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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c')
-rw-r--r--Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c414
1 files changed, 0 insertions, 414 deletions
diff --git a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c b/Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c
deleted file mode 100644
index c227cdc..0000000
--- a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw.c
+++ /dev/null
@@ -1,414 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-/* This is the software implementation of the YUV texture support */
-
-#include "SDL_assert.h"
-
-#include "SDL_yuv_sw_c.h"
-
-
-SDL_SW_YUVTexture *
-SDL_SW_CreateYUVTexture(Uint32 format, int w, int h)
-{
- SDL_SW_YUVTexture *swdata;
-
- switch (format) {
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- case SDL_PIXELFORMAT_YUY2:
- case SDL_PIXELFORMAT_UYVY:
- case SDL_PIXELFORMAT_YVYU:
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- break;
- default:
- SDL_SetError("Unsupported YUV format");
- return NULL;
- }
-
- swdata = (SDL_SW_YUVTexture *) SDL_calloc(1, sizeof(*swdata));
- if (!swdata) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- swdata->format = format;
- swdata->target_format = SDL_PIXELFORMAT_UNKNOWN;
- swdata->w = w;
- swdata->h = h;
- {
- const int sz_plane = w * h;
- const int sz_plane_chroma = ((w + 1) / 2) * ((h + 1) / 2);
- const int sz_plane_packed = ((w + 1) / 2) * h;
- int dst_size = 0;
- switch(format)
- {
- case SDL_PIXELFORMAT_YV12: /**< Planar mode: Y + V + U (3 planes) */
- case SDL_PIXELFORMAT_IYUV: /**< Planar mode: Y + U + V (3 planes) */
- dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma;
- break;
-
- case SDL_PIXELFORMAT_YUY2: /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
- case SDL_PIXELFORMAT_UYVY: /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
- case SDL_PIXELFORMAT_YVYU: /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
- dst_size = 4 * sz_plane_packed;
- break;
-
- case SDL_PIXELFORMAT_NV12: /**< Planar mode: Y + U/V interleaved (2 planes) */
- case SDL_PIXELFORMAT_NV21: /**< Planar mode: Y + V/U interleaved (2 planes) */
- dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma;
- break;
-
- default:
- SDL_assert(0 && "We should never get here (caught above)");
- break;
- }
- swdata->pixels = (Uint8 *) SDL_malloc(dst_size);
- if (!swdata->pixels) {
- SDL_SW_DestroyYUVTexture(swdata);
- SDL_OutOfMemory();
- return NULL;
- }
- }
-
- /* Find the pitch and offset values for the texture */
- switch (format) {
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- swdata->pitches[0] = w;
- swdata->pitches[1] = (swdata->pitches[0] + 1) / 2;
- swdata->pitches[2] = (swdata->pitches[0] + 1) / 2;
- swdata->planes[0] = swdata->pixels;
- swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
- swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * ((h + 1) / 2);
- break;
- case SDL_PIXELFORMAT_YUY2:
- case SDL_PIXELFORMAT_UYVY:
- case SDL_PIXELFORMAT_YVYU:
- swdata->pitches[0] = ((w + 1) / 2) * 4;
- swdata->planes[0] = swdata->pixels;
- break;
-
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- swdata->pitches[0] = w;
- swdata->pitches[1] = 2 * ((swdata->pitches[0] + 1) / 2);
- swdata->planes[0] = swdata->pixels;
- swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
- break;
-
- default:
- SDL_assert(0 && "We should never get here (caught above)");
- break;
- }
-
- /* We're all done.. */
- return (swdata);
-}
-
-int
-SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
- int *pitch)
-{
- *pixels = swdata->planes[0];
- *pitch = swdata->pitches[0];
- return 0;
-}
-
-int
-SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
- const void *pixels, int pitch)
-{
- switch (swdata->format) {
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- if (rect->x == 0 && rect->y == 0 &&
- rect->w == swdata->w && rect->h == swdata->h) {
- SDL_memcpy(swdata->pixels, pixels,
- (swdata->h * swdata->w) + 2* ((swdata->h + 1) /2) * ((swdata->w + 1) / 2));
- } else {
- Uint8 *src, *dst;
- int row;
- size_t length;
-
- /* Copy the Y plane */
- src = (Uint8 *) pixels;
- dst = swdata->pixels + rect->y * swdata->w + rect->x;
- length = rect->w;
- for (row = 0; row < rect->h; ++row) {
- SDL_memcpy(dst, src, length);
- src += pitch;
- dst += swdata->w;
- }
-
- /* Copy the next plane */
- src = (Uint8 *) pixels + rect->h * pitch;
- dst = swdata->pixels + swdata->h * swdata->w;
- dst += rect->y/2 * ((swdata->w + 1) / 2) + rect->x/2;
- length = (rect->w + 1) / 2;
- for (row = 0; row < (rect->h + 1)/2; ++row) {
- SDL_memcpy(dst, src, length);
- src += (pitch + 1)/2;
- dst += (swdata->w + 1)/2;
- }
-
- /* Copy the next plane */
- src = (Uint8 *) pixels + rect->h * pitch + ((rect->h + 1) / 2) * ((pitch + 1) / 2);
- dst = swdata->pixels + swdata->h * swdata->w +
- ((swdata->h + 1)/2) * ((swdata->w+1) / 2);
- dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
- length = (rect->w + 1) / 2;
- for (row = 0; row < (rect->h + 1)/2; ++row) {
- SDL_memcpy(dst, src, length);
- src += (pitch + 1)/2;
- dst += (swdata->w + 1)/2;
- }
- }
- break;
- case SDL_PIXELFORMAT_YUY2:
- case SDL_PIXELFORMAT_UYVY:
- case SDL_PIXELFORMAT_YVYU:
- {
- Uint8 *src, *dst;
- int row;
- size_t length;
-
- src = (Uint8 *) pixels;
- dst =
- swdata->planes[0] + rect->y * swdata->pitches[0] +
- rect->x * 2;
- length = 4 * ((rect->w + 1) / 2);
- for (row = 0; row < rect->h; ++row) {
- SDL_memcpy(dst, src, length);
- src += pitch;
- dst += swdata->pitches[0];
- }
- }
- break;
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- {
- if (rect->x == 0 && rect->y == 0 && rect->w == swdata->w && rect->h == swdata->h) {
- SDL_memcpy(swdata->pixels, pixels,
- (swdata->h * swdata->w) + 2* ((swdata->h + 1) /2) * ((swdata->w + 1) / 2));
- } else {
-
- Uint8 *src, *dst;
- int row;
- size_t length;
-
- /* Copy the Y plane */
- src = (Uint8 *) pixels;
- dst = swdata->pixels + rect->y * swdata->w + rect->x;
- length = rect->w;
- for (row = 0; row < rect->h; ++row) {
- SDL_memcpy(dst, src, length);
- src += pitch;
- dst += swdata->w;
- }
-
- /* Copy the next plane */
- src = (Uint8 *) pixels + rect->h * pitch;
- dst = swdata->pixels + swdata->h * swdata->w;
- dst += 2 * ((rect->y + 1)/2) * ((swdata->w + 1) / 2) + 2 * (rect->x/2);
- length = 2 * ((rect->w + 1) / 2);
- for (row = 0; row < (rect->h + 1)/2; ++row) {
- SDL_memcpy(dst, src, length);
- src += 2 * ((pitch + 1)/2);
- dst += 2 * ((swdata->w + 1)/2);
- }
- }
- }
- }
- return 0;
-}
-
-int
-SDL_SW_UpdateYUVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
- const Uint8 *Yplane, int Ypitch,
- const Uint8 *Uplane, int Upitch,
- const Uint8 *Vplane, int Vpitch)
-{
- const Uint8 *src;
- Uint8 *dst;
- int row;
- size_t length;
-
- /* Copy the Y plane */
- src = Yplane;
- dst = swdata->pixels + rect->y * swdata->w + rect->x;
- length = rect->w;
- for (row = 0; row < rect->h; ++row) {
- SDL_memcpy(dst, src, length);
- src += Ypitch;
- dst += swdata->w;
- }
-
- /* Copy the U plane */
- src = Uplane;
- if (swdata->format == SDL_PIXELFORMAT_IYUV) {
- dst = swdata->pixels + swdata->h * swdata->w;
- } else {
- dst = swdata->pixels + swdata->h * swdata->w +
- ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2);
- }
- dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
- length = (rect->w + 1) / 2;
- for (row = 0; row < (rect->h + 1)/2; ++row) {
- SDL_memcpy(dst, src, length);
- src += Upitch;
- dst += (swdata->w + 1)/2;
- }
-
- /* Copy the V plane */
- src = Vplane;
- if (swdata->format == SDL_PIXELFORMAT_YV12) {
- dst = swdata->pixels + swdata->h * swdata->w;
- } else {
- dst = swdata->pixels + swdata->h * swdata->w +
- ((swdata->h + 1) / 2) * ((swdata->w + 1) / 2);
- }
- dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
- length = (rect->w + 1) / 2;
- for (row = 0; row < (rect->h + 1)/2; ++row) {
- SDL_memcpy(dst, src, length);
- src += Vpitch;
- dst += (swdata->w + 1)/2;
- }
- return 0;
-}
-
-int
-SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
- void **pixels, int *pitch)
-{
- switch (swdata->format) {
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- if (rect
- && (rect->x != 0 || rect->y != 0 || rect->w != swdata->w
- || rect->h != swdata->h)) {
- return SDL_SetError
- ("YV12, IYUV, NV12, NV21 textures only support full surface locks");
- }
- break;
- }
-
- if (rect) {
- *pixels = swdata->planes[0] + rect->y * swdata->pitches[0] + rect->x * 2;
- } else {
- *pixels = swdata->planes[0];
- }
- *pitch = swdata->pitches[0];
- return 0;
-}
-
-void
-SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata)
-{
-}
-
-int
-SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
- Uint32 target_format, int w, int h, void *pixels,
- int pitch)
-{
- int stretch;
-
- /* Make sure we're set up to display in the desired format */
- if (target_format != swdata->target_format && swdata->display) {
- SDL_FreeSurface(swdata->display);
- swdata->display = NULL;
- }
-
- stretch = 0;
- if (srcrect->x || srcrect->y || srcrect->w < swdata->w || srcrect->h < swdata->h) {
- /* The source rectangle has been clipped.
- Using a scratch surface is easier than adding clipped
- source support to all the blitters, plus that would
- slow them down in the general unclipped case.
- */
- stretch = 1;
- } else if ((srcrect->w != w) || (srcrect->h != h)) {
- stretch = 1;
- }
- if (stretch) {
- int bpp;
- Uint32 Rmask, Gmask, Bmask, Amask;
-
- if (swdata->display) {
- swdata->display->w = w;
- swdata->display->h = h;
- swdata->display->pixels = pixels;
- swdata->display->pitch = pitch;
- } else {
- /* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
- SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
- &Bmask, &Amask);
- swdata->display =
- SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask,
- Gmask, Bmask, Amask);
- if (!swdata->display) {
- return (-1);
- }
- }
- if (!swdata->stretch) {
- /* This must have succeeded in SDL_SW_SetupYUVDisplay() earlier */
- SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
- &Bmask, &Amask);
- swdata->stretch =
- SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask,
- Gmask, Bmask, Amask);
- if (!swdata->stretch) {
- return (-1);
- }
- }
- pixels = swdata->stretch->pixels;
- pitch = swdata->stretch->pitch;
- }
- if (SDL_ConvertPixels(swdata->w, swdata->h, swdata->format,
- swdata->planes[0], swdata->pitches[0],
- target_format, pixels, pitch) < 0) {
- return -1;
- }
- if (stretch) {
- SDL_Rect rect = *srcrect;
- SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL);
- }
- return 0;
-}
-
-void
-SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata)
-{
- if (swdata) {
- SDL_free(swdata->pixels);
- SDL_FreeSurface(swdata->stretch);
- SDL_FreeSurface(swdata->display);
- SDL_free(swdata);
- }
-}
-
-/* vi: set ts=4 sw=4 expandtab: */