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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h')
-rw-r--r--Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h47
1 files changed, 0 insertions, 47 deletions
diff --git a/Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h b/Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h
deleted file mode 100644
index 81c0ad1..0000000
--- a/Source/3rdParty/SDL2/src/haptic/windows/SDL_dinputhaptic_c.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#include "SDL_haptic.h"
-#include "SDL_windowshaptic_c.h"
-
-
-extern int SDL_DINPUT_HapticInit(void);
-extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
-extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
-extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
-extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
-extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
-extern void SDL_DINPUT_HapticClose(SDL_Haptic * haptic);
-extern void SDL_DINPUT_HapticQuit(void);
-extern int SDL_DINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
-extern int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
-extern int SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
-extern int SDL_DINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
-extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
-extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
-extern int SDL_DINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
-extern int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
-extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic);
-extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic);
-extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic);
-
-/* vi: set ts=4 sw=4 expandtab: */