summaryrefslogtreecommitdiff
path: root/Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp')
-rw-r--r--Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp303
1 files changed, 0 insertions, 303 deletions
diff --git a/Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp b/Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp
deleted file mode 100644
index 956b485..0000000
--- a/Source/3rdParty/Box2D/Dynamics/b2Fixture.cpp
+++ /dev/null
@@ -1,303 +0,0 @@
-/*
-* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
-*
-* This software is provided 'as-is', without any express or implied
-* warranty. In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 1. The origin of this software must not be misrepresented; you must not
-* claim that you wrote the original software. If you use this software
-* in a product, an acknowledgment in the product documentation would be
-* appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-* misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "Box2D/Dynamics/b2Fixture.h"
-#include "Box2D/Dynamics/Contacts/b2Contact.h"
-#include "Box2D/Dynamics/b2World.h"
-#include "Box2D/Collision/Shapes/b2CircleShape.h"
-#include "Box2D/Collision/Shapes/b2EdgeShape.h"
-#include "Box2D/Collision/Shapes/b2PolygonShape.h"
-#include "Box2D/Collision/Shapes/b2ChainShape.h"
-#include "Box2D/Collision/b2BroadPhase.h"
-#include "Box2D/Collision/b2Collision.h"
-#include "Box2D/Common/b2BlockAllocator.h"
-
-b2Fixture::b2Fixture()
-{
- m_userData = nullptr;
- m_body = nullptr;
- m_next = nullptr;
- m_proxies = nullptr;
- m_proxyCount = 0;
- m_shape = nullptr;
- m_density = 0.0f;
-}
-
-void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def)
-{
- m_userData = def->userData;
- m_friction = def->friction;
- m_restitution = def->restitution;
-
- m_body = body;
- m_next = nullptr;
-
- m_filter = def->filter;
-
- m_isSensor = def->isSensor;
-
- m_shape = def->shape->Clone(allocator);
-
- // Reserve proxy space
- int32 childCount = m_shape->GetChildCount();
- m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy));
- for (int32 i = 0; i < childCount; ++i)
- {
- m_proxies[i].fixture = nullptr;
- m_proxies[i].proxyId = b2BroadPhase::e_nullProxy;
- }
- m_proxyCount = 0;
-
- m_density = def->density;
-}
-
-void b2Fixture::Destroy(b2BlockAllocator* allocator)
-{
- // The proxies must be destroyed before calling this.
- b2Assert(m_proxyCount == 0);
-
- // Free the proxy array.
- int32 childCount = m_shape->GetChildCount();
- allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy));
- m_proxies = nullptr;
-
- // Free the child shape.
- switch (m_shape->m_type)
- {
- case b2Shape::e_circle:
- {
- b2CircleShape* s = (b2CircleShape*)m_shape;
- s->~b2CircleShape();
- allocator->Free(s, sizeof(b2CircleShape));
- }
- break;
-
- case b2Shape::e_edge:
- {
- b2EdgeShape* s = (b2EdgeShape*)m_shape;
- s->~b2EdgeShape();
- allocator->Free(s, sizeof(b2EdgeShape));
- }
- break;
-
- case b2Shape::e_polygon:
- {
- b2PolygonShape* s = (b2PolygonShape*)m_shape;
- s->~b2PolygonShape();
- allocator->Free(s, sizeof(b2PolygonShape));
- }
- break;
-
- case b2Shape::e_chain:
- {
- b2ChainShape* s = (b2ChainShape*)m_shape;
- s->~b2ChainShape();
- allocator->Free(s, sizeof(b2ChainShape));
- }
- break;
-
- default:
- b2Assert(false);
- break;
- }
-
- m_shape = nullptr;
-}
-
-void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf)
-{
- b2Assert(m_proxyCount == 0);
-
- // Create proxies in the broad-phase.
- m_proxyCount = m_shape->GetChildCount();
-
- for (int32 i = 0; i < m_proxyCount; ++i)
- {
- b2FixtureProxy* proxy = m_proxies + i;
- m_shape->ComputeAABB(&proxy->aabb, xf, i);
- proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy);
- proxy->fixture = this;
- proxy->childIndex = i;
- }
-}
-
-void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase)
-{
- // Destroy proxies in the broad-phase.
- for (int32 i = 0; i < m_proxyCount; ++i)
- {
- b2FixtureProxy* proxy = m_proxies + i;
- broadPhase->DestroyProxy(proxy->proxyId);
- proxy->proxyId = b2BroadPhase::e_nullProxy;
- }
-
- m_proxyCount = 0;
-}
-
-void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2)
-{
- if (m_proxyCount == 0)
- {
- return;
- }
-
- for (int32 i = 0; i < m_proxyCount; ++i)
- {
- b2FixtureProxy* proxy = m_proxies + i;
-
- // Compute an AABB that covers the swept shape (may miss some rotation effect).
- b2AABB aabb1, aabb2;
- m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex);
- m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex);
-
- proxy->aabb.Combine(aabb1, aabb2);
-
- b2Vec2 displacement = transform2.p - transform1.p;
-
- broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement);
- }
-}
-
-void b2Fixture::SetFilterData(const b2Filter& filter)
-{
- m_filter = filter;
-
- Refilter();
-}
-
-void b2Fixture::Refilter()
-{
- if (m_body == nullptr)
- {
- return;
- }
-
- // Flag associated contacts for filtering.
- b2ContactEdge* edge = m_body->GetContactList();
- while (edge)
- {
- b2Contact* contact = edge->contact;
- b2Fixture* fixtureA = contact->GetFixtureA();
- b2Fixture* fixtureB = contact->GetFixtureB();
- if (fixtureA == this || fixtureB == this)
- {
- contact->FlagForFiltering();
- }
-
- edge = edge->next;
- }
-
- b2World* world = m_body->GetWorld();
-
- if (world == nullptr)
- {
- return;
- }
-
- // Touch each proxy so that new pairs may be created
- b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase;
- for (int32 i = 0; i < m_proxyCount; ++i)
- {
- broadPhase->TouchProxy(m_proxies[i].proxyId);
- }
-}
-
-void b2Fixture::SetSensor(bool sensor)
-{
- if (sensor != m_isSensor)
- {
- m_body->SetAwake(true);
- m_isSensor = sensor;
- }
-}
-
-void b2Fixture::Dump(int32 bodyIndex)
-{
- b2Log(" b2FixtureDef fd;\n");
- b2Log(" fd.friction = %.15lef;\n", m_friction);
- b2Log(" fd.restitution = %.15lef;\n", m_restitution);
- b2Log(" fd.density = %.15lef;\n", m_density);
- b2Log(" fd.isSensor = bool(%d);\n", m_isSensor);
- b2Log(" fd.filter.categoryBits = uint16(%d);\n", m_filter.categoryBits);
- b2Log(" fd.filter.maskBits = uint16(%d);\n", m_filter.maskBits);
- b2Log(" fd.filter.groupIndex = int16(%d);\n", m_filter.groupIndex);
-
- switch (m_shape->m_type)
- {
- case b2Shape::e_circle:
- {
- b2CircleShape* s = (b2CircleShape*)m_shape;
- b2Log(" b2CircleShape shape;\n");
- b2Log(" shape.m_radius = %.15lef;\n", s->m_radius);
- b2Log(" shape.m_p.Set(%.15lef, %.15lef);\n", s->m_p.x, s->m_p.y);
- }
- break;
-
- case b2Shape::e_edge:
- {
- b2EdgeShape* s = (b2EdgeShape*)m_shape;
- b2Log(" b2EdgeShape shape;\n");
- b2Log(" shape.m_radius = %.15lef;\n", s->m_radius);
- b2Log(" shape.m_vertex0.Set(%.15lef, %.15lef);\n", s->m_vertex0.x, s->m_vertex0.y);
- b2Log(" shape.m_vertex1.Set(%.15lef, %.15lef);\n", s->m_vertex1.x, s->m_vertex1.y);
- b2Log(" shape.m_vertex2.Set(%.15lef, %.15lef);\n", s->m_vertex2.x, s->m_vertex2.y);
- b2Log(" shape.m_vertex3.Set(%.15lef, %.15lef);\n", s->m_vertex3.x, s->m_vertex3.y);
- b2Log(" shape.m_hasVertex0 = bool(%d);\n", s->m_hasVertex0);
- b2Log(" shape.m_hasVertex3 = bool(%d);\n", s->m_hasVertex3);
- }
- break;
-
- case b2Shape::e_polygon:
- {
- b2PolygonShape* s = (b2PolygonShape*)m_shape;
- b2Log(" b2PolygonShape shape;\n");
- b2Log(" b2Vec2 vs[%d];\n", b2_maxPolygonVertices);
- for (int32 i = 0; i < s->m_count; ++i)
- {
- b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
- }
- b2Log(" shape.Set(vs, %d);\n", s->m_count);
- }
- break;
-
- case b2Shape::e_chain:
- {
- b2ChainShape* s = (b2ChainShape*)m_shape;
- b2Log(" b2ChainShape shape;\n");
- b2Log(" b2Vec2 vs[%d];\n", s->m_count);
- for (int32 i = 0; i < s->m_count; ++i)
- {
- b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
- }
- b2Log(" shape.CreateChain(vs, %d);\n", s->m_count);
- b2Log(" shape.m_prevVertex.Set(%.15lef, %.15lef);\n", s->m_prevVertex.x, s->m_prevVertex.y);
- b2Log(" shape.m_nextVertex.Set(%.15lef, %.15lef);\n", s->m_nextVertex.x, s->m_nextVertex.y);
- b2Log(" shape.m_hasPrevVertex = bool(%d);\n", s->m_hasPrevVertex);
- b2Log(" shape.m_hasNextVertex = bool(%d);\n", s->m_hasNextVertex);
- }
- break;
-
- default:
- return;
- }
-
- b2Log("\n");
- b2Log(" fd.shape = &shape;\n");
- b2Log("\n");
- b2Log(" bodies[%d]->CreateFixture(&fd);\n", bodyIndex);
-}