diff options
author | chai <chaifix@163.com> | 2019-01-19 01:44:05 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-01-19 01:44:05 +0800 |
commit | 91e589d1678a8187c307e09b98b67ec4133092ff (patch) | |
tree | ee2761f047568ca7164b27399c0b2fb2f21c26b0 /Build | |
parent | 91346d709abb37a063d0c29ddeb2d1a849d3afc2 (diff) |
*游戏框架改用脚本实现
Diffstat (limited to 'Build')
15 files changed, 701 insertions, 589 deletions
diff --git a/Build/Editor/Editor.vcxproj b/Build/Asura.Editor/Asura.Editor.vcxproj index 3766bf7..b08b448 100644 --- a/Build/Editor/Editor.vcxproj +++ b/Build/Asura.Editor/Asura.Editor.vcxproj @@ -21,7 +21,7 @@ <PropertyGroup Label="Globals"> <VCProjectVersion>15.0</VCProjectVersion> <ProjectGuid>{1871DA90-B776-48A6-9B5D-FDA84587B7B0}</ProjectGuid> - <RootNamespace>Editor</RootNamespace> + <RootNamespace>Asura.Editor</RootNamespace> <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> diff --git a/Build/Editor/Editor.vcxproj.filters b/Build/Asura.Editor/Asura.Editor.vcxproj.filters index 9cd8510..9cd8510 100644 --- a/Build/Editor/Editor.vcxproj.filters +++ b/Build/Asura.Editor/Asura.Editor.vcxproj.filters diff --git a/Build/Editor/Editor.vcxproj.user b/Build/Asura.Editor/Asura.Editor.vcxproj.user index be25078..be25078 100644 --- a/Build/Editor/Editor.vcxproj.user +++ b/Build/Asura.Editor/Asura.Editor.vcxproj.user diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj b/Build/Asura.Engine/Asura.Engine.vcxproj new file mode 100644 index 0000000..3a09244 --- /dev/null +++ b/Build/Asura.Engine/Asura.Engine.vcxproj @@ -0,0 +1,217 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{C402199A-49C2-4568-AE79-B56CB3B510D3}</ProjectGuid> + <RootNamespace>Asura.Editor</RootNamespace> + <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Editor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura.Editor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="..\..\Source\Asura.Engine\AI\StateMap.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Asura.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\UnorderedMap.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Vector.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Factory.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\AnimationImpoter.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\ImageImpoter.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\Importer.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\ParticleSystemImpoter.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\SpriteImpoter.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Animation.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Canvas.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Color.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Image.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\OpenGL.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Prefab.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Texture.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Manager.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Curve.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\RangedValue.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Object.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\ObjectPool.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Physics\World.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Scene.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Scripting\Luax.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Transform.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Type.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\AI\BehaviorTree.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\AI\StateMachine.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Audio\Sound.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Audio\Source.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Map.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Stack.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\String.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\StringMap.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Exceptions\Exception.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\Asset.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Font\TrueTypeFont.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Material.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Shader.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Sprite.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Input\Keyboard.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Functions.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Matrix44.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector2.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector3.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector4.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Profiler\Stats.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Time\Timer.h" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\Source\Asura.Engine\AI\StateMap.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Animation.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Canvas.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Color.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Image.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\OpenGL.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Prefab.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Texture.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Curve.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\RangedValue.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Object.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\ObjectPool.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Scene.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Transform.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\AI\BehaviorTree.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\AI\StateMachine.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Audio\Sound.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Audio\Source.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\Map.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\Stack.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\String.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\StringMap.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Exceptions\Exception.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\FileSystem\Asset.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Font\TrueTypeFont.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Material.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Shader.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Sprite.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Input\Keyboard.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Functions.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Matrix44.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector2.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector3.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector4.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Profiler\Stats.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Time\Timer.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/Build/Asura.Engine/Asura.Engine.vcxproj.filters b/Build/Asura.Engine/Asura.Engine.vcxproj.filters new file mode 100644 index 0000000..4ce7c85 --- /dev/null +++ b/Build/Asura.Engine/Asura.Engine.vcxproj.filters @@ -0,0 +1,299 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="AI"> + <UniqueIdentifier>{11fe5669-e583-4a21-96d8-9d5dd5227152}</UniqueIdentifier> + </Filter> + <Filter Include="Graphics"> + <UniqueIdentifier>{24b46492-8790-45c7-8d5c-7aa7a8d90082}</UniqueIdentifier> + </Filter> + <Filter Include="Audio"> + <UniqueIdentifier>{4040c770-8a92-4175-8c3d-269592ca2001}</UniqueIdentifier> + </Filter> + <Filter Include="Containers"> + <UniqueIdentifier>{843d7fb4-300b-432c-b056-d436bdbc1580}</UniqueIdentifier> + </Filter> + <Filter Include="Exceptions"> + <UniqueIdentifier>{097be40c-71fb-4a4e-85a7-7a4939a42d78}</UniqueIdentifier> + </Filter> + <Filter Include="FileSystem"> + <UniqueIdentifier>{75252759-f76f-44dc-85d4-28028a7d60eb}</UniqueIdentifier> + </Filter> + <Filter Include="Font"> + <UniqueIdentifier>{16e89584-708f-4a2f-9dc4-8e01ba938e88}</UniqueIdentifier> + </Filter> + <Filter Include="Input"> + <UniqueIdentifier>{426b5d06-f2e9-4879-b0a0-0cde9130d0bc}</UniqueIdentifier> + </Filter> + <Filter Include="Math"> + <UniqueIdentifier>{d65172dc-f855-4dd0-9d70-f90034a01144}</UniqueIdentifier> + </Filter> + <Filter Include="Profiler"> + <UniqueIdentifier>{86daaea6-10e5-4288-bab8-ac05fdfc3499}</UniqueIdentifier> + </Filter> + <Filter Include="Time"> + <UniqueIdentifier>{aa1d8502-8fee-4b39-bbc9-be198224bb73}</UniqueIdentifier> + </Filter> + <Filter Include="Graphics\Effects"> + <UniqueIdentifier>{79d850d4-08da-483f-8771-fa4f7663d261}</UniqueIdentifier> + </Filter> + <Filter Include="Scripting"> + <UniqueIdentifier>{9dcab30a-6b0b-4f4c-9fc1-330f333da238}</UniqueIdentifier> + </Filter> + <Filter Include="Physics"> + <UniqueIdentifier>{f94a816c-f744-4d8b-aa3b-0d1c32e388ba}</UniqueIdentifier> + </Filter> + <Filter Include="Graphics\Animation"> + <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\Source\Asura.Engine\AI\BehaviorTree.h"> + <Filter>AI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\AI\StateMachine.h"> + <Filter>AI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Audio\Sound.h"> + <Filter>Audio</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Audio\Source.h"> + <Filter>Audio</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Map.h"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Stack.h"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\String.h"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Exceptions\Exception.h"> + <Filter>Exceptions</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\Asset.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Font\TrueTypeFont.h"> + <Filter>Font</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Material.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Shader.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Sprite.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Input\Keyboard.h"> + <Filter>Input</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Functions.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Matrix44.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector2.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector3.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Vector4.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Profiler\Stats.h"> + <Filter>Profiler</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Time\Timer.h"> + <Filter>Time</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Asura.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Object.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\ObjectPool.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Scene.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Transform.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Type.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Color.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\StringMap.hpp"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Texture.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\OpenGL.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\Vector.hpp"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Containers\UnorderedMap.hpp"> + <Filter>Containers</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Scripting\Luax.hpp"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Animation.h"> + <Filter>Graphics\Animation</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.h"> + <Filter>Graphics\Effects</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Physics\World.h"> + <Filter>Physics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\RangedValue.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Math\Curve.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Image.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Manager.hpp" /> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Canvas.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Factory.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\Importer.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\ImageImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\AnimationImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\ParticleSystemImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\FileSystem\SpriteImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura.Engine\Graphics\Prefab.h" /> + <ClInclude Include="..\..\Source\Asura.Engine\AI\StateMap.h"> + <Filter>AI</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\Source\Asura.Engine\AI\BehaviorTree.cpp"> + <Filter>AI</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\AI\StateMachine.cpp"> + <Filter>AI</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Audio\Sound.cpp"> + <Filter>Audio</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Audio\Source.cpp"> + <Filter>Audio</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\Map.cpp"> + <Filter>Containers</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\Stack.cpp"> + <Filter>Containers</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\String.cpp"> + <Filter>Containers</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Containers\StringMap.cpp"> + <Filter>Containers</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Exceptions\Exception.cpp"> + <Filter>Exceptions</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\FileSystem\Asset.cpp"> + <Filter>FileSystem</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Font\TrueTypeFont.cpp"> + <Filter>Font</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Material.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Shader.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Sprite.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Input\Keyboard.cpp"> + <Filter>Input</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Functions.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Matrix44.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector2.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector3.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Vector4.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Profiler\Stats.cpp"> + <Filter>Profiler</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Time\Timer.cpp"> + <Filter>Time</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Object.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\ObjectPool.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Scene.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Transform.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Color.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Texture.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\OpenGL.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Animation.cpp"> + <Filter>Graphics\Animation</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\ParticleSystem.cpp"> + <Filter>Graphics\Effects</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\SpriteBatch.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\RangedValue.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Math\Curve.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Mesh2D.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Image.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Canvas.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura.Engine\Graphics\Prefab.cpp" /> + <ClCompile Include="..\..\Source\Asura.Engine\AI\StateMap.cpp"> + <Filter>AI</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/Build/Asura/Asura.vcxproj.user b/Build/Asura.Engine/Asura.Engine.vcxproj.user index baf2417..baf2417 100644 --- a/Build/Asura/Asura.vcxproj.user +++ b/Build/Asura.Engine/Asura.Engine.vcxproj.user diff --git a/Build/Asura.Framework/Asura.Framework.vcxproj b/Build/Asura.Framework/Asura.Framework.vcxproj new file mode 100644 index 0000000..2c1458e --- /dev/null +++ b/Build/Asura.Framework/Asura.Framework.vcxproj @@ -0,0 +1,133 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}</ProjectGuid> + <RootNamespace>Asura.Framework</RootNamespace> + <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <None Include="..\..\Source\Asura.Framework\Component.lua" /> + <None Include="..\..\Source\Asura.Framework\GameObject.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\Animator.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\CanvasRenderer.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\Mesh2DRenderer.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\ParticleSystem.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\Renderer.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\SpriteRenderer.lua" /> + <None Include="..\..\Source\Asura.Framework\Object.lua" /> + <None Include="..\..\Source\Asura.Framework\Scene.lua" /> + <None Include="..\..\Source\Asura.Framework\Transform.lua" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/Build/Asura.Framework/Asura.Framework.vcxproj.filters b/Build/Asura.Framework/Asura.Framework.vcxproj.filters new file mode 100644 index 0000000..3391c36 --- /dev/null +++ b/Build/Asura.Framework/Asura.Framework.vcxproj.filters @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Graphics"> + <UniqueIdentifier>{4cea7479-5e16-4160-a2a8-7aba60b67a4a}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <None Include="..\..\Source\Asura.Framework\Graphics\Renderer.lua"> + <Filter>Graphics</Filter> + </None> + <None Include="..\..\Source\Asura.Framework\Graphics\SpriteRenderer.lua"> + <Filter>Graphics</Filter> + </None> + <None Include="..\..\Source\Asura.Framework\Component.lua" /> + <None Include="..\..\Source\Asura.Framework\GameObject.lua" /> + <None Include="..\..\Source\Asura.Framework\Object.lua" /> + <None Include="..\..\Source\Asura.Framework\Scene.lua" /> + <None Include="..\..\Source\Asura.Framework\Transform.lua" /> + <None Include="..\..\Source\Asura.Framework\Graphics\Animator.lua"> + <Filter>Graphics</Filter> + </None> + <None Include="..\..\Source\Asura.Framework\Graphics\CanvasRenderer.lua"> + <Filter>Graphics</Filter> + </None> + <None Include="..\..\Source\Asura.Framework\Graphics\Mesh2DRenderer.lua"> + <Filter>Graphics</Filter> + </None> + <None Include="..\..\Source\Asura.Framework\Graphics\ParticleSystem.lua"> + <Filter>Graphics</Filter> + </None> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/Build/Runner/Runner.vcxproj.user b/Build/Asura.Framework/Asura.Framework.vcxproj.user index be25078..be25078 100644 --- a/Build/Runner/Runner.vcxproj.user +++ b/Build/Asura.Framework/Asura.Framework.vcxproj.user diff --git a/Build/Runner/Runner.vcxproj b/Build/Asura.Runner/Asura.Runner.vcxproj index 4ab508e..e5628b8 100644 --- a/Build/Runner/Runner.vcxproj +++ b/Build/Asura.Runner/Asura.Runner.vcxproj @@ -20,7 +20,7 @@ </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{1350125B-4AA5-458F-86FA-D6FEFB14A051}</ProjectGuid> - <RootNamespace>Runner</RootNamespace> + <RootNamespace>Asura.Runner</RootNamespace> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> diff --git a/Build/Runner/Runner.vcxproj.filters b/Build/Asura.Runner/Asura.Runner.vcxproj.filters index 9cd8510..9cd8510 100644 --- a/Build/Runner/Runner.vcxproj.filters +++ b/Build/Asura.Runner/Asura.Runner.vcxproj.filters diff --git a/Build/Asura.Runner/Asura.Runner.vcxproj.user b/Build/Asura.Runner/Asura.Runner.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/Build/Asura.Runner/Asura.Runner.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/Build/Asura.sln b/Build/Asura.sln index b1cff60..3efa5cd 100644 --- a/Build/Asura.sln +++ b/Build/Asura.sln @@ -3,13 +3,13 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 VisualStudioVersion = 15.0.28307.168 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura", "Asura\Asura.vcxproj", "{C402199A-49C2-4568-AE79-B56CB3B510D3}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura.Engine", "Asura.Engine\Asura.Engine.vcxproj", "{C402199A-49C2-4568-AE79-B56CB3B510D3}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "3rdParty", "3rdParty", "{64D4E4B2-4A60-46F4-A500-370EFED4524F}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Runner", "Runner\Runner.vcxproj", "{1350125B-4AA5-458F-86FA-D6FEFB14A051}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura.Runner", "Asura.Runner\Asura.Runner.vcxproj", "{1350125B-4AA5-458F-86FA-D6FEFB14A051}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Editor", "Editor\Editor.vcxproj", "{1871DA90-B776-48A6-9B5D-FDA84587B7B0}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura.Editor", "Asura.Editor\Asura.Editor.vcxproj", "{1871DA90-B776-48A6-9B5D-FDA84587B7B0}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Luax", "3rdParty\Luax\Luax.vcxproj", "{1350CEE9-B2C2-426A-AF4E-F651D51DD592}" EndProject @@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glad", "3rdParty\glad\glad. EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua51", "3rdParty\lua51\lua51.vcxproj", "{8B8FCA14-FC8A-45B4-BF3C-9340CB586076}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura.Framework", "Asura.Framework\Asura.Framework.vcxproj", "{A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 @@ -73,6 +75,14 @@ Global {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|x64.Build.0 = Release|x64 {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|x86.ActiveCfg = Release|Win32 {8B8FCA14-FC8A-45B4-BF3C-9340CB586076}.Release|x86.Build.0 = Release|Win32 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Debug|x64.ActiveCfg = Debug|x64 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Debug|x64.Build.0 = Debug|x64 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Debug|x86.ActiveCfg = Debug|Win32 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Debug|x86.Build.0 = Debug|Win32 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Release|x64.ActiveCfg = Release|x64 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Release|x64.Build.0 = Release|x64 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Release|x86.ActiveCfg = Release|Win32 + {A4A226CC-37DB-4EB7-BD6F-B344B7B6D53B}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj deleted file mode 100644 index 5ce0fd1..0000000 --- a/Build/Asura/Asura.vcxproj +++ /dev/null @@ -1,237 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>15.0</VCProjectVersion> - <ProjectGuid>{C402199A-49C2-4568-AE79-B56CB3B510D3}</ProjectGuid> - <RootNamespace>Asura</RootNamespace> - <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - </ClCompile> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>MaxSpeed</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\Source\3rdParty;$(SolutionDir)..\Source\Asura;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - </ClCompile> - <Link> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>MaxSpeed</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <ClInclude Include="..\..\Source\Asura\AI\StateMap.h" /> - <ClInclude Include="..\..\Source\Asura\Asura.h" /> - <ClInclude Include="..\..\Source\Asura\Component.h" /> - <ClInclude Include="..\..\Source\Asura\Containers\UnorderedMap.hpp" /> - <ClInclude Include="..\..\Source\Asura\Containers\Vector.hpp" /> - <ClInclude Include="..\..\Source\Asura\Factory.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h" /> - <ClInclude Include="..\..\Source\Asura\GameObject.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Animation.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Camera.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Color.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Image.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\OpenGL.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Renderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Texture.h" /> - <ClInclude Include="..\..\Source\Asura\Layer.h" /> - <ClInclude Include="..\..\Source\Asura\Manager.hpp" /> - <ClInclude Include="..\..\Source\Asura\Math\Curve.h" /> - <ClInclude Include="..\..\Source\Asura\Math\RangedValue.h" /> - <ClInclude Include="..\..\Source\Asura\Object.h" /> - <ClInclude Include="..\..\Source\Asura\ObjectPool.h" /> - <ClInclude Include="..\..\Source\Asura\Physics\World.h" /> - <ClInclude Include="..\..\Source\Asura\Scene.h" /> - <ClInclude Include="..\..\Source\Asura\Scripting\Luax.hpp" /> - <ClInclude Include="..\..\Source\Asura\Transform.h" /> - <ClInclude Include="..\..\Source\Asura\Type.h" /> - <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h" /> - <ClInclude Include="..\..\Source\Asura\AI\StateMachine.h" /> - <ClInclude Include="..\..\Source\Asura\Audio\Sound.h" /> - <ClInclude Include="..\..\Source\Asura\Audio\Source.h" /> - <ClInclude Include="..\..\Source\Asura\Containers\Map.h" /> - <ClInclude Include="..\..\Source\Asura\Containers\Stack.h" /> - <ClInclude Include="..\..\Source\Asura\Containers\String.h" /> - <ClInclude Include="..\..\Source\Asura\Containers\StringMap.hpp" /> - <ClInclude Include="..\..\Source\Asura\Exceptions\Exception.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\Asset.h" /> - <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Material.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Shader.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Sprite.h" /> - <ClInclude Include="..\..\Source\Asura\Input\Keyboard.h" /> - <ClInclude Include="..\..\Source\Asura\Math\Functions.h" /> - <ClInclude Include="..\..\Source\Asura\Math\Matrix44.h" /> - <ClInclude Include="..\..\Source\Asura\Math\Vector2.h" /> - <ClInclude Include="..\..\Source\Asura\Math\Vector3.h" /> - <ClInclude Include="..\..\Source\Asura\Math\Vector4.h" /> - <ClInclude Include="..\..\Source\Asura\Profiler\Stats.h" /> - <ClInclude Include="..\..\Source\Asura\Time\Timer.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp" /> - <ClCompile Include="..\..\Source\Asura\Component.cpp" /> - <ClCompile Include="..\..\Source\Asura\GameObject.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\OpenGL.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Renderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Texture.cpp" /> - <ClCompile Include="..\..\Source\Asura\Layer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Curve.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp" /> - <ClCompile Include="..\..\Source\Asura\Object.cpp" /> - <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" /> - <ClCompile Include="..\..\Source\Asura\Scene.cpp" /> - <ClCompile Include="..\..\Source\Asura\Transform.cpp" /> - <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp" /> - <ClCompile Include="..\..\Source\Asura\AI\StateMachine.cpp" /> - <ClCompile Include="..\..\Source\Asura\Audio\Sound.cpp" /> - <ClCompile Include="..\..\Source\Asura\Audio\Source.cpp" /> - <ClCompile Include="..\..\Source\Asura\Containers\Map.cpp" /> - <ClCompile Include="..\..\Source\Asura\Containers\Stack.cpp" /> - <ClCompile Include="..\..\Source\Asura\Containers\String.cpp" /> - <ClCompile Include="..\..\Source\Asura\Containers\StringMap.cpp" /> - <ClCompile Include="..\..\Source\Asura\Exceptions\Exception.cpp" /> - <ClCompile Include="..\..\Source\Asura\FileSystem\Asset.cpp" /> - <ClCompile Include="..\..\Source\Asura\Font\TrueTypeFont.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Material.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Shader.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Sprite.cpp" /> - <ClCompile Include="..\..\Source\Asura\Input\Keyboard.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Functions.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Matrix44.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Vector2.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Vector3.cpp" /> - <ClCompile Include="..\..\Source\Asura\Math\Vector4.cpp" /> - <ClCompile Include="..\..\Source\Asura\Profiler\Stats.cpp" /> - <ClCompile Include="..\..\Source\Asura\Time\Timer.cpp" /> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters deleted file mode 100644 index ea8e91e..0000000 --- a/Build/Asura/Asura.vcxproj.filters +++ /dev/null @@ -1,347 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="AI"> - <UniqueIdentifier>{11fe5669-e583-4a21-96d8-9d5dd5227152}</UniqueIdentifier> - </Filter> - <Filter Include="Graphics"> - <UniqueIdentifier>{24b46492-8790-45c7-8d5c-7aa7a8d90082}</UniqueIdentifier> - </Filter> - <Filter Include="Audio"> - <UniqueIdentifier>{4040c770-8a92-4175-8c3d-269592ca2001}</UniqueIdentifier> - </Filter> - <Filter Include="Containers"> - <UniqueIdentifier>{843d7fb4-300b-432c-b056-d436bdbc1580}</UniqueIdentifier> - </Filter> - <Filter Include="Exceptions"> - <UniqueIdentifier>{097be40c-71fb-4a4e-85a7-7a4939a42d78}</UniqueIdentifier> - </Filter> - <Filter Include="FileSystem"> - <UniqueIdentifier>{75252759-f76f-44dc-85d4-28028a7d60eb}</UniqueIdentifier> - </Filter> - <Filter Include="Font"> - <UniqueIdentifier>{16e89584-708f-4a2f-9dc4-8e01ba938e88}</UniqueIdentifier> - </Filter> - <Filter Include="Input"> - <UniqueIdentifier>{426b5d06-f2e9-4879-b0a0-0cde9130d0bc}</UniqueIdentifier> - </Filter> - <Filter Include="Math"> - <UniqueIdentifier>{d65172dc-f855-4dd0-9d70-f90034a01144}</UniqueIdentifier> - </Filter> - <Filter Include="Profiler"> - <UniqueIdentifier>{86daaea6-10e5-4288-bab8-ac05fdfc3499}</UniqueIdentifier> - </Filter> - <Filter Include="Time"> - <UniqueIdentifier>{aa1d8502-8fee-4b39-bbc9-be198224bb73}</UniqueIdentifier> - </Filter> - <Filter Include="Graphics\Effects"> - <UniqueIdentifier>{79d850d4-08da-483f-8771-fa4f7663d261}</UniqueIdentifier> - </Filter> - <Filter Include="Scripting"> - <UniqueIdentifier>{9dcab30a-6b0b-4f4c-9fc1-330f333da238}</UniqueIdentifier> - </Filter> - <Filter Include="Physics"> - <UniqueIdentifier>{f94a816c-f744-4d8b-aa3b-0d1c32e388ba}</UniqueIdentifier> - </Filter> - <Filter Include="Graphics\Animation"> - <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h"> - <Filter>AI</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\AI\StateMachine.h"> - <Filter>AI</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Audio\Sound.h"> - <Filter>Audio</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Audio\Source.h"> - <Filter>Audio</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\Map.h"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\Stack.h"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\String.h"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Exceptions\Exception.h"> - <Filter>Exceptions</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\FileSystem\Asset.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h"> - <Filter>Font</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Material.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Shader.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Sprite.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Input\Keyboard.h"> - <Filter>Input</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Functions.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Matrix44.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Vector2.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Vector3.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Vector4.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Profiler\Stats.h"> - <Filter>Profiler</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Time\Timer.h"> - <Filter>Time</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Asura.h" /> - <ClInclude Include="..\..\Source\Asura\Component.h" /> - <ClInclude Include="..\..\Source\Asura\GameObject.h" /> - <ClInclude Include="..\..\Source\Asura\Layer.h" /> - <ClInclude Include="..\..\Source\Asura\Object.h" /> - <ClInclude Include="..\..\Source\Asura\ObjectPool.h" /> - <ClInclude Include="..\..\Source\Asura\Scene.h" /> - <ClInclude Include="..\..\Source\Asura\Transform.h" /> - <ClInclude Include="..\..\Source\Asura\Type.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Color.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\StringMap.hpp"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Texture.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\OpenGL.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\Vector.hpp"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Containers\UnorderedMap.hpp"> - <Filter>Containers</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Scripting\Luax.hpp"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Renderer.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Animation.h"> - <Filter>Graphics\Animation</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h"> - <Filter>Graphics\Effects</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Camera.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Physics\World.h"> - <Filter>Physics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\RangedValue.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Math\Curve.h"> - <Filter>Math</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Image.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Manager.hpp" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h"> - <Filter>Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Factory.h" /> - <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h"> - <Filter>FileSystem</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h"> - <Filter>Graphics\Animation</Filter> - </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" /> - <ClInclude Include="..\..\Source\Asura\AI\StateMap.h"> - <Filter>AI</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp"> - <Filter>AI</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\AI\StateMachine.cpp"> - <Filter>AI</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Audio\Sound.cpp"> - <Filter>Audio</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Audio\Source.cpp"> - <Filter>Audio</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Containers\Map.cpp"> - <Filter>Containers</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Containers\Stack.cpp"> - <Filter>Containers</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Containers\String.cpp"> - <Filter>Containers</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Containers\StringMap.cpp"> - <Filter>Containers</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Exceptions\Exception.cpp"> - <Filter>Exceptions</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\FileSystem\Asset.cpp"> - <Filter>FileSystem</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Font\TrueTypeFont.cpp"> - <Filter>Font</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Material.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Shader.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Sprite.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Input\Keyboard.cpp"> - <Filter>Input</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Functions.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Matrix44.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Vector2.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Vector3.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Vector4.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Profiler\Stats.cpp"> - <Filter>Profiler</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Time\Timer.cpp"> - <Filter>Time</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Component.cpp" /> - <ClCompile Include="..\..\Source\Asura\GameObject.cpp" /> - <ClCompile Include="..\..\Source\Asura\Layer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Object.cpp" /> - <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" /> - <ClCompile Include="..\..\Source\Asura\Scene.cpp" /> - <ClCompile Include="..\..\Source\Asura\Transform.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Texture.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\OpenGL.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Renderer.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp"> - <Filter>Graphics\Animation</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp"> - <Filter>Graphics\Effects</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Math\Curve.cpp"> - <Filter>Math</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp"> - <Filter>Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp"> - <Filter>Graphics\Animation</Filter> - </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" /> - <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp"> - <Filter>AI</Filter> - </ClCompile> - </ItemGroup> -</Project>
\ No newline at end of file |