diff options
author | chai <chaifix@163.com> | 2019-01-17 09:00:56 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-01-17 09:00:56 +0800 |
commit | fa4843386ff5a0ba0797006aa792372fa30ad0b1 (patch) | |
tree | 6d3a70ae2064f837562b3dd977d1d9110d102ceb /Build | |
parent | 3d6e7e67d04f87dbfd2fc31b2d6ccecc4b0440ce (diff) |
*图片
Diffstat (limited to 'Build')
-rw-r--r-- | Build/Asura/Asura.vcxproj | 27 | ||||
-rw-r--r-- | Build/Asura/Asura.vcxproj.filters | 83 |
2 files changed, 79 insertions, 31 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj index 794950a..12968cb 100644 --- a/Build/Asura/Asura.vcxproj +++ b/Build/Asura/Asura.vcxproj @@ -123,15 +123,25 @@ <ClInclude Include="..\..\Source\Asura\Containers\Vector.hpp" /> <ClInclude Include="..\..\Source\Asura\GameObject.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Animation.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Camera.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Color.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Image.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\OpenGL.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Renderer.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Texture.h" /> <ClInclude Include="..\..\Source\Asura\Layer.h" /> + <ClInclude Include="..\..\Source\Asura\Math\Curve.h" /> + <ClInclude Include="..\..\Source\Asura\Math\RangedValue.h" /> <ClInclude Include="..\..\Source\Asura\Object.h" /> <ClInclude Include="..\..\Source\Asura\ObjectPool.h" /> + <ClInclude Include="..\..\Source\Asura\Physics\World.h" /> <ClInclude Include="..\..\Source\Asura\Prefab.h" /> <ClInclude Include="..\..\Source\Asura\Scene.h" /> <ClInclude Include="..\..\Source\Asura\Scripting\Luax.hpp" /> @@ -148,9 +158,7 @@ <ClInclude Include="..\..\Source\Asura\Exceptions\Exception.h" /> <ClInclude Include="..\..\Source\Asura\FileSystem\Asset.h" /> <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Graphic.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\Image.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Material.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Shader.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Sprite.h" /> @@ -167,13 +175,22 @@ <ClCompile Include="..\..\Source\Asura\Component.cpp" /> <ClCompile Include="..\..\Source\Asura\GameObject.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\OpenGL.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Renderer.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Texture.cpp" /> <ClCompile Include="..\..\Source\Asura\Layer.cpp" /> + <ClCompile Include="..\..\Source\Asura\Math\Curve.cpp" /> + <ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp" /> <ClCompile Include="..\..\Source\Asura\Object.cpp" /> <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" /> <ClCompile Include="..\..\Source\Asura\Prefab.cpp" /> @@ -190,13 +207,10 @@ <ClCompile Include="..\..\Source\Asura\Exceptions\Exception.cpp" /> <ClCompile Include="..\..\Source\Asura\FileSystem\Asset.cpp" /> <ClCompile Include="..\..\Source\Asura\Font\TrueTypeFont.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Graphic.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Material.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Shader.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Sprite.cpp" /> - <ClCompile Include="..\..\Source\Asura\GUI\Button.cpp" /> <ClCompile Include="..\..\Source\Asura\Input\Keyboard.cpp" /> <ClCompile Include="..\..\Source\Asura\Math\Functions.cpp" /> <ClCompile Include="..\..\Source\Asura\Math\Matrix44.cpp" /> @@ -206,9 +220,6 @@ <ClCompile Include="..\..\Source\Asura\Profiler\Stats.cpp" /> <ClCompile Include="..\..\Source\Asura\Time\Timer.cpp" /> </ItemGroup> - <ItemGroup> - <None Include="..\..\Source\Asura\GUI\README.md" /> - </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters index e12cf66..153a4cc 100644 --- a/Build/Asura/Asura.vcxproj.filters +++ b/Build/Asura/Asura.vcxproj.filters @@ -22,9 +22,6 @@ <Filter Include="Font"> <UniqueIdentifier>{16e89584-708f-4a2f-9dc4-8e01ba938e88}</UniqueIdentifier> </Filter> - <Filter Include="GUI"> - <UniqueIdentifier>{7bd07713-8cd4-4bfd-9170-ee9fccc67fe3}</UniqueIdentifier> - </Filter> <Filter Include="Input"> <UniqueIdentifier>{426b5d06-f2e9-4879-b0a0-0cde9130d0bc}</UniqueIdentifier> </Filter> @@ -46,6 +43,9 @@ <Filter Include="Scripting"> <UniqueIdentifier>{9dcab30a-6b0b-4f4c-9fc1-330f333da238}</UniqueIdentifier> </Filter> + <Filter Include="Physics"> + <UniqueIdentifier>{f94a816c-f744-4d8b-aa3b-0d1c32e388ba}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h"> @@ -78,15 +78,9 @@ <ClInclude Include="..\..\Source\Asura\Font\TrueTypeFont.h"> <Filter>Font</Filter> </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h"> - <Filter>Graphics</Filter> - </ClInclude> <ClInclude Include="..\..\Source\Asura\Graphics\Graphic.h"> <Filter>Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\Image.h"> - <Filter>Graphics</Filter> - </ClInclude> <ClInclude Include="..\..\Source\Asura\Graphics\Material.h"> <Filter>Graphics</Filter> </ClInclude> @@ -163,6 +157,36 @@ <ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h"> <Filter>Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Camera.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Physics\World.h"> + <Filter>Physics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Math\RangedValue.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Math\Curve.h"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Image.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h"> + <Filter>Graphics</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp"> @@ -198,15 +222,9 @@ <ClCompile Include="..\..\Source\Asura\Font\TrueTypeFont.cpp"> <Filter>Font</Filter> </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp"> - <Filter>Graphics</Filter> - </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\Graphic.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp"> - <Filter>Graphics</Filter> - </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\Material.cpp"> <Filter>Graphics</Filter> </ClCompile> @@ -216,9 +234,6 @@ <ClCompile Include="..\..\Source\Asura\Graphics\Sprite.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\Source\Asura\GUI\Button.cpp"> - <Filter>GUI</Filter> - </ClCompile> <ClCompile Include="..\..\Source\Asura\Input\Keyboard.cpp"> <Filter>Input</Filter> </ClCompile> @@ -272,10 +287,32 @@ <ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp"> <Filter>Graphics</Filter> </ClCompile> - </ItemGroup> - <ItemGroup> - <None Include="..\..\Source\Asura\GUI\README.md"> - <Filter>GUI</Filter> - </None> + <ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Math\Curve.cpp"> + <Filter>Math</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp"> + <Filter>Graphics</Filter> + </ClCompile> </ItemGroup> </Project>
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