Window/Scene View")
+
+
diff --git a/Source/Asura.Editor/scripts/scene_view.lua b/Source/Asura.Editor/scripts/scene_view.lua
index db4790f..b6097f3 100644
--- a/Source/Asura.Editor/scripts/scene_view.lua
+++ b/Source/Asura.Editor/scripts/scene_view.lua
@@ -1 +1,4 @@
-- 场景窗口
+local scene = AsuraEditor.Window.New("Window/Scene View")
+
+
diff --git a/bin/win64/02-luax.exe b/bin/win64/02-luax.exe
index f9d8dc4..f9bb428 100644
--- a/bin/win64/02-luax.exe
+++ b/bin/win64/02-luax.exe
Binary files differ
diff --git a/bin/win64/05-physfs.exe b/bin/win64/05-physfs.exe
index 8229aff..a3d7410 100644
--- a/bin/win64/05-physfs.exe
+++ b/bin/win64/05-physfs.exe
Binary files differ
diff --git a/bin/win64/bindingGen.exe b/bin/win64/bindingGen.exe
new file mode 100644
index 0000000..930d6e4
--- /dev/null
+++ b/bin/win64/bindingGen.exe
Binary files differ
diff --git a/bin/win64/bindingGen.exe.config b/bin/win64/bindingGen.exe.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/bin/win64/bindingGen.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/source/3rd-party/cembed/main.cpp b/build/.vs/Asura/v15/Server/sqlite3/db.lock
index e69de29..e69de29 100644
--- a/source/3rd-party/cembed/main.cpp
+++ b/build/.vs/Asura/v15/Server/sqlite3/db.lock
diff --git a/build/.vs/Asura/v15/Server/sqlite3/storage.ide b/build/.vs/Asura/v15/Server/sqlite3/storage.ide
new file mode 100644
index 0000000..56758a8
--- /dev/null
+++ b/build/.vs/Asura/v15/Server/sqlite3/storage.ide
Binary files differ
diff --git a/build/.vs/Asura/v15/Server/sqlite3/storage.ide-shm b/build/.vs/Asura/v15/Server/sqlite3/storage.ide-shm
new file mode 100644
index 0000000..45f5fa8
--- /dev/null
+++ b/build/.vs/Asura/v15/Server/sqlite3/storage.ide-shm
Binary files differ
diff --git a/build/.vs/Asura/v15/Server/sqlite3/storage.ide-wal b/build/.vs/Asura/v15/Server/sqlite3/storage.ide-wal
new file mode 100644
index 0000000..ad14e31
--- /dev/null
+++ b/build/.vs/Asura/v15/Server/sqlite3/storage.ide-wal
Binary files differ
diff --git a/build/3rd-party/tinyxml2/tinyxml2.vcxproj b/build/3rd-party/tinyxml2/tinyxml2.vcxproj
index a662caf..a7325e7 100644
--- a/build/3rd-party/tinyxml2/tinyxml2.vcxproj
+++ b/build/3rd-party/tinyxml2/tinyxml2.vcxproj
@@ -115,6 +115,10 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\source\3rd-party\tinyxml2\tinyxml2.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\3rd-party\tinyxml2\tinyxml2.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/build/3rd-party/tinyxml2/tinyxml2.vcxproj.filters b/build/3rd-party/tinyxml2/tinyxml2.vcxproj.filters
index 3c6f4fd..589da61 100644
--- a/build/3rd-party/tinyxml2/tinyxml2.vcxproj.filters
+++ b/build/3rd-party/tinyxml2/tinyxml2.vcxproj.filters
@@ -1,17 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
- <Filter Include="源文件">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="头文件">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
- </Filter>
- <Filter Include="资源文件">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
+ <ClCompile Include="..\..\..\source\3rd-party\tinyxml2\tinyxml2.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\3rd-party\tinyxml2\tinyxml2.h" />
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/build/Asura.Editor/Asura.Editor.vcxproj b/build/Asura.Editor/Asura.Editor.vcxproj
index 3765ed4..892c3e3 100644
--- a/build/Asura.Editor/Asura.Editor.vcxproj
+++ b/build/Asura.Editor/Asura.Editor.vcxproj
@@ -122,6 +122,7 @@
<ClCompile Include="..\..\source\Asura.Editor\layout\horizontal_layout.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\layout\vertical_layout.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\main.cpp" />
+ <ClCompile Include="..\..\source\Asura.Editor\system\file_watcher.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\binding\_button.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\button.cpp" />
<ClCompile Include="..\..\source\Asura.Editor\widgets\checkbox.cpp" />
@@ -141,6 +142,7 @@
<ClInclude Include="..\..\source\Asura.Editor\editor.h" />
<ClInclude Include="..\..\source\Asura.Editor\layout\horizontal_layout.h" />
<ClInclude Include="..\..\source\Asura.Editor\layout\vertical_layout.h" />
+ <ClInclude Include="..\..\source\Asura.Editor\system\file_watcher.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\button.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\checkbox.h" />
<ClInclude Include="..\..\source\Asura.Editor\widgets\hslider.h" />
diff --git a/build/Asura.Editor/Asura.Editor.vcxproj.filters b/build/Asura.Editor/Asura.Editor.vcxproj.filters
index 8923f09..940a465 100644
--- a/build/Asura.Editor/Asura.Editor.vcxproj.filters
+++ b/build/Asura.Editor/Asura.Editor.vcxproj.filters
@@ -13,8 +13,8 @@
<Filter Include="widgets\binding">
<UniqueIdentifier>{4be11763-e2f9-47a4-8947-5326a517e286}</UniqueIdentifier>
</Filter>
- <Filter Include="script">
- <UniqueIdentifier>{48e88630-25b8-42f8-b76b-fa55bcce298d}</UniqueIdentifier>
+ <Filter Include="system">
+ <UniqueIdentifier>{48600309-cddd-49cd-b939-7a19a2b1eaa3}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
@@ -60,6 +60,9 @@
<ClCompile Include="..\..\source\Asura.Editor\widgets\binding\_button.cpp">
<Filter>widgets\binding</Filter>
</ClCompile>
+ <ClCompile Include="..\..\source\Asura.Editor\system\file_watcher.cpp">
+ <Filter>system</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\Asura.Editor\widgets\button.h">
@@ -109,5 +112,8 @@
<ClInclude Include="..\..\source\Asura.Editor\core\slot.h">
<Filter>core</Filter>
</ClInclude>
+ <ClInclude Include="..\..\source\Asura.Editor\system\file_watcher.h">
+ <Filter>system</Filter>
+ </ClInclude>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/build/Asura.sln b/build/Asura.sln
index 3bd9d61..c467d40 100644
--- a/build/Asura.sln
+++ b/build/Asura.sln
@@ -53,8 +53,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-openal", "libs\as
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-utils", "libs\asura-lib-utils\asura-lib-utils.vcxproj", "{7D41093F-E356-4C5B-A25F-41779BF86E54}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cembed", "3rd-party\cembed\cembed.vcxproj", "{53A48355-B4B3-4775-B1A0-FBB3E02C6A06}"
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-cursor", "tests\01-cursor\01-cursor.vcxproj", "{52D4B84B-0FEB-419F-AED4-2FC896AA93CF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-luax", "tests\02-luax\02-luax.vcxproj", "{CF6D513F-746A-4541-957A-C80492DF09C9}"
@@ -79,334 +77,468 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-xml", "libs\asura
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-log", "libs\asura-lib-log\asura-lib-log.vcxproj", "{73B0F8AB-EF5A-412A-9E34-0FD2574766B7}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml", "3rd-party\tinyxml\tinyxml.vcxproj", "{9891C064-C897-424E-8EB6-CAD09812E032}"
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Preprocessor", "Preprocessor\Preprocessor.vcxproj", "{983F6496-7BB2-48E3-B8F4-68C2600EA315}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-steam", "libs\asura-lib-steam\asura-lib-steam.vcxproj", "{129C3826-B418-4C80-A126-0319C7E2A857}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05-physfs", "tests\05-physfs\05-physfs.vcxproj", "{5BECAAB3-9C80-4A62-99BB-E48F4667D9CD}"
EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tools", "tools", "{25C8D2F8-989B-4742-859D-E2FDBB14EC2F}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "bindingGen", "tools\bindingGen\bindingGen.csproj", "{95CAC424-D558-43D0-88B0-C67AF1C4EE90}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cembed", "tools\cembed\cembed.vcxproj", "{68FB36CB-C478-4158-A0BC-905B65340AE9}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml2", "3rd-party\tinyxml2\tinyxml2.vcxproj", "{883BC26A-4C9E-44B3-B5C0-7F3E4EDC0226}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "06-coroutine", "tests\06-coroutine\06-coroutine.vcxproj", "{C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-socket", "libs\asura-lib-socket\asura-lib-socket.vcxproj", "{FF8319D3-7ADC-41BC-A397-B31690A7AB5F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asura-lib-http", "libs\asura-lib-http\asura-lib-http.vcxproj", "{DCD127A6-68B3-48CA-B769-0680C167D99B}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|Any CPU.ActiveCfg = Debug|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x64.ActiveCfg = Debug|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x64.Build.0 = Debug|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x86.ActiveCfg = Debug|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Debug|x86.Build.0 = Debug|Win32
+ {1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|Any CPU.ActiveCfg = Release|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x64.ActiveCfg = Release|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x64.Build.0 = Release|x64
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x86.ActiveCfg = Release|Win32
{1350CEE9-B2C2-426A-AF4E-F651D51DD592}.Release|x86.Build.0 = Release|Win32
+ {C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|Any CPU.ActiveCfg = Debug|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x64.ActiveCfg = Debug|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x64.Build.0 = Debug|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x86.ActiveCfg = Debug|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Debug|x86.Build.0 = Debug|Win32
+ {C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|Any CPU.ActiveCfg = Release|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x64.ActiveCfg = Release|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x64.Build.0 = Release|x64
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x86.ActiveCfg = Release|Win32
{C0ED7D78-570B-454A-B3B6-576FDCB43D69}.Release|x86.Build.0 = Release|Win32
+ {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|Any CPU.ActiveCfg = Debug|Win32
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|x64.ActiveCfg = Debug|x64
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|x64.Build.0 = Debug|x64
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|x86.ActiveCfg = Debug|Win32
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Debug|x86.Build.0 = Debug|Win32
+ {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|Any CPU.ActiveCfg = Release|Win32
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|x64.ActiveCfg = Release|x64
{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|x64.Build.0 = Release|x64
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+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3}.Release|x86.Build.0 = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x64.ActiveCfg = Debug|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x64.Build.0 = Debug|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x86.ActiveCfg = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Debug|x86.Build.0 = Debug|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|Any CPU.ActiveCfg = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x64.ActiveCfg = Release|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x64.Build.0 = Release|x64
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x86.ActiveCfg = Release|Win32
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F}.Release|x86.Build.0 = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x64.ActiveCfg = Debug|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x64.Build.0 = Debug|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x86.ActiveCfg = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Debug|x86.Build.0 = Debug|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|Any CPU.ActiveCfg = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x64.ActiveCfg = Release|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x64.Build.0 = Release|x64
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x86.ActiveCfg = Release|Win32
+ {DCD127A6-68B3-48CA-B769-0680C167D99B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -434,7 +566,6 @@ Global
{CB05752F-B785-4715-9AA3-818C15ABA5F0} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{088C6ABA-26A6-43D1-8492-096EDB65597C} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{7D41093F-E356-4C5B-A25F-41779BF86E54} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
- {53A48355-B4B3-4775-B1A0-FBB3E02C6A06} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{52D4B84B-0FEB-419F-AED4-2FC896AA93CF} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
{CF6D513F-746A-4541-957A-C80492DF09C9} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
{41599A7C-B1F2-4D95-90CF-DB74AC4C7FA5} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
@@ -442,9 +573,14 @@ Global
{1B83A353-9694-42E0-997E-79E150E1C2E5} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{AB4F8F4A-73B5-4EFF-BD5D-448A3E39C60A} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{73B0F8AB-EF5A-412A-9E34-0FD2574766B7} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
- {9891C064-C897-424E-8EB6-CAD09812E032} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{129C3826-B418-4C80-A126-0319C7E2A857} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{5BECAAB3-9C80-4A62-99BB-E48F4667D9CD} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
+ {95CAC424-D558-43D0-88B0-C67AF1C4EE90} = {25C8D2F8-989B-4742-859D-E2FDBB14EC2F}
+ {68FB36CB-C478-4158-A0BC-905B65340AE9} = {25C8D2F8-989B-4742-859D-E2FDBB14EC2F}
+ {883BC26A-4C9E-44B3-B5C0-7F3E4EDC0226} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
+ {C3CD1252-3C8D-45E2-B784-D0016E7F0BD3} = {E068D138-C824-4365-B5A3-27C65E8FD0B5}
+ {FF8319D3-7ADC-41BC-A397-B31690A7AB5F} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
+ {DCD127A6-68B3-48CA-B769-0680C167D99B} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {331032D8-F7CC-43E3-A03B-67108767F96B}
diff --git a/build/Preprocessor/Preprocessor.vcxproj b/build/Preprocessor/Preprocessor.vcxproj
index 9fe75d2..5d9d036 100644
--- a/build/Preprocessor/Preprocessor.vcxproj
+++ b/build/Preprocessor/Preprocessor.vcxproj
@@ -115,6 +115,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\source\Preprocessor\main.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/build/Preprocessor/Preprocessor.vcxproj.filters b/build/Preprocessor/Preprocessor.vcxproj.filters
index 3c6f4fd..27db1a6 100644
--- a/build/Preprocessor/Preprocessor.vcxproj.filters
+++ b/build/Preprocessor/Preprocessor.vcxproj.filters
@@ -1,17 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
- <Filter Include="源文件">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="头文件">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
- </Filter>
- <Filter Include="资源文件">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
+ <ClCompile Include="..\..\source\Preprocessor\main.cpp" />
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/build/libs/asura-lib-core/asura-lib-core.vcxproj b/build/libs/asura-lib-core/asura-lib-core.vcxproj
index c19c581..d69e2f0 100644
--- a/build/libs/asura-lib-core/asura-lib-core.vcxproj
+++ b/build/libs/asura-lib-core/asura-lib-core.vcxproj
@@ -118,30 +118,18 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\application.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_application.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_cursor.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_thread.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_window.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\core_module.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\font\glyph.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\font\string.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\font\ttf.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_canvas.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_color.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_gif.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_image.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_image_data.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_mesh2d.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_mesh2d_data.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_shader.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_sprite_batch.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_window.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\canvas.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\color.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\color32.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\gif.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\gl.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\image.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\image_data.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\mesh2d.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\mesh2d_data.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\png_decoder.cpp" />
@@ -153,24 +141,17 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\stb_decoder.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\texture.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\clipboard.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\keyboard.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\mouse.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\profiler\stats.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\binding\_coroutine.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\binding\_thread.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\coroutine.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\thread.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\time\timer.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\application.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\client.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_application.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_cursor.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_thread.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_window.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\core_config.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\core_module.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\font\glyph.h" />
@@ -180,12 +161,14 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\blend_mode.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\canvas.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\color.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\color32.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\color_palette.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\gif.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\gl.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image_data.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image_decoder.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\mesh2d.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\mesh2d_data.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\pixel_format.h" />
@@ -199,16 +182,16 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\stb_decoder.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\texture.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\clipboard.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\event.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\input_device.hpp" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\joypad.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\keyboard.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\mouse.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\profiler\stats.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\threading\coroutine.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\threading\thread.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\time\timer.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\type.h" />
</ItemGroup>
diff --git a/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters b/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
index 064cb2d..68b3ddc 100644
--- a/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
+++ b/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
@@ -16,24 +16,6 @@
<Filter Include="time">
<UniqueIdentifier>{81dedac2-8d27-4c19-bf40-1503f0dbad1b}</UniqueIdentifier>
</Filter>
- <Filter Include="graphics\binding">
- <UniqueIdentifier>{8457aa11-9956-49f4-9410-d54c3022dbe4}</UniqueIdentifier>
- </Filter>
- <Filter Include="client">
- <UniqueIdentifier>{1d0e7b78-1daa-44e4-ae94-d205d66f48f8}</UniqueIdentifier>
- </Filter>
- <Filter Include="client\sdl">
- <UniqueIdentifier>{4cf7bb4a-566e-4e71-a1e1-7e6e749f0b0e}</UniqueIdentifier>
- </Filter>
- <Filter Include="client\glut">
- <UniqueIdentifier>{c88e6733-13f6-4c25-9ffe-b162ad8b31cd}</UniqueIdentifier>
- </Filter>
- <Filter Include="threading">
- <UniqueIdentifier>{d6f2001c-3947-4674-8793-f6d8c4aa8078}</UniqueIdentifier>
- </Filter>
- <Filter Include="threading\binding">
- <UniqueIdentifier>{ce11bd01-5b5c-4b5f-ad67-bd54db8b277c}</UniqueIdentifier>
- </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\application.cpp" />
@@ -115,60 +97,18 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\profiler\stats.cpp">
<Filter>profiler</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_application.cpp">
- <Filter>client\sdl</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_cursor.cpp">
- <Filter>client\sdl</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_window.cpp">
- <Filter>client\sdl</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\core_module.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_thread.cpp">
- <Filter>client\sdl</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_canvas.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_color.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_gif.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_image.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_image_data.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_mesh2d.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_mesh2d_data.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_shader.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_sprite_batch.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_window.cpp">
- <Filter>graphics\binding</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\coroutine.cpp">
- <Filter>threading</Filter>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\color32.cpp">
+ <Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\thread.cpp">
- <Filter>threading</Filter>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.cpp">
+ <Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\binding\_coroutine.cpp">
- <Filter>threading\binding</Filter>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.cpp">
+ <Filter>input</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\threading\binding\_thread.cpp">
- <Filter>threading\binding</Filter>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.cpp">
+ <Filter>graphics</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
@@ -272,23 +212,8 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\profiler\stats.h">
<Filter>profiler</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\client.h">
- <Filter>client</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_application.h">
- <Filter>client\sdl</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_cursor.h">
- <Filter>client\sdl</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_window.h">
- <Filter>client\sdl</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\core_module.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\type.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\client\sdl\sdl_thread.h">
- <Filter>client\sdl</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\core_config.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\event.h">
<Filter>input</Filter>
@@ -296,11 +221,17 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\joypad.h">
<Filter>input</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\threading\coroutine.h">
- <Filter>threading</Filter>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\color32.h">
+ <Filter>graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.h">
+ <Filter>graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.h">
+ <Filter>input</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\threading\thread.h">
- <Filter>threading</Filter>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.h">
+ <Filter>graphics</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
diff --git a/build/libs/asura-lib-http/asura-lib-http.vcxproj b/build/libs/asura-lib-http/asura-lib-http.vcxproj
new file mode 100644
index 0000000..bf15337
--- /dev/null
+++ b/build/libs/asura-lib-http/asura-lib-http.vcxproj
@@ -0,0 +1,122 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{DCD127A6-68B3-48CA-B769-0680C167D99B}</ProjectGuid>
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new file mode 100644
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index 770df4a..2a97e55 100644
--- a/build/libs/asura-lib-utils/asura-lib-utils.vcxproj
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<ClCompile Include="..\..\..\source\libs\asura-lib-utils\io\file_data.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-utils\io\file_system.cpp" />
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<ClCompile Include="..\..\..\source\libs\asura-lib-utils\math\curve.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-utils\math\functions.cpp" />
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<ClCompile Include="..\..\..\source\libs\asura-lib-utils\math\transform.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-utils\stringmap.cpp" />
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<ClCompile Include="..\..\..\source\libs\asura-lib-utils\utils_module.cpp" />
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<ClInclude Include="..\..\..\source\libs\asura-lib-utils\io\file_system.h" />
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<ClInclude Include="..\..\..\source\libs\asura-lib-utils\io\reloadable.h" />
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<ClInclude Include="..\..\..\source\libs\asura-lib-utils\singleton.hpp" />
<ClInclude Include="..\..\..\source\libs\asura-lib-utils\stringmap.hpp" />
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<ClInclude Include="..\..\..\source\libs\asura-lib-utils\type.h" />
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<ClCompile Include="..\..\..\source\libs\asura-lib-utils\exceptions\exception.cpp">
@@ -71,6 +74,33 @@
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<Filter>io\binding</Filter>
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new file mode 100644
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\tests\06-coroutine\main.cpp" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/tests/06-coroutine/06-coroutine.vcxproj.filters b/build/tests/06-coroutine/06-coroutine.vcxproj.filters
new file mode 100644
index 0000000..34d18a7
--- /dev/null
+++ b/build/tests/06-coroutine/06-coroutine.vcxproj.filters
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\tests\06-coroutine\main.cpp" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/tests/06-coroutine/06-coroutine.vcxproj.user b/build/tests/06-coroutine/06-coroutine.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/tests/06-coroutine/06-coroutine.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/tools/bindingGen/App.config b/build/tools/bindingGen/App.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/build/tools/bindingGen/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/build/tools/bindingGen/Properties/AssemblyInfo.cs b/build/tools/bindingGen/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..1244da3
--- /dev/null
+++ b/build/tools/bindingGen/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// 有关程序集的一般信息由以下
+// 控制。更改这些特性值可修改
+// 与程序集关联的信息。
+[assembly: AssemblyTitle("bindingGen")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("bindingGen")]
+[assembly: AssemblyCopyright("Copyright © 2019")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// 将 ComVisible 设置为 false 会使此程序集中的类型
+//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
+//请将此类型的 ComVisible 特性设置为 true。
+[assembly: ComVisible(false)]
+
+// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
+[assembly: Guid("95cac424-d558-43d0-88b0-c67af1c4ee90")]
+
+// 程序集的版本信息由下列四个值组成:
+//
+// 主版本
+// 次版本
+// 生成号
+// 修订号
+//
+// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
+// 方法是按如下所示使用“*”: :
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/build/tools/bindingGen/bin/Debug/bindingGen.exe b/build/tools/bindingGen/bin/Debug/bindingGen.exe
new file mode 100644
index 0000000..ad0ab9e
--- /dev/null
+++ b/build/tools/bindingGen/bin/Debug/bindingGen.exe
Binary files differ
diff --git a/build/tools/bindingGen/bin/Debug/bindingGen.exe.config b/build/tools/bindingGen/bin/Debug/bindingGen.exe.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/build/tools/bindingGen/bin/Debug/bindingGen.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/build/tools/bindingGen/bin/Release/bindingGen.exe b/build/tools/bindingGen/bin/Release/bindingGen.exe
new file mode 100644
index 0000000..c61ceae
--- /dev/null
+++ b/build/tools/bindingGen/bin/Release/bindingGen.exe
Binary files differ
diff --git a/build/tools/bindingGen/bin/Release/bindingGen.exe.config b/build/tools/bindingGen/bin/Release/bindingGen.exe.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/build/tools/bindingGen/bin/Release/bindingGen.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/build/tools/bindingGen/bindingGen.csproj b/build/tools/bindingGen/bindingGen.csproj
new file mode 100644
index 0000000..c787d56
--- /dev/null
+++ b/build/tools/bindingGen/bindingGen.csproj
@@ -0,0 +1,53 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{95CAC424-D558-43D0-88B0-C67AF1C4EE90}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <RootNamespace>bindingGen</RootNamespace>
+ <AssemblyName>bindingGen</AssemblyName>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>..\..\..\bin\win64\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>..\..\..\bin\win64\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="main.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file
diff --git a/build/tools/bindingGen/bindingGen.csproj.user b/build/tools/bindingGen/bindingGen.csproj.user
new file mode 100644
index 0000000..150d1c7
--- /dev/null
+++ b/build/tools/bindingGen/bindingGen.csproj.user
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
+ <StartArguments>
+ </StartArguments>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
+ <StartArguments>
+ </StartArguments>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/build/tools/bindingGen/main.cs b/build/tools/bindingGen/main.cs
new file mode 100644
index 0000000..700f98c
--- /dev/null
+++ b/build/tools/bindingGen/main.cs
@@ -0,0 +1,233 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Text.RegularExpressions;
+using System.IO;
+
+namespace bindingGen
+{
+ /// <summary>
+ /// 输入目录,在目录下生成./binding目录,存放导出的binding代码
+ /// </summary>
+ class Program
+ {
+ // {0} 文件名
+ // {1} 第一个名称空间
+ // {2} 第二个名称空间
+ // {3} 内容
+ static string output = @"#include ""../{0}.h""
+
+using namespace std;
+
+namespace {1}
+{{
+ namespace {2}
+ {{
+ {3}
+ }}
+}}
+";
+
+ // {0} 类名
+ // {1} 内容
+ static string registry = @"
+ LUAX_REGISTRY({0})
+ {{
+{1}
+ }}
+";
+
+ // {0} 类名
+ // {1} 内容
+ static string postprocess = @"
+ LUAX_POSTPROCESS({0})
+ {{
+{1}
+ }}
+";
+
+ // {0} 类名
+ // {1} 去掉_的函数名
+ // {2} 小写的类名
+ static string method = @"
+ // {2}:{1}()
+ LUAX_IMPL_METHOD({0}, _{1})
+ {{
+ LUAX_PREPARE(L, {0});
+
+ }}
+";
+ // {0} 类名
+ // {1} 去掉_的函数名
+ static string method_new = @"
+ // {0}.{1}()
+ LUAX_IMPL_METHOD({0}, _{1})
+ {{
+ LUAX_STATE(L);
+
+ }}
+";
+
+ static string make_register_methods(MatchCollection methods)
+ {
+ if (methods.Count == 0)
+ return "";
+ string register_methods = "";
+ register_methods += "\t\t\tLUAX_REGISTER_METHODS(state,\n";
+ int maxlen = 0;
+ foreach(var m in methods)
+ {
+ string method = m.ToString();
+ if (method.Count() > maxlen)
+ maxlen = method.Count();
+ }
+ for(int i = 0; i < methods.Count; ++i)
+ {
+ Match m = methods[i];
+ string method = m.ToString();
+ register_methods += "\t\t\t\t";
+ register_methods += "{ ";
+ register_methods += ('"' + method.Substring(1, method.Count() - 1) + "\",").PadRight(maxlen + 3, ' ');
+ register_methods += method.PadRight(maxlen + 1, ' ');
+ register_methods += "}";
+ if (i != methods.Count - 1)
+ register_methods += ',';
+ register_methods += '\n';
+ }
+ register_methods += "\t\t\t);";
+ return register_methods;
+ }
+
+ static string make_impl_methods(MatchCollection mc, string cname)
+ {
+ if (mc.Count == 0)
+ return "";
+
+ string methods = "";
+
+ foreach(var m in mc)
+ {
+ string name = m.ToString();
+ if(name != "_New")
+ {
+ methods += String.Format(method, cname, name.Substring(1, name.Count() - 1), cname.ToLower());
+ }
+ else
+ {
+ methods += String.Format(method_new, cname, name.Substring(1, name.Count() - 1));
+ }
+ }
+
+ return methods;
+ }
+
+ static string make_register_enum(MatchCollection mc, string src)
+ {
+ if (mc.Count == 0)
+ return "";
+
+ string reg_enum_l = @"(?<=enum\s";
+ string reg_enum_r = @"[\s\n]*\{((?!\{)[\s\S])*)[A-Z_]+(?=\s*)";
+ string enums = "";
+
+ foreach(var m in mc)
+ {
+ string name = m.ToString();
+ enums += "\t\t\tLUAX_REGISTER_ENUM(state, ";
+ enums += "\"E" + name + "\",\n";
+ MatchCollection values = Regex.Matches(src, reg_enum_l + name + reg_enum_r);
+ string[] enames = new string[values.Count];
+ string[] keys = new string[values.Count];
+ int maxEname = 0, maxKey = 0;
+ for (int i = 0; i < values.Count; ++i)
+ {
+ enames[i] = values[i].ToString();
+ keys[i] = enames[i].Substring(enames[i].LastIndexOf('_') + 1, enames[i].Count() - enames[i].LastIndexOf('_') -1);
+ if (enames[i].Count() > maxEname) maxEname = enames[i].Count();
+ if (keys[i].Count() > maxKey) maxKey = keys[i].Count();
+ }
+ for(int i = 0; i < values.Count; ++i)
+ {
+ enums += "\t\t\t\t{ ";
+ enums += ('"' + keys[i] + "\",").PadRight(maxKey + 4);
+ enums += enames[i].PadRight(maxEname + 1);
+ enums += "}";
+ if (i != values.Count - 1)
+ enums += ",";
+ enums += "\n";
+ }
+ enums += "\t\t\t);\n";
+ }
+ return enums;
+ }
+
+ /// <summary>
+ /// 用法:
+ /// bindingGen <目录>
+ /// </summary>
+ /// <param name="args"></param>
+ static void Main(string[] args)
+ {
+ if (args.Length < 1)
+ return;
+
+ string dir = args[0];
+
+ Console.WriteLine("源目录: " + dir);
+
+ if (!Directory.Exists(dir))
+ return;
+
+ string reg_class = @"(?<=Portable\<)[0-9a-zA-Z]+(?=\>)";
+ string reg_methods = @"(?<=LUAX_DECL_METHOD\()[0-9a-zA-Z_]+(?=\))";
+ string reg_enums = @"(?<=LUAX_DECL_ENUM\()[0-9a-zA-Z_]+(?=\))";
+ string reg_namespace = @"(?<=namespace\s)[0-9a-zA-Z]+(?=[\s\n]*\{)";
+
+ if(!Directory.Exists(dir + "/binding"))
+ {
+ Directory.CreateDirectory(dir + "/binding");
+ }
+
+ string[] files = Directory.GetFiles(dir);
+ for(int i = 0; i < files.Count(); ++i)
+ {
+ string file = files[i];
+ if (!File.Exists(file))
+ continue;
+ file = file.Replace('\\', '/');
+ string name = file.Substring(file.LastIndexOf('/') + 1, file.LastIndexOf('.') - file.LastIndexOf('/') - 1);
+ string bindingFile = dir + "/binding/_" + name + ".cpp";
+ if (File.Exists(bindingFile))
+ continue;
+ string code = File.ReadAllText(file);
+ //
+ Match m = Regex.Match(code, reg_class);
+ if (!m.Success)
+ continue;
+ string className = m.ToString();
+ MatchCollection mc = Regex.Matches(code, reg_namespace);
+ // 应该两个名称空间
+ if(mc.Count != 2)
+ {
+ Console.WriteLine("Error: 源文件没有两个名称空间 " + file);
+ continue;
+ }
+ string namespace1 = mc[0].ToString();
+ string namespace2 = mc[1].ToString();
+ // 名称空间内的内容
+ string content = "";
+ mc = Regex.Matches(code, reg_methods);
+ content += String.Format(registry, className, make_register_methods(mc));
+ mc = Regex.Matches(code, reg_enums);
+ content += String.Format(postprocess, className, make_register_enum(mc, code));
+ mc = Regex.Matches(code, reg_methods);
+ content += make_impl_methods(mc, className);
+ string binding = String.Format(output, name, namespace1, namespace2, content);
+ Console.WriteLine("输出: "+bindingFile);
+ File.WriteAllText(bindingFile, binding);
+ }
+ }
+ }
+}
diff --git a/build/tools/bindingGen/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/build/tools/bindingGen/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
new file mode 100644
index 0000000..b89f8dd
--- /dev/null
+++ b/build/tools/bindingGen/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Binary files differ
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_application.cpp b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_application.cpp
+++ b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_cursor.cpp b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_cursor.cpp
+++ b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_cursor.h b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_cursor.h
+++ b/build/tools/bindingGen/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.csproj.CoreCompileInputs.cache b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000..93b7e43
--- /dev/null
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+76869cb9eeaafde93fc35e764d87dc7f1f272b2f
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000..3656c65
--- /dev/null
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt
@@ -0,0 +1,10 @@
+D:\Asura\build\tools\bindingGen\bin\Debug\bindingGen.exe.config
+D:\Asura\build\tools\bindingGen\bin\Debug\bindingGen.exe
+D:\Asura\build\tools\bindingGen\bin\Debug\bindingGen.pdb
+D:\Asura\build\tools\bindingGen\obj\Debug\bindingGen.csprojAssemblyReference.cache
+D:\Asura\build\tools\bindingGen\obj\Debug\bindingGen.csproj.CoreCompileInputs.cache
+D:\Asura\build\tools\bindingGen\obj\Debug\bindingGen.exe
+D:\Asura\build\tools\bindingGen\obj\Debug\bindingGen.pdb
+D:\Asura\bin\win64\bindingGen.exe.config
+D:\Asura\bin\win64\bindingGen.exe
+D:\Asura\bin\win64\bindingGen.pdb
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.csprojAssemblyReference.cache b/build/tools/bindingGen/obj/Debug/bindingGen.csprojAssemblyReference.cache
new file mode 100644
index 0000000..d31b6fe
--- /dev/null
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.csprojAssemblyReference.cache
Binary files differ
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.exe b/build/tools/bindingGen/obj/Debug/bindingGen.exe
new file mode 100644
index 0000000..930d6e4
--- /dev/null
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.exe
Binary files differ
diff --git a/build/tools/bindingGen/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache b/build/tools/bindingGen/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
new file mode 100644
index 0000000..06f4073
--- /dev/null
+++ b/build/tools/bindingGen/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
Binary files differ
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_thread.cpp b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_thread.cpp
+++ b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_thread.h b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_thread.h
+++ b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_window.cpp b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/client/sdl/sdl_window.cpp
+++ b/build/tools/bindingGen/obj/Release/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
diff --git a/build/tools/bindingGen/obj/Release/bindingGen.csproj.CoreCompileInputs.cache b/build/tools/bindingGen/obj/Release/bindingGen.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000..1808cd2
--- /dev/null
+++ b/build/tools/bindingGen/obj/Release/bindingGen.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+164e0e4adeed5117be7ac06ca088f3bfb8ccc730
diff --git a/build/tools/bindingGen/obj/Release/bindingGen.csproj.FileListAbsolute.txt b/build/tools/bindingGen/obj/Release/bindingGen.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000..a9c80ba
--- /dev/null
+++ b/build/tools/bindingGen/obj/Release/bindingGen.csproj.FileListAbsolute.txt
@@ -0,0 +1,6 @@
+D:\Asura\build\tools\bindingGen\bin\Release\bindingGen.exe.config
+D:\Asura\build\tools\bindingGen\bin\Release\bindingGen.exe
+D:\Asura\build\tools\bindingGen\bin\Release\bindingGen.pdb
+D:\Asura\build\tools\bindingGen\obj\Release\bindingGen.csproj.CoreCompileInputs.cache
+D:\Asura\build\tools\bindingGen\obj\Release\bindingGen.exe
+D:\Asura\build\tools\bindingGen\obj\Release\bindingGen.pdb
diff --git a/build/tools/bindingGen/obj/Release/bindingGen.exe b/build/tools/bindingGen/obj/Release/bindingGen.exe
new file mode 100644
index 0000000..c61ceae
--- /dev/null
+++ b/build/tools/bindingGen/obj/Release/bindingGen.exe
Binary files differ
diff --git a/build/tools/cembed/cembed.vcxproj b/build/tools/cembed/cembed.vcxproj
new file mode 100644
index 0000000..5ee4263
--- /dev/null
+++ b/build/tools/cembed/cembed.vcxproj
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{68FB36CB-C478-4158-A0BC-905B65340AE9}</ProjectGuid>
+ <RootNamespace>cembed</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\tools\cembed\main.cpp" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/tools/cembed/cembed.vcxproj.filters b/build/tools/cembed/cembed.vcxproj.filters
new file mode 100644
index 0000000..10ff2a3
--- /dev/null
+++ b/build/tools/cembed/cembed.vcxproj.filters
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\tools\cembed\main.cpp" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/tools/cembed/cembed.vcxproj.user b/build/tools/cembed/cembed.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/tools/cembed/cembed.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/source/3rd-party/Luax/luax_class.cpp b/source/3rd-party/Luax/luax_class.cpp
index e2019d4..9f316c1 100644
--- a/source/3rd-party/Luax/luax_class.cpp
+++ b/source/3rd-party/Luax/luax_class.cpp
@@ -73,7 +73,7 @@ namespace Luax
}
///
- /// NewnԻȡCtorCtorʼʵ
+ /// NewnԻȡ__init__initʼʵ
///
int LuaxPlainClass::l_New(lua_State* L)
{
@@ -95,11 +95,11 @@ namespace Luax
lua_setmetatable(L, -2);
// ҵ캯ᴥmetatable.__index,ݼ̳ҡ
- lua_getfield(L, classTable, "Ctor");
+ lua_getfield(L, classTable, "__init");
if (state.IsType(-1, LUA_TFUNCTION))
{
// stack:
- // -1: Ctor()
+ // -1: __init()
// -2: instance
// -3~-n-2: params
@@ -107,27 +107,27 @@ namespace Luax
// stack:
// -1: instance
// -2~-n-1: params
- // -n-2: Ctor()
+ // -n-2: __init()
lua_pushvalue(L, -1);
// stack:
// -1: instance
// -2: instance
// -3~-n-2: params
- // -n-3: Ctor
+ // -n-3: __init
lua_insert(L, -3 - n);
// stack:
// -1: instance
// -2~-n-1: params
- // -n-2: Ctor()
+ // -n-2: __init()
// -n-3: instance
lua_insert(L, -1 - n);
// stack:
// -1~-n: params
// -n-1: instance
- // -n-2: Ctor()
+ // -n-2: __init()
// -n-3: instance
lua_pcall(L, n + 1, 0, 0);
diff --git a/source/3rd-party/Luax/luax_class.hpp b/source/3rd-party/Luax/luax_class.hpp
index 3d7ede6..af52b5f 100644
--- a/source/3rd-party/Luax/luax_class.hpp
+++ b/source/3rd-party/Luax/luax_class.hpp
@@ -11,8 +11,6 @@
namespace Luax
{
-#define LUAX_DECL_METHOD(mtd) static int mtd(lua_State* L)
-
///
/// RegisterLuaxClass עķͳԱö١ȵclass table
/// LuaxGetFactoryName ùͬʱעʱעΪsingletonͨʱ
@@ -35,6 +33,10 @@ namespace Luax
static const char* GetLuaxClassName() { return #type; }; \
static bool IsLuaxClassSingleton() { return true; };
+#define LUAX_DECL_METHOD(mtd) static int mtd(lua_State* L)
+
+#define LUAX_DECL_ENUM(e)
+
///
/// ʵֵĺꡣһL
///
@@ -106,6 +108,7 @@ namespace Luax
///
/// userdata pushջûгʼmUserdataʼúԪѳʼõuserdataջһá
+ /// һnativeȨƽluaƵķ
///
bool PushLuaxUserdata(LuaxState& state);
bool PushLuaxMemberTable(LuaxState& state);
diff --git a/source/3rd-party/Luax/luax_class.inl b/source/3rd-party/Luax/luax_class.inl
index e2b8de8..7ee3de9 100644
--- a/source/3rd-party/Luax/luax_class.inl
+++ b/source/3rd-party/Luax/luax_class.inl
@@ -363,8 +363,8 @@ namespace Luax
#if LUAX_ENABLE_NATIVE_EXTEND
///
- /// ࣬luaijԱΪƣDZ֤userdataͳһNative classṩCtor֧֣
- /// nativeʵ崴ʹCtorгʼӵкͻһNewбnativeһ͡
+ /// ࣬luaijԱΪƣDZ֤userdataͳһNative classṩ__init֧֣
+ /// nativeʵ崴ʹ__initгʼӵкͻһNewбnativeһ͡
///
template<typename T>
int LuaxNativeClass<T>::l_ExtendFactory(lua_State* L)
@@ -541,8 +541,8 @@ namespace Luax
int args = state.AbsIndex(-1 - n);
- // ԵCtor
- lua_getfield(L, lua_upvalueindex(1), "Ctor");
+ // Ե__init
+ lua_getfield(L, lua_upvalueindex(1), "__init");
if (state.IsType(-1, LUA_TFUNCTION))
{
diff --git a/source/3rd-party/tinyxml2/tinyxml2.cpp b/source/3rd-party/tinyxml2/tinyxml2.cpp
new file mode 100644
index 0000000..55876c1
--- /dev/null
+++ b/source/3rd-party/tinyxml2/tinyxml2.cpp
@@ -0,0 +1,2837 @@
+/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#include "tinyxml2.h"
+
+#include <new> // yes, this one new style header, is in the Android SDK.
+#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
+# include <stddef.h>
+# include <stdarg.h>
+#else
+# include <cstddef>
+# include <cstdarg>
+#endif
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1400 ) && (!defined WINCE)
+ // Microsoft Visual Studio, version 2005 and higher. Not WinCE.
+ /*int _snprintf_s(
+ char *buffer,
+ size_t sizeOfBuffer,
+ size_t count,
+ const char *format [,
+ argument] ...
+ );*/
+ static inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... )
+ {
+ va_list va;
+ va_start( va, format );
+ const int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va );
+ va_end( va );
+ return result;
+ }
+
+ static inline int TIXML_VSNPRINTF( char* buffer, size_t size, const char* format, va_list va )
+ {
+ const int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va );
+ return result;
+ }
+
+ #define TIXML_VSCPRINTF _vscprintf
+ #define TIXML_SSCANF sscanf_s
+#elif defined _MSC_VER
+ // Microsoft Visual Studio 2003 and earlier or WinCE
+ #define TIXML_SNPRINTF _snprintf
+ #define TIXML_VSNPRINTF _vsnprintf
+ #define TIXML_SSCANF sscanf
+ #if (_MSC_VER < 1400 ) && (!defined WINCE)
+ // Microsoft Visual Studio 2003 and not WinCE.
+ #define TIXML_VSCPRINTF _vscprintf // VS2003's C runtime has this, but VC6 C runtime or WinCE SDK doesn't have.
+ #else
+ // Microsoft Visual Studio 2003 and earlier or WinCE.
+ static inline int TIXML_VSCPRINTF( const char* format, va_list va )
+ {
+ int len = 512;
+ for (;;) {
+ len = len*2;
+ char* str = new char[len]();
+ const int required = _vsnprintf(str, len, format, va);
+ delete[] str;
+ if ( required != -1 ) {
+ TIXMLASSERT( required >= 0 );
+ len = required;
+ break;
+ }
+ }
+ TIXMLASSERT( len >= 0 );
+ return len;
+ }
+ #endif
+#else
+ // GCC version 3 and higher
+ //#warning( "Using sn* functions." )
+ #define TIXML_SNPRINTF snprintf
+ #define TIXML_VSNPRINTF vsnprintf
+ static inline int TIXML_VSCPRINTF( const char* format, va_list va )
+ {
+ int len = vsnprintf( 0, 0, format, va );
+ TIXMLASSERT( len >= 0 );
+ return len;
+ }
+ #define TIXML_SSCANF sscanf
+#endif
+
+
+static const char LINE_FEED = (char)0x0a; // all line endings are normalized to LF
+static const char LF = LINE_FEED;
+static const char CARRIAGE_RETURN = (char)0x0d; // CR gets filtered out
+static const char CR = CARRIAGE_RETURN;
+static const char SINGLE_QUOTE = '\'';
+static const char DOUBLE_QUOTE = '\"';
+
+// Bunch of unicode info at:
+// http://www.unicode.org/faq/utf_bom.html
+// ef bb bf (Microsoft "lead bytes") - designates UTF-8
+
+static const unsigned char TIXML_UTF_LEAD_0 = 0xefU;
+static const unsigned char TIXML_UTF_LEAD_1 = 0xbbU;
+static const unsigned char TIXML_UTF_LEAD_2 = 0xbfU;
+
+namespace tinyxml2
+{
+
+struct Entity {
+ const char* pattern;
+ int length;
+ char value;
+};
+
+static const int NUM_ENTITIES = 5;
+static const Entity entities[NUM_ENTITIES] = {
+ { "quot", 4, DOUBLE_QUOTE },
+ { "amp", 3, '&' },
+ { "apos", 4, SINGLE_QUOTE },
+ { "lt", 2, '<' },
+ { "gt", 2, '>' }
+};
+
+
+StrPair::~StrPair()
+{
+ Reset();
+}
+
+
+void StrPair::TransferTo( StrPair* other )
+{
+ if ( this == other ) {
+ return;
+ }
+ // This in effect implements the assignment operator by "moving"
+ // ownership (as in auto_ptr).
+
+ TIXMLASSERT( other != 0 );
+ TIXMLASSERT( other->_flags == 0 );
+ TIXMLASSERT( other->_start == 0 );
+ TIXMLASSERT( other->_end == 0 );
+
+ other->Reset();
+
+ other->_flags = _flags;
+ other->_start = _start;
+ other->_end = _end;
+
+ _flags = 0;
+ _start = 0;
+ _end = 0;
+}
+
+
+void StrPair::Reset()
+{
+ if ( _flags & NEEDS_DELETE ) {
+ delete [] _start;
+ }
+ _flags = 0;
+ _start = 0;
+ _end = 0;
+}
+
+
+void StrPair::SetStr( const char* str, int flags )
+{
+ TIXMLASSERT( str );
+ Reset();
+ size_t len = strlen( str );
+ TIXMLASSERT( _start == 0 );
+ _start = new char[ len+1 ];
+ memcpy( _start, str, len+1 );
+ _end = _start + len;
+ _flags = flags | NEEDS_DELETE;
+}
+
+
+char* StrPair::ParseText( char* p, const char* endTag, int strFlags, int* curLineNumPtr )
+{
+ TIXMLASSERT( p );
+ TIXMLASSERT( endTag && *endTag );
+ TIXMLASSERT(curLineNumPtr);
+
+ char* start = p;
+ const char endChar = *endTag;
+ size_t length = strlen( endTag );
+
+ // Inner loop of text parsing.
+ while ( *p ) {
+ if ( *p == endChar && strncmp( p, endTag, length ) == 0 ) {
+ Set( start, p, strFlags );
+ return p + length;
+ } else if (*p == '\n') {
+ ++(*curLineNumPtr);
+ }
+ ++p;
+ TIXMLASSERT( p );
+ }
+ return 0;
+}
+
+
+char* StrPair::ParseName( char* p )
+{
+ if ( !p || !(*p) ) {
+ return 0;
+ }
+ if ( !XMLUtil::IsNameStartChar( *p ) ) {
+ return 0;
+ }
+
+ char* const start = p;
+ ++p;
+ while ( *p && XMLUtil::IsNameChar( *p ) ) {
+ ++p;
+ }
+
+ Set( start, p, 0 );
+ return p;
+}
+
+
+void StrPair::CollapseWhitespace()
+{
+ // Adjusting _start would cause undefined behavior on delete[]
+ TIXMLASSERT( ( _flags & NEEDS_DELETE ) == 0 );
+ // Trim leading space.
+ _start = XMLUtil::SkipWhiteSpace( _start, 0 );
+
+ if ( *_start ) {
+ const char* p = _start; // the read pointer
+ char* q = _start; // the write pointer
+
+ while( *p ) {
+ if ( XMLUtil::IsWhiteSpace( *p )) {
+ p = XMLUtil::SkipWhiteSpace( p, 0 );
+ if ( *p == 0 ) {
+ break; // don't write to q; this trims the trailing space.
+ }
+ *q = ' ';
+ ++q;
+ }
+ *q = *p;
+ ++q;
+ ++p;
+ }
+ *q = 0;
+ }
+}
+
+
+const char* StrPair::GetStr()
+{
+ TIXMLASSERT( _start );
+ TIXMLASSERT( _end );
+ if ( _flags & NEEDS_FLUSH ) {
+ *_end = 0;
+ _flags ^= NEEDS_FLUSH;
+
+ if ( _flags ) {
+ const char* p = _start; // the read pointer
+ char* q = _start; // the write pointer
+
+ while( p < _end ) {
+ if ( (_flags & NEEDS_NEWLINE_NORMALIZATION) && *p == CR ) {
+ // CR-LF pair becomes LF
+ // CR alone becomes LF
+ // LF-CR becomes LF
+ if ( *(p+1) == LF ) {
+ p += 2;
+ }
+ else {
+ ++p;
+ }
+ *q = LF;
+ ++q;
+ }
+ else if ( (_flags & NEEDS_NEWLINE_NORMALIZATION) && *p == LF ) {
+ if ( *(p+1) == CR ) {
+ p += 2;
+ }
+ else {
+ ++p;
+ }
+ *q = LF;
+ ++q;
+ }
+ else if ( (_flags & NEEDS_ENTITY_PROCESSING) && *p == '&' ) {
+ // Entities handled by tinyXML2:
+ // - special entities in the entity table [in/out]
+ // - numeric character reference [in]
+ // &#20013; or &#x4e2d;
+
+ if ( *(p+1) == '#' ) {
+ const int buflen = 10;
+ char buf[buflen] = { 0 };
+ int len = 0;
+ const char* adjusted = const_cast<char*>( XMLUtil::GetCharacterRef( p, buf, &len ) );
+ if ( adjusted == 0 ) {
+ *q = *p;
+ ++p;
+ ++q;
+ }
+ else {
+ TIXMLASSERT( 0 <= len && len <= buflen );
+ TIXMLASSERT( q + len <= adjusted );
+ p = adjusted;
+ memcpy( q, buf, len );
+ q += len;
+ }
+ }
+ else {
+ bool entityFound = false;
+ for( int i = 0; i < NUM_ENTITIES; ++i ) {
+ const Entity& entity = entities[i];
+ if ( strncmp( p + 1, entity.pattern, entity.length ) == 0
+ && *( p + entity.length + 1 ) == ';' ) {
+ // Found an entity - convert.
+ *q = entity.value;
+ ++q;
+ p += entity.length + 2;
+ entityFound = true;
+ break;
+ }
+ }
+ if ( !entityFound ) {
+ // fixme: treat as error?
+ ++p;
+ ++q;
+ }
+ }
+ }
+ else {
+ *q = *p;
+ ++p;
+ ++q;
+ }
+ }
+ *q = 0;
+ }
+ // The loop below has plenty going on, and this
+ // is a less useful mode. Break it out.
+ if ( _flags & NEEDS_WHITESPACE_COLLAPSING ) {
+ CollapseWhitespace();
+ }
+ _flags = (_flags & NEEDS_DELETE);
+ }
+ TIXMLASSERT( _start );
+ return _start;
+}
+
+
+
+
+// --------- XMLUtil ----------- //
+
+const char* XMLUtil::writeBoolTrue = "true";
+const char* XMLUtil::writeBoolFalse = "false";
+
+void XMLUtil::SetBoolSerialization(const char* writeTrue, const char* writeFalse)
+{
+ static const char* defTrue = "true";
+ static const char* defFalse = "false";
+
+ writeBoolTrue = (writeTrue) ? writeTrue : defTrue;
+ writeBoolFalse = (writeFalse) ? writeFalse : defFalse;
+}
+
+
+const char* XMLUtil::ReadBOM( const char* p, bool* bom )
+{
+ TIXMLASSERT( p );
+ TIXMLASSERT( bom );
+ *bom = false;
+ const unsigned char* pu = reinterpret_cast<const unsigned char*>(p);
+ // Check for BOM:
+ if ( *(pu+0) == TIXML_UTF_LEAD_0
+ && *(pu+1) == TIXML_UTF_LEAD_1
+ && *(pu+2) == TIXML_UTF_LEAD_2 ) {
+ *bom = true;
+ p += 3;
+ }
+ TIXMLASSERT( p );
+ return p;
+}
+
+
+void XMLUtil::ConvertUTF32ToUTF8( unsigned long input, char* output, int* length )
+{
+ const unsigned long BYTE_MASK = 0xBF;
+ const unsigned long BYTE_MARK = 0x80;
+ const unsigned long FIRST_BYTE_MARK[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+ if (input < 0x80) {
+ *length = 1;
+ }
+ else if ( input < 0x800 ) {
+ *length = 2;
+ }
+ else if ( input < 0x10000 ) {
+ *length = 3;
+ }
+ else if ( input < 0x200000 ) {
+ *length = 4;
+ }
+ else {
+ *length = 0; // This code won't convert this correctly anyway.
+ return;
+ }
+
+ output += *length;
+
+ // Scary scary fall throughs are annotated with carefully designed comments
+ // to suppress compiler warnings such as -Wimplicit-fallthrough in gcc
+ switch (*length) {
+ case 4:
+ --output;
+ *output = (char)((input | BYTE_MARK) & BYTE_MASK);
+ input >>= 6;
+ //fall through
+ case 3:
+ --output;
+ *output = (char)((input | BYTE_MARK) & BYTE_MASK);
+ input >>= 6;
+ //fall through
+ case 2:
+ --output;
+ *output = (char)((input | BYTE_MARK) & BYTE_MASK);
+ input >>= 6;
+ //fall through
+ case 1:
+ --output;
+ *output = (char)(input | FIRST_BYTE_MARK[*length]);
+ break;
+ default:
+ TIXMLASSERT( false );
+ }
+}
+
+
+const char* XMLUtil::GetCharacterRef( const char* p, char* value, int* length )
+{
+ // Presume an entity, and pull it out.
+ *length = 0;
+
+ if ( *(p+1) == '#' && *(p+2) ) {
+ unsigned long ucs = 0;
+ TIXMLASSERT( sizeof( ucs ) >= 4 );
+ ptrdiff_t delta = 0;
+ unsigned mult = 1;
+ static const char SEMICOLON = ';';
+
+ if ( *(p+2) == 'x' ) {
+ // Hexadecimal.
+ const char* q = p+3;
+ if ( !(*q) ) {
+ return 0;
+ }
+
+ q = strchr( q, SEMICOLON );
+
+ if ( !q ) {
+ return 0;
+ }
+ TIXMLASSERT( *q == SEMICOLON );
+
+ delta = q-p;
+ --q;
+
+ while ( *q != 'x' ) {
+ unsigned int digit = 0;
+
+ if ( *q >= '0' && *q <= '9' ) {
+ digit = *q - '0';
+ }
+ else if ( *q >= 'a' && *q <= 'f' ) {
+ digit = *q - 'a' + 10;
+ }
+ else if ( *q >= 'A' && *q <= 'F' ) {
+ digit = *q - 'A' + 10;
+ }
+ else {
+ return 0;
+ }
+ TIXMLASSERT( digit < 16 );
+ TIXMLASSERT( digit == 0 || mult <= UINT_MAX / digit );
+ const unsigned int digitScaled = mult * digit;
+ TIXMLASSERT( ucs <= ULONG_MAX - digitScaled );
+ ucs += digitScaled;
+ TIXMLASSERT( mult <= UINT_MAX / 16 );
+ mult *= 16;
+ --q;
+ }
+ }
+ else {
+ // Decimal.
+ const char* q = p+2;
+ if ( !(*q) ) {
+ return 0;
+ }
+
+ q = strchr( q, SEMICOLON );
+
+ if ( !q ) {
+ return 0;
+ }
+ TIXMLASSERT( *q == SEMICOLON );
+
+ delta = q-p;
+ --q;
+
+ while ( *q != '#' ) {
+ if ( *q >= '0' && *q <= '9' ) {
+ const unsigned int digit = *q - '0';
+ TIXMLASSERT( digit < 10 );
+ TIXMLASSERT( digit == 0 || mult <= UINT_MAX / digit );
+ const unsigned int digitScaled = mult * digit;
+ TIXMLASSERT( ucs <= ULONG_MAX - digitScaled );
+ ucs += digitScaled;
+ }
+ else {
+ return 0;
+ }
+ TIXMLASSERT( mult <= UINT_MAX / 10 );
+ mult *= 10;
+ --q;
+ }
+ }
+ // convert the UCS to UTF-8
+ ConvertUTF32ToUTF8( ucs, value, length );
+ return p + delta + 1;
+ }
+ return p+1;
+}
+
+
+void XMLUtil::ToStr( int v, char* buffer, int bufferSize )
+{
+ TIXML_SNPRINTF( buffer, bufferSize, "%d", v );
+}
+
+
+void XMLUtil::ToStr( unsigned v, char* buffer, int bufferSize )
+{
+ TIXML_SNPRINTF( buffer, bufferSize, "%u", v );
+}
+
+
+void XMLUtil::ToStr( bool v, char* buffer, int bufferSize )
+{
+ TIXML_SNPRINTF( buffer, bufferSize, "%s", v ? writeBoolTrue : writeBoolFalse);
+}
+
+/*
+ ToStr() of a number is a very tricky topic.
+ https://github.com/leethomason/tinyxml2/issues/106
+*/
+void XMLUtil::ToStr( float v, char* buffer, int bufferSize )
+{
+ TIXML_SNPRINTF( buffer, bufferSize, "%.8g", v );
+}
+
+
+void XMLUtil::ToStr( double v, char* buffer, int bufferSize )
+{
+ TIXML_SNPRINTF( buffer, bufferSize, "%.17g", v );
+}
+
+
+void XMLUtil::ToStr(int64_t v, char* buffer, int bufferSize)
+{
+ // horrible syntax trick to make the compiler happy about %lld
+ TIXML_SNPRINTF(buffer, bufferSize, "%lld", (long long)v);
+}
+
+
+bool XMLUtil::ToInt( const char* str, int* value )
+{
+ if ( TIXML_SSCANF( str, "%d", value ) == 1 ) {
+ return true;
+ }
+ return false;
+}
+
+bool XMLUtil::ToUnsigned( const char* str, unsigned *value )
+{
+ if ( TIXML_SSCANF( str, "%u", value ) == 1 ) {
+ return true;
+ }
+ return false;
+}
+
+bool XMLUtil::ToBool( const char* str, bool* value )
+{
+ int ival = 0;
+ if ( ToInt( str, &ival )) {
+ *value = (ival==0) ? false : true;
+ return true;
+ }
+ if ( StringEqual( str, "true" ) ) {
+ *value = true;
+ return true;
+ }
+ else if ( StringEqual( str, "false" ) ) {
+ *value = false;
+ return true;
+ }
+ return false;
+}
+
+
+bool XMLUtil::ToFloat( const char* str, float* value )
+{
+ if ( TIXML_SSCANF( str, "%f", value ) == 1 ) {
+ return true;
+ }
+ return false;
+}
+
+
+bool XMLUtil::ToDouble( const char* str, double* value )
+{
+ if ( TIXML_SSCANF( str, "%lf", value ) == 1 ) {
+ return true;
+ }
+ return false;
+}
+
+
+bool XMLUtil::ToInt64(const char* str, int64_t* value)
+{
+ long long v = 0; // horrible syntax trick to make the compiler happy about %lld
+ if (TIXML_SSCANF(str, "%lld", &v) == 1) {
+ *value = (int64_t)v;
+ return true;
+ }
+ return false;
+}
+
+
+char* XMLDocument::Identify( char* p, XMLNode** node )
+{
+ TIXMLASSERT( node );
+ TIXMLASSERT( p );
+ char* const start = p;
+ int const startLine = _parseCurLineNum;
+ p = XMLUtil::SkipWhiteSpace( p, &_parseCurLineNum );
+ if( !*p ) {
+ *node = 0;
+ TIXMLASSERT( p );
+ return p;
+ }
+
+ // These strings define the matching patterns:
+ static const char* xmlHeader = { "<?" };
+ static const char* commentHeader = { "<!--" };
+ static const char* cdataHeader = { "<![CDATA[" };
+ static const char* dtdHeader = { "<!" };
+ static const char* elementHeader = { "<" }; // and a header for everything else; check last.
+
+ static const int xmlHeaderLen = 2;
+ static const int commentHeaderLen = 4;
+ static const int cdataHeaderLen = 9;
+ static const int dtdHeaderLen = 2;
+ static const int elementHeaderLen = 1;
+
+ TIXMLASSERT( sizeof( XMLComment ) == sizeof( XMLUnknown ) ); // use same memory pool
+ TIXMLASSERT( sizeof( XMLComment ) == sizeof( XMLDeclaration ) ); // use same memory pool
+ XMLNode* returnNode = 0;
+ if ( XMLUtil::StringEqual( p, xmlHeader, xmlHeaderLen ) ) {
+ returnNode = CreateUnlinkedNode<XMLDeclaration>( _commentPool );
+ returnNode->_parseLineNum = _parseCurLineNum;
+ p += xmlHeaderLen;
+ }
+ else if ( XMLUtil::StringEqual( p, commentHeader, commentHeaderLen ) ) {
+ returnNode = CreateUnlinkedNode<XMLComment>( _commentPool );
+ returnNode->_parseLineNum = _parseCurLineNum;
+ p += commentHeaderLen;
+ }
+ else if ( XMLUtil::StringEqual( p, cdataHeader, cdataHeaderLen ) ) {
+ XMLText* text = CreateUnlinkedNode<XMLText>( _textPool );
+ returnNode = text;
+ returnNode->_parseLineNum = _parseCurLineNum;
+ p += cdataHeaderLen;
+ text->SetCData( true );
+ }
+ else if ( XMLUtil::StringEqual( p, dtdHeader, dtdHeaderLen ) ) {
+ returnNode = CreateUnlinkedNode<XMLUnknown>( _commentPool );
+ returnNode->_parseLineNum = _parseCurLineNum;
+ p += dtdHeaderLen;
+ }
+ else if ( XMLUtil::StringEqual( p, elementHeader, elementHeaderLen ) ) {
+ returnNode = CreateUnlinkedNode<XMLElement>( _elementPool );
+ returnNode->_parseLineNum = _parseCurLineNum;
+ p += elementHeaderLen;
+ }
+ else {
+ returnNode = CreateUnlinkedNode<XMLText>( _textPool );
+ returnNode->_parseLineNum = _parseCurLineNum; // Report line of first non-whitespace character
+ p = start; // Back it up, all the text counts.
+ _parseCurLineNum = startLine;
+ }
+
+ TIXMLASSERT( returnNode );
+ TIXMLASSERT( p );
+ *node = returnNode;
+ return p;
+}
+
+
+bool XMLDocument::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ if ( visitor->VisitEnter( *this ) ) {
+ for ( const XMLNode* node=FirstChild(); node; node=node->NextSibling() ) {
+ if ( !node->Accept( visitor ) ) {
+ break;
+ }
+ }
+ }
+ return visitor->VisitExit( *this );
+}
+
+
+// --------- XMLNode ----------- //
+
+XMLNode::XMLNode( XMLDocument* doc ) :
+ _document( doc ),
+ _parent( 0 ),
+ _value(),
+ _parseLineNum( 0 ),
+ _firstChild( 0 ), _lastChild( 0 ),
+ _prev( 0 ), _next( 0 ),
+ _userData( 0 ),
+ _memPool( 0 )
+{
+}
+
+
+XMLNode::~XMLNode()
+{
+ DeleteChildren();
+ if ( _parent ) {
+ _parent->Unlink( this );
+ }
+}
+
+const char* XMLNode::Value() const
+{
+ // Edge case: XMLDocuments don't have a Value. Return null.
+ if ( this->ToDocument() )
+ return 0;
+ return _value.GetStr();
+}
+
+void XMLNode::SetValue( const char* str, bool staticMem )
+{
+ if ( staticMem ) {
+ _value.SetInternedStr( str );
+ }
+ else {
+ _value.SetStr( str );
+ }
+}
+
+XMLNode* XMLNode::DeepClone(XMLDocument* target) const
+{
+ XMLNode* clone = this->ShallowClone(target);
+ if (!clone) return 0;
+
+ for (const XMLNode* child = this->FirstChild(); child; child = child->NextSibling()) {
+ XMLNode* childClone = child->DeepClone(target);
+ TIXMLASSERT(childClone);
+ clone->InsertEndChild(childClone);
+ }
+ return clone;
+}
+
+void XMLNode::DeleteChildren()
+{
+ while( _firstChild ) {
+ TIXMLASSERT( _lastChild );
+ DeleteChild( _firstChild );
+ }
+ _firstChild = _lastChild = 0;
+}
+
+
+void XMLNode::Unlink( XMLNode* child )
+{
+ TIXMLASSERT( child );
+ TIXMLASSERT( child->_document == _document );
+ TIXMLASSERT( child->_parent == this );
+ if ( child == _firstChild ) {
+ _firstChild = _firstChild->_next;
+ }
+ if ( child == _lastChild ) {
+ _lastChild = _lastChild->_prev;
+ }
+
+ if ( child->_prev ) {
+ child->_prev->_next = child->_next;
+ }
+ if ( child->_next ) {
+ child->_next->_prev = child->_prev;
+ }
+ child->_next = 0;
+ child->_prev = 0;
+ child->_parent = 0;
+}
+
+
+void XMLNode::DeleteChild( XMLNode* node )
+{
+ TIXMLASSERT( node );
+ TIXMLASSERT( node->_document == _document );
+ TIXMLASSERT( node->_parent == this );
+ Unlink( node );
+ TIXMLASSERT(node->_prev == 0);
+ TIXMLASSERT(node->_next == 0);
+ TIXMLASSERT(node->_parent == 0);
+ DeleteNode( node );
+}
+
+
+XMLNode* XMLNode::InsertEndChild( XMLNode* addThis )
+{
+ TIXMLASSERT( addThis );
+ if ( addThis->_document != _document ) {
+ TIXMLASSERT( false );
+ return 0;
+ }
+ InsertChildPreamble( addThis );
+
+ if ( _lastChild ) {
+ TIXMLASSERT( _firstChild );
+ TIXMLASSERT( _lastChild->_next == 0 );
+ _lastChild->_next = addThis;
+ addThis->_prev = _lastChild;
+ _lastChild = addThis;
+
+ addThis->_next = 0;
+ }
+ else {
+ TIXMLASSERT( _firstChild == 0 );
+ _firstChild = _lastChild = addThis;
+
+ addThis->_prev = 0;
+ addThis->_next = 0;
+ }
+ addThis->_parent = this;
+ return addThis;
+}
+
+
+XMLNode* XMLNode::InsertFirstChild( XMLNode* addThis )
+{
+ TIXMLASSERT( addThis );
+ if ( addThis->_document != _document ) {
+ TIXMLASSERT( false );
+ return 0;
+ }
+ InsertChildPreamble( addThis );
+
+ if ( _firstChild ) {
+ TIXMLASSERT( _lastChild );
+ TIXMLASSERT( _firstChild->_prev == 0 );
+
+ _firstChild->_prev = addThis;
+ addThis->_next = _firstChild;
+ _firstChild = addThis;
+
+ addThis->_prev = 0;
+ }
+ else {
+ TIXMLASSERT( _lastChild == 0 );
+ _firstChild = _lastChild = addThis;
+
+ addThis->_prev = 0;
+ addThis->_next = 0;
+ }
+ addThis->_parent = this;
+ return addThis;
+}
+
+
+XMLNode* XMLNode::InsertAfterChild( XMLNode* afterThis, XMLNode* addThis )
+{
+ TIXMLASSERT( addThis );
+ if ( addThis->_document != _document ) {
+ TIXMLASSERT( false );
+ return 0;
+ }
+
+ TIXMLASSERT( afterThis );
+
+ if ( afterThis->_parent != this ) {
+ TIXMLASSERT( false );
+ return 0;
+ }
+ if ( afterThis == addThis ) {
+ // Current state: BeforeThis -> AddThis -> OneAfterAddThis
+ // Now AddThis must disappear from it's location and then
+ // reappear between BeforeThis and OneAfterAddThis.
+ // So just leave it where it is.
+ return addThis;
+ }
+
+ if ( afterThis->_next == 0 ) {
+ // The last node or the only node.
+ return InsertEndChild( addThis );
+ }
+ InsertChildPreamble( addThis );
+ addThis->_prev = afterThis;
+ addThis->_next = afterThis->_next;
+ afterThis->_next->_prev = addThis;
+ afterThis->_next = addThis;
+ addThis->_parent = this;
+ return addThis;
+}
+
+
+
+
+const XMLElement* XMLNode::FirstChildElement( const char* name ) const
+{
+ for( const XMLNode* node = _firstChild; node; node = node->_next ) {
+ const XMLElement* element = node->ToElementWithName( name );
+ if ( element ) {
+ return element;
+ }
+ }
+ return 0;
+}
+
+
+const XMLElement* XMLNode::LastChildElement( const char* name ) const
+{
+ for( const XMLNode* node = _lastChild; node; node = node->_prev ) {
+ const XMLElement* element = node->ToElementWithName( name );
+ if ( element ) {
+ return element;
+ }
+ }
+ return 0;
+}
+
+
+const XMLElement* XMLNode::NextSiblingElement( const char* name ) const
+{
+ for( const XMLNode* node = _next; node; node = node->_next ) {
+ const XMLElement* element = node->ToElementWithName( name );
+ if ( element ) {
+ return element;
+ }
+ }
+ return 0;
+}
+
+
+const XMLElement* XMLNode::PreviousSiblingElement( const char* name ) const
+{
+ for( const XMLNode* node = _prev; node; node = node->_prev ) {
+ const XMLElement* element = node->ToElementWithName( name );
+ if ( element ) {
+ return element;
+ }
+ }
+ return 0;
+}
+
+
+char* XMLNode::ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr )
+{
+ // This is a recursive method, but thinking about it "at the current level"
+ // it is a pretty simple flat list:
+ // <foo/>
+ // <!-- comment -->
+ //
+ // With a special case:
+ // <foo>
+ // </foo>
+ // <!-- comment -->
+ //
+ // Where the closing element (/foo) *must* be the next thing after the opening
+ // element, and the names must match. BUT the tricky bit is that the closing
+ // element will be read by the child.
+ //
+ // 'endTag' is the end tag for this node, it is returned by a call to a child.
+ // 'parentEnd' is the end tag for the parent, which is filled in and returned.
+
+ XMLDocument::DepthTracker tracker(_document);
+ if (_document->Error())
+ return 0;
+
+ while( p && *p ) {
+ XMLNode* node = 0;
+
+ p = _document->Identify( p, &node );
+ TIXMLASSERT( p );
+ if ( node == 0 ) {
+ break;
+ }
+
+ const int initialLineNum = node->_parseLineNum;
+
+ StrPair endTag;
+ p = node->ParseDeep( p, &endTag, curLineNumPtr );
+ if ( !p ) {
+ DeleteNode( node );
+ if ( !_document->Error() ) {
+ _document->SetError( XML_ERROR_PARSING, initialLineNum, 0);
+ }
+ break;
+ }
+
+ const XMLDeclaration* const decl = node->ToDeclaration();
+ if ( decl ) {
+ // Declarations are only allowed at document level
+ //
+ // Multiple declarations are allowed but all declarations
+ // must occur before anything else.
+ //
+ // Optimized due to a security test case. If the first node is
+ // a declaration, and the last node is a declaration, then only
+ // declarations have so far been added.
+ bool wellLocated = false;
+
+ if (ToDocument()) {
+ if (FirstChild()) {
+ wellLocated =
+ FirstChild() &&
+ FirstChild()->ToDeclaration() &&
+ LastChild() &&
+ LastChild()->ToDeclaration();
+ }
+ else {
+ wellLocated = true;
+ }
+ }
+ if ( !wellLocated ) {
+ _document->SetError( XML_ERROR_PARSING_DECLARATION, initialLineNum, "XMLDeclaration value=%s", decl->Value());
+ DeleteNode( node );
+ break;
+ }
+ }
+
+ XMLElement* ele = node->ToElement();
+ if ( ele ) {
+ // We read the end tag. Return it to the parent.
+ if ( ele->ClosingType() == XMLElement::CLOSING ) {
+ if ( parentEndTag ) {
+ ele->_value.TransferTo( parentEndTag );
+ }
+ node->_memPool->SetTracked(); // created and then immediately deleted.
+ DeleteNode( node );
+ return p;
+ }
+
+ // Handle an end tag returned to this level.
+ // And handle a bunch of annoying errors.
+ bool mismatch = false;
+ if ( endTag.Empty() ) {
+ if ( ele->ClosingType() == XMLElement::OPEN ) {
+ mismatch = true;
+ }
+ }
+ else {
+ if ( ele->ClosingType() != XMLElement::OPEN ) {
+ mismatch = true;
+ }
+ else if ( !XMLUtil::StringEqual( endTag.GetStr(), ele->Name() ) ) {
+ mismatch = true;
+ }
+ }
+ if ( mismatch ) {
+ _document->SetError( XML_ERROR_MISMATCHED_ELEMENT, initialLineNum, "XMLElement name=%s", ele->Name());
+ DeleteNode( node );
+ break;
+ }
+ }
+ InsertEndChild( node );
+ }
+ return 0;
+}
+
+/*static*/ void XMLNode::DeleteNode( XMLNode* node )
+{
+ if ( node == 0 ) {
+ return;
+ }
+ TIXMLASSERT(node->_document);
+ if (!node->ToDocument()) {
+ node->_document->MarkInUse(node);
+ }
+
+ MemPool* pool = node->_memPool;
+ node->~XMLNode();
+ pool->Free( node );
+}
+
+void XMLNode::InsertChildPreamble( XMLNode* insertThis ) const
+{
+ TIXMLASSERT( insertThis );
+ TIXMLASSERT( insertThis->_document == _document );
+
+ if (insertThis->_parent) {
+ insertThis->_parent->Unlink( insertThis );
+ }
+ else {
+ insertThis->_document->MarkInUse(insertThis);
+ insertThis->_memPool->SetTracked();
+ }
+}
+
+const XMLElement* XMLNode::ToElementWithName( const char* name ) const
+{
+ const XMLElement* element = this->ToElement();
+ if ( element == 0 ) {
+ return 0;
+ }
+ if ( name == 0 ) {
+ return element;
+ }
+ if ( XMLUtil::StringEqual( element->Name(), name ) ) {
+ return element;
+ }
+ return 0;
+}
+
+// --------- XMLText ---------- //
+char* XMLText::ParseDeep( char* p, StrPair*, int* curLineNumPtr )
+{
+ if ( this->CData() ) {
+ p = _value.ParseText( p, "]]>", StrPair::NEEDS_NEWLINE_NORMALIZATION, curLineNumPtr );
+ if ( !p ) {
+ _document->SetError( XML_ERROR_PARSING_CDATA, _parseLineNum, 0 );
+ }
+ return p;
+ }
+ else {
+ int flags = _document->ProcessEntities() ? StrPair::TEXT_ELEMENT : StrPair::TEXT_ELEMENT_LEAVE_ENTITIES;
+ if ( _document->WhitespaceMode() == COLLAPSE_WHITESPACE ) {
+ flags |= StrPair::NEEDS_WHITESPACE_COLLAPSING;
+ }
+
+ p = _value.ParseText( p, "<", flags, curLineNumPtr );
+ if ( p && *p ) {
+ return p-1;
+ }
+ if ( !p ) {
+ _document->SetError( XML_ERROR_PARSING_TEXT, _parseLineNum, 0 );
+ }
+ }
+ return 0;
+}
+
+
+XMLNode* XMLText::ShallowClone( XMLDocument* doc ) const
+{
+ if ( !doc ) {
+ doc = _document;
+ }
+ XMLText* text = doc->NewText( Value() ); // fixme: this will always allocate memory. Intern?
+ text->SetCData( this->CData() );
+ return text;
+}
+
+
+bool XMLText::ShallowEqual( const XMLNode* compare ) const
+{
+ TIXMLASSERT( compare );
+ const XMLText* text = compare->ToText();
+ return ( text && XMLUtil::StringEqual( text->Value(), Value() ) );
+}
+
+
+bool XMLText::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ return visitor->Visit( *this );
+}
+
+
+// --------- XMLComment ---------- //
+
+XMLComment::XMLComment( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLComment::~XMLComment()
+{
+}
+
+
+char* XMLComment::ParseDeep( char* p, StrPair*, int* curLineNumPtr )
+{
+ // Comment parses as text.
+ p = _value.ParseText( p, "-->", StrPair::COMMENT, curLineNumPtr );
+ if ( p == 0 ) {
+ _document->SetError( XML_ERROR_PARSING_COMMENT, _parseLineNum, 0 );
+ }
+ return p;
+}
+
+
+XMLNode* XMLComment::ShallowClone( XMLDocument* doc ) const
+{
+ if ( !doc ) {
+ doc = _document;
+ }
+ XMLComment* comment = doc->NewComment( Value() ); // fixme: this will always allocate memory. Intern?
+ return comment;
+}
+
+
+bool XMLComment::ShallowEqual( const XMLNode* compare ) const
+{
+ TIXMLASSERT( compare );
+ const XMLComment* comment = compare->ToComment();
+ return ( comment && XMLUtil::StringEqual( comment->Value(), Value() ));
+}
+
+
+bool XMLComment::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ return visitor->Visit( *this );
+}
+
+
+// --------- XMLDeclaration ---------- //
+
+XMLDeclaration::XMLDeclaration( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLDeclaration::~XMLDeclaration()
+{
+ //printf( "~XMLDeclaration\n" );
+}
+
+
+char* XMLDeclaration::ParseDeep( char* p, StrPair*, int* curLineNumPtr )
+{
+ // Declaration parses as text.
+ p = _value.ParseText( p, "?>", StrPair::NEEDS_NEWLINE_NORMALIZATION, curLineNumPtr );
+ if ( p == 0 ) {
+ _document->SetError( XML_ERROR_PARSING_DECLARATION, _parseLineNum, 0 );
+ }
+ return p;
+}
+
+
+XMLNode* XMLDeclaration::ShallowClone( XMLDocument* doc ) const
+{
+ if ( !doc ) {
+ doc = _document;
+ }
+ XMLDeclaration* dec = doc->NewDeclaration( Value() ); // fixme: this will always allocate memory. Intern?
+ return dec;
+}
+
+
+bool XMLDeclaration::ShallowEqual( const XMLNode* compare ) const
+{
+ TIXMLASSERT( compare );
+ const XMLDeclaration* declaration = compare->ToDeclaration();
+ return ( declaration && XMLUtil::StringEqual( declaration->Value(), Value() ));
+}
+
+
+
+bool XMLDeclaration::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ return visitor->Visit( *this );
+}
+
+// --------- XMLUnknown ---------- //
+
+XMLUnknown::XMLUnknown( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLUnknown::~XMLUnknown()
+{
+}
+
+
+char* XMLUnknown::ParseDeep( char* p, StrPair*, int* curLineNumPtr )
+{
+ // Unknown parses as text.
+ p = _value.ParseText( p, ">", StrPair::NEEDS_NEWLINE_NORMALIZATION, curLineNumPtr );
+ if ( !p ) {
+ _document->SetError( XML_ERROR_PARSING_UNKNOWN, _parseLineNum, 0 );
+ }
+ return p;
+}
+
+
+XMLNode* XMLUnknown::ShallowClone( XMLDocument* doc ) const
+{
+ if ( !doc ) {
+ doc = _document;
+ }
+ XMLUnknown* text = doc->NewUnknown( Value() ); // fixme: this will always allocate memory. Intern?
+ return text;
+}
+
+
+bool XMLUnknown::ShallowEqual( const XMLNode* compare ) const
+{
+ TIXMLASSERT( compare );
+ const XMLUnknown* unknown = compare->ToUnknown();
+ return ( unknown && XMLUtil::StringEqual( unknown->Value(), Value() ));
+}
+
+
+bool XMLUnknown::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ return visitor->Visit( *this );
+}
+
+// --------- XMLAttribute ---------- //
+
+const char* XMLAttribute::Name() const
+{
+ return _name.GetStr();
+}
+
+const char* XMLAttribute::Value() const
+{
+ return _value.GetStr();
+}
+
+char* XMLAttribute::ParseDeep( char* p, bool processEntities, int* curLineNumPtr )
+{
+ // Parse using the name rules: bug fix, was using ParseText before
+ p = _name.ParseName( p );
+ if ( !p || !*p ) {
+ return 0;
+ }
+
+ // Skip white space before =
+ p = XMLUtil::SkipWhiteSpace( p, curLineNumPtr );
+ if ( *p != '=' ) {
+ return 0;
+ }
+
+ ++p; // move up to opening quote
+ p = XMLUtil::SkipWhiteSpace( p, curLineNumPtr );
+ if ( *p != '\"' && *p != '\'' ) {
+ return 0;
+ }
+
+ const char endTag[2] = { *p, 0 };
+ ++p; // move past opening quote
+
+ p = _value.ParseText( p, endTag, processEntities ? StrPair::ATTRIBUTE_VALUE : StrPair::ATTRIBUTE_VALUE_LEAVE_ENTITIES, curLineNumPtr );
+ return p;
+}
+
+
+void XMLAttribute::SetName( const char* n )
+{
+ _name.SetStr( n );
+}
+
+
+XMLError XMLAttribute::QueryIntValue( int* value ) const
+{
+ if ( XMLUtil::ToInt( Value(), value )) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+XMLError XMLAttribute::QueryUnsignedValue( unsigned int* value ) const
+{
+ if ( XMLUtil::ToUnsigned( Value(), value )) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+XMLError XMLAttribute::QueryInt64Value(int64_t* value) const
+{
+ if (XMLUtil::ToInt64(Value(), value)) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+XMLError XMLAttribute::QueryBoolValue( bool* value ) const
+{
+ if ( XMLUtil::ToBool( Value(), value )) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+XMLError XMLAttribute::QueryFloatValue( float* value ) const
+{
+ if ( XMLUtil::ToFloat( Value(), value )) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+XMLError XMLAttribute::QueryDoubleValue( double* value ) const
+{
+ if ( XMLUtil::ToDouble( Value(), value )) {
+ return XML_SUCCESS;
+ }
+ return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+void XMLAttribute::SetAttribute( const char* v )
+{
+ _value.SetStr( v );
+}
+
+
+void XMLAttribute::SetAttribute( int v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ _value.SetStr( buf );
+}
+
+
+void XMLAttribute::SetAttribute( unsigned v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ _value.SetStr( buf );
+}
+
+
+void XMLAttribute::SetAttribute(int64_t v)
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr(v, buf, BUF_SIZE);
+ _value.SetStr(buf);
+}
+
+
+
+void XMLAttribute::SetAttribute( bool v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ _value.SetStr( buf );
+}
+
+void XMLAttribute::SetAttribute( double v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ _value.SetStr( buf );
+}
+
+void XMLAttribute::SetAttribute( float v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ _value.SetStr( buf );
+}
+
+
+// --------- XMLElement ---------- //
+XMLElement::XMLElement( XMLDocument* doc ) : XMLNode( doc ),
+ _closingType( OPEN ),
+ _rootAttribute( 0 )
+{
+}
+
+
+XMLElement::~XMLElement()
+{
+ while( _rootAttribute ) {
+ XMLAttribute* next = _rootAttribute->_next;
+ DeleteAttribute( _rootAttribute );
+ _rootAttribute = next;
+ }
+}
+
+
+const XMLAttribute* XMLElement::FindAttribute( const char* name ) const
+{
+ for( XMLAttribute* a = _rootAttribute; a; a = a->_next ) {
+ if ( XMLUtil::StringEqual( a->Name(), name ) ) {
+ return a;
+ }
+ }
+ return 0;
+}
+
+
+const char* XMLElement::Attribute( const char* name, const char* value ) const
+{
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return 0;
+ }
+ if ( !value || XMLUtil::StringEqual( a->Value(), value )) {
+ return a->Value();
+ }
+ return 0;
+}
+
+int XMLElement::IntAttribute(const char* name, int defaultValue) const
+{
+ int i = defaultValue;
+ QueryIntAttribute(name, &i);
+ return i;
+}
+
+unsigned XMLElement::UnsignedAttribute(const char* name, unsigned defaultValue) const
+{
+ unsigned i = defaultValue;
+ QueryUnsignedAttribute(name, &i);
+ return i;
+}
+
+int64_t XMLElement::Int64Attribute(const char* name, int64_t defaultValue) const
+{
+ int64_t i = defaultValue;
+ QueryInt64Attribute(name, &i);
+ return i;
+}
+
+bool XMLElement::BoolAttribute(const char* name, bool defaultValue) const
+{
+ bool b = defaultValue;
+ QueryBoolAttribute(name, &b);
+ return b;
+}
+
+double XMLElement::DoubleAttribute(const char* name, double defaultValue) const
+{
+ double d = defaultValue;
+ QueryDoubleAttribute(name, &d);
+ return d;
+}
+
+float XMLElement::FloatAttribute(const char* name, float defaultValue) const
+{
+ float f = defaultValue;
+ QueryFloatAttribute(name, &f);
+ return f;
+}
+
+const char* XMLElement::GetText() const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ return FirstChild()->Value();
+ }
+ return 0;
+}
+
+
+void XMLElement::SetText( const char* inText )
+{
+ if ( FirstChild() && FirstChild()->ToText() )
+ FirstChild()->SetValue( inText );
+ else {
+ XMLText* theText = GetDocument()->NewText( inText );
+ InsertFirstChild( theText );
+ }
+}
+
+
+void XMLElement::SetText( int v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ SetText( buf );
+}
+
+
+void XMLElement::SetText( unsigned v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ SetText( buf );
+}
+
+
+void XMLElement::SetText(int64_t v)
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr(v, buf, BUF_SIZE);
+ SetText(buf);
+}
+
+
+void XMLElement::SetText( bool v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ SetText( buf );
+}
+
+
+void XMLElement::SetText( float v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ SetText( buf );
+}
+
+
+void XMLElement::SetText( double v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ SetText( buf );
+}
+
+
+XMLError XMLElement::QueryIntText( int* ival ) const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ const char* t = FirstChild()->Value();
+ if ( XMLUtil::ToInt( t, ival ) ) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+
+XMLError XMLElement::QueryUnsignedText( unsigned* uval ) const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ const char* t = FirstChild()->Value();
+ if ( XMLUtil::ToUnsigned( t, uval ) ) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+
+XMLError XMLElement::QueryInt64Text(int64_t* ival) const
+{
+ if (FirstChild() && FirstChild()->ToText()) {
+ const char* t = FirstChild()->Value();
+ if (XMLUtil::ToInt64(t, ival)) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+
+XMLError XMLElement::QueryBoolText( bool* bval ) const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ const char* t = FirstChild()->Value();
+ if ( XMLUtil::ToBool( t, bval ) ) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+
+XMLError XMLElement::QueryDoubleText( double* dval ) const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ const char* t = FirstChild()->Value();
+ if ( XMLUtil::ToDouble( t, dval ) ) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+
+XMLError XMLElement::QueryFloatText( float* fval ) const
+{
+ if ( FirstChild() && FirstChild()->ToText() ) {
+ const char* t = FirstChild()->Value();
+ if ( XMLUtil::ToFloat( t, fval ) ) {
+ return XML_SUCCESS;
+ }
+ return XML_CAN_NOT_CONVERT_TEXT;
+ }
+ return XML_NO_TEXT_NODE;
+}
+
+int XMLElement::IntText(int defaultValue) const
+{
+ int i = defaultValue;
+ QueryIntText(&i);
+ return i;
+}
+
+unsigned XMLElement::UnsignedText(unsigned defaultValue) const
+{
+ unsigned i = defaultValue;
+ QueryUnsignedText(&i);
+ return i;
+}
+
+int64_t XMLElement::Int64Text(int64_t defaultValue) const
+{
+ int64_t i = defaultValue;
+ QueryInt64Text(&i);
+ return i;
+}
+
+bool XMLElement::BoolText(bool defaultValue) const
+{
+ bool b = defaultValue;
+ QueryBoolText(&b);
+ return b;
+}
+
+double XMLElement::DoubleText(double defaultValue) const
+{
+ double d = defaultValue;
+ QueryDoubleText(&d);
+ return d;
+}
+
+float XMLElement::FloatText(float defaultValue) const
+{
+ float f = defaultValue;
+ QueryFloatText(&f);
+ return f;
+}
+
+
+XMLAttribute* XMLElement::FindOrCreateAttribute( const char* name )
+{
+ XMLAttribute* last = 0;
+ XMLAttribute* attrib = 0;
+ for( attrib = _rootAttribute;
+ attrib;
+ last = attrib, attrib = attrib->_next ) {
+ if ( XMLUtil::StringEqual( attrib->Name(), name ) ) {
+ break;
+ }
+ }
+ if ( !attrib ) {
+ attrib = CreateAttribute();
+ TIXMLASSERT( attrib );
+ if ( last ) {
+ TIXMLASSERT( last->_next == 0 );
+ last->_next = attrib;
+ }
+ else {
+ TIXMLASSERT( _rootAttribute == 0 );
+ _rootAttribute = attrib;
+ }
+ attrib->SetName( name );
+ }
+ return attrib;
+}
+
+
+void XMLElement::DeleteAttribute( const char* name )
+{
+ XMLAttribute* prev = 0;
+ for( XMLAttribute* a=_rootAttribute; a; a=a->_next ) {
+ if ( XMLUtil::StringEqual( name, a->Name() ) ) {
+ if ( prev ) {
+ prev->_next = a->_next;
+ }
+ else {
+ _rootAttribute = a->_next;
+ }
+ DeleteAttribute( a );
+ break;
+ }
+ prev = a;
+ }
+}
+
+
+char* XMLElement::ParseAttributes( char* p, int* curLineNumPtr )
+{
+ XMLAttribute* prevAttribute = 0;
+
+ // Read the attributes.
+ while( p ) {
+ p = XMLUtil::SkipWhiteSpace( p, curLineNumPtr );
+ if ( !(*p) ) {
+ _document->SetError( XML_ERROR_PARSING_ELEMENT, _parseLineNum, "XMLElement name=%s", Name() );
+ return 0;
+ }
+
+ // attribute.
+ if (XMLUtil::IsNameStartChar( *p ) ) {
+ XMLAttribute* attrib = CreateAttribute();
+ TIXMLASSERT( attrib );
+ attrib->_parseLineNum = _document->_parseCurLineNum;
+
+ const int attrLineNum = attrib->_parseLineNum;
+
+ p = attrib->ParseDeep( p, _document->ProcessEntities(), curLineNumPtr );
+ if ( !p || Attribute( attrib->Name() ) ) {
+ DeleteAttribute( attrib );
+ _document->SetError( XML_ERROR_PARSING_ATTRIBUTE, attrLineNum, "XMLElement name=%s", Name() );
+ return 0;
+ }
+ // There is a minor bug here: if the attribute in the source xml
+ // document is duplicated, it will not be detected and the
+ // attribute will be doubly added. However, tracking the 'prevAttribute'
+ // avoids re-scanning the attribute list. Preferring performance for
+ // now, may reconsider in the future.
+ if ( prevAttribute ) {
+ TIXMLASSERT( prevAttribute->_next == 0 );
+ prevAttribute->_next = attrib;
+ }
+ else {
+ TIXMLASSERT( _rootAttribute == 0 );
+ _rootAttribute = attrib;
+ }
+ prevAttribute = attrib;
+ }
+ // end of the tag
+ else if ( *p == '>' ) {
+ ++p;
+ break;
+ }
+ // end of the tag
+ else if ( *p == '/' && *(p+1) == '>' ) {
+ _closingType = CLOSED;
+ return p+2; // done; sealed element.
+ }
+ else {
+ _document->SetError( XML_ERROR_PARSING_ELEMENT, _parseLineNum, 0 );
+ return 0;
+ }
+ }
+ return p;
+}
+
+void XMLElement::DeleteAttribute( XMLAttribute* attribute )
+{
+ if ( attribute == 0 ) {
+ return;
+ }
+ MemPool* pool = attribute->_memPool;
+ attribute->~XMLAttribute();
+ pool->Free( attribute );
+}
+
+XMLAttribute* XMLElement::CreateAttribute()
+{
+ TIXMLASSERT( sizeof( XMLAttribute ) == _document->_attributePool.ItemSize() );
+ XMLAttribute* attrib = new (_document->_attributePool.Alloc() ) XMLAttribute();
+ TIXMLASSERT( attrib );
+ attrib->_memPool = &_document->_attributePool;
+ attrib->_memPool->SetTracked();
+ return attrib;
+}
+
+//
+// <ele></ele>
+// <ele>foo<b>bar</b></ele>
+//
+char* XMLElement::ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr )
+{
+ // Read the element name.
+ p = XMLUtil::SkipWhiteSpace( p, curLineNumPtr );
+
+ // The closing element is the </element> form. It is
+ // parsed just like a regular element then deleted from
+ // the DOM.
+ if ( *p == '/' ) {
+ _closingType = CLOSING;
+ ++p;
+ }
+
+ p = _value.ParseName( p );
+ if ( _value.Empty() ) {
+ return 0;
+ }
+
+ p = ParseAttributes( p, curLineNumPtr );
+ if ( !p || !*p || _closingType != OPEN ) {
+ return p;
+ }
+
+ p = XMLNode::ParseDeep( p, parentEndTag, curLineNumPtr );
+ return p;
+}
+
+
+
+XMLNode* XMLElement::ShallowClone( XMLDocument* doc ) const
+{
+ if ( !doc ) {
+ doc = _document;
+ }
+ XMLElement* element = doc->NewElement( Value() ); // fixme: this will always allocate memory. Intern?
+ for( const XMLAttribute* a=FirstAttribute(); a; a=a->Next() ) {
+ element->SetAttribute( a->Name(), a->Value() ); // fixme: this will always allocate memory. Intern?
+ }
+ return element;
+}
+
+
+bool XMLElement::ShallowEqual( const XMLNode* compare ) const
+{
+ TIXMLASSERT( compare );
+ const XMLElement* other = compare->ToElement();
+ if ( other && XMLUtil::StringEqual( other->Name(), Name() )) {
+
+ const XMLAttribute* a=FirstAttribute();
+ const XMLAttribute* b=other->FirstAttribute();
+
+ while ( a && b ) {
+ if ( !XMLUtil::StringEqual( a->Value(), b->Value() ) ) {
+ return false;
+ }
+ a = a->Next();
+ b = b->Next();
+ }
+ if ( a || b ) {
+ // different count
+ return false;
+ }
+ return true;
+ }
+ return false;
+}
+
+
+bool XMLElement::Accept( XMLVisitor* visitor ) const
+{
+ TIXMLASSERT( visitor );
+ if ( visitor->VisitEnter( *this, _rootAttribute ) ) {
+ for ( const XMLNode* node=FirstChild(); node; node=node->NextSibling() ) {
+ if ( !node->Accept( visitor ) ) {
+ break;
+ }
+ }
+ }
+ return visitor->VisitExit( *this );
+}
+
+
+// --------- XMLDocument ----------- //
+
+// Warning: List must match 'enum XMLError'
+const char* XMLDocument::_errorNames[XML_ERROR_COUNT] = {
+ "XML_SUCCESS",
+ "XML_NO_ATTRIBUTE",
+ "XML_WRONG_ATTRIBUTE_TYPE",
+ "XML_ERROR_FILE_NOT_FOUND",
+ "XML_ERROR_FILE_COULD_NOT_BE_OPENED",
+ "XML_ERROR_FILE_READ_ERROR",
+ "XML_ERROR_PARSING_ELEMENT",
+ "XML_ERROR_PARSING_ATTRIBUTE",
+ "XML_ERROR_PARSING_TEXT",
+ "XML_ERROR_PARSING_CDATA",
+ "XML_ERROR_PARSING_COMMENT",
+ "XML_ERROR_PARSING_DECLARATION",
+ "XML_ERROR_PARSING_UNKNOWN",
+ "XML_ERROR_EMPTY_DOCUMENT",
+ "XML_ERROR_MISMATCHED_ELEMENT",
+ "XML_ERROR_PARSING",
+ "XML_CAN_NOT_CONVERT_TEXT",
+ "XML_NO_TEXT_NODE",
+ "XML_ELEMENT_DEPTH_EXCEEDED"
+};
+
+
+XMLDocument::XMLDocument( bool processEntities, Whitespace whitespaceMode ) :
+ XMLNode( 0 ),
+ _writeBOM( false ),
+ _processEntities( processEntities ),
+ _errorID(XML_SUCCESS),
+ _whitespaceMode( whitespaceMode ),
+ _errorStr(),
+ _errorLineNum( 0 ),
+ _charBuffer( 0 ),
+ _parseCurLineNum( 0 ),
+ _parsingDepth(0),
+ _unlinked(),
+ _elementPool(),
+ _attributePool(),
+ _textPool(),
+ _commentPool()
+{
+ // avoid VC++ C4355 warning about 'this' in initializer list (C4355 is off by default in VS2012+)
+ _document = this;
+}
+
+
+XMLDocument::~XMLDocument()
+{
+ Clear();
+}
+
+
+void XMLDocument::MarkInUse(XMLNode* node)
+{
+ TIXMLASSERT(node);
+ TIXMLASSERT(node->_parent == 0);
+
+ for (int i = 0; i < _unlinked.Size(); ++i) {
+ if (node == _unlinked[i]) {
+ _unlinked.SwapRemove(i);
+ break;
+ }
+ }
+}
+
+void XMLDocument::Clear()
+{
+ DeleteChildren();
+ while( _unlinked.Size()) {
+ DeleteNode(_unlinked[0]); // Will remove from _unlinked as part of delete.
+ }
+
+#ifdef TINYXML2_DEBUG
+ const bool hadError = Error();
+#endif
+ ClearError();
+
+ delete [] _charBuffer;
+ _charBuffer = 0;
+ _parsingDepth = 0;
+
+#if 0
+ _textPool.Trace( "text" );
+ _elementPool.Trace( "element" );
+ _commentPool.Trace( "comment" );
+ _attributePool.Trace( "attribute" );
+#endif
+
+#ifdef TINYXML2_DEBUG
+ if ( !hadError ) {
+ TIXMLASSERT( _elementPool.CurrentAllocs() == _elementPool.Untracked() );
+ TIXMLASSERT( _attributePool.CurrentAllocs() == _attributePool.Untracked() );
+ TIXMLASSERT( _textPool.CurrentAllocs() == _textPool.Untracked() );
+ TIXMLASSERT( _commentPool.CurrentAllocs() == _commentPool.Untracked() );
+ }
+#endif
+}
+
+
+void XMLDocument::DeepCopy(XMLDocument* target) const
+{
+ TIXMLASSERT(target);
+ if (target == this) {
+ return; // technically success - a no-op.
+ }
+
+ target->Clear();
+ for (const XMLNode* node = this->FirstChild(); node; node = node->NextSibling()) {
+ target->InsertEndChild(node->DeepClone(target));
+ }
+}
+
+XMLElement* XMLDocument::NewElement( const char* name )
+{
+ XMLElement* ele = CreateUnlinkedNode<XMLElement>( _elementPool );
+ ele->SetName( name );
+ return ele;
+}
+
+
+XMLComment* XMLDocument::NewComment( const char* str )
+{
+ XMLComment* comment = CreateUnlinkedNode<XMLComment>( _commentPool );
+ comment->SetValue( str );
+ return comment;
+}
+
+
+XMLText* XMLDocument::NewText( const char* str )
+{
+ XMLText* text = CreateUnlinkedNode<XMLText>( _textPool );
+ text->SetValue( str );
+ return text;
+}
+
+
+XMLDeclaration* XMLDocument::NewDeclaration( const char* str )
+{
+ XMLDeclaration* dec = CreateUnlinkedNode<XMLDeclaration>( _commentPool );
+ dec->SetValue( str ? str : "xml version=\"1.0\" encoding=\"UTF-8\"" );
+ return dec;
+}
+
+
+XMLUnknown* XMLDocument::NewUnknown( const char* str )
+{
+ XMLUnknown* unk = CreateUnlinkedNode<XMLUnknown>( _commentPool );
+ unk->SetValue( str );
+ return unk;
+}
+
+static FILE* callfopen( const char* filepath, const char* mode )
+{
+ TIXMLASSERT( filepath );
+ TIXMLASSERT( mode );
+#if defined(_MSC_VER) && (_MSC_VER >= 1400 ) && (!defined WINCE)
+ FILE* fp = 0;
+ const errno_t err = fopen_s( &fp, filepath, mode );
+ if ( err ) {
+ return 0;
+ }
+#else
+ FILE* fp = fopen( filepath, mode );
+#endif
+ return fp;
+}
+
+void XMLDocument::DeleteNode( XMLNode* node ) {
+ TIXMLASSERT( node );
+ TIXMLASSERT(node->_document == this );
+ if (node->_parent) {
+ node->_parent->DeleteChild( node );
+ }
+ else {
+ // Isn't in the tree.
+ // Use the parent delete.
+ // Also, we need to mark it tracked: we 'know'
+ // it was never used.
+ node->_memPool->SetTracked();
+ // Call the static XMLNode version:
+ XMLNode::DeleteNode(node);
+ }
+}
+
+
+XMLError XMLDocument::LoadFile( const char* filename )
+{
+ if ( !filename ) {
+ TIXMLASSERT( false );
+ SetError( XML_ERROR_FILE_COULD_NOT_BE_OPENED, 0, "filename=<null>" );
+ return _errorID;
+ }
+
+ Clear();
+ FILE* fp = callfopen( filename, "rb" );
+ if ( !fp ) {
+ SetError( XML_ERROR_FILE_NOT_FOUND, 0, "filename=%s", filename );
+ return _errorID;
+ }
+ LoadFile( fp );
+ fclose( fp );
+ return _errorID;
+}
+
+// This is likely overengineered template art to have a check that unsigned long value incremented
+// by one still fits into size_t. If size_t type is larger than unsigned long type
+// (x86_64-w64-mingw32 target) then the check is redundant and gcc and clang emit
+// -Wtype-limits warning. This piece makes the compiler select code with a check when a check
+// is useful and code with no check when a check is redundant depending on how size_t and unsigned long
+// types sizes relate to each other.
+template
+<bool = (sizeof(unsigned long) >= sizeof(size_t))>
+struct LongFitsIntoSizeTMinusOne {
+ static bool Fits( unsigned long value )
+ {
+ return value < (size_t)-1;
+ }
+};
+
+template <>
+struct LongFitsIntoSizeTMinusOne<false> {
+ static bool Fits( unsigned long )
+ {
+ return true;
+ }
+};
+
+XMLError XMLDocument::LoadFile( FILE* fp )
+{
+ Clear();
+
+ fseek( fp, 0, SEEK_SET );
+ if ( fgetc( fp ) == EOF && ferror( fp ) != 0 ) {
+ SetError( XML_ERROR_FILE_READ_ERROR, 0, 0 );
+ return _errorID;
+ }
+
+ fseek( fp, 0, SEEK_END );
+ const long filelength = ftell( fp );
+ fseek( fp, 0, SEEK_SET );
+ if ( filelength == -1L ) {
+ SetError( XML_ERROR_FILE_READ_ERROR, 0, 0 );
+ return _errorID;
+ }
+ TIXMLASSERT( filelength >= 0 );
+
+ if ( !LongFitsIntoSizeTMinusOne<>::Fits( filelength ) ) {
+ // Cannot handle files which won't fit in buffer together with null terminator
+ SetError( XML_ERROR_FILE_READ_ERROR, 0, 0 );
+ return _errorID;
+ }
+
+ if ( filelength == 0 ) {
+ SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+ return _errorID;
+ }
+
+ const size_t size = filelength;
+ TIXMLASSERT( _charBuffer == 0 );
+ _charBuffer = new char[size+1];
+ const size_t read = fread( _charBuffer, 1, size, fp );
+ if ( read != size ) {
+ SetError( XML_ERROR_FILE_READ_ERROR, 0, 0 );
+ return _errorID;
+ }
+
+ _charBuffer[size] = 0;
+
+ Parse();
+ return _errorID;
+}
+
+
+XMLError XMLDocument::SaveFile( const char* filename, bool compact )
+{
+ if ( !filename ) {
+ TIXMLASSERT( false );
+ SetError( XML_ERROR_FILE_COULD_NOT_BE_OPENED, 0, "filename=<null>" );
+ return _errorID;
+ }
+
+ FILE* fp = callfopen( filename, "w" );
+ if ( !fp ) {
+ SetError( XML_ERROR_FILE_COULD_NOT_BE_OPENED, 0, "filename=%s", filename );
+ return _errorID;
+ }
+ SaveFile(fp, compact);
+ fclose( fp );
+ return _errorID;
+}
+
+
+XMLError XMLDocument::SaveFile( FILE* fp, bool compact )
+{
+ // Clear any error from the last save, otherwise it will get reported
+ // for *this* call.
+ ClearError();
+ XMLPrinter stream( fp, compact );
+ Print( &stream );
+ return _errorID;
+}
+
+
+XMLError XMLDocument::Parse( const char* p, size_t len )
+{
+ Clear();
+
+ if ( len == 0 || !p || !*p ) {
+ SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+ return _errorID;
+ }
+ if ( len == (size_t)(-1) ) {
+ len = strlen( p );
+ }
+ TIXMLASSERT( _charBuffer == 0 );
+ _charBuffer = new char[ len+1 ];
+ memcpy( _charBuffer, p, len );
+ _charBuffer[len] = 0;
+
+ Parse();
+ if ( Error() ) {
+ // clean up now essentially dangling memory.
+ // and the parse fail can put objects in the
+ // pools that are dead and inaccessible.
+ DeleteChildren();
+ _elementPool.Clear();
+ _attributePool.Clear();
+ _textPool.Clear();
+ _commentPool.Clear();
+ }
+ return _errorID;
+}
+
+
+void XMLDocument::Print( XMLPrinter* streamer ) const
+{
+ if ( streamer ) {
+ Accept( streamer );
+ }
+ else {
+ XMLPrinter stdoutStreamer( stdout );
+ Accept( &stdoutStreamer );
+ }
+}
+
+
+void XMLDocument::SetError( XMLError error, int lineNum, const char* format, ... )
+{
+ TIXMLASSERT( error >= 0 && error < XML_ERROR_COUNT );
+ _errorID = error;
+ _errorLineNum = lineNum;
+ _errorStr.Reset();
+
+ const size_t BUFFER_SIZE = 1000;
+ char* buffer = new char[BUFFER_SIZE];
+
+ TIXMLASSERT(sizeof(error) <= sizeof(int));
+ TIXML_SNPRINTF(buffer, BUFFER_SIZE, "Error=%s ErrorID=%d (0x%x) Line number=%d", ErrorIDToName(error), int(error), int(error), lineNum);
+
+ if (format) {
+ size_t len = strlen(buffer);
+ TIXML_SNPRINTF(buffer + len, BUFFER_SIZE - len, ": ");
+ len = strlen(buffer);
+
+ va_list va;
+ va_start(va, format);
+ TIXML_VSNPRINTF(buffer + len, BUFFER_SIZE - len, format, va);
+ va_end(va);
+ }
+ _errorStr.SetStr(buffer);
+ delete[] buffer;
+}
+
+
+/*static*/ const char* XMLDocument::ErrorIDToName(XMLError errorID)
+{
+ TIXMLASSERT( errorID >= 0 && errorID < XML_ERROR_COUNT );
+ const char* errorName = _errorNames[errorID];
+ TIXMLASSERT( errorName && errorName[0] );
+ return errorName;
+}
+
+const char* XMLDocument::ErrorStr() const
+{
+ return _errorStr.Empty() ? "" : _errorStr.GetStr();
+}
+
+
+void XMLDocument::PrintError() const
+{
+ printf("%s\n", ErrorStr());
+}
+
+const char* XMLDocument::ErrorName() const
+{
+ return ErrorIDToName(_errorID);
+}
+
+void XMLDocument::Parse()
+{
+ TIXMLASSERT( NoChildren() ); // Clear() must have been called previously
+ TIXMLASSERT( _charBuffer );
+ _parseCurLineNum = 1;
+ _parseLineNum = 1;
+ char* p = _charBuffer;
+ p = XMLUtil::SkipWhiteSpace( p, &_parseCurLineNum );
+ p = const_cast<char*>( XMLUtil::ReadBOM( p, &_writeBOM ) );
+ if ( !*p ) {
+ SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+ return;
+ }
+ ParseDeep(p, 0, &_parseCurLineNum );
+}
+
+void XMLDocument::PushDepth()
+{
+ _parsingDepth++;
+ if (_parsingDepth == TINYXML2_MAX_ELEMENT_DEPTH) {
+ SetError(XML_ELEMENT_DEPTH_EXCEEDED, _parseCurLineNum, "Element nesting is too deep." );
+ }
+}
+
+void XMLDocument::PopDepth()
+{
+ TIXMLASSERT(_parsingDepth > 0);
+ --_parsingDepth;
+}
+
+XMLPrinter::XMLPrinter( FILE* file, bool compact, int depth ) :
+ _elementJustOpened( false ),
+ _stack(),
+ _firstElement( true ),
+ _fp( file ),
+ _depth( depth ),
+ _textDepth( -1 ),
+ _processEntities( true ),
+ _compactMode( compact ),
+ _buffer()
+{
+ for( int i=0; i<ENTITY_RANGE; ++i ) {
+ _entityFlag[i] = false;
+ _restrictedEntityFlag[i] = false;
+ }
+ for( int i=0; i<NUM_ENTITIES; ++i ) {
+ const char entityValue = entities[i].value;
+ const unsigned char flagIndex = (unsigned char)entityValue;
+ TIXMLASSERT( flagIndex < ENTITY_RANGE );
+ _entityFlag[flagIndex] = true;
+ }
+ _restrictedEntityFlag[(unsigned char)'&'] = true;
+ _restrictedEntityFlag[(unsigned char)'<'] = true;
+ _restrictedEntityFlag[(unsigned char)'>'] = true; // not required, but consistency is nice
+ _buffer.Push( 0 );
+}
+
+
+void XMLPrinter::Print( const char* format, ... )
+{
+ va_list va;
+ va_start( va, format );
+
+ if ( _fp ) {
+ vfprintf( _fp, format, va );
+ }
+ else {
+ const int len = TIXML_VSCPRINTF( format, va );
+ // Close out and re-start the va-args
+ va_end( va );
+ TIXMLASSERT( len >= 0 );
+ va_start( va, format );
+ TIXMLASSERT( _buffer.Size() > 0 && _buffer[_buffer.Size() - 1] == 0 );
+ char* p = _buffer.PushArr( len ) - 1; // back up over the null terminator.
+ TIXML_VSNPRINTF( p, len+1, format, va );
+ }
+ va_end( va );
+}
+
+
+void XMLPrinter::Write( const char* data, size_t size )
+{
+ if ( _fp ) {
+ fwrite ( data , sizeof(char), size, _fp);
+ }
+ else {
+ char* p = _buffer.PushArr( static_cast<int>(size) ) - 1; // back up over the null terminator.
+ memcpy( p, data, size );
+ p[size] = 0;
+ }
+}
+
+
+void XMLPrinter::Putc( char ch )
+{
+ if ( _fp ) {
+ fputc ( ch, _fp);
+ }
+ else {
+ char* p = _buffer.PushArr( sizeof(char) ) - 1; // back up over the null terminator.
+ p[0] = ch;
+ p[1] = 0;
+ }
+}
+
+
+void XMLPrinter::PrintSpace( int depth )
+{
+ for( int i=0; i<depth; ++i ) {
+ Write( " " );
+ }
+}
+
+
+void XMLPrinter::PrintString( const char* p, bool restricted )
+{
+ // Look for runs of bytes between entities to print.
+ const char* q = p;
+
+ if ( _processEntities ) {
+ const bool* flag = restricted ? _restrictedEntityFlag : _entityFlag;
+ while ( *q ) {
+ TIXMLASSERT( p <= q );
+ // Remember, char is sometimes signed. (How many times has that bitten me?)
+ if ( *q > 0 && *q < ENTITY_RANGE ) {
+ // Check for entities. If one is found, flush
+ // the stream up until the entity, write the
+ // entity, and keep looking.
+ if ( flag[(unsigned char)(*q)] ) {
+ while ( p < q ) {
+ const size_t delta = q - p;
+ const int toPrint = ( INT_MAX < delta ) ? INT_MAX : (int)delta;
+ Write( p, toPrint );
+ p += toPrint;
+ }
+ bool entityPatternPrinted = false;
+ for( int i=0; i<NUM_ENTITIES; ++i ) {
+ if ( entities[i].value == *q ) {
+ Putc( '&' );
+ Write( entities[i].pattern, entities[i].length );
+ Putc( ';' );
+ entityPatternPrinted = true;
+ break;
+ }
+ }
+ if ( !entityPatternPrinted ) {
+ // TIXMLASSERT( entityPatternPrinted ) causes gcc -Wunused-but-set-variable in release
+ TIXMLASSERT( false );
+ }
+ ++p;
+ }
+ }
+ ++q;
+ TIXMLASSERT( p <= q );
+ }
+ // Flush the remaining string. This will be the entire
+ // string if an entity wasn't found.
+ if ( p < q ) {
+ const size_t delta = q - p;
+ const int toPrint = ( INT_MAX < delta ) ? INT_MAX : (int)delta;
+ Write( p, toPrint );
+ }
+ }
+ else {
+ Write( p );
+ }
+}
+
+
+void XMLPrinter::PushHeader( bool writeBOM, bool writeDec )
+{
+ if ( writeBOM ) {
+ static const unsigned char bom[] = { TIXML_UTF_LEAD_0, TIXML_UTF_LEAD_1, TIXML_UTF_LEAD_2, 0 };
+ Write( reinterpret_cast< const char* >( bom ) );
+ }
+ if ( writeDec ) {
+ PushDeclaration( "xml version=\"1.0\"" );
+ }
+}
+
+
+void XMLPrinter::OpenElement( const char* name, bool compactMode )
+{
+ SealElementIfJustOpened();
+ _stack.Push( name );
+
+ if ( _textDepth < 0 && !_firstElement && !compactMode ) {
+ Putc( '\n' );
+ }
+ if ( !compactMode ) {
+ PrintSpace( _depth );
+ }
+
+ Write ( "<" );
+ Write ( name );
+
+ _elementJustOpened = true;
+ _firstElement = false;
+ ++_depth;
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, const char* value )
+{
+ TIXMLASSERT( _elementJustOpened );
+ Putc ( ' ' );
+ Write( name );
+ Write( "=\"" );
+ PrintString( value, false );
+ Putc ( '\"' );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, int v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, unsigned v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute(const char* name, int64_t v)
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr(v, buf, BUF_SIZE);
+ PushAttribute(name, buf);
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, bool v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, double v )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( v, buf, BUF_SIZE );
+ PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::CloseElement( bool compactMode )
+{
+ --_depth;
+ const char* name = _stack.Pop();
+
+ if ( _elementJustOpened ) {
+ Write( "/>" );
+ }
+ else {
+ if ( _textDepth < 0 && !compactMode) {
+ Putc( '\n' );
+ PrintSpace( _depth );
+ }
+ Write ( "</" );
+ Write ( name );
+ Write ( ">" );
+ }
+
+ if ( _textDepth == _depth ) {
+ _textDepth = -1;
+ }
+ if ( _depth == 0 && !compactMode) {
+ Putc( '\n' );
+ }
+ _elementJustOpened = false;
+}
+
+
+void XMLPrinter::SealElementIfJustOpened()
+{
+ if ( !_elementJustOpened ) {
+ return;
+ }
+ _elementJustOpened = false;
+ Putc( '>' );
+}
+
+
+void XMLPrinter::PushText( const char* text, bool cdata )
+{
+ _textDepth = _depth-1;
+
+ SealElementIfJustOpened();
+ if ( cdata ) {
+ Write( "<![CDATA[" );
+ Write( text );
+ Write( "]]>" );
+ }
+ else {
+ PrintString( text, true );
+ }
+}
+
+void XMLPrinter::PushText( int64_t value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+void XMLPrinter::PushText( int value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( unsigned value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( bool value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( float value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( double value )
+{
+ char buf[BUF_SIZE];
+ XMLUtil::ToStr( value, buf, BUF_SIZE );
+ PushText( buf, false );
+}
+
+
+void XMLPrinter::PushComment( const char* comment )
+{
+ SealElementIfJustOpened();
+ if ( _textDepth < 0 && !_firstElement && !_compactMode) {
+ Putc( '\n' );
+ PrintSpace( _depth );
+ }
+ _firstElement = false;
+
+ Write( "<!--" );
+ Write( comment );
+ Write( "-->" );
+}
+
+
+void XMLPrinter::PushDeclaration( const char* value )
+{
+ SealElementIfJustOpened();
+ if ( _textDepth < 0 && !_firstElement && !_compactMode) {
+ Putc( '\n' );
+ PrintSpace( _depth );
+ }
+ _firstElement = false;
+
+ Write( "<?" );
+ Write( value );
+ Write( "?>" );
+}
+
+
+void XMLPrinter::PushUnknown( const char* value )
+{
+ SealElementIfJustOpened();
+ if ( _textDepth < 0 && !_firstElement && !_compactMode) {
+ Putc( '\n' );
+ PrintSpace( _depth );
+ }
+ _firstElement = false;
+
+ Write( "<!" );
+ Write( value );
+ Putc( '>' );
+}
+
+
+bool XMLPrinter::VisitEnter( const XMLDocument& doc )
+{
+ _processEntities = doc.ProcessEntities();
+ if ( doc.HasBOM() ) {
+ PushHeader( true, false );
+ }
+ return true;
+}
+
+
+bool XMLPrinter::VisitEnter( const XMLElement& element, const XMLAttribute* attribute )
+{
+ const XMLElement* parentElem = 0;
+ if ( element.Parent() ) {
+ parentElem = element.Parent()->ToElement();
+ }
+ const bool compactMode = parentElem ? CompactMode( *parentElem ) : _compactMode;
+ OpenElement( element.Name(), compactMode );
+ while ( attribute ) {
+ PushAttribute( attribute->Name(), attribute->Value() );
+ attribute = attribute->Next();
+ }
+ return true;
+}
+
+
+bool XMLPrinter::VisitExit( const XMLElement& element )
+{
+ CloseElement( CompactMode(element) );
+ return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLText& text )
+{
+ PushText( text.Value(), text.CData() );
+ return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLComment& comment )
+{
+ PushComment( comment.Value() );
+ return true;
+}
+
+bool XMLPrinter::Visit( const XMLDeclaration& declaration )
+{
+ PushDeclaration( declaration.Value() );
+ return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLUnknown& unknown )
+{
+ PushUnknown( unknown.Value() );
+ return true;
+}
+
+} // namespace tinyxml2
diff --git a/source/3rd-party/tinyxml2/tinyxml2.h b/source/3rd-party/tinyxml2/tinyxml2.h
new file mode 100644
index 0000000..4715ae9
--- /dev/null
+++ b/source/3rd-party/tinyxml2/tinyxml2.h
@@ -0,0 +1,2309 @@
+/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#ifndef TINYXML2_INCLUDED
+#define TINYXML2_INCLUDED
+
+#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
+# include <ctype.h>
+# include <limits.h>
+# include <stdio.h>
+# include <stdlib.h>
+# include <string.h>
+# if defined(__PS3__)
+# include <stddef.h>
+# endif
+#else
+# include <cctype>
+# include <climits>
+# include <cstdio>
+# include <cstdlib>
+# include <cstring>
+#endif
+#include <stdint.h>
+
+/*
+ TODO: intern strings instead of allocation.
+*/
+/*
+ gcc:
+ g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+
+ Formatting, Artistic Style:
+ AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
+*/
+
+#if defined( _DEBUG ) || defined (__DEBUG__)
+# ifndef TINYXML2_DEBUG
+# define TINYXML2_DEBUG
+# endif
+#endif
+
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable: 4251)
+#endif
+
+#ifdef _WIN32
+# ifdef TINYXML2_EXPORT
+# define TINYXML2_LIB __declspec(dllexport)
+# elif defined(TINYXML2_IMPORT)
+# define TINYXML2_LIB __declspec(dllimport)
+# else
+# define TINYXML2_LIB
+# endif
+#elif __GNUC__ >= 4
+# define TINYXML2_LIB __attribute__((visibility("default")))
+#else
+# define TINYXML2_LIB
+#endif
+
+
+#if defined(TINYXML2_DEBUG)
+# if defined(_MSC_VER)
+# // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
+# define TIXMLASSERT( x ) if ( !((void)0,(x))) { __debugbreak(); }
+# elif defined (ANDROID_NDK)
+# include <android/log.h>
+# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
+# else
+# include <assert.h>
+# define TIXMLASSERT assert
+# endif
+#else
+# define TIXMLASSERT( x ) {}
+#endif
+
+
+/* Versioning, past 1.0.14:
+ http://semver.org/
+*/
+static const int TIXML2_MAJOR_VERSION = 7;
+static const int TIXML2_MINOR_VERSION = 0;
+static const int TIXML2_PATCH_VERSION = 1;
+
+#define TINYXML2_MAJOR_VERSION 7
+#define TINYXML2_MINOR_VERSION 0
+#define TINYXML2_PATCH_VERSION 1
+
+// A fixed element depth limit is problematic. There needs to be a
+// limit to avoid a stack overflow. However, that limit varies per
+// system, and the capacity of the stack. On the other hand, it's a trivial
+// attack that can result from ill, malicious, or even correctly formed XML,
+// so there needs to be a limit in place.
+static const int TINYXML2_MAX_ELEMENT_DEPTH = 100;
+
+namespace tinyxml2
+{
+class XMLDocument;
+class XMLElement;
+class XMLAttribute;
+class XMLComment;
+class XMLText;
+class XMLDeclaration;
+class XMLUnknown;
+class XMLPrinter;
+
+/*
+ A class that wraps strings. Normally stores the start and end
+ pointers into the XML file itself, and will apply normalization
+ and entity translation if actually read. Can also store (and memory
+ manage) a traditional char[]
+
+ Isn't clear why TINYXML2_LIB is needed; but seems to fix #719
+*/
+class TINYXML2_LIB StrPair
+{
+public:
+ enum {
+ NEEDS_ENTITY_PROCESSING = 0x01,
+ NEEDS_NEWLINE_NORMALIZATION = 0x02,
+ NEEDS_WHITESPACE_COLLAPSING = 0x04,
+
+ TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_NAME = 0,
+ ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ COMMENT = NEEDS_NEWLINE_NORMALIZATION
+ };
+
+ StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
+ ~StrPair();
+
+ void Set( char* start, char* end, int flags ) {
+ TIXMLASSERT( start );
+ TIXMLASSERT( end );
+ Reset();
+ _start = start;
+ _end = end;
+ _flags = flags | NEEDS_FLUSH;
+ }
+
+ const char* GetStr();
+
+ bool Empty() const {
+ return _start == _end;
+ }
+
+ void SetInternedStr( const char* str ) {
+ Reset();
+ _start = const_cast<char*>(str);
+ }
+
+ void SetStr( const char* str, int flags=0 );
+
+ char* ParseText( char* in, const char* endTag, int strFlags, int* curLineNumPtr );
+ char* ParseName( char* in );
+
+ void TransferTo( StrPair* other );
+ void Reset();
+
+private:
+ void CollapseWhitespace();
+
+ enum {
+ NEEDS_FLUSH = 0x100,
+ NEEDS_DELETE = 0x200
+ };
+
+ int _flags;
+ char* _start;
+ char* _end;
+
+ StrPair( const StrPair& other ); // not supported
+ void operator=( const StrPair& other ); // not supported, use TransferTo()
+};
+
+
+/*
+ A dynamic array of Plain Old Data. Doesn't support constructors, etc.
+ Has a small initial memory pool, so that low or no usage will not
+ cause a call to new/delete
+*/
+template <class T, int INITIAL_SIZE>
+class DynArray
+{
+public:
+ DynArray() :
+ _mem( _pool ),
+ _allocated( INITIAL_SIZE ),
+ _size( 0 )
+ {
+ }
+
+ ~DynArray() {
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ }
+
+ void Clear() {
+ _size = 0;
+ }
+
+ void Push( T t ) {
+ TIXMLASSERT( _size < INT_MAX );
+ EnsureCapacity( _size+1 );
+ _mem[_size] = t;
+ ++_size;
+ }
+
+ T* PushArr( int count ) {
+ TIXMLASSERT( count >= 0 );
+ TIXMLASSERT( _size <= INT_MAX - count );
+ EnsureCapacity( _size+count );
+ T* ret = &_mem[_size];
+ _size += count;
+ return ret;
+ }
+
+ T Pop() {
+ TIXMLASSERT( _size > 0 );
+ --_size;
+ return _mem[_size];
+ }
+
+ void PopArr( int count ) {
+ TIXMLASSERT( _size >= count );
+ _size -= count;
+ }
+
+ bool Empty() const {
+ return _size == 0;
+ }
+
+ T& operator[](int i) {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& operator[](int i) const {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& PeekTop() const {
+ TIXMLASSERT( _size > 0 );
+ return _mem[ _size - 1];
+ }
+
+ int Size() const {
+ TIXMLASSERT( _size >= 0 );
+ return _size;
+ }
+
+ int Capacity() const {
+ TIXMLASSERT( _allocated >= INITIAL_SIZE );
+ return _allocated;
+ }
+
+ void SwapRemove(int i) {
+ TIXMLASSERT(i >= 0 && i < _size);
+ TIXMLASSERT(_size > 0);
+ _mem[i] = _mem[_size - 1];
+ --_size;
+ }
+
+ const T* Mem() const {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+ T* Mem() {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+private:
+ DynArray( const DynArray& ); // not supported
+ void operator=( const DynArray& ); // not supported
+
+ void EnsureCapacity( int cap ) {
+ TIXMLASSERT( cap > 0 );
+ if ( cap > _allocated ) {
+ TIXMLASSERT( cap <= INT_MAX / 2 );
+ const int newAllocated = cap * 2;
+ T* newMem = new T[newAllocated];
+ TIXMLASSERT( newAllocated >= _size );
+ memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ _mem = newMem;
+ _allocated = newAllocated;
+ }
+ }
+
+ T* _mem;
+ T _pool[INITIAL_SIZE];
+ int _allocated; // objects allocated
+ int _size; // number objects in use
+};
+
+
+/*
+ Parent virtual class of a pool for fast allocation
+ and deallocation of objects.
+*/
+class MemPool
+{
+public:
+ MemPool() {}
+ virtual ~MemPool() {}
+
+ virtual int ItemSize() const = 0;
+ virtual void* Alloc() = 0;
+ virtual void Free( void* ) = 0;
+ virtual void SetTracked() = 0;
+};
+
+
+/*
+ Template child class to create pools of the correct type.
+*/
+template< int ITEM_SIZE >
+class MemPoolT : public MemPool
+{
+public:
+ MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {}
+ ~MemPoolT() {
+ MemPoolT< ITEM_SIZE >::Clear();
+ }
+
+ void Clear() {
+ // Delete the blocks.
+ while( !_blockPtrs.Empty()) {
+ Block* lastBlock = _blockPtrs.Pop();
+ delete lastBlock;
+ }
+ _root = 0;
+ _currentAllocs = 0;
+ _nAllocs = 0;
+ _maxAllocs = 0;
+ _nUntracked = 0;
+ }
+
+ virtual int ItemSize() const {
+ return ITEM_SIZE;
+ }
+ int CurrentAllocs() const {
+ return _currentAllocs;
+ }
+
+ virtual void* Alloc() {
+ if ( !_root ) {
+ // Need a new block.
+ Block* block = new Block();
+ _blockPtrs.Push( block );
+
+ Item* blockItems = block->items;
+ for( int i = 0; i < ITEMS_PER_BLOCK - 1; ++i ) {
+ blockItems[i].next = &(blockItems[i + 1]);
+ }
+ blockItems[ITEMS_PER_BLOCK - 1].next = 0;
+ _root = blockItems;
+ }
+ Item* const result = _root;
+ TIXMLASSERT( result != 0 );
+ _root = _root->next;
+
+ ++_currentAllocs;
+ if ( _currentAllocs > _maxAllocs ) {
+ _maxAllocs = _currentAllocs;
+ }
+ ++_nAllocs;
+ ++_nUntracked;
+ return result;
+ }
+
+ virtual void Free( void* mem ) {
+ if ( !mem ) {
+ return;
+ }
+ --_currentAllocs;
+ Item* item = static_cast<Item*>( mem );
+#ifdef TINYXML2_DEBUG
+ memset( item, 0xfe, sizeof( *item ) );
+#endif
+ item->next = _root;
+ _root = item;
+ }
+ void Trace( const char* name ) {
+ printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
+ name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs,
+ ITEM_SIZE, _nAllocs, _blockPtrs.Size() );
+ }
+
+ void SetTracked() {
+ --_nUntracked;
+ }
+
+ int Untracked() const {
+ return _nUntracked;
+ }
+
+ // This number is perf sensitive. 4k seems like a good tradeoff on my machine.
+ // The test file is large, 170k.
+ // Release: VS2010 gcc(no opt)
+ // 1k: 4000
+ // 2k: 4000
+ // 4k: 3900 21000
+ // 16k: 5200
+ // 32k: 4300
+ // 64k: 4000 21000
+ // Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
+ // in private part if ITEMS_PER_BLOCK is private
+ enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE };
+
+private:
+ MemPoolT( const MemPoolT& ); // not supported
+ void operator=( const MemPoolT& ); // not supported
+
+ union Item {
+ Item* next;
+ char itemData[ITEM_SIZE];
+ };
+ struct Block {
+ Item items[ITEMS_PER_BLOCK];
+ };
+ DynArray< Block*, 10 > _blockPtrs;
+ Item* _root;
+
+ int _currentAllocs;
+ int _nAllocs;
+ int _maxAllocs;
+ int _nUntracked;
+};
+
+
+
+/**
+ Implements the interface to the "Visitor pattern" (see the Accept() method.)
+ If you call the Accept() method, it requires being passed a XMLVisitor
+ class to handle callbacks. For nodes that contain other nodes (Document, Element)
+ you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
+ are simply called with Visit().
+
+ If you return 'true' from a Visit method, recursive parsing will continue. If you return
+ false, <b>no children of this node or its siblings</b> will be visited.
+
+ All flavors of Visit methods have a default implementation that returns 'true' (continue
+ visiting). You need to only override methods that are interesting to you.
+
+ Generally Accept() is called on the XMLDocument, although all nodes support visiting.
+
+ You should never change the document from a callback.
+
+ @sa XMLNode::Accept()
+*/
+class TINYXML2_LIB XMLVisitor
+{
+public:
+ virtual ~XMLVisitor() {}
+
+ /// Visit a document.
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+ /// Visit a document.
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+
+ /// Visit an element.
+ virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) {
+ return true;
+ }
+ /// Visit an element.
+ virtual bool VisitExit( const XMLElement& /*element*/ ) {
+ return true;
+ }
+
+ /// Visit a declaration.
+ virtual bool Visit( const XMLDeclaration& /*declaration*/ ) {
+ return true;
+ }
+ /// Visit a text node.
+ virtual bool Visit( const XMLText& /*text*/ ) {
+ return true;
+ }
+ /// Visit a comment node.
+ virtual bool Visit( const XMLComment& /*comment*/ ) {
+ return true;
+ }
+ /// Visit an unknown node.
+ virtual bool Visit( const XMLUnknown& /*unknown*/ ) {
+ return true;
+ }
+};
+
+// WARNING: must match XMLDocument::_errorNames[]
+enum XMLError {
+ XML_SUCCESS = 0,
+ XML_NO_ATTRIBUTE,
+ XML_WRONG_ATTRIBUTE_TYPE,
+ XML_ERROR_FILE_NOT_FOUND,
+ XML_ERROR_FILE_COULD_NOT_BE_OPENED,
+ XML_ERROR_FILE_READ_ERROR,
+ XML_ERROR_PARSING_ELEMENT,
+ XML_ERROR_PARSING_ATTRIBUTE,
+ XML_ERROR_PARSING_TEXT,
+ XML_ERROR_PARSING_CDATA,
+ XML_ERROR_PARSING_COMMENT,
+ XML_ERROR_PARSING_DECLARATION,
+ XML_ERROR_PARSING_UNKNOWN,
+ XML_ERROR_EMPTY_DOCUMENT,
+ XML_ERROR_MISMATCHED_ELEMENT,
+ XML_ERROR_PARSING,
+ XML_CAN_NOT_CONVERT_TEXT,
+ XML_NO_TEXT_NODE,
+ XML_ELEMENT_DEPTH_EXCEEDED,
+
+ XML_ERROR_COUNT
+};
+
+
+/*
+ Utility functionality.
+*/
+class TINYXML2_LIB XMLUtil
+{
+public:
+ static const char* SkipWhiteSpace( const char* p, int* curLineNumPtr ) {
+ TIXMLASSERT( p );
+
+ while( IsWhiteSpace(*p) ) {
+ if (curLineNumPtr && *p == '\n') {
+ ++(*curLineNumPtr);
+ }
+ ++p;
+ }
+ TIXMLASSERT( p );
+ return p;
+ }
+ static char* SkipWhiteSpace( char* p, int* curLineNumPtr ) {
+ return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p), curLineNumPtr ) );
+ }
+
+ // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
+ // correct, but simple, and usually works.
+ static bool IsWhiteSpace( char p ) {
+ return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
+ }
+
+ inline static bool IsNameStartChar( unsigned char ch ) {
+ if ( ch >= 128 ) {
+ // This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
+ return true;
+ }
+ if ( isalpha( ch ) ) {
+ return true;
+ }
+ return ch == ':' || ch == '_';
+ }
+
+ inline static bool IsNameChar( unsigned char ch ) {
+ return IsNameStartChar( ch )
+ || isdigit( ch )
+ || ch == '.'
+ || ch == '-';
+ }
+
+ inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
+ if ( p == q ) {
+ return true;
+ }
+ TIXMLASSERT( p );
+ TIXMLASSERT( q );
+ TIXMLASSERT( nChar >= 0 );
+ return strncmp( p, q, nChar ) == 0;
+ }
+
+ inline static bool IsUTF8Continuation( char p ) {
+ return ( p & 0x80 ) != 0;
+ }
+
+ static const char* ReadBOM( const char* p, bool* hasBOM );
+ // p is the starting location,
+ // the UTF-8 value of the entity will be placed in value, and length filled in.
+ static const char* GetCharacterRef( const char* p, char* value, int* length );
+ static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+
+ // converts primitive types to strings
+ static void ToStr( int v, char* buffer, int bufferSize );
+ static void ToStr( unsigned v, char* buffer, int bufferSize );
+ static void ToStr( bool v, char* buffer, int bufferSize );
+ static void ToStr( float v, char* buffer, int bufferSize );
+ static void ToStr( double v, char* buffer, int bufferSize );
+ static void ToStr(int64_t v, char* buffer, int bufferSize);
+
+ // converts strings to primitive types
+ static bool ToInt( const char* str, int* value );
+ static bool ToUnsigned( const char* str, unsigned* value );
+ static bool ToBool( const char* str, bool* value );
+ static bool ToFloat( const char* str, float* value );
+ static bool ToDouble( const char* str, double* value );
+ static bool ToInt64(const char* str, int64_t* value);
+
+ // Changes what is serialized for a boolean value.
+ // Default to "true" and "false". Shouldn't be changed
+ // unless you have a special testing or compatibility need.
+ // Be careful: static, global, & not thread safe.
+ // Be sure to set static const memory as parameters.
+ static void SetBoolSerialization(const char* writeTrue, const char* writeFalse);
+
+private:
+ static const char* writeBoolTrue;
+ static const char* writeBoolFalse;
+};
+
+
+/** XMLNode is a base class for every object that is in the
+ XML Document Object Model (DOM), except XMLAttributes.
+ Nodes have siblings, a parent, and children which can
+ be navigated. A node is always in a XMLDocument.
+ The type of a XMLNode can be queried, and it can
+ be cast to its more defined type.
+
+ A XMLDocument allocates memory for all its Nodes.
+ When the XMLDocument gets deleted, all its Nodes
+ will also be deleted.
+
+ @verbatim
+ A Document can contain: Element (container or leaf)
+ Comment (leaf)
+ Unknown (leaf)
+ Declaration( leaf )
+
+ An Element can contain: Element (container or leaf)
+ Text (leaf)
+ Attributes (not on tree)
+ Comment (leaf)
+ Unknown (leaf)
+
+ @endverbatim
+*/
+class TINYXML2_LIB XMLNode
+{
+ friend class XMLDocument;
+ friend class XMLElement;
+public:
+
+ /// Get the XMLDocument that owns this XMLNode.
+ const XMLDocument* GetDocument() const {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+ /// Get the XMLDocument that owns this XMLNode.
+ XMLDocument* GetDocument() {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+
+ /// Safely cast to an Element, or null.
+ virtual XMLElement* ToElement() {
+ return 0;
+ }
+ /// Safely cast to Text, or null.
+ virtual XMLText* ToText() {
+ return 0;
+ }
+ /// Safely cast to a Comment, or null.
+ virtual XMLComment* ToComment() {
+ return 0;
+ }
+ /// Safely cast to a Document, or null.
+ virtual XMLDocument* ToDocument() {
+ return 0;
+ }
+ /// Safely cast to a Declaration, or null.
+ virtual XMLDeclaration* ToDeclaration() {
+ return 0;
+ }
+ /// Safely cast to an Unknown, or null.
+ virtual XMLUnknown* ToUnknown() {
+ return 0;
+ }
+
+ virtual const XMLElement* ToElement() const {
+ return 0;
+ }
+ virtual const XMLText* ToText() const {
+ return 0;
+ }
+ virtual const XMLComment* ToComment() const {
+ return 0;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ return 0;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return 0;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return 0;
+ }
+
+ /** The meaning of 'value' changes for the specific type.
+ @verbatim
+ Document: empty (NULL is returned, not an empty string)
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ const char* Value() const;
+
+ /** Set the Value of an XML node.
+ @sa Value()
+ */
+ void SetValue( const char* val, bool staticMem=false );
+
+ /// Gets the line number the node is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// Get the parent of this node on the DOM.
+ const XMLNode* Parent() const {
+ return _parent;
+ }
+
+ XMLNode* Parent() {
+ return _parent;
+ }
+
+ /// Returns true if this node has no children.
+ bool NoChildren() const {
+ return !_firstChild;
+ }
+
+ /// Get the first child node, or null if none exists.
+ const XMLNode* FirstChild() const {
+ return _firstChild;
+ }
+
+ XMLNode* FirstChild() {
+ return _firstChild;
+ }
+
+ /** Get the first child element, or optionally the first child
+ element with the specified name.
+ */
+ const XMLElement* FirstChildElement( const char* name = 0 ) const;
+
+ XMLElement* FirstChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name ));
+ }
+
+ /// Get the last child node, or null if none exists.
+ const XMLNode* LastChild() const {
+ return _lastChild;
+ }
+
+ XMLNode* LastChild() {
+ return _lastChild;
+ }
+
+ /** Get the last child element or optionally the last child
+ element with the specified name.
+ */
+ const XMLElement* LastChildElement( const char* name = 0 ) const;
+
+ XMLElement* LastChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) );
+ }
+
+ /// Get the previous (left) sibling node of this node.
+ const XMLNode* PreviousSibling() const {
+ return _prev;
+ }
+
+ XMLNode* PreviousSibling() {
+ return _prev;
+ }
+
+ /// Get the previous (left) sibling element of this node, with an optionally supplied name.
+ const XMLElement* PreviousSiblingElement( const char* name = 0 ) const ;
+
+ XMLElement* PreviousSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) );
+ }
+
+ /// Get the next (right) sibling node of this node.
+ const XMLNode* NextSibling() const {
+ return _next;
+ }
+
+ XMLNode* NextSibling() {
+ return _next;
+ }
+
+ /// Get the next (right) sibling element of this node, with an optionally supplied name.
+ const XMLElement* NextSiblingElement( const char* name = 0 ) const;
+
+ XMLElement* NextSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) );
+ }
+
+ /**
+ Add a child node as the last (right) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertEndChild( XMLNode* addThis );
+
+ XMLNode* LinkEndChild( XMLNode* addThis ) {
+ return InsertEndChild( addThis );
+ }
+ /**
+ Add a child node as the first (left) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertFirstChild( XMLNode* addThis );
+ /**
+ Add a node after the specified child node.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the afterThis node
+ is not a child of this node, or if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
+
+ /**
+ Delete all the children of this node.
+ */
+ void DeleteChildren();
+
+ /**
+ Delete a child of this node.
+ */
+ void DeleteChild( XMLNode* node );
+
+ /**
+ Make a copy of this node, but not its children.
+ You may pass in a Document pointer that will be
+ the owner of the new Node. If the 'document' is
+ null, then the node returned will be allocated
+ from the current Document. (this->GetDocument())
+
+ Note: if called on a XMLDocument, this will return null.
+ */
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
+
+ /**
+ Make a copy of this node and all its children.
+
+ If the 'target' is null, then the nodes will
+ be allocated in the current document. If 'target'
+ is specified, the memory will be allocated is the
+ specified XMLDocument.
+
+ NOTE: This is probably not the correct tool to
+ copy a document, since XMLDocuments can have multiple
+ top level XMLNodes. You probably want to use
+ XMLDocument::DeepCopy()
+ */
+ XMLNode* DeepClone( XMLDocument* target ) const;
+
+ /**
+ Test if 2 nodes are the same, but don't test children.
+ The 2 nodes do not need to be in the same Document.
+
+ Note: if called on a XMLDocument, this will return false.
+ */
+ virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
+
+ /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
+ XML tree will be conditionally visited and the host will be called back
+ via the XMLVisitor interface.
+
+ This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
+ the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
+ interface versus any other.)
+
+ The interface has been based on ideas from:
+
+ - http://www.saxproject.org/
+ - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
+
+ Which are both good references for "visiting".
+
+ An example of using Accept():
+ @verbatim
+ XMLPrinter printer;
+ tinyxmlDoc.Accept( &printer );
+ const char* xmlcstr = printer.CStr();
+ @endverbatim
+ */
+ virtual bool Accept( XMLVisitor* visitor ) const = 0;
+
+ /**
+ Set user data into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void SetUserData(void* userData) { _userData = userData; }
+
+ /**
+ Get user data set into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void* GetUserData() const { return _userData; }
+
+protected:
+ explicit XMLNode( XMLDocument* );
+ virtual ~XMLNode();
+
+ virtual char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
+
+ XMLDocument* _document;
+ XMLNode* _parent;
+ mutable StrPair _value;
+ int _parseLineNum;
+
+ XMLNode* _firstChild;
+ XMLNode* _lastChild;
+
+ XMLNode* _prev;
+ XMLNode* _next;
+
+ void* _userData;
+
+private:
+ MemPool* _memPool;
+ void Unlink( XMLNode* child );
+ static void DeleteNode( XMLNode* node );
+ void InsertChildPreamble( XMLNode* insertThis ) const;
+ const XMLElement* ToElementWithName( const char* name ) const;
+
+ XMLNode( const XMLNode& ); // not supported
+ XMLNode& operator=( const XMLNode& ); // not supported
+};
+
+
+/** XML text.
+
+ Note that a text node can have child element nodes, for example:
+ @verbatim
+ <root>This is <b>bold</b></root>
+ @endverbatim
+
+ A text node can have 2 ways to output the next. "normal" output
+ and CDATA. It will default to the mode it was parsed from the XML file and
+ you generally want to leave it alone, but you can change the output mode with
+ SetCData() and query it with CData().
+*/
+class TINYXML2_LIB XMLText : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLText* ToText() {
+ return this;
+ }
+ virtual const XMLText* ToText() const {
+ return this;
+ }
+
+ /// Declare whether this should be CDATA or standard text.
+ void SetCData( bool isCData ) {
+ _isCData = isCData;
+ }
+ /// Returns true if this is a CDATA text element.
+ bool CData() const {
+ return _isCData;
+ }
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ explicit XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {}
+ virtual ~XMLText() {}
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ bool _isCData;
+
+ XMLText( const XMLText& ); // not supported
+ XMLText& operator=( const XMLText& ); // not supported
+};
+
+
+/** An XML Comment. */
+class TINYXML2_LIB XMLComment : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLComment* ToComment() {
+ return this;
+ }
+ virtual const XMLComment* ToComment() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ explicit XMLComment( XMLDocument* doc );
+ virtual ~XMLComment();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
+
+private:
+ XMLComment( const XMLComment& ); // not supported
+ XMLComment& operator=( const XMLComment& ); // not supported
+};
+
+
+/** In correct XML the declaration is the first entry in the file.
+ @verbatim
+ <?xml version="1.0" standalone="yes"?>
+ @endverbatim
+
+ TinyXML-2 will happily read or write files without a declaration,
+ however.
+
+ The text of the declaration isn't interpreted. It is parsed
+ and written as a string.
+*/
+class TINYXML2_LIB XMLDeclaration : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLDeclaration* ToDeclaration() {
+ return this;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ explicit XMLDeclaration( XMLDocument* doc );
+ virtual ~XMLDeclaration();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLDeclaration( const XMLDeclaration& ); // not supported
+ XMLDeclaration& operator=( const XMLDeclaration& ); // not supported
+};
+
+
+/** Any tag that TinyXML-2 doesn't recognize is saved as an
+ unknown. It is a tag of text, but should not be modified.
+ It will be written back to the XML, unchanged, when the file
+ is saved.
+
+ DTD tags get thrown into XMLUnknowns.
+*/
+class TINYXML2_LIB XMLUnknown : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLUnknown* ToUnknown() {
+ return this;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ explicit XMLUnknown( XMLDocument* doc );
+ virtual ~XMLUnknown();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLUnknown( const XMLUnknown& ); // not supported
+ XMLUnknown& operator=( const XMLUnknown& ); // not supported
+};
+
+
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+ number of attributes, each with a unique name.
+
+ @note The attributes are not XMLNodes. You may only query the
+ Next() attribute in a list.
+*/
+class TINYXML2_LIB XMLAttribute
+{
+ friend class XMLElement;
+public:
+ /// The name of the attribute.
+ const char* Name() const;
+
+ /// The value of the attribute.
+ const char* Value() const;
+
+ /// Gets the line number the attribute is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// The next attribute in the list.
+ const XMLAttribute* Next() const {
+ return _next;
+ }
+
+ /** IntValue interprets the attribute as an integer, and returns the value.
+ If the value isn't an integer, 0 will be returned. There is no error checking;
+ use QueryIntValue() if you need error checking.
+ */
+ int IntValue() const {
+ int i = 0;
+ QueryIntValue(&i);
+ return i;
+ }
+
+ int64_t Int64Value() const {
+ int64_t i = 0;
+ QueryInt64Value(&i);
+ return i;
+ }
+
+ /// Query as an unsigned integer. See IntValue()
+ unsigned UnsignedValue() const {
+ unsigned i=0;
+ QueryUnsignedValue( &i );
+ return i;
+ }
+ /// Query as a boolean. See IntValue()
+ bool BoolValue() const {
+ bool b=false;
+ QueryBoolValue( &b );
+ return b;
+ }
+ /// Query as a double. See IntValue()
+ double DoubleValue() const {
+ double d=0;
+ QueryDoubleValue( &d );
+ return d;
+ }
+ /// Query as a float. See IntValue()
+ float FloatValue() const {
+ float f=0;
+ QueryFloatValue( &f );
+ return f;
+ }
+
+ /** QueryIntValue interprets the attribute as an integer, and returns the value
+ in the provided parameter. The function will return XML_SUCCESS on success,
+ and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
+ */
+ XMLError QueryIntValue( int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryUnsignedValue( unsigned int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryInt64Value(int64_t* value) const;
+ /// See QueryIntValue
+ XMLError QueryBoolValue( bool* value ) const;
+ /// See QueryIntValue
+ XMLError QueryDoubleValue( double* value ) const;
+ /// See QueryIntValue
+ XMLError QueryFloatValue( float* value ) const;
+
+ /// Set the attribute to a string value.
+ void SetAttribute( const char* value );
+ /// Set the attribute to value.
+ void SetAttribute( int value );
+ /// Set the attribute to value.
+ void SetAttribute( unsigned value );
+ /// Set the attribute to value.
+ void SetAttribute(int64_t value);
+ /// Set the attribute to value.
+ void SetAttribute( bool value );
+ /// Set the attribute to value.
+ void SetAttribute( double value );
+ /// Set the attribute to value.
+ void SetAttribute( float value );
+
+private:
+ enum { BUF_SIZE = 200 };
+
+ XMLAttribute() : _name(), _value(),_parseLineNum( 0 ), _next( 0 ), _memPool( 0 ) {}
+ virtual ~XMLAttribute() {}
+
+ XMLAttribute( const XMLAttribute& ); // not supported
+ void operator=( const XMLAttribute& ); // not supported
+ void SetName( const char* name );
+
+ char* ParseDeep( char* p, bool processEntities, int* curLineNumPtr );
+
+ mutable StrPair _name;
+ mutable StrPair _value;
+ int _parseLineNum;
+ XMLAttribute* _next;
+ MemPool* _memPool;
+};
+
+
+/** The element is a container class. It has a value, the element name,
+ and can contain other elements, text, comments, and unknowns.
+ Elements also contain an arbitrary number of attributes.
+*/
+class TINYXML2_LIB XMLElement : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ /// Get the name of an element (which is the Value() of the node.)
+ const char* Name() const {
+ return Value();
+ }
+ /// Set the name of the element.
+ void SetName( const char* str, bool staticMem=false ) {
+ SetValue( str, staticMem );
+ }
+
+ virtual XMLElement* ToElement() {
+ return this;
+ }
+ virtual const XMLElement* ToElement() const {
+ return this;
+ }
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none
+ exists. For example:
+
+ @verbatim
+ const char* value = ele->Attribute( "foo" );
+ @endverbatim
+
+ The 'value' parameter is normally null. However, if specified,
+ the attribute will only be returned if the 'name' and 'value'
+ match. This allow you to write code:
+
+ @verbatim
+ if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
+ @endverbatim
+
+ rather than:
+ @verbatim
+ if ( ele->Attribute( "foo" ) ) {
+ if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
+ }
+ @endverbatim
+ */
+ const char* Attribute( const char* name, const char* value=0 ) const;
+
+ /** Given an attribute name, IntAttribute() returns the value
+ of the attribute interpreted as an integer. The default
+ value will be returned if the attribute isn't present,
+ or if there is an error. (For a method with error
+ checking, see QueryIntAttribute()).
+ */
+ int IntAttribute(const char* name, int defaultValue = 0) const;
+ /// See IntAttribute()
+ unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const;
+ /// See IntAttribute()
+ int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const;
+ /// See IntAttribute()
+ bool BoolAttribute(const char* name, bool defaultValue = false) const;
+ /// See IntAttribute()
+ double DoubleAttribute(const char* name, double defaultValue = 0) const;
+ /// See IntAttribute()
+ float FloatAttribute(const char* name, float defaultValue = 0) const;
+
+ /** Given an attribute name, QueryIntAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ XMLError QueryIntAttribute( const char* name, int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryIntValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryUnsignedValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryInt64Attribute(const char* name, int64_t* value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryInt64Value(value);
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryBoolAttribute( const char* name, bool* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryBoolValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryDoubleAttribute( const char* name, double* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryDoubleValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryFloatAttribute( const char* name, float* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryFloatValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryStringAttribute(const char* name, const char** value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ *value = a->Value();
+ return XML_SUCCESS;
+ }
+
+
+
+ /** Given an attribute name, QueryAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. It is overloaded for the primitive types,
+ and is a generally more convenient replacement of
+ QueryIntAttribute() and related functions.
+
+ If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ XMLError QueryAttribute( const char* name, int* value ) const {
+ return QueryIntAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, unsigned int* value ) const {
+ return QueryUnsignedAttribute( name, value );
+ }
+
+ XMLError QueryAttribute(const char* name, int64_t* value) const {
+ return QueryInt64Attribute(name, value);
+ }
+
+ XMLError QueryAttribute( const char* name, bool* value ) const {
+ return QueryBoolAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, double* value ) const {
+ return QueryDoubleAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, float* value ) const {
+ return QueryFloatAttribute( name, value );
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, const char* value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, int value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, unsigned value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute(const char* name, int64_t value) {
+ XMLAttribute* a = FindOrCreateAttribute(name);
+ a->SetAttribute(value);
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, bool value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, double value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, float value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /**
+ Delete an attribute.
+ */
+ void DeleteAttribute( const char* name );
+
+ /// Return the first attribute in the list.
+ const XMLAttribute* FirstAttribute() const {
+ return _rootAttribute;
+ }
+ /// Query a specific attribute in the list.
+ const XMLAttribute* FindAttribute( const char* name ) const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, GetText() is limited compared to getting the XMLText child
+ and accessing it directly.
+
+ If the first child of 'this' is a XMLText, the GetText()
+ returns the character string of the Text node, else null is returned.
+
+ This is a convenient method for getting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ const char* str = fooElement->GetText();
+ @endverbatim
+
+ 'str' will be a pointer to "This is text".
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then the value of str would be null. The first child node isn't a text node, it is
+ another element. From this XML:
+ @verbatim
+ <foo>This is <b>text</b></foo>
+ @endverbatim
+ GetText() will return "This is ".
+ */
+ const char* GetText() const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, SetText() is limited compared to creating an XMLText child
+ and mutating it directly.
+
+ If the first child of 'this' is a XMLText, SetText() sets its value to
+ the given string, otherwise it will create a first child that is an XMLText.
+
+ This is a convenient method for setting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ fooElement->SetText( "Hullaballoo!" );
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then it will not change "This is text", but rather prefix it with a text element:
+ @verbatim
+ <foo>Hullaballoo!<b>This is text</b></foo>
+ @endverbatim
+
+ For this XML:
+ @verbatim
+ <foo />
+ @endverbatim
+ SetText() will generate
+ @verbatim
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+ */
+ void SetText( const char* inText );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( int value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( unsigned value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText(int64_t value);
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( bool value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( double value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( float value );
+
+ /**
+ Convenience method to query the value of a child text node. This is probably best
+ shown by example. Given you have a document is this form:
+ @verbatim
+ <point>
+ <x>1</x>
+ <y>1.4</y>
+ </point>
+ @endverbatim
+
+ The QueryIntText() and similar functions provide a safe and easier way to get to the
+ "value" of x and y.
+
+ @verbatim
+ int x = 0;
+ float y = 0; // types of x and y are contrived for example
+ const XMLElement* xElement = pointElement->FirstChildElement( "x" );
+ const XMLElement* yElement = pointElement->FirstChildElement( "y" );
+ xElement->QueryIntText( &x );
+ yElement->QueryFloatText( &y );
+ @endverbatim
+
+ @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
+ to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
+
+ */
+ XMLError QueryIntText( int* ival ) const;
+ /// See QueryIntText()
+ XMLError QueryUnsignedText( unsigned* uval ) const;
+ /// See QueryIntText()
+ XMLError QueryInt64Text(int64_t* uval) const;
+ /// See QueryIntText()
+ XMLError QueryBoolText( bool* bval ) const;
+ /// See QueryIntText()
+ XMLError QueryDoubleText( double* dval ) const;
+ /// See QueryIntText()
+ XMLError QueryFloatText( float* fval ) const;
+
+ int IntText(int defaultValue = 0) const;
+
+ /// See QueryIntText()
+ unsigned UnsignedText(unsigned defaultValue = 0) const;
+ /// See QueryIntText()
+ int64_t Int64Text(int64_t defaultValue = 0) const;
+ /// See QueryIntText()
+ bool BoolText(bool defaultValue = false) const;
+ /// See QueryIntText()
+ double DoubleText(double defaultValue = 0) const;
+ /// See QueryIntText()
+ float FloatText(float defaultValue = 0) const;
+
+ // internal:
+ enum ElementClosingType {
+ OPEN, // <foo>
+ CLOSED, // <foo/>
+ CLOSING // </foo>
+ };
+ ElementClosingType ClosingType() const {
+ return _closingType;
+ }
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLElement( XMLDocument* doc );
+ virtual ~XMLElement();
+ XMLElement( const XMLElement& ); // not supported
+ void operator=( const XMLElement& ); // not supported
+
+ XMLAttribute* FindOrCreateAttribute( const char* name );
+ char* ParseAttributes( char* p, int* curLineNumPtr );
+ static void DeleteAttribute( XMLAttribute* attribute );
+ XMLAttribute* CreateAttribute();
+
+ enum { BUF_SIZE = 200 };
+ ElementClosingType _closingType;
+ // The attribute list is ordered; there is no 'lastAttribute'
+ // because the list needs to be scanned for dupes before adding
+ // a new attribute.
+ XMLAttribute* _rootAttribute;
+};
+
+
+enum Whitespace {
+ PRESERVE_WHITESPACE,
+ COLLAPSE_WHITESPACE
+};
+
+
+/** A Document binds together all the functionality.
+ It can be saved, loaded, and printed to the screen.
+ All Nodes are connected and allocated to a Document.
+ If the Document is deleted, all its Nodes are also deleted.
+*/
+class TINYXML2_LIB XMLDocument : public XMLNode
+{
+ friend class XMLElement;
+ // Gives access to SetError and Push/PopDepth, but over-access for everything else.
+ // Wishing C++ had "internal" scope.
+ friend class XMLNode;
+ friend class XMLText;
+ friend class XMLComment;
+ friend class XMLDeclaration;
+ friend class XMLUnknown;
+public:
+ /// constructor
+ XMLDocument( bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE );
+ ~XMLDocument();
+
+ virtual XMLDocument* ToDocument() {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+
+ /**
+ Parse an XML file from a character string.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+
+ You may optionally pass in the 'nBytes', which is
+ the number of bytes which will be parsed. If not
+ specified, TinyXML-2 will assume 'xml' points to a
+ null terminated string.
+ */
+ XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) );
+
+ /**
+ Load an XML file from disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( const char* filename );
+
+ /**
+ Load an XML file from disk. You are responsible
+ for providing and closing the FILE*.
+
+ NOTE: The file should be opened as binary ("rb")
+ not text in order for TinyXML-2 to correctly
+ do newline normalization.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( FILE* );
+
+ /**
+ Save the XML file to disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( const char* filename, bool compact = false );
+
+ /**
+ Save the XML file to disk. You are responsible
+ for providing and closing the FILE*.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( FILE* fp, bool compact = false );
+
+ bool ProcessEntities() const {
+ return _processEntities;
+ }
+ Whitespace WhitespaceMode() const {
+ return _whitespaceMode;
+ }
+
+ /**
+ Returns true if this document has a leading Byte Order Mark of UTF8.
+ */
+ bool HasBOM() const {
+ return _writeBOM;
+ }
+ /** Sets whether to write the BOM when writing the file.
+ */
+ void SetBOM( bool useBOM ) {
+ _writeBOM = useBOM;
+ }
+
+ /** Return the root element of DOM. Equivalent to FirstChildElement().
+ To get the first node, use FirstChild().
+ */
+ XMLElement* RootElement() {
+ return FirstChildElement();
+ }
+ const XMLElement* RootElement() const {
+ return FirstChildElement();
+ }
+
+ /** Print the Document. If the Printer is not provided, it will
+ print to stdout. If you provide Printer, this can print to a file:
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Or you can use a printer to print to memory:
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ // printer.CStr() has a const char* to the XML
+ @endverbatim
+ */
+ void Print( XMLPrinter* streamer=0 ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ /**
+ Create a new Element associated with
+ this Document. The memory for the Element
+ is managed by the Document.
+ */
+ XMLElement* NewElement( const char* name );
+ /**
+ Create a new Comment associated with
+ this Document. The memory for the Comment
+ is managed by the Document.
+ */
+ XMLComment* NewComment( const char* comment );
+ /**
+ Create a new Text associated with
+ this Document. The memory for the Text
+ is managed by the Document.
+ */
+ XMLText* NewText( const char* text );
+ /**
+ Create a new Declaration associated with
+ this Document. The memory for the object
+ is managed by the Document.
+
+ If the 'text' param is null, the standard
+ declaration is used.:
+ @verbatim
+ <?xml version="1.0" encoding="UTF-8"?>
+ @endverbatim
+ */
+ XMLDeclaration* NewDeclaration( const char* text=0 );
+ /**
+ Create a new Unknown associated with
+ this Document. The memory for the object
+ is managed by the Document.
+ */
+ XMLUnknown* NewUnknown( const char* text );
+
+ /**
+ Delete a node associated with this document.
+ It will be unlinked from the DOM.
+ */
+ void DeleteNode( XMLNode* node );
+
+ void ClearError() {
+ SetError(XML_SUCCESS, 0, 0);
+ }
+
+ /// Return true if there was an error parsing the document.
+ bool Error() const {
+ return _errorID != XML_SUCCESS;
+ }
+ /// Return the errorID.
+ XMLError ErrorID() const {
+ return _errorID;
+ }
+ const char* ErrorName() const;
+ static const char* ErrorIDToName(XMLError errorID);
+
+ /** Returns a "long form" error description. A hopefully helpful
+ diagnostic with location, line number, and/or additional info.
+ */
+ const char* ErrorStr() const;
+
+ /// A (trivial) utility function that prints the ErrorStr() to stdout.
+ void PrintError() const;
+
+ /// Return the line where the error occurred, or zero if unknown.
+ int ErrorLineNum() const
+ {
+ return _errorLineNum;
+ }
+
+ /// Clear the document, resetting it to the initial state.
+ void Clear();
+
+ /**
+ Copies this document to a target document.
+ The target will be completely cleared before the copy.
+ If you want to copy a sub-tree, see XMLNode::DeepClone().
+
+ NOTE: that the 'target' must be non-null.
+ */
+ void DeepCopy(XMLDocument* target) const;
+
+ // internal
+ char* Identify( char* p, XMLNode** node );
+
+ // internal
+ void MarkInUse(XMLNode*);
+
+ virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const {
+ return 0;
+ }
+ virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const {
+ return false;
+ }
+
+private:
+ XMLDocument( const XMLDocument& ); // not supported
+ void operator=( const XMLDocument& ); // not supported
+
+ bool _writeBOM;
+ bool _processEntities;
+ XMLError _errorID;
+ Whitespace _whitespaceMode;
+ mutable StrPair _errorStr;
+ int _errorLineNum;
+ char* _charBuffer;
+ int _parseCurLineNum;
+ int _parsingDepth;
+ // Memory tracking does add some overhead.
+ // However, the code assumes that you don't
+ // have a bunch of unlinked nodes around.
+ // Therefore it takes less memory to track
+ // in the document vs. a linked list in the XMLNode,
+ // and the performance is the same.
+ DynArray<XMLNode*, 10> _unlinked;
+
+ MemPoolT< sizeof(XMLElement) > _elementPool;
+ MemPoolT< sizeof(XMLAttribute) > _attributePool;
+ MemPoolT< sizeof(XMLText) > _textPool;
+ MemPoolT< sizeof(XMLComment) > _commentPool;
+
+ static const char* _errorNames[XML_ERROR_COUNT];
+
+ void Parse();
+
+ void SetError( XMLError error, int lineNum, const char* format, ... );
+
+ // Something of an obvious security hole, once it was discovered.
+ // Either an ill-formed XML or an excessively deep one can overflow
+ // the stack. Track stack depth, and error out if needed.
+ class DepthTracker {
+ public:
+ explicit DepthTracker(XMLDocument * document) {
+ this->_document = document;
+ document->PushDepth();
+ }
+ ~DepthTracker() {
+ _document->PopDepth();
+ }
+ private:
+ XMLDocument * _document;
+ };
+ void PushDepth();
+ void PopDepth();
+
+ template<class NodeType, int PoolElementSize>
+ NodeType* CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool );
+};
+
+template<class NodeType, int PoolElementSize>
+inline NodeType* XMLDocument::CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool )
+{
+ TIXMLASSERT( sizeof( NodeType ) == PoolElementSize );
+ TIXMLASSERT( sizeof( NodeType ) == pool.ItemSize() );
+ NodeType* returnNode = new (pool.Alloc()) NodeType( this );
+ TIXMLASSERT( returnNode );
+ returnNode->_memPool = &pool;
+
+ _unlinked.Push(returnNode);
+ return returnNode;
+}
+
+/**
+ A XMLHandle is a class that wraps a node pointer with null checks; this is
+ an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
+ DOM structure. It is a separate utility class.
+
+ Take an example:
+ @verbatim
+ <Document>
+ <Element attributeA = "valueA">
+ <Child attributeB = "value1" />
+ <Child attributeB = "value2" />
+ </Element>
+ </Document>
+ @endverbatim
+
+ Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
+ easy to write a *lot* of code that looks like:
+
+ @verbatim
+ XMLElement* root = document.FirstChildElement( "Document" );
+ if ( root )
+ {
+ XMLElement* element = root->FirstChildElement( "Element" );
+ if ( element )
+ {
+ XMLElement* child = element->FirstChildElement( "Child" );
+ if ( child )
+ {
+ XMLElement* child2 = child->NextSiblingElement( "Child" );
+ if ( child2 )
+ {
+ // Finally do something useful.
+ @endverbatim
+
+ And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
+ of such code. A XMLHandle checks for null pointers so it is perfectly safe
+ and correct to use:
+
+ @verbatim
+ XMLHandle docHandle( &document );
+ XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
+ if ( child2 )
+ {
+ // do something useful
+ @endverbatim
+
+ Which is MUCH more concise and useful.
+
+ It is also safe to copy handles - internally they are nothing more than node pointers.
+ @verbatim
+ XMLHandle handleCopy = handle;
+ @endverbatim
+
+ See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
+*/
+class TINYXML2_LIB XMLHandle
+{
+public:
+ /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+ explicit XMLHandle( XMLNode* node ) : _node( node ) {
+ }
+ /// Create a handle from a node.
+ explicit XMLHandle( XMLNode& node ) : _node( &node ) {
+ }
+ /// Copy constructor
+ XMLHandle( const XMLHandle& ref ) : _node( ref._node ) {
+ }
+ /// Assignment
+ XMLHandle& operator=( const XMLHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ /// Get the first child of this handle.
+ XMLHandle FirstChild() {
+ return XMLHandle( _node ? _node->FirstChild() : 0 );
+ }
+ /// Get the first child element of this handle.
+ XMLHandle FirstChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ /// Get the last child of this handle.
+ XMLHandle LastChild() {
+ return XMLHandle( _node ? _node->LastChild() : 0 );
+ }
+ /// Get the last child element of this handle.
+ XMLHandle LastChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ /// Get the previous sibling of this handle.
+ XMLHandle PreviousSibling() {
+ return XMLHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ /// Get the previous sibling element of this handle.
+ XMLHandle PreviousSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ /// Get the next sibling of this handle.
+ XMLHandle NextSibling() {
+ return XMLHandle( _node ? _node->NextSibling() : 0 );
+ }
+ /// Get the next sibling element of this handle.
+ XMLHandle NextSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+ /// Safe cast to XMLNode. This can return null.
+ XMLNode* ToNode() {
+ return _node;
+ }
+ /// Safe cast to XMLElement. This can return null.
+ XMLElement* ToElement() {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ /// Safe cast to XMLText. This can return null.
+ XMLText* ToText() {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ /// Safe cast to XMLUnknown. This can return null.
+ XMLUnknown* ToUnknown() {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ /// Safe cast to XMLDeclaration. This can return null.
+ XMLDeclaration* ToDeclaration() {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ XMLNode* _node;
+};
+
+
+/**
+ A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
+ same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
+*/
+class TINYXML2_LIB XMLConstHandle
+{
+public:
+ explicit XMLConstHandle( const XMLNode* node ) : _node( node ) {
+ }
+ explicit XMLConstHandle( const XMLNode& node ) : _node( &node ) {
+ }
+ XMLConstHandle( const XMLConstHandle& ref ) : _node( ref._node ) {
+ }
+
+ XMLConstHandle& operator=( const XMLConstHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ const XMLConstHandle FirstChild() const {
+ return XMLConstHandle( _node ? _node->FirstChild() : 0 );
+ }
+ const XMLConstHandle FirstChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ const XMLConstHandle LastChild() const {
+ return XMLConstHandle( _node ? _node->LastChild() : 0 );
+ }
+ const XMLConstHandle LastChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ const XMLConstHandle PreviousSibling() const {
+ return XMLConstHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ const XMLConstHandle PreviousSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ const XMLConstHandle NextSibling() const {
+ return XMLConstHandle( _node ? _node->NextSibling() : 0 );
+ }
+ const XMLConstHandle NextSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+
+ const XMLNode* ToNode() const {
+ return _node;
+ }
+ const XMLElement* ToElement() const {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ const XMLText* ToText() const {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ const XMLUnknown* ToUnknown() const {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ const XMLDeclaration* ToDeclaration() const {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ const XMLNode* _node;
+};
+
+
+/**
+ Printing functionality. The XMLPrinter gives you more
+ options than the XMLDocument::Print() method.
+
+ It can:
+ -# Print to memory.
+ -# Print to a file you provide.
+ -# Print XML without a XMLDocument.
+
+ Print to Memory
+
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ SomeFunction( printer.CStr() );
+ @endverbatim
+
+ Print to a File
+
+ You provide the file pointer.
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Print without a XMLDocument
+
+ When loading, an XML parser is very useful. However, sometimes
+ when saving, it just gets in the way. The code is often set up
+ for streaming, and constructing the DOM is just overhead.
+
+ The Printer supports the streaming case. The following code
+ prints out a trivially simple XML file without ever creating
+ an XML document.
+
+ @verbatim
+ XMLPrinter printer( fp );
+ printer.OpenElement( "foo" );
+ printer.PushAttribute( "foo", "bar" );
+ printer.CloseElement();
+ @endverbatim
+*/
+class TINYXML2_LIB XMLPrinter : public XMLVisitor
+{
+public:
+ /** Construct the printer. If the FILE* is specified,
+ this will print to the FILE. Else it will print
+ to memory, and the result is available in CStr().
+ If 'compact' is set to true, then output is created
+ with only required whitespace and newlines.
+ */
+ XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 );
+ virtual ~XMLPrinter() {}
+
+ /** If streaming, write the BOM and declaration. */
+ void PushHeader( bool writeBOM, bool writeDeclaration );
+ /** If streaming, start writing an element.
+ The element must be closed with CloseElement()
+ */
+ void OpenElement( const char* name, bool compactMode=false );
+ /// If streaming, add an attribute to an open element.
+ void PushAttribute( const char* name, const char* value );
+ void PushAttribute( const char* name, int value );
+ void PushAttribute( const char* name, unsigned value );
+ void PushAttribute(const char* name, int64_t value);
+ void PushAttribute( const char* name, bool value );
+ void PushAttribute( const char* name, double value );
+ /// If streaming, close the Element.
+ virtual void CloseElement( bool compactMode=false );
+
+ /// Add a text node.
+ void PushText( const char* text, bool cdata=false );
+ /// Add a text node from an integer.
+ void PushText( int value );
+ /// Add a text node from an unsigned.
+ void PushText( unsigned value );
+ /// Add a text node from an unsigned.
+ void PushText(int64_t value);
+ /// Add a text node from a bool.
+ void PushText( bool value );
+ /// Add a text node from a float.
+ void PushText( float value );
+ /// Add a text node from a double.
+ void PushText( double value );
+
+ /// Add a comment
+ void PushComment( const char* comment );
+
+ void PushDeclaration( const char* value );
+ void PushUnknown( const char* value );
+
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ );
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+
+ virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
+ virtual bool VisitExit( const XMLElement& element );
+
+ virtual bool Visit( const XMLText& text );
+ virtual bool Visit( const XMLComment& comment );
+ virtual bool Visit( const XMLDeclaration& declaration );
+ virtual bool Visit( const XMLUnknown& unknown );
+
+ /**
+ If in print to memory mode, return a pointer to
+ the XML file in memory.
+ */
+ const char* CStr() const {
+ return _buffer.Mem();
+ }
+ /**
+ If in print to memory mode, return the size
+ of the XML file in memory. (Note the size returned
+ includes the terminating null.)
+ */
+ int CStrSize() const {
+ return _buffer.Size();
+ }
+ /**
+ If in print to memory mode, reset the buffer to the
+ beginning.
+ */
+ void ClearBuffer() {
+ _buffer.Clear();
+ _buffer.Push(0);
+ _firstElement = true;
+ }
+
+protected:
+ virtual bool CompactMode( const XMLElement& ) { return _compactMode; }
+
+ /** Prints out the space before an element. You may override to change
+ the space and tabs used. A PrintSpace() override should call Print().
+ */
+ virtual void PrintSpace( int depth );
+ void Print( const char* format, ... );
+ void Write( const char* data, size_t size );
+ inline void Write( const char* data ) { Write( data, strlen( data ) ); }
+ void Putc( char ch );
+
+ void SealElementIfJustOpened();
+ bool _elementJustOpened;
+ DynArray< const char*, 10 > _stack;
+
+private:
+ void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
+
+ bool _firstElement;
+ FILE* _fp;
+ int _depth;
+ int _textDepth;
+ bool _processEntities;
+ bool _compactMode;
+
+ enum {
+ ENTITY_RANGE = 64,
+ BUF_SIZE = 200
+ };
+ bool _entityFlag[ENTITY_RANGE];
+ bool _restrictedEntityFlag[ENTITY_RANGE];
+
+ DynArray< char, 20 > _buffer;
+
+ // Prohibit cloning, intentionally not implemented
+ XMLPrinter( const XMLPrinter& );
+ XMLPrinter& operator=( const XMLPrinter& );
+};
+
+
+} // tinyxml2
+
+#if defined(_MSC_VER)
+# pragma warning(pop)
+#endif
+
+#endif // TINYXML2_INCLUDED
diff --git a/source/Asura.Editor/scripts/scene_view.lua b/source/Asura.Editor/scripts/scene_view.lua
index db4790f..b6097f3 100644
--- a/source/Asura.Editor/scripts/scene_view.lua
+++ b/source/Asura.Editor/scripts/scene_view.lua
@@ -1 +1,4 @@
-- 场景窗口
+local scene = AsuraEditor.Window.New("Window/Scene View")
+
+
diff --git a/source/libs/asura-lib-core/graphics/binding/_gif.cpp b/source/Asura.Editor/system/file_watcher.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/binding/_gif.cpp
+++ b/source/Asura.Editor/system/file_watcher.cpp
diff --git a/source/libs/asura-lib-core/threading/binding/_coroutine.cpp b/source/Asura.Editor/system/file_watcher.h
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/threading/binding/_coroutine.cpp
+++ b/source/Asura.Editor/system/file_watcher.h
diff --git a/source/Asura.Editor/widgets/button.h b/source/Asura.Editor/widgets/button.h
index 8edc919..305cd35 100644
--- a/source/Asura.Editor/widgets/button.h
+++ b/source/Asura.Editor/widgets/button.h
@@ -54,6 +54,9 @@ namespace AsuraEditor
private:
+ LUAX_DECL_ENUM(ButtonStatus);
+ LUAX_DECL_ENUM(ButtonMessage);
+
LUAX_DECL_METHOD(_Connect);
LUAX_DECL_METHOD(_Disconnect);
LUAX_DECL_METHOD(_SetImage);
diff --git a/source/libs/asura-lib-core/threading/binding/_thread.cpp b/source/Preprocessor/main.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/threading/binding/_thread.cpp
+++ b/source/Preprocessor/main.cpp
diff --git a/source/libs/asura-lib-core/application.h b/source/libs/asura-lib-core/application.h
index b61154d..9606819 100644
--- a/source/libs/asura-lib-core/application.h
+++ b/source/libs/asura-lib-core/application.h
@@ -65,7 +65,9 @@ namespace AsuraEngine
private:
///
- /// ̵߳lua stateӦѭС
+ /// ̵߳lua state handleӦѭСһ˵ֻҪ߳һlua_State̲߳Ҫ̼߳
+ /// lua̫ʹˡC++дȻעһصһ̴߳lua_Stateעắִк󷢻
+ /// ̵߳lua_Stateֻ֤һnativeʵ֮һlua_State󶨡
///
lua_State* mMainLuaState;
diff --git a/source/libs/asura-lib-core/client/client.h b/source/libs/asura-lib-core/client/client.h
deleted file mode 100644
index 8df30fe..0000000
--- a/source/libs/asura-lib-core/client/client.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef __ASURA_ENGINE_HOST_H__
-#define __ASURA_ENGINE_HOST_H__
-
-#include <asura-lib-utils/type.h>
-
-///
-/// ʹйصʵ֣ǵϷĿƽ̨ʹüֱʵ֡༭벻ڿƽ̨ڿ⣬Ŀǰʹwin32APIʵϢѭ
-///
-namespace AsuraEngine
-{
- namespace Client
- {
-
- ///
- /// ࡣ
- ///
- ASURA_ABSTRACT class Client
- {
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_application.h b/source/libs/asura-lib-core/client/sdl/sdl_application.h
deleted file mode 100644
index f6f23a8..0000000
--- a/source/libs/asura-lib-core/client/sdl/sdl_application.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __ASURA_SDL_APPLICATION_H__
-#define __ASURA_SDL_APPLICATION_H__
-
-#include "sdl_config.h"
-
-namespace AsuraEngine
-{
- namespace SDL
- {
-
- class SDLApplication : public Application
- {
-
- };
-
-/*
-
-Application* editor = nullpt;
-#ifdef ASURA_SDL
- editor = SDLApplication();
-#endif
-
-*/
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/client/sdl/sdl_window.h b/source/libs/asura-lib-core/client/sdl/sdl_window.h
deleted file mode 100644
index 040c23e..0000000
--- a/source/libs/asura-lib-core/client/sdl/sdl_window.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef __ASURA_SDL_WINDOW_H__
-#define __ASURA_SDL_WINDOW_H__
-
-#include "../../core_config.h"
-#if ASURA_CORE_SDL
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include "../../graphics/window.h"
-
-namespace AsuraEngine
-{
- namespace SDL
- {
-
- class SDLWindow ASURA_FINAL
- : public Graphics::Window
- , public Scripting::Portable<SDLWindow>
- {
- public:
-
-
- };
-
- }
-}
-
-#endif // ASURA_CORE_SDL
-
-#endif // __ASURA_SDL_WINDOW_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/binding/_canvas.cpp b/source/libs/asura-lib-core/graphics/binding/_canvas.cpp
index e69de29..7927995 100644
--- a/source/libs/asura-lib-core/graphics/binding/_canvas.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_canvas.cpp
@@ -0,0 +1,46 @@
+#include "../canvas.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(Canvas)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "SetSize", _SetSize },
+ { "Bind", _Bind },
+ { "Unbind", _Unbind }
+ );
+ }
+
+ LUAX_POSTPROCESS(Canvas)
+ {
+
+ }
+
+ // canvas:SetSize()
+ LUAX_IMPL_METHOD(Canvas, _SetSize)
+ {
+ LUAX_PREPARE(L, Canvas);
+
+ }
+
+ // canvas:Bind()
+ LUAX_IMPL_METHOD(Canvas, _Bind)
+ {
+ LUAX_PREPARE(L, Canvas);
+
+ }
+
+ // canvas:Unbind()
+ LUAX_IMPL_METHOD(Canvas, _Unbind)
+ {
+ LUAX_PREPARE(L, Canvas);
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_color.cpp b/source/libs/asura-lib-core/graphics/binding/_color.cpp
index e69de29..11e80a1 100644
--- a/source/libs/asura-lib-core/graphics/binding/_color.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_color.cpp
@@ -0,0 +1,54 @@
+#include "../color.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(Color)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "ToColor32", _ToColor32 },
+ { "SetColor", _SetColor },
+ { "GetColor", _GetColor },
+ { "Multiply", _Multiply }
+ );
+ }
+
+ LUAX_POSTPROCESS(Color)
+ {
+
+ }
+
+ // color:ToColor32()
+ LUAX_IMPL_METHOD(Color, _ToColor32)
+ {
+ LUAX_PREPARE(L, Color);
+
+ }
+
+ // color:SetColor()
+ LUAX_IMPL_METHOD(Color, _SetColor)
+ {
+ LUAX_PREPARE(L, Color);
+
+ }
+
+ // color:GetColor()
+ LUAX_IMPL_METHOD(Color, _GetColor)
+ {
+ LUAX_PREPARE(L, Color);
+
+ }
+
+ // color:Multiply()
+ LUAX_IMPL_METHOD(Color, _Multiply)
+ {
+ LUAX_PREPARE(L, Color);
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_color32.cpp b/source/libs/asura-lib-core/graphics/binding/_color32.cpp
new file mode 100644
index 0000000..7095866
--- /dev/null
+++ b/source/libs/asura-lib-core/graphics/binding/_color32.cpp
@@ -0,0 +1,86 @@
+#include "../color32.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(Color32)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "ToColor", _ToColor },
+ { "GetRed", _GetRed },
+ { "GetGreen", _GetGreen },
+ { "GetBlue", _GetBlue },
+ { "GetAlpha", _GetAlpha },
+ { "Multiply", _Multiply },
+ { "Index", _Index },
+ { "NewIndex", _NewIndex }
+ );
+ }
+
+ LUAX_POSTPROCESS(Color32)
+ {
+
+ }
+
+ // color32:ToColor()
+ LUAX_IMPL_METHOD(Color32, _ToColor)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:GetRed()
+ LUAX_IMPL_METHOD(Color32, _GetRed)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:GetGreen()
+ LUAX_IMPL_METHOD(Color32, _GetGreen)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:GetBlue()
+ LUAX_IMPL_METHOD(Color32, _GetBlue)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:GetAlpha()
+ LUAX_IMPL_METHOD(Color32, _GetAlpha)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:Multiply()
+ LUAX_IMPL_METHOD(Color32, _Multiply)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:Index()
+ LUAX_IMPL_METHOD(Color32, _Index)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ // color32:NewIndex()
+ LUAX_IMPL_METHOD(Color32, _NewIndex)
+ {
+ LUAX_PREPARE(L, Color32);
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_image.cpp b/source/libs/asura-lib-core/graphics/binding/_image.cpp
index e69de29..7c1034c 100644
--- a/source/libs/asura-lib-core/graphics/binding/_image.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_image.cpp
@@ -0,0 +1,54 @@
+#include "../image.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(Image)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "Load", _Load },
+ { "GetWidth", _GetWidth },
+ { "GetHeight", _GetHeight },
+ { "GetSize", _GetSize }
+ );
+ }
+
+ LUAX_POSTPROCESS(Image)
+ {
+
+ }
+
+ // image:Load()
+ LUAX_IMPL_METHOD(Image, _Load)
+ {
+ LUAX_PREPARE(L, Image);
+
+ }
+
+ // image:GetWidth()
+ LUAX_IMPL_METHOD(Image, _GetWidth)
+ {
+ LUAX_PREPARE(L, Image);
+
+ }
+
+ // image:GetHeight()
+ LUAX_IMPL_METHOD(Image, _GetHeight)
+ {
+ LUAX_PREPARE(L, Image);
+
+ }
+
+ // image:GetSize()
+ LUAX_IMPL_METHOD(Image, _GetSize)
+ {
+ LUAX_PREPARE(L, Image);
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_image_data.cpp b/source/libs/asura-lib-core/graphics/binding/_image_data.cpp
index 72e33da..3ff38f9 100644
--- a/source/libs/asura-lib-core/graphics/binding/_image_data.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_image_data.cpp
@@ -1,62 +1,70 @@
#include "../image_data.h"
-using namespace Luax;
+using namespace std;
-namespace AsuraEngine
+namespace AsuraEngine
{
- namespace Graphics
+ namespace Graphics
{
-
+
LUAX_REGISTRY(ImageData)
{
-
+ LUAX_REGISTER_METHODS(state,
+ { "New", _New },
+ { "GetPixel", _GetPixel },
+ { "GetSize", _GetSize },
+ { "GetWidth", _GetWidth },
+ { "GetHeight", _GetHeight },
+ { "GetPixelFormat", _GetPixelFormat }
+ );
}
LUAX_POSTPROCESS(ImageData)
{
- LUAX_REGISTER_ENUM(state, "EBlendMode",
- { "Additive", 1 }
- );
- LUAX_REGISTER_ENUM(state, "EPixelFormat",
- { "RGBA32", 1 }
- );
+
}
- // imagedata = ImageData.New(databuffer)
+ // ImageData.New()
LUAX_IMPL_METHOD(ImageData, _New)
{
LUAX_STATE(L);
- Filesystem::DataBuffer* db = state.CheckUserdata<Filesystem::DataBuffer>(1);
- ImageData* image = new ImageData(*db);
- image->PushLuaxUserdata(state);
- return 1;
}
+ // imagedata:GetPixel()
LUAX_IMPL_METHOD(ImageData, _GetPixel)
{
+ LUAX_PREPARE(L, ImageData);
}
+ // imagedata:GetSize()
LUAX_IMPL_METHOD(ImageData, _GetSize)
{
+ LUAX_PREPARE(L, ImageData);
}
+ // imagedata:GetWidth()
LUAX_IMPL_METHOD(ImageData, _GetWidth)
{
+ LUAX_PREPARE(L, ImageData);
}
+ // imagedata:GetHeight()
LUAX_IMPL_METHOD(ImageData, _GetHeight)
{
+ LUAX_PREPARE(L, ImageData);
}
+ // imagedata:GetPixelFormat()
LUAX_IMPL_METHOD(ImageData, _GetPixelFormat)
{
+ LUAX_PREPARE(L, ImageData);
}
}
-} \ No newline at end of file
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp b/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp
index e69de29..07e9f12 100644
--- a/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp
@@ -0,0 +1,21 @@
+#include "../mesh2d.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(Mesh2D)
+ {
+
+ }
+
+ LUAX_POSTPROCESS(Mesh2D)
+ {
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_mesh2d_data.cpp b/source/libs/asura-lib-core/graphics/binding/_mesh2d_data.cpp
deleted file mode 100644
index 6e15052..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_mesh2d_data.cpp
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
-
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/binding/_shader.cpp b/source/libs/asura-lib-core/graphics/binding/_shader.cpp
index 2f2f507..a06e54b 100644
--- a/source/libs/asura-lib-core/graphics/binding/_shader.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_shader.cpp
@@ -1,114 +1,126 @@
#include "../shader.h"
-using namespace Luax;
+using namespace std;
-namespace AsuraEngine
+namespace AsuraEngine
{
- namespace Graphics
+ namespace Graphics
{
-
- void Shader::RegisterLuaxClass(LuaxState& state)
+
+ LUAX_REGISTRY(Shader)
{
+ LUAX_REGISTER_METHODS(state,
+ { "New", _New },
+ { "Use", _Use },
+ { "Unuse", _Unuse },
+ { "Load", _Load },
+ { "HasUniform", _HasUniform },
+ { "GetUniformLocation", _GetUniformLocation },
+ { "SetBuiltInUniforms", _SetBuiltInUniforms },
+ { "SetUniformFloat", _SetUniformFloat },
+ { "SetUniformTexture", _SetUniformTexture },
+ { "SetUniformVector2", _SetUniformVector2 },
+ { "SetUniformVector3", _SetUniformVector3 },
+ { "SetUniformVector4", _SetUniformVector4 },
+ { "SetUniformColor", _SetUniformColor }
+ );
+ }
- LuaxEnum EBuiltIn[] = {
- {0, 0}
- };
-
- state.RegisterEnum("EBuiltIn", EBuiltIn);
+ LUAX_POSTPROCESS(Shader)
+ {
}
- void Shader::RegisterLuaxPostprocess(LuaxState& state)
+ // Shader.New()
+ LUAX_IMPL_METHOD(Shader, _New)
{
+ LUAX_STATE(L);
}
- ///
- /// shaderΪ
- ///
- int Shader::l_Use(lua_State* L)
+ // shader:Use()
+ LUAX_IMPL_METHOD(Shader, _Use)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- ///
- /// shaderΪǻ
- ///
- int Shader::l_Unuse(lua_State* L)
+ // shader:Unuse()
+ LUAX_IMPL_METHOD(Shader, _Unuse)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- ///
- /// ɫйshaderɹtrueʧܷfalse
- ///
- int Shader::l_Load(lua_State* L)
+ // shader:Load()
+ LUAX_IMPL_METHOD(Shader, _Load)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- ///
- /// жshaderǷuniformзtrue,򷵻false
- ///
- int Shader::l_HasUniform(lua_State* L)
+ // shader:HasUniform()
+ LUAX_IMPL_METHOD(Shader, _HasUniform)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- ///
- /// uniformslocationûuniformnil򷵻ضӦloc
- ///
- int Shader::l_GetUniformLocation(lua_State* L)
+ // shader:GetUniformLocation()
+ LUAX_IMPL_METHOD(Shader, _GetUniformLocation)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetBuiltInUniforms(lua_State* L)
+ // shader:SetBuiltInUniforms()
+ LUAX_IMPL_METHOD(Shader, _SetBuiltInUniforms)
{
- LUAX_STATE(L);
-
+ LUAX_PREPARE(L, Shader);
+
}
- int Shader::l_SetUniformFloat(lua_State* L)
+ // shader:SetUniformFloat()
+ LUAX_IMPL_METHOD(Shader, _SetUniformFloat)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetUniformTexture(lua_State* L)
+ // shader:SetUniformTexture()
+ LUAX_IMPL_METHOD(Shader, _SetUniformTexture)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetUniformVector2(lua_State* L)
+ // shader:SetUniformVector2()
+ LUAX_IMPL_METHOD(Shader, _SetUniformVector2)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetUniformVector3(lua_State* L)
+ // shader:SetUniformVector3()
+ LUAX_IMPL_METHOD(Shader, _SetUniformVector3)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetUniformVector4(lua_State* L)
+ // shader:SetUniformVector4()
+ LUAX_IMPL_METHOD(Shader, _SetUniformVector4)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
- int Shader::l_SetUniformColor(lua_State* L)
+ // shader:SetUniformColor()
+ LUAX_IMPL_METHOD(Shader, _SetUniformColor)
{
- LUAX_STATE(L);
+ LUAX_PREPARE(L, Shader);
}
}
-} \ No newline at end of file
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp b/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp
index e69de29..8556c02 100644
--- a/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp
@@ -0,0 +1,21 @@
+#include "../sprite_batch.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ LUAX_REGISTRY(SpriteBatch)
+ {
+
+ }
+
+ LUAX_POSTPROCESS(SpriteBatch)
+ {
+
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-core/graphics/binding/_window.cpp b/source/libs/asura-lib-core/graphics/binding/_window.cpp
deleted file mode 100644
index 3befc8c..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_window.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "../Window.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
-
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/canvas.h b/source/libs/asura-lib-core/graphics/canvas.h
index 6b8b630..5b188ca 100644
--- a/source/libs/asura-lib-core/graphics/canvas.h
+++ b/source/libs/asura-lib-core/graphics/canvas.h
@@ -64,9 +64,9 @@ namespace AsuraEngine
LUAX_DECL_FACTORY(SimCanvas);
- LUAX_DECL_METHOD(l_SetSize);
- LUAX_DECL_METHOD(l_Bind);
- LUAX_DECL_METHOD(l_Unbind);
+ LUAX_DECL_METHOD(_SetSize);
+ LUAX_DECL_METHOD(_Bind);
+ LUAX_DECL_METHOD(_Unbind);
//----------------------------------------------------------------------------------------------------------
diff --git a/source/libs/asura-lib-core/graphics/color.cpp b/source/libs/asura-lib-core/graphics/color.cpp
index 106493d..4d3691e 100644
--- a/source/libs/asura-lib-core/graphics/color.cpp
+++ b/source/libs/asura-lib-core/graphics/color.cpp
@@ -1,61 +1,11 @@
-#include "Color.h"
+#include "color.h"
+#include "color32.h"
namespace AsuraEngine
{
namespace Graphics
{
- Color32::Color32()
- {
- r = g = b = a = 0;
- }
-
- Color32::Color32(const Color32& c)
- {
- r = c.r;
- g = c.g;
- b = c.b;
- a = c.a;
- }
-
- Color32::Color32(const Color& c)
- {
- r = 255.f * c.r;
- g = 255.f * c.g;
- b = 255.f * c.b;
- a = 255.f * c.a;
- }
-
- Color32::Color32(byte r, byte g, byte b, byte a)
- {
- this->r = r;
- this->g = g;
- this->b = b;
- this->a = a;
- }
-
- int Color32::l_GetRed(lua_State* L)
- {
-
- }
-
- int Color32::l_GetGreen(lua_State* L)
- {
-
- }
-
- int Color32::l_GetBlue(lua_State* L)
- {
-
- }
-
- int Color32::l_GetAlpha(lua_State* L)
- {
-
- }
-
- //------------------------------------------------------------------------------------------------------------
-
Color::Color()
{
r = g = b = a = 0;
@@ -93,40 +43,5 @@ namespace AsuraEngine
a *= c.a;
}
- int Color::l_GetRed(lua_State* L)
- {
-
- }
-
- int Color::l_GetGreen(lua_State* L)
- {
-
- }
-
- int Color::l_GetBlue(lua_State* L)
- {
-
- }
-
- int Color::l_GetAlpha(lua_State* L)
- {
-
- }
-
- int Color::l_Add(lua_State* L)
- {
-
- }
-
- int Color::l_Minus(lua_State* L)
- {
-
- }
-
- int Color::l_Multiply(lua_State* L)
- {
-
- }
-
}
} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color.h b/source/libs/asura-lib-core/graphics/color.h
index 74cf8f3..607314b 100644
--- a/source/libs/asura-lib-core/graphics/color.h
+++ b/source/libs/asura-lib-core/graphics/color.h
@@ -10,44 +10,7 @@ namespace AsuraEngine
namespace Graphics
{
- class Color;
-
- ///
- /// 32bitsɫ
- ///
- class Color32 ASURA_FINAL
- : public Scripting::Portable<Color32>
- {
- public:
-
- Color32();
-
- ~Color32();
-
- Color32(const Color32& c);
-
- Color32(const Color& c);
-
- Color32(byte r, byte g, byte b, byte a);
-
- byte r, g, b, a;
-
- //----------------------------------------------------------------------------------------------------------
-
- LUAX_DECL_FACTORY(Color32);
-
- LUAX_DECL_METHOD(l_ToColor);
- LUAX_DECL_METHOD(l_GetRed);
- LUAX_DECL_METHOD(l_GetGreen);
- LUAX_DECL_METHOD(l_GetBlue);
- LUAX_DECL_METHOD(l_GetAlpha);
- LUAX_DECL_METHOD(l_Multiply);
- LUAX_DECL_METHOD(l_Index); //r,g,b,a
- LUAX_DECL_METHOD(l_NewIndex); //޸r,g,b,a
-
- //----------------------------------------------------------------------------------------------------------
-
- };
+ class Color32;
///
/// 淶ɫ
@@ -77,16 +40,12 @@ namespace AsuraEngine
float r, g, b, a;
- //----------------------------------------------------------------------------------------------------------
-
LUAX_DECL_FACTORY(Color);
- LUAX_DECL_METHOD(l_ToColor32);
- LUAX_DECL_METHOD(l_SetColor);
- LUAX_DECL_METHOD(l_GetColor);
- LUAX_DECL_METHOD(l_Multiply); // ɫ˷
-
- //----------------------------------------------------------------------------------------------------------
+ LUAX_DECL_METHOD(_ToColor32);
+ LUAX_DECL_METHOD(_SetColor);
+ LUAX_DECL_METHOD(_GetColor);
+ LUAX_DECL_METHOD(_Multiply); // ɫ˷
};
diff --git a/source/libs/asura-lib-core/graphics/color32.cpp b/source/libs/asura-lib-core/graphics/color32.cpp
new file mode 100644
index 0000000..0ebc77c
--- /dev/null
+++ b/source/libs/asura-lib-core/graphics/color32.cpp
@@ -0,0 +1,39 @@
+#include "color.h"
+#include "color32.h"
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ Color32::Color32()
+ {
+ r = g = b = a = 0;
+ }
+
+ Color32::Color32(const Color32& c)
+ {
+ r = c.r;
+ g = c.g;
+ b = c.b;
+ a = c.a;
+ }
+
+ Color32::Color32(const Color& c)
+ {
+ r = 255.f * c.r;
+ g = 255.f * c.g;
+ b = 255.f * c.b;
+ a = 255.f * c.a;
+ }
+
+ Color32::Color32(byte r, byte g, byte b, byte a)
+ {
+ this->r = r;
+ this->g = g;
+ this->b = b;
+ this->a = a;
+ }
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color32.h b/source/libs/asura-lib-core/graphics/color32.h
new file mode 100644
index 0000000..c64a9b9
--- /dev/null
+++ b/source/libs/asura-lib-core/graphics/color32.h
@@ -0,0 +1,51 @@
+#ifndef __ASURA_ENGINE_COLOR32_H__
+#define __ASURA_ENGINE_COLOR32_H__
+
+#include <asura-lib-utils/scripting/portable.hpp>
+
+#include "../core_config.h"
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ class Color;
+
+ ///
+ /// 32bitsɫ
+ ///
+ class Color32 ASURA_FINAL
+ : public Scripting::Portable<Color32>
+ {
+ public:
+
+ LUAX_DECL_FACTORY(Color32);
+
+ Color32();
+
+ ~Color32();
+
+ Color32(const Color32& c);
+
+ Color32(const Color& c);
+
+ Color32(byte r, byte g, byte b, byte a);
+
+ byte r, g, b, a;
+
+ LUAX_DECL_METHOD(_ToColor);
+ LUAX_DECL_METHOD(_GetRed);
+ LUAX_DECL_METHOD(_GetGreen);
+ LUAX_DECL_METHOD(_GetBlue);
+ LUAX_DECL_METHOD(_GetAlpha);
+ LUAX_DECL_METHOD(_Multiply);
+ LUAX_DECL_METHOD(_Index); //r,g,b,a
+ LUAX_DECL_METHOD(_NewIndex); //޸r,g,b,a
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image.h b/source/libs/asura-lib-core/graphics/image.h
index d8577ad..0e4ea0a 100644
--- a/source/libs/asura-lib-core/graphics/image.h
+++ b/source/libs/asura-lib-core/graphics/image.h
@@ -1,11 +1,12 @@
#ifndef __ASURA_ENGINE_IMAGE_H__
#define __ASURA_ENGINE_IMAGE_H__
-#include "../math/vector2.hpp"
-#include "../scripting/portable.hpp"
-#include "../fileSystem/reloadable.h"
-#include "../stringmap.hpp"
-#include "../manager.hpp"
+#include <asura-lib-utils/math/rect.hpp>
+#include <asura-lib-utils/math/vector2.hpp>
+#include <asura-lib-utils/scripting/portable.hpp>
+#include <asura-lib-utils/io/reloadable.h>
+#include <asura-lib-utils/stringmap.hpp>
+#include <asura-lib-utils/manager.hpp>
#include "texture.h"
#include "color.h"
@@ -26,7 +27,7 @@ namespace AsuraEngine
class Image ASURA_FINAL
: public Drawable
, public Scripting::Portable<Image>
- , public Filesystem::Reloadable
+ , public AEIO::Reloadable
{
public:
@@ -63,10 +64,10 @@ namespace AsuraEngine
LUAX_DECL_FACTORY(SimImage);
- LUAX_DECL_METHOD(l_Load);
- LUAX_DECL_METHOD(l_GetWidth);
- LUAX_DECL_METHOD(l_GetHeight);
- LUAX_DECL_METHOD(l_GetSize);
+ LUAX_DECL_METHOD(_Load);
+ LUAX_DECL_METHOD(_GetWidth);
+ LUAX_DECL_METHOD(_GetHeight);
+ LUAX_DECL_METHOD(_GetSize);
};
diff --git a/source/libs/asura-lib-core/threading/coroutine.cpp b/source/libs/asura-lib-core/graphics/image_decode_task.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/threading/coroutine.cpp
+++ b/source/libs/asura-lib-core/graphics/image_decode_task.cpp
diff --git a/source/libs/asura-lib-core/graphics/image_decode_task.h b/source/libs/asura-lib-core/graphics/image_decode_task.h
new file mode 100644
index 0000000..a721b3e
--- /dev/null
+++ b/source/libs/asura-lib-core/graphics/image_decode_task.h
@@ -0,0 +1,25 @@
+#ifndef __ASURA_IMAGE_DECODE_TASK_H__
+#define __ASURA_IMAGE_DECODE_TASK_H__
+
+#include <asura-lib-utils/threading/thread_task.h>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ class ImageDecodeTask
+ : public AEScripting::Portable<ImageDecodeTask>
+ , public AEThreading::ThreadTask
+ {
+ public:
+
+ LUAX_DECL_FACTORY(ImageDecodeTask);
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image_decoder.h b/source/libs/asura-lib-core/graphics/image_decoder.h
index 921d129..6f2049a 100644
--- a/source/libs/asura-lib-core/graphics/image_decoder.h
+++ b/source/libs/asura-lib-core/graphics/image_decoder.h
@@ -1,7 +1,7 @@
#ifndef __ASURA_ENGINE_IMAGE_DECODER_H__
#define __ASURA_ENGINE_IMAGE_DECODER_H__
-#include <asura-lib-utils/filesystem/data_buffer.h>
+#include <asura-lib-utils/io/data_buffer.h>
#include "image_data.h"
@@ -20,12 +20,12 @@ namespace AsuraEngine
///
/// жڴǷñdecoderѹ
///
- virtual bool CanDecode(const Filesystem::DataBuffer& buffer) = 0;
+ virtual bool CanDecode(const AEIO::DataBuffer& buffer) = 0;
///
/// һڴ棬һѹImage dataѹʧܷnullptr
///
- virtual void Decode(const Filesystem::DataBuffer& buffer, ImageData& data) = 0;
+ virtual void Decode(const AEIO::DataBuffer& buffer, ImageData& data) = 0;
};
diff --git a/source/libs/asura-lib-core/graphics/mesh2d.h b/source/libs/asura-lib-core/graphics/mesh2d.h
index 2c58f00..48b461d 100644
--- a/source/libs/asura-lib-core/graphics/mesh2d.h
+++ b/source/libs/asura-lib-core/graphics/mesh2d.h
@@ -1,9 +1,7 @@
#ifndef __ASURA_ENGINE_MESH2D_H__
#define __ASURA_ENGINE_MESH2D_H__
-#include "Scripting/Luax.hpp"
-
-#include "scripting/portable.hpp"
+#include <asura-lib-utils/scripting/portable.hpp>
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/png_decoder.h b/source/libs/asura-lib-core/graphics/png_decoder.h
index bb82032..bc871fa 100644
--- a/source/libs/asura-lib-core/graphics/png_decoder.h
+++ b/source/libs/asura-lib-core/graphics/png_decoder.h
@@ -15,9 +15,9 @@ namespace AsuraEngine
{
public:
- bool CanDecode(const Filesystem::DataBuffer& buffer) override;
+ bool CanDecode(const AEIO::DataBuffer& buffer) override;
- void Decode(const Filesystem::DataBuffer& buffer, ImageData& data) override;
+ void Decode(const AEIO::DataBuffer& buffer, ImageData& data) override;
};
diff --git a/source/libs/asura-lib-core/graphics/render_state.h b/source/libs/asura-lib-core/graphics/render_state.h
index a80efd3..4d1831c 100644
--- a/source/libs/asura-lib-core/graphics/render_state.h
+++ b/source/libs/asura-lib-core/graphics/render_state.h
@@ -1,9 +1,8 @@
#ifndef __ASURA_ENGINE_RENDER_STATE_H__
#define __ASURA_ENGINE_RENDER_STATE_H__
-#include "Math/Vector2.hpp"
-#include "Math/Rect.hpp"
-#include "Math/Transform.h"
+#include <asura-lib-utils/math/vector2.hpp>
+#include <asura-lib-utils/math/transform.h>
#include "Shader.h"
#include "blend_mode.h"
diff --git a/source/libs/asura-lib-core/graphics/render_target.h b/source/libs/asura-lib-core/graphics/render_target.h
index d6de164..afa5c6a 100644
--- a/source/libs/asura-lib-core/graphics/render_target.h
+++ b/source/libs/asura-lib-core/graphics/render_target.h
@@ -1,10 +1,12 @@
#ifndef __ASURA_ENGINE_RENDERTARGET_H__
#define __ASURA_ENGINE_RENDERTARGET_H__
-#include "Math/Rect.hpp"
-#include "Texture.h"
-#include "Scripting/Portable.h"
-#include "Color.h"
+#include <asura-lib-utils/math/vector2.hpp>
+#include <asura-lib-utils/math/rect.hpp>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+#include "texture.h"
+#include "color.h"
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/shader.h b/source/libs/asura-lib-core/graphics/shader.h
index 65f214e..575a37e 100644
--- a/source/libs/asura-lib-core/graphics/shader.h
+++ b/source/libs/asura-lib-core/graphics/shader.h
@@ -4,18 +4,18 @@
#include <map>
#include <string>
-#include "FileSystem/Reloadable.h"
-#include "Scripting/Luax.hpp"
-#include "Math/Vector2.hpp"
-#include "Math/Vector3.hpp"
-#include "Math/Vector4.h"
-#include "Math/Matrix44.h"
-#include "StringMap.hpp"
-#include "scripting/portable.hpp"
-#include "Color.h"
-#include "Manager.hpp"
-#include "Texture.h"
-#include "GL.h"
+#include <asura-lib-utils/scripting/portable.hpp>
+#include <asura-lib-utils/io/reloadable.h>
+#include <asura-lib-utils/math/vector2.hpp>
+#include <asura-lib-utils/math/vector3.hpp>
+#include <asura-lib-utils/math/vector4.h>
+#include <asura-lib-utils/math/matrix44.h>
+#include <asura-lib-utils/stringmap.hpp>
+#include <asura-lib-utils/manager.hpp>
+
+#include "color.h"
+#include "texture.h"
+#include "gl.h"
namespace AsuraEngine
{
@@ -28,7 +28,7 @@ namespace AsuraEngine
///
class Shader ASURA_FINAL
: public Scripting::Portable<Shader>
- , public Filesystem::Reloadable
+ , public AEIO::Reloadable
{
public:
@@ -100,18 +100,19 @@ namespace AsuraEngine
LUAX_DECL_FACTORY(SimShader);
- LUAX_DECL_METHOD(l_Use);
- LUAX_DECL_METHOD(l_Unuse);
- LUAX_DECL_METHOD(l_Load);
- LUAX_DECL_METHOD(l_HasUniform);
- LUAX_DECL_METHOD(l_GetUniformLocation);
- LUAX_DECL_METHOD(l_SetBuiltInUniforms);
- LUAX_DECL_METHOD(l_SetUniformFloat);
- LUAX_DECL_METHOD(l_SetUniformTexture);
- LUAX_DECL_METHOD(l_SetUniformVector2);
- LUAX_DECL_METHOD(l_SetUniformVector3);
- LUAX_DECL_METHOD(l_SetUniformVector4);
- LUAX_DECL_METHOD(l_SetUniformColor);
+ LUAX_DECL_METHOD(_New);
+ LUAX_DECL_METHOD(_Use);
+ LUAX_DECL_METHOD(_Unuse);
+ LUAX_DECL_METHOD(_Load);
+ LUAX_DECL_METHOD(_HasUniform);
+ LUAX_DECL_METHOD(_GetUniformLocation);
+ LUAX_DECL_METHOD(_SetBuiltInUniforms);
+ LUAX_DECL_METHOD(_SetUniformFloat);
+ LUAX_DECL_METHOD(_SetUniformTexture);
+ LUAX_DECL_METHOD(_SetUniformVector2);
+ LUAX_DECL_METHOD(_SetUniformVector3);
+ LUAX_DECL_METHOD(_SetUniformVector4);
+ LUAX_DECL_METHOD(_SetUniformColor);
private:
diff --git a/source/libs/asura-lib-core/graphics/sprite_batch.h b/source/libs/asura-lib-core/graphics/sprite_batch.h
index 7909519..d8d9ca6 100644
--- a/source/libs/asura-lib-core/graphics/sprite_batch.h
+++ b/source/libs/asura-lib-core/graphics/sprite_batch.h
@@ -1,7 +1,7 @@
#ifndef __ASURA_ENGINE_SPRITE_BATCH_H__
#define __ASURA_ENGINE_SPRITE_BATCH_H__
-#include "Scripting/Portable.h"
+#include <asura-lib-utils/scripting/portable.hpp>
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/stb_decoder.h b/source/libs/asura-lib-core/graphics/stb_decoder.h
index 57b247c..85bad21 100644
--- a/source/libs/asura-lib-core/graphics/stb_decoder.h
+++ b/source/libs/asura-lib-core/graphics/stb_decoder.h
@@ -16,9 +16,9 @@ namespace AsuraEngine
{
public:
- bool CanDecode(const Filesystem::DataBuffer& buffer) override;
+ bool CanDecode(const AEIO::DataBuffer& buffer) override;
- void Decode(const Filesystem::DataBuffer& buffer, ImageData& data) override;
+ void Decode(const AEIO::DataBuffer& buffer, ImageData& data) override;
};
diff --git a/source/libs/asura-lib-core/graphics/texture.h b/source/libs/asura-lib-core/graphics/texture.h
index 81aa469..c412b2e 100644
--- a/source/libs/asura-lib-core/graphics/texture.h
+++ b/source/libs/asura-lib-core/graphics/texture.h
@@ -1,12 +1,14 @@
#ifndef __ASURA_ENGINE_TEXTURE_H__
#define __ASURA_ENGINE_TEXTURE_H__
-#include "Config.h"
-#include "Math/Rect.hpp"
-#include "Math/Vector2.hpp"
-#include "Scripting/Luax.hpp"
-#include "RenderState.h"
-#include "GL.h"
+#include <asura-lib-utils/math/rect.hpp>
+#include <asura-lib-utils/math/vector2.hpp>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+#include "../core_config.h"
+
+#include "render_state.h"
+#include "gl.h"
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/window.h b/source/libs/asura-lib-core/graphics/window.h
index cb036f1..0bfd6a1 100644
--- a/source/libs/asura-lib-core/graphics/window.h
+++ b/source/libs/asura-lib-core/graphics/window.h
@@ -1,8 +1,9 @@
#ifndef __ASURA_ENGINE_WINDOW_H__
#define __ASURA_ENGINE_WINDOW_H__
-#include "../scripting/portable.hpp"
-#include "../math/vector2.hpp"
+#include <asura-lib-utils/scripting/portable.hpp>
+#include <asura-lib-utils/math/vector2.hpp>
+
#include "render_state.h"
#include "render_target.h"
@@ -16,52 +17,64 @@ namespace AsuraEngine
WINDOW_STYLE_FULLSCREEN = 1 << 1,
};
+ class WindowImpl;
+
///
/// ڣֶ֧രڡڱ༭Ҫ֧֣runnerֻҪһڡͬĿͻʵִ˽ӿڲֶעᵽlua
///
- ASURA_ABSTRACT class Window
+ class Window
: public RenderTarget
+ , public AEScripting::Portable<Window>
{
public:
+ LUAX_DECL_SINGLETON(Window);
+
Window(WindowStyle style);
~Window();
- virtual void SetSize(uint width, uint height) = 0;
+ void SetSize(uint width, uint height);
- virtual void SetPosition(int x, int y) = 0;
+ void SetPosition(int x, int y);
- virtual void SetTitle(const std::string& title) = 0;
+ void SetTitle(const std::string& title);
- virtual void SetWindowStyle(WindowStyle style) = 0;
+ void SetWindowStyle(WindowStyle style);
- virtual void Show() = 0;
+ void Show();
- virtual void Hide() = 0;
+ void Hide();
///
/// ǿ˫ĴڣҪչʾǰ̨
///
- virtual void SwapRenderBuffer() = 0;
+ void SwapRenderBuffer();
- virtual void Clear(const Color& col = Color::Black) = 0;
+ void Clear(const Color& col = Color::Black);
- virtual void Clear(const Math::Recti& quad, const Color& col = Color::Black) = 0;
+ void Clear(const Math::Recti& quad, const Color& col = Color::Black);
- virtual void Draw(const Drawable* texture, const RenderState& state) = 0;
+ void Draw(const Drawable* texture, const RenderState& state);
- virtual void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state) = 0;
+ void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state);
protected:
- Math::Vector2i mPosition;
- Math::Vector2i mSize;
+ WindowImpl* mImpl;
};
using RenderWindow = Window;
+ ASURA_ABSTRACT class WindowImpl
+ {
+ public:
+
+
+
+ };
+
}
}
diff --git a/source/libs/asura-lib-core/threading/thread.cpp b/source/libs/asura-lib-core/graphics/window_impl_sdl.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/threading/thread.cpp
+++ b/source/libs/asura-lib-core/graphics/window_impl_sdl.cpp
diff --git a/source/libs/asura-lib-core/threading/thread.h b/source/libs/asura-lib-core/graphics/window_impl_sdl.h
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/threading/thread.h
+++ b/source/libs/asura-lib-core/graphics/window_impl_sdl.h
diff --git a/source/libs/asura-lib-core/input/cursor.h b/source/libs/asura-lib-core/input/cursor.h
index a8e53a6..553fda4 100644
--- a/source/libs/asura-lib-core/input/cursor.h
+++ b/source/libs/asura-lib-core/input/cursor.h
@@ -1,4 +1,3 @@
-
#ifndef __ASURA_ENGINE_CURSOR_H__
#define __ASURA_ENGINE_CURSOR_H__
@@ -15,12 +14,17 @@ namespace AsuraEngine
namespace Input
{
- class Cursor ASURA_FINAL : public AEScripting::Portable<Cursor>
+ class CursorImpl;
+
+ // ָö
+#include "Cursor.defs"
+
+ class Cursor
+ : public AEScripting::Portable<Cursor>
{
public:
- // ָö
- #include "Cursor.defs"
+ LUAX_DECL_FACTORY(Cursor);
Cursor(Graphics::ImageData& imageData, int hotx, int hoty);
Cursor(SystemCursor cursortype);
@@ -31,18 +35,20 @@ namespace AsuraEngine
CursorType GetType() const;
SystemCursor GetSystemType() const;
- LUAX_DECL_FACTORY(Cursor);
-
private:
- SDL_Cursor* mCursorHandle;
-
- CursorType mType;
+ CursorType mType;
SystemCursor mSystemType;
+ CursorImpl* mImpl;
+
+ };
+
+ ASURA_ABSTRACT class CursorImpl
+ {
};
}
}
-#endif
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp b/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp
diff --git a/source/libs/asura-lib-core/input/cursor_impl_sdl.h b/source/libs/asura-lib-core/input/cursor_impl_sdl.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-core/input/cursor_impl_sdl.h
diff --git a/source/libs/asura-lib-utils/io/binding/_file.cpp b/source/libs/asura-lib-utils/io/binding/_file.cpp
index 0baffd5..0670379 100644
--- a/source/libs/asura-lib-utils/io/binding/_file.cpp
+++ b/source/libs/asura-lib-utils/io/binding/_file.cpp
@@ -32,8 +32,8 @@ namespace AsuraEngine
{
LUAX_REGISTER_ENUM(state, "EFileMode",
{ "CLOSED", FILE_MODE_CLOSED },
- { "READ", FILE_MODE_READ },
- { "WRITE", FILE_MODE_WRITE },
+ { "READ", FILE_MODE_READ },
+ { "WRITE", FILE_MODE_WRITE },
{ "APPEND", FILE_MODE_APPEND }
);
@@ -130,7 +130,7 @@ namespace AsuraEngine
return 1;
}
- // isWrite = file:Write(data buffer)
+ // isWrite = file:Write(data buffer[, size])
LUAX_IMPL_METHOD(File, _Write)
{
LUAX_PREPARE(L, File);
diff --git a/source/libs/asura-lib-utils/io/file.h b/source/libs/asura-lib-utils/io/file.h
index b09eaaa..4a6d38b 100644
--- a/source/libs/asura-lib-utils/io/file.h
+++ b/source/libs/asura-lib-utils/io/file.h
@@ -108,6 +108,9 @@ namespace AsuraEngine
BufferMode mBufferMode; ///< д뻺ģʽ
size_t mBufferSize; ///< д뻺С
+ LUAX_DECL_ENUM(FileMode);
+ LUAX_DECL_ENUM(BufferMode);
+
LUAX_DECL_METHOD(_New);
LUAX_DECL_METHOD(_Open);
LUAX_DECL_METHOD(_Close);
diff --git a/source/libs/asura-lib-utils/io/file_data.h b/source/libs/asura-lib-utils/io/file_data.h
index 106e068..9aa0e3b 100644
--- a/source/libs/asura-lib-utils/io/file_data.h
+++ b/source/libs/asura-lib-utils/io/file_data.h
@@ -56,10 +56,10 @@ namespace AsuraEngine
std::string mExtension; ///< չ
std::string mName; ///< ͺ׺ļ
+ LUAX_DECL_METHOD(_GetDataBuffer);
LUAX_DECL_METHOD(_GetFileName);
LUAX_DECL_METHOD(_GetExtension);
LUAX_DECL_METHOD(_GetName);
- LUAX_DECL_METHOD(_GetDataBuffer);
};
diff --git a/source/libs/asura-lib-utils/io/io_task.cpp b/source/libs/asura-lib-utils/io/io_task.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/io/io_task.cpp
diff --git a/source/libs/asura-lib-utils/io/io_task.h b/source/libs/asura-lib-utils/io/io_task.h
new file mode 100644
index 0000000..b91a88c
--- /dev/null
+++ b/source/libs/asura-lib-utils/io/io_task.h
@@ -0,0 +1,39 @@
+#ifndef __ASURA_IO_TASK_H__
+#define __ASURA_IO_TASK_H__
+
+#include <string>
+
+#include "../scripting/portable.hpp"
+#include "../threading/thread_task.h"
+
+#include "data_buffer.h"
+
+namespace AsuraEngine
+{
+ namespace IO
+ {
+
+ ///
+ /// ȡļ
+ ///
+ class IOTask
+ : public AEScripting::Portable<IOTask>
+ , public AEThreading::ThreadTask
+ {
+ public:
+
+ LUAX_DECL_FACTORY(IOTask);
+
+ bool Execute() override ;
+
+ private:
+
+ std::string mPath;
+ DataBuffer* mDst;
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/reloadable.h b/source/libs/asura-lib-utils/io/reloadable.h
index cf30296..22a721c 100644
--- a/source/libs/asura-lib-utils/io/reloadable.h
+++ b/source/libs/asura-lib-utils/io/reloadable.h
@@ -24,4 +24,6 @@ namespace AsuraEngine
}
}
+namespace AEIO = AsuraEngine::IO;
+
#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/coroutine.cpp b/source/libs/asura-lib-utils/threading/coroutine.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/coroutine.cpp
diff --git a/source/libs/asura-lib-core/threading/coroutine.h b/source/libs/asura-lib-utils/threading/coroutine.h
index f511e48..1ac6b21 100644
--- a/source/libs/asura-lib-core/threading/coroutine.h
+++ b/source/libs/asura-lib-utils/threading/coroutine.h
@@ -8,6 +8,9 @@ namespace AsuraEngine
namespace Threading
{
+ ///
+ /// luaЭ̣һЩ߼
+ ///
class Coroutine ASURA_FINAL
: public AEScripting::Portable<Coroutine>
{
@@ -17,7 +20,8 @@ namespace AsuraEngine
private:
-
+ LUAX_DECL_METHOD(_New);
+ LUAX_DECL_METHOD(_Run);
};
diff --git a/source/libs/asura-lib-utils/threading/mutex.cpp b/source/libs/asura-lib-utils/threading/mutex.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/mutex.cpp
diff --git a/source/libs/asura-lib-utils/threading/mutex.h b/source/libs/asura-lib-utils/threading/mutex.h
new file mode 100644
index 0000000..893c6e5
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/mutex.h
@@ -0,0 +1,21 @@
+#ifndef __ASURA_MUTEX_H__
+#define __ASURA_MUTEX_H__
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ class Mutex
+ {
+ public:
+
+ void Lock();
+ void Unlock();
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.cpp b/source/libs/asura-lib-utils/threading/thread.cpp
new file mode 100644
index 0000000..c77f3ab
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread.cpp
@@ -0,0 +1,14 @@
+#include "thread.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ bool Thread::Enqueue(ThreadTask* task)
+ {
+
+ }
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.h b/source/libs/asura-lib-utils/threading/thread.h
new file mode 100644
index 0000000..0058144
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread.h
@@ -0,0 +1,60 @@
+#ifndef __ASURA_THREAD_H__
+#define __ASURA_THREAD_H__
+
+#include <queue>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+#include "thread_task.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ class ThreadImpl;
+
+ ///
+ /// ߳壬ÿ߳άһtask queue
+ ///
+ class Thread ASURA_FINAL
+ : public AEScripting::Portable<Thread>
+ {
+ public:
+
+ LUAX_DECL_FACTORY(Thread);
+
+ bool Enqueue(ThreadTask* task);
+
+ void Run();
+
+ private:
+
+ ///
+ /// С
+ ///
+ std::queue<ThreadTask*> mTaskQueue;
+
+ ThreadImpl* mImpl;
+
+ LUAX_DECL_METHOD(_Enqueue);
+ LUAX_DECL_METHOD(_Run);
+
+ };
+
+ ///
+ /// ̵߳ľʵ֣û͸ģһ׼ֲԣ
+ /// 1: win32
+ /// 2: posix
+ /// 3: SDL
+ /// 4: std::thread
+ ///
+ ASURA_ABSTRACT class ThreadImpl
+ {
+ public:
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.h b/source/libs/asura-lib-utils/threading/thread_impl_posix.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_posix.h
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp b/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.h b/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.cpp b/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.h b/source/libs/asura-lib-utils/threading/thread_impl_std.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_std.h
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.h b/source/libs/asura-lib-utils/threading/thread_impl_win32.h
new file mode 100644
index 0000000..3dd2a8e
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_win32.h
@@ -0,0 +1,35 @@
+#ifndef __ASURA_THREAD_WIN32_H__
+#define __ASURA_THREAD_WIN32_H__
+
+#include "../utils_config.h"
+
+#if ASURA_THREAD_WIN32
+
+#include <windows.h>
+#include "thread.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// Threadwin32ʵ֡
+ ///
+ class ThreadImplWin32 : public ThreadImpl
+ {
+ public:
+
+
+ private:
+
+ HANDLE mHandle;
+
+ };
+
+ }
+}
+
+#endif // #if ASURA_THREAD_WIN32
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_task.cpp b/source/libs/asura-lib-utils/threading/thread_task.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_task.h b/source/libs/asura-lib-utils/threading/thread_task.h
new file mode 100644
index 0000000..35e159c
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.h
@@ -0,0 +1,27 @@
+#ifndef __ASURA_THRAD_TASK_H__
+#define __ASURA_THRAD_TASK_H__
+
+#include <asura-lib-utils/type.h>
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// ϣһ̴߳񣬼̳TaskдExecute
+ ///
+ ASURA_ABSTRACT class ThreadTask
+ {
+ public:
+
+ virtual bool Execute() = 0;
+
+ };
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils_config.h b/source/libs/asura-lib-utils/utils_config.h
index e69de29..836eb07 100644
--- a/source/libs/asura-lib-utils/utils_config.h
+++ b/source/libs/asura-lib-utils/utils_config.h
@@ -0,0 +1,6 @@
+#ifndef __ASURA_UTILS_CONFIG_H__
+#define __ASURA_UTILS_CONFIG_H__
+
+#define ASURA_THREAD_WIN32 1
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils_module.cpp b/source/libs/asura-lib-utils/utils_module.cpp
index f335ec5..a0539ed 100644
--- a/source/libs/asura-lib-utils/utils_module.cpp
+++ b/source/libs/asura-lib-utils/utils_module.cpp
@@ -1,6 +1,7 @@
#include "utils_module.h"
using namespace AsuraEngine::IO;
+using namespace AsuraEngine::Threading;
namespace AsuraEngine
{
@@ -12,6 +13,8 @@ namespace AsuraEngine
LUAX_REGISTER_FACTORY(state, DataBuffer);
LUAX_REGISTER_FACTORY(state, FileData);
LUAX_REGISTER_FACTORY(state, File);
+ // Threading
+ LUAX_REGISTER_FACTORY(state, Thread);
}
void UtilsModule::Finalize(Luax::LuaxState& state)
diff --git a/source/libs/asura-lib-utils/utils_module.h b/source/libs/asura-lib-utils/utils_module.h
index bf80d27..ae875b9 100644
--- a/source/libs/asura-lib-utils/utils_module.h
+++ b/source/libs/asura-lib-utils/utils_module.h
@@ -6,6 +6,8 @@
#include "io/file_data.h"
#include "io/file.h"
+#include "threading/thread.h"
+
#include "module.h"
namespace AsuraEngine
diff --git a/source/tests/02-luax/main.cpp b/source/tests/02-luax/main.cpp
index ebb9df8..d5fe3bf 100644
--- a/source/tests/02-luax/main.cpp
+++ b/source/tests/02-luax/main.cpp
@@ -302,6 +302,4 @@ int main()
state.DoString(script);
runtime.Close(L);
-
- getchar();
} \ No newline at end of file
diff --git a/source/tests/02-luax/script.lua b/source/tests/02-luax/script.lua
index 57c9664..7e553d2 100644
--- a/source/tests/02-luax/script.lua
+++ b/source/tests/02-luax/script.lua
@@ -66,7 +66,7 @@ function main()
------------------- plain class test
local Foo = Asura.Class("Foo")
- Foo.Ctor = function(self, age, name, boy)
+ Foo.__init = function(self, age, name, boy)
self.age = age
self.name = name
self.boy = boy
@@ -87,11 +87,11 @@ function main()
print(Coo.GetClassName())
local coo = Coo.New(20, "Wang", kid)
print(coo:GetAge())
- Coo.Ctor = function(self, age, name, boy)
+ Coo.__init = function(self, age, name, boy)
self.age = age - 1
self.name = boy:GetName()
self.boy = boy
- self.__base.Ctor(self, age, "Wangba", boy)
+ self.__base.__init(self, age, "Wangba", boy)
end
Coo.GetName = function(self)
local name = self.__base.GetName(self)
@@ -117,9 +117,9 @@ function main()
-- Boy2.Speak = function(self)
-- return self.__base.GetAge(self)
-- end
- -- Boy2.Ctor = function(self, age, name)
- -- print("ctor " .. age)
- -- print("ctor " .. name)
+ -- Boy2.__init = function(self, age, name)
+ -- print("__init " .. age)
+ -- print("__init " .. name)
-- end
-- local boy22 = Boy2.New(12, "Liu")
-- print(boy22)
@@ -128,6 +128,8 @@ function main()
------------------------gc test
local boy = Asura.SimBoy.New(11, "chaichai")
boy = nil
+
+ io.read()
end
function err(msg)
print(msg)
diff --git a/source/tests/05-physfs/ok.txt b/source/tests/05-physfs/ok.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/tests/05-physfs/ok.txt
diff --git a/source/tests/06-coroutine/main.cpp b/source/tests/06-coroutine/main.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/tests/06-coroutine/main.cpp
diff --git a/source/tools/bindingGen/main.cs b/source/tools/bindingGen/main.cs
new file mode 100644
index 0000000..cf78f89
--- /dev/null
+++ b/source/tools/bindingGen/main.cs
@@ -0,0 +1,234 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Text.RegularExpressions;
+using System.IO;
+
+namespace bindingGen
+{
+ /// <summary>
+ /// 输入目录,在目录下生成./binding目录,存放导出的binding代码
+ /// </summary>
+ class Program
+ {
+ // {0} 文件名
+ // {1} 第一个名称空间
+ // {2} 第二个名称空间
+ // {3} 内容
+ static string output = @"#include ""../{0}.h""
+
+using namespace std;
+
+namespace {1}
+{{
+ namespace {2}
+ {{
+ {3}
+ }}
+}}
+";
+
+ // {0} 类名
+ // {1} 内容
+ static string registry = @"
+ LUAX_REGISTRY({0})
+ {{
+{1}
+ }}
+";
+
+ // {0} 类名
+ // {1} 内容
+ static string postprocess = @"
+ LUAX_POSTPROCESS({0})
+ {{
+{1}
+ }}
+";
+
+ // {0} 类名
+ // {1} 去掉_的函数名
+ // {2} 小写的类名
+ static string method = @"
+ // {2}:{1}()
+ LUAX_IMPL_METHOD({0}, _{1})
+ {{
+ LUAX_PREPARE(L, {0});
+
+ }}
+";
+ // {0} 类名
+ // {1} 去掉_的函数名
+ static string method_new = @"
+ // {0}.{1}()
+ LUAX_IMPL_METHOD({0}, _{1})
+ {{
+ LUAX_STATE(L);
+
+ }}
+";
+
+ static string make_register_methods(MatchCollection methods)
+ {
+ if (methods.Count == 0)
+ return "";
+ string register_methods = "";
+ register_methods += "\t\t\tLUAX_REGISTER_METHODS(state,\n";
+ int maxlen = 0;
+ foreach(var m in methods)
+ {
+ string method = m.ToString();
+ if (method.Count() > maxlen)
+ maxlen = method.Count();
+ }
+ for(int i = 0; i < methods.Count; ++i)
+ {
+ Match m = methods[i];
+ string method = m.ToString();
+ register_methods += "\t\t\t\t";
+ register_methods += "{ ";
+ register_methods += ('"' + method.Substring(1, method.Count() - 1) + "\",").PadRight(maxlen + 3, ' ');
+ register_methods += method.PadRight(maxlen + 1, ' ');
+ register_methods += "}";
+ if (i != methods.Count - 1)
+ register_methods += ',';
+ register_methods += '\n';
+ }
+ register_methods += "\t\t\t);";
+ return register_methods;
+ }
+
+ static string make_impl_methods(MatchCollection mc, string cname)
+ {
+ if (mc.Count == 0)
+ return "";
+
+ string methods = "";
+
+ foreach(var m in mc)
+ {
+ string name = m.ToString();
+ if(name != "_New")
+ {
+ methods += String.Format(method, cname, name.Substring(1, name.Count() - 1), cname.ToLower());
+ }
+ else
+ {
+ methods += String.Format(method_new, cname, name.Substring(1, name.Count() - 1));
+ }
+ }
+
+ return methods;
+ }
+
+ static string make_register_enum(MatchCollection mc, string src)
+ {
+ if (mc.Count == 0)
+ return "";
+
+ string reg_enum_l = @"(?<=enum\s";
+ string reg_enum_r = @"[\s\n]*\{((?!\{)[\s\S])*)[A-Z_]+(?=\s*,)";
+ string enums = "";
+
+ foreach(var m in mc)
+ {
+ string name = m.ToString();
+ enums += "\t\t\tLUAX_REGISTER_ENUM(state, ";
+ enums += "\"E" + name + "\",\n";
+ MatchCollection values = Regex.Matches(src, reg_enum_l + name + reg_enum_r);
+ string[] enames = new string[values.Count];
+ string[] keys = new string[values.Count];
+ int maxEname = 0, maxKey = 0;
+ for (int i = 0; i < values.Count; ++i)
+ {
+ enames[i] = values[i].ToString();
+ keys[i] = enames[i].Substring(enames[i].LastIndexOf('_') + 1, enames[i].Count() - enames[i].LastIndexOf('_') -1);
+ if (enames[i].Count() > maxEname) maxEname = enames[i].Count();
+ if (keys[i].Count() > maxKey) maxKey = keys[i].Count();
+ }
+ for(int i = 0; i < values.Count; ++i)
+ {
+ enums += "\t\t\t\t{ ";
+ enums += ('"' + keys[i] + "\",").PadRight(maxKey + 4);
+ enums += enames[i].PadRight(maxEname + 1);
+ enums += "}";
+ if (i != values.Count - 1)
+ enums += ",";
+ enums += "\n";
+ }
+ enums += "\t\t\t);\n";
+ }
+ return enums;
+ }
+
+ /// <summary>
+ /// 用法:
+ /// bindingGen <目录>
+ /// </summary>
+ /// <param name="args"></param>
+ static void Main(string[] args)
+ {
+ if (args.Length < 1)
+ return;
+
+ string dir = args[0];
+
+ Console.WriteLine("源目录: " + dir);
+
+ if (!Directory.Exists(dir))
+ return;
+
+ string reg_class = @"(?<=Portable\<)[0-9a-zA-Z]+(?=\>)";
+ string reg_methods = @"(?<=LUAX_DECL_METHOD\()[0-9a-zA-Z_]+(?=\))";
+ string reg_enums = @"(?<=LUAX_DECL_ENUM\()[0-9a-zA-Z_]+(?=\))";
+ string reg_namespace = @"(?<=namespace\s)[0-9a-zA-Z]+(?=[\s\n]*)";
+
+ if(!Directory.Exists(dir + "/binding"))
+ {
+ Directory.CreateDirectory(dir + "/binding");
+ }
+
+ string[] files = Directory.GetFiles(dir);
+ for(int i = 0; i < files.Count(); ++i)
+ {
+ string file = files[i];
+ if (!File.Exists(file))
+ continue;
+ file = file.Replace('\\', '/');
+ string name = file.Substring(file.LastIndexOf('/') + 1, file.LastIndexOf('.') - file.LastIndexOf('/') - 1);
+ string bindingFile = dir + "/binding/_" + name + ".cpp";
+ if (File.Exists(bindingFile))
+ continue;
+ string code = File.ReadAllText(file);
+ //
+ Match m = Regex.Match(code, reg_class);
+ if (!m.Success)
+ continue;
+ string className = m.ToString();
+ MatchCollection mc = Regex.Matches(code, reg_namespace);
+ // 应该两个名称空间
+ if(mc.Count != 2)
+ {
+ Console.WriteLine("Error: 源文件没有两个名称空间 " + file);
+ continue;
+ }
+ string namespace1 = mc[0].ToString();
+ string namespace2 = mc[1].ToString();
+ // 名称空间内的内容
+ string content = "";
+ mc = Regex.Matches(code, reg_methods);
+ content += String.Format(registry, className, make_register_methods(mc));
+ mc = Regex.Matches(code, reg_enums);
+ content += String.Format(postprocess, className, make_register_enum(mc, code));
+ mc = Regex.Matches(code, reg_methods);
+ content += make_impl_methods(mc, className);
+ string binding = String.Format(output, name, namespace1, namespace2, content);
+ Console.WriteLine("输出: "+bindingFile);
+ File.WriteAllText(bindingFile, binding);
+ }
+
+ }
+ }
+}
diff --git a/source/tools/cembed/main.cpp b/source/tools/cembed/main.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/tools/cembed/main.cpp