diff options
author | chai <chaifix@163.com> | 2019-02-26 08:48:54 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-02-26 08:48:54 +0800 |
commit | 3f457498b9c39d40a16a0ec6328880854f8cf4de (patch) | |
tree | 061ef9974b4da4c472909a65e6ebd10e8156c1b3 /Build | |
parent | 684f71790401727cc45f4dad1822ddae46305072 (diff) |
*misc
Diffstat (limited to 'Build')
-rw-r--r-- | Build/Asura.Engine/Asura.Engine.vcxproj | 8 | ||||
-rw-r--r-- | Build/Asura.Engine/Asura.Engine.vcxproj.filters | 27 |
2 files changed, 35 insertions, 0 deletions
diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj b/Build/Asura.Engine/Asura.Engine.vcxproj index 2d82f9d..534d57d 100644 --- a/Build/Asura.Engine/Asura.Engine.vcxproj +++ b/Build/Asura.Engine/Asura.Engine.vcxproj @@ -140,6 +140,7 @@ <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Image.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\GL.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\RenderTarget.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Shape.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.h" /> <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Texture.h" /> @@ -173,6 +174,13 @@ <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Image.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\GL.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Canvas.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Color.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Image.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Mesh2D.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Shader.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\SpriteBatch.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\RenderTarget.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Shape.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.cpp" /> <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Texture.cpp" /> diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj.filters b/Build/Asura.Engine/Asura.Engine.vcxproj.filters index c5babae..49c474a 100644 --- a/Build/Asura.Engine/Asura.Engine.vcxproj.filters +++ b/Build/Asura.Engine/Asura.Engine.vcxproj.filters @@ -37,6 +37,9 @@ <Filter Include="Window"> <UniqueIdentifier>{e1003406-ebaa-4987-9a0f-18f9e14a96b3}</UniqueIdentifier> </Filter> + <Filter Include="Graphics\Port"> + <UniqueIdentifier>{2054bf79-a609-44fc-aa13-cef6e16a117f}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\Source\Asura.Engine\Audio\Sound.h"> @@ -123,6 +126,9 @@ <ClInclude Include="..\..\Source\Asura.Engine\Graphics\GL.h"> <Filter>Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\RenderTarget.h"> + <Filter>Graphics</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Source\Asura.Engine\Audio\Sound.cpp"> @@ -202,5 +208,26 @@ <ClCompile Include="..\..\Source\Asura.Engine\Graphics\GL.cpp"> <Filter>Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Canvas.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Color.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Image.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Mesh2D.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\Shader.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Port\SpriteBatch.cpp"> + <Filter>Graphics\Port</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\RenderTarget.cpp"> + <Filter>Graphics</Filter> + </ClCompile> </ItemGroup> </Project>
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