diff options
author | chai <chaifix@163.com> | 2019-01-31 18:38:35 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-01-31 18:38:35 +0800 |
commit | 2ec55fd974a63b705a4777c256d2222c874fa043 (patch) | |
tree | 48f1fea59ee9fc713a28a9aac3f05b98dc5ae66f /Source/3rdParty/SDL2/README.txt | |
parent | c581dfbf1e849f393861d15e82aa6446c0c1c310 (diff) |
*SDL project
Diffstat (limited to 'Source/3rdParty/SDL2/README.txt')
-rw-r--r-- | Source/3rdParty/SDL2/README.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Source/3rdParty/SDL2/README.txt b/Source/3rdParty/SDL2/README.txt new file mode 100644 index 0000000..431ba0e --- /dev/null +++ b/Source/3rdParty/SDL2/README.txt @@ -0,0 +1,21 @@ + + Simple DirectMedia Layer + + (SDL) + + Version 2.0 + +--- +https://www.libsdl.org/ + +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and Direct3D. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. + +More extensive documentation is available in the docs directory, starting +with README.md + +Enjoy! + Sam Lantinga (slouken@libsdl.org) |