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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/video/SDL_surface.c
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/SDL_surface.c')
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_surface.c1246
1 files changed, 0 insertions, 1246 deletions
diff --git a/Source/3rdParty/SDL2/src/video/SDL_surface.c b/Source/3rdParty/SDL2/src/video/SDL_surface.c
deleted file mode 100644
index 1b2ee6c..0000000
--- a/Source/3rdParty/SDL2/src/video/SDL_surface.c
+++ /dev/null
@@ -1,1246 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-#include "SDL_video.h"
-#include "SDL_sysvideo.h"
-#include "SDL_blit.h"
-#include "SDL_RLEaccel_c.h"
-#include "SDL_pixels_c.h"
-#include "SDL_yuv_c.h"
-
-
-/* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */
-SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
- sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
-
-/* Public routines */
-
-/*
- * Calculate the pad-aligned scanline width of a surface
- */
-static int
-SDL_CalculatePitch(Uint32 format, int width)
-{
- int pitch;
-
- /* Surface should be 4-byte aligned for speed */
- pitch = width * SDL_BYTESPERPIXEL(format);
- switch (SDL_BITSPERPIXEL(format)) {
- case 1:
- pitch = (pitch + 7) / 8;
- break;
- case 4:
- pitch = (pitch + 1) / 2;
- break;
- default:
- break;
- }
- pitch = (pitch + 3) & ~3; /* 4-byte aligning */
- return pitch;
-}
-
-/*
- * Create an empty RGB surface of the appropriate depth using the given
- * enum SDL_PIXELFORMAT_* format
- */
-SDL_Surface *
-SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
- Uint32 format)
-{
- SDL_Surface *surface;
-
- /* The flags are no longer used, make the compiler happy */
- (void)flags;
-
- /* Allocate the surface */
- surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
- if (surface == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- surface->format = SDL_AllocFormat(format);
- if (!surface->format) {
- SDL_FreeSurface(surface);
- return NULL;
- }
- surface->w = width;
- surface->h = height;
- surface->pitch = SDL_CalculatePitch(format, width);
- SDL_SetClipRect(surface, NULL);
-
- if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
- SDL_Palette *palette =
- SDL_AllocPalette((1 << surface->format->BitsPerPixel));
- if (!palette) {
- SDL_FreeSurface(surface);
- return NULL;
- }
- if (palette->ncolors == 2) {
- /* Create a black and white bitmap palette */
- palette->colors[0].r = 0xFF;
- palette->colors[0].g = 0xFF;
- palette->colors[0].b = 0xFF;
- palette->colors[1].r = 0x00;
- palette->colors[1].g = 0x00;
- palette->colors[1].b = 0x00;
- }
- SDL_SetSurfacePalette(surface, palette);
- SDL_FreePalette(palette);
- }
-
- /* Get the pixels */
- if (surface->w && surface->h) {
- /* Assumptions checked in surface_size_assumptions assert above */
- Sint64 size = ((Sint64)surface->h * surface->pitch);
- if (size < 0 || size > SDL_MAX_SINT32) {
- /* Overflow... */
- SDL_FreeSurface(surface);
- SDL_OutOfMemory();
- return NULL;
- }
-
- surface->pixels = SDL_malloc((size_t)size);
- if (!surface->pixels) {
- SDL_FreeSurface(surface);
- SDL_OutOfMemory();
- return NULL;
- }
- /* This is important for bitmaps */
- SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
- }
-
- /* Allocate an empty mapping */
- surface->map = SDL_AllocBlitMap();
- if (!surface->map) {
- SDL_FreeSurface(surface);
- return NULL;
- }
-
- /* By default surface with an alpha mask are set up for blending */
- if (surface->format->Amask) {
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
- }
-
- /* The surface is ready to go */
- surface->refcount = 1;
- return surface;
-}
-
-/*
- * Create an empty RGB surface of the appropriate depth
- */
-SDL_Surface *
-SDL_CreateRGBSurface(Uint32 flags,
- int width, int height, int depth,
- Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
-{
- Uint32 format;
-
- /* Get the pixel format */
- format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
- if (format == SDL_PIXELFORMAT_UNKNOWN) {
- SDL_SetError("Unknown pixel format");
- return NULL;
- }
-
- return SDL_CreateRGBSurfaceWithFormat(flags, width, height, depth, format);
-}
-
-/*
- * Create an RGB surface from an existing memory buffer
- */
-SDL_Surface *
-SDL_CreateRGBSurfaceFrom(void *pixels,
- int width, int height, int depth, int pitch,
- Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
- Uint32 Amask)
-{
- SDL_Surface *surface;
-
- surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
- if (surface != NULL) {
- surface->flags |= SDL_PREALLOC;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- SDL_SetClipRect(surface, NULL);
- }
- return surface;
-}
-
-/*
- * Create an RGB surface from an existing memory buffer using the given given
- * enum SDL_PIXELFORMAT_* format
- */
-SDL_Surface *
-SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
- int width, int height, int depth, int pitch,
- Uint32 format)
-{
- SDL_Surface *surface;
-
- surface = SDL_CreateRGBSurfaceWithFormat(0, 0, 0, depth, format);
- if (surface != NULL) {
- surface->flags |= SDL_PREALLOC;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- SDL_SetClipRect(surface, NULL);
- }
- return surface;
-}
-
-int
-SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
-{
- if (!surface) {
- return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
- }
- if (SDL_SetPixelFormatPalette(surface->format, palette) < 0) {
- return -1;
- }
- SDL_InvalidateMap(surface->map);
-
- return 0;
-}
-
-int
-SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
-{
- int flags;
-
- if (!surface) {
- return -1;
- }
-
- flags = surface->map->info.flags;
- if (flag) {
- surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
- } else {
- surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
-}
-
-int
-SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
-{
- int flags;
-
- if (!surface) {
- return SDL_InvalidParamError("surface");
- }
-
- if (surface->format->palette && key >= ((Uint32) surface->format->palette->ncolors)) {
- return SDL_InvalidParamError("key");
- }
-
- if (flag & SDL_RLEACCEL) {
- SDL_SetSurfaceRLE(surface, 1);
- }
-
- flags = surface->map->info.flags;
- if (flag) {
- surface->map->info.flags |= SDL_COPY_COLORKEY;
- surface->map->info.colorkey = key;
- if (surface->format->palette) {
- surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
- ++surface->format->palette->version;
- if (!surface->format->palette->version) {
- surface->format->palette->version = 1;
- }
- }
- } else {
- if (surface->format->palette) {
- surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_OPAQUE;
- ++surface->format->palette->version;
- if (!surface->format->palette->version) {
- surface->format->palette->version = 1;
- }
- }
- surface->map->info.flags &= ~SDL_COPY_COLORKEY;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
-
- return 0;
-}
-
-SDL_bool
-SDL_HasColorKey(SDL_Surface * surface)
-{
- if (!surface) {
- return SDL_FALSE;
- }
-
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
- return SDL_FALSE;
- }
-
- return SDL_TRUE;
-}
-
-int
-SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
-{
- if (!surface) {
- return SDL_InvalidParamError("surface");
- }
-
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
- return SDL_SetError("Surface doesn't have a colorkey");
- }
-
- if (key) {
- *key = surface->map->info.colorkey;
- }
- return 0;
-}
-
-/* This is a fairly slow function to switch from colorkey to alpha */
-static void
-SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
-{
- int x, y;
-
- if (!surface) {
- return;
- }
-
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
- !surface->format->Amask) {
- return;
- }
-
- SDL_LockSurface(surface);
-
- switch (surface->format->BytesPerPixel) {
- case 2:
- {
- Uint16 *row, *spot;
- Uint16 ckey = (Uint16) surface->map->info.colorkey;
- Uint16 mask = (Uint16) (~surface->format->Amask);
-
- /* Ignore alpha in colorkey comparison */
- ckey &= mask;
- row = (Uint16 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 2;
- }
- }
- break;
- case 3:
- /* FIXME */
- break;
- case 4:
- {
- Uint32 *row, *spot;
- Uint32 ckey = surface->map->info.colorkey;
- Uint32 mask = ~surface->format->Amask;
-
- /* Ignore alpha in colorkey comparison */
- ckey &= mask;
- row = (Uint32 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 4;
- }
- }
- break;
- }
-
- SDL_UnlockSurface(surface);
-
- SDL_SetColorKey(surface, 0, 0);
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
-}
-
-int
-SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)
-{
- int flags;
-
- if (!surface) {
- return -1;
- }
-
- surface->map->info.r = r;
- surface->map->info.g = g;
- surface->map->info.b = b;
-
- flags = surface->map->info.flags;
- if (r != 0xFF || g != 0xFF || b != 0xFF) {
- surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
- } else {
- surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
-}
-
-
-int
-SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)
-{
- if (!surface) {
- return -1;
- }
-
- if (r) {
- *r = surface->map->info.r;
- }
- if (g) {
- *g = surface->map->info.g;
- }
- if (b) {
- *b = surface->map->info.b;
- }
- return 0;
-}
-
-int
-SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)
-{
- int flags;
-
- if (!surface) {
- return -1;
- }
-
- surface->map->info.a = alpha;
-
- flags = surface->map->info.flags;
- if (alpha != 0xFF) {
- surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
- } else {
- surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
-}
-
-int
-SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)
-{
- if (!surface) {
- return -1;
- }
-
- if (alpha) {
- *alpha = surface->map->info.a;
- }
- return 0;
-}
-
-int
-SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)
-{
- int flags, status;
-
- if (!surface) {
- return -1;
- }
-
- status = 0;
- flags = surface->map->info.flags;
- surface->map->info.flags &=
- ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD);
- switch (blendMode) {
- case SDL_BLENDMODE_NONE:
- break;
- case SDL_BLENDMODE_BLEND:
- surface->map->info.flags |= SDL_COPY_BLEND;
- break;
- case SDL_BLENDMODE_ADD:
- surface->map->info.flags |= SDL_COPY_ADD;
- break;
- case SDL_BLENDMODE_MOD:
- surface->map->info.flags |= SDL_COPY_MOD;
- break;
- default:
- status = SDL_Unsupported();
- break;
- }
-
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
-
- return status;
-}
-
-int
-SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)
-{
- if (!surface) {
- return -1;
- }
-
- if (!blendMode) {
- return 0;
- }
-
- switch (surface->map->
- info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
- case SDL_COPY_BLEND:
- *blendMode = SDL_BLENDMODE_BLEND;
- break;
- case SDL_COPY_ADD:
- *blendMode = SDL_BLENDMODE_ADD;
- break;
- case SDL_COPY_MOD:
- *blendMode = SDL_BLENDMODE_MOD;
- break;
- default:
- *blendMode = SDL_BLENDMODE_NONE;
- break;
- }
- return 0;
-}
-
-SDL_bool
-SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
-{
- SDL_Rect full_rect;
-
- /* Don't do anything if there's no surface to act on */
- if (!surface) {
- return SDL_FALSE;
- }
-
- /* Set up the full surface rectangle */
- full_rect.x = 0;
- full_rect.y = 0;
- full_rect.w = surface->w;
- full_rect.h = surface->h;
-
- /* Set the clipping rectangle */
- if (!rect) {
- surface->clip_rect = full_rect;
- return SDL_TRUE;
- }
- return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
-}
-
-void
-SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
-{
- if (surface && rect) {
- *rect = surface->clip_rect;
- }
-}
-
-/*
- * Set up a blit between two surfaces -- split into three parts:
- * The upper part, SDL_UpperBlit(), performs clipping and rectangle
- * verification. The lower part is a pointer to a low level
- * accelerated blitting function.
- *
- * These parts are separated out and each used internally by this
- * library in the optimimum places. They are exported so that if
- * you know exactly what you are doing, you can optimize your code
- * by calling the one(s) you need.
- */
-int
-SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
-{
- /* Check to make sure the blit mapping is valid */
- if ((src->map->dst != dst) ||
- (dst->format->palette &&
- src->map->dst_palette_version != dst->format->palette->version) ||
- (src->format->palette &&
- src->map->src_palette_version != src->format->palette->version)) {
- if (SDL_MapSurface(src, dst) < 0) {
- return (-1);
- }
- /* just here for debugging */
-/* printf */
-/* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
-/* src, dst->flags, src->map->info.flags, dst, dst->flags, */
-/* dst->map->info.flags, src->map->blit); */
- }
- return (src->map->blit(src, srcrect, dst, dstrect));
-}
-
-
-int
-SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
-{
- SDL_Rect fulldst;
- int srcx, srcy, w, h;
-
- /* Make sure the surfaces aren't locked */
- if (!src || !dst) {
- return SDL_SetError("SDL_UpperBlit: passed a NULL surface");
- }
- if (src->locked || dst->locked) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
-
- /* If the destination rectangle is NULL, use the entire dest surface */
- if (dstrect == NULL) {
- fulldst.x = fulldst.y = 0;
- fulldst.w = dst->w;
- fulldst.h = dst->h;
- dstrect = &fulldst;
- }
-
- /* clip the source rectangle to the source surface */
- if (srcrect) {
- int maxw, maxh;
-
- srcx = srcrect->x;
- w = srcrect->w;
- if (srcx < 0) {
- w += srcx;
- dstrect->x -= srcx;
- srcx = 0;
- }
- maxw = src->w - srcx;
- if (maxw < w)
- w = maxw;
-
- srcy = srcrect->y;
- h = srcrect->h;
- if (srcy < 0) {
- h += srcy;
- dstrect->y -= srcy;
- srcy = 0;
- }
- maxh = src->h - srcy;
- if (maxh < h)
- h = maxh;
-
- } else {
- srcx = srcy = 0;
- w = src->w;
- h = src->h;
- }
-
- /* clip the destination rectangle against the clip rectangle */
- {
- SDL_Rect *clip = &dst->clip_rect;
- int dx, dy;
-
- dx = clip->x - dstrect->x;
- if (dx > 0) {
- w -= dx;
- dstrect->x += dx;
- srcx += dx;
- }
- dx = dstrect->x + w - clip->x - clip->w;
- if (dx > 0)
- w -= dx;
-
- dy = clip->y - dstrect->y;
- if (dy > 0) {
- h -= dy;
- dstrect->y += dy;
- srcy += dy;
- }
- dy = dstrect->y + h - clip->y - clip->h;
- if (dy > 0)
- h -= dy;
- }
-
- /* Switch back to a fast blit if we were previously stretching */
- if (src->map->info.flags & SDL_COPY_NEAREST) {
- src->map->info.flags &= ~SDL_COPY_NEAREST;
- SDL_InvalidateMap(src->map);
- }
-
- if (w > 0 && h > 0) {
- SDL_Rect sr;
- sr.x = srcx;
- sr.y = srcy;
- sr.w = dstrect->w = w;
- sr.h = dstrect->h = h;
- return SDL_LowerBlit(src, &sr, dst, dstrect);
- }
- dstrect->w = dstrect->h = 0;
- return 0;
-}
-
-int
-SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
-{
- double src_x0, src_y0, src_x1, src_y1;
- double dst_x0, dst_y0, dst_x1, dst_y1;
- SDL_Rect final_src, final_dst;
- double scaling_w, scaling_h;
- int src_w, src_h;
- int dst_w, dst_h;
-
- /* Make sure the surfaces aren't locked */
- if (!src || !dst) {
- return SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
- }
- if (src->locked || dst->locked) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
-
- if (NULL == srcrect) {
- src_w = src->w;
- src_h = src->h;
- } else {
- src_w = srcrect->w;
- src_h = srcrect->h;
- }
-
- if (NULL == dstrect) {
- dst_w = dst->w;
- dst_h = dst->h;
- } else {
- dst_w = dstrect->w;
- dst_h = dstrect->h;
- }
-
- if (dst_w == src_w && dst_h == src_h) {
- /* No scaling, defer to regular blit */
- return SDL_BlitSurface(src, srcrect, dst, dstrect);
- }
-
- scaling_w = (double)dst_w / src_w;
- scaling_h = (double)dst_h / src_h;
-
- if (NULL == dstrect) {
- dst_x0 = 0;
- dst_y0 = 0;
- dst_x1 = dst_w - 1;
- dst_y1 = dst_h - 1;
- } else {
- dst_x0 = dstrect->x;
- dst_y0 = dstrect->y;
- dst_x1 = dst_x0 + dst_w - 1;
- dst_y1 = dst_y0 + dst_h - 1;
- }
-
- if (NULL == srcrect) {
- src_x0 = 0;
- src_y0 = 0;
- src_x1 = src_w - 1;
- src_y1 = src_h - 1;
- } else {
- src_x0 = srcrect->x;
- src_y0 = srcrect->y;
- src_x1 = src_x0 + src_w - 1;
- src_y1 = src_y0 + src_h - 1;
-
- /* Clip source rectangle to the source surface */
-
- if (src_x0 < 0) {
- dst_x0 -= src_x0 * scaling_w;
- src_x0 = 0;
- }
-
- if (src_x1 >= src->w) {
- dst_x1 -= (src_x1 - src->w + 1) * scaling_w;
- src_x1 = src->w - 1;
- }
-
- if (src_y0 < 0) {
- dst_y0 -= src_y0 * scaling_h;
- src_y0 = 0;
- }
-
- if (src_y1 >= src->h) {
- dst_y1 -= (src_y1 - src->h + 1) * scaling_h;
- src_y1 = src->h - 1;
- }
- }
-
- /* Clip destination rectangle to the clip rectangle */
-
- /* Translate to clip space for easier calculations */
- dst_x0 -= dst->clip_rect.x;
- dst_x1 -= dst->clip_rect.x;
- dst_y0 -= dst->clip_rect.y;
- dst_y1 -= dst->clip_rect.y;
-
- if (dst_x0 < 0) {
- src_x0 -= dst_x0 / scaling_w;
- dst_x0 = 0;
- }
-
- if (dst_x1 >= dst->clip_rect.w) {
- src_x1 -= (dst_x1 - dst->clip_rect.w + 1) / scaling_w;
- dst_x1 = dst->clip_rect.w - 1;
- }
-
- if (dst_y0 < 0) {
- src_y0 -= dst_y0 / scaling_h;
- dst_y0 = 0;
- }
-
- if (dst_y1 >= dst->clip_rect.h) {
- src_y1 -= (dst_y1 - dst->clip_rect.h + 1) / scaling_h;
- dst_y1 = dst->clip_rect.h - 1;
- }
-
- /* Translate back to surface coordinates */
- dst_x0 += dst->clip_rect.x;
- dst_x1 += dst->clip_rect.x;
- dst_y0 += dst->clip_rect.y;
- dst_y1 += dst->clip_rect.y;
-
- final_src.x = (int)SDL_floor(src_x0 + 0.5);
- final_src.y = (int)SDL_floor(src_y0 + 0.5);
- final_src.w = (int)SDL_floor(src_x1 + 1 + 0.5) - (int)SDL_floor(src_x0 + 0.5);
- final_src.h = (int)SDL_floor(src_y1 + 1 + 0.5) - (int)SDL_floor(src_y0 + 0.5);
-
- final_dst.x = (int)SDL_floor(dst_x0 + 0.5);
- final_dst.y = (int)SDL_floor(dst_y0 + 0.5);
- final_dst.w = (int)SDL_floor(dst_x1 - dst_x0 + 1.5);
- final_dst.h = (int)SDL_floor(dst_y1 - dst_y0 + 1.5);
-
- if (final_dst.w < 0)
- final_dst.w = 0;
- if (final_dst.h < 0)
- final_dst.h = 0;
-
- if (dstrect)
- *dstrect = final_dst;
-
- if (final_dst.w == 0 || final_dst.h == 0 ||
- final_src.w <= 0 || final_src.h <= 0) {
- /* No-op. */
- return 0;
- }
-
- return SDL_LowerBlitScaled(src, &final_src, dst, &final_dst);
-}
-
-/**
- * This is a semi-private blit function and it performs low-level surface
- * scaled blitting only.
- */
-int
-SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
-{
- static const Uint32 complex_copy_flags = (
- SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA |
- SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD |
- SDL_COPY_COLORKEY
- );
-
- if (!(src->map->info.flags & SDL_COPY_NEAREST)) {
- src->map->info.flags |= SDL_COPY_NEAREST;
- SDL_InvalidateMap(src->map);
- }
-
- if ( !(src->map->info.flags & complex_copy_flags) &&
- src->format->format == dst->format->format &&
- !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
- return SDL_SoftStretch( src, srcrect, dst, dstrect );
- } else {
- return SDL_LowerBlit( src, srcrect, dst, dstrect );
- }
-}
-
-/*
- * Lock a surface to directly access the pixels
- */
-int
-SDL_LockSurface(SDL_Surface * surface)
-{
- if (!surface->locked) {
- /* Perform the lock */
- if (surface->flags & SDL_RLEACCEL) {
- SDL_UnRLESurface(surface, 1);
- surface->flags |= SDL_RLEACCEL; /* save accel'd state */
- }
- }
-
- /* Increment the surface lock count, for recursive locks */
- ++surface->locked;
-
- /* Ready to go.. */
- return (0);
-}
-
-/*
- * Unlock a previously locked surface
- */
-void
-SDL_UnlockSurface(SDL_Surface * surface)
-{
- /* Only perform an unlock if we are locked */
- if (!surface->locked || (--surface->locked > 0)) {
- return;
- }
-
- /* Update RLE encoded surface with new data */
- if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
- surface->flags &= ~SDL_RLEACCEL; /* stop lying */
- SDL_RLESurface(surface);
- }
-}
-
-/*
- * Creates a new surface identical to the existing surface
- */
-SDL_Surface *
-SDL_DuplicateSurface(SDL_Surface * surface)
-{
- return SDL_ConvertSurface(surface, surface->format, surface->flags);
-}
-
-/*
- * Convert a surface into the specified pixel format.
- */
-SDL_Surface *
-SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
- Uint32 flags)
-{
- SDL_Surface *convert;
- Uint32 copy_flags;
- SDL_Color copy_color;
- SDL_Rect bounds;
-
- if (!surface) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- if (!format) {
- SDL_InvalidParamError("format");
- return NULL;
- }
-
- /* Check for empty destination palette! (results in empty image) */
- if (format->palette != NULL) {
- int i;
- for (i = 0; i < format->palette->ncolors; ++i) {
- if ((format->palette->colors[i].r != 0xFF) ||
- (format->palette->colors[i].g != 0xFF) ||
- (format->palette->colors[i].b != 0xFF))
- break;
- }
- if (i == format->palette->ncolors) {
- SDL_SetError("Empty destination palette");
- return (NULL);
- }
- }
-
- /* Create a new surface with the desired format */
- convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
- format->BitsPerPixel, format->Rmask,
- format->Gmask, format->Bmask,
- format->Amask);
- if (convert == NULL) {
- return (NULL);
- }
-
- /* Copy the palette if any */
- if (format->palette && convert->format->palette) {
- SDL_memcpy(convert->format->palette->colors,
- format->palette->colors,
- format->palette->ncolors * sizeof(SDL_Color));
- convert->format->palette->ncolors = format->palette->ncolors;
- }
-
- /* Save the original copy flags */
- copy_flags = surface->map->info.flags;
- copy_color.r = surface->map->info.r;
- copy_color.g = surface->map->info.g;
- copy_color.b = surface->map->info.b;
- copy_color.a = surface->map->info.a;
- surface->map->info.r = 0xFF;
- surface->map->info.g = 0xFF;
- surface->map->info.b = 0xFF;
- surface->map->info.a = 0xFF;
- surface->map->info.flags = 0;
- SDL_InvalidateMap(surface->map);
-
- /* Copy over the image data */
- bounds.x = 0;
- bounds.y = 0;
- bounds.w = surface->w;
- bounds.h = surface->h;
- SDL_LowerBlit(surface, &bounds, convert, &bounds);
-
- /* Clean up the original surface, and update converted surface */
- convert->map->info.r = copy_color.r;
- convert->map->info.g = copy_color.g;
- convert->map->info.b = copy_color.b;
- convert->map->info.a = copy_color.a;
- convert->map->info.flags =
- (copy_flags &
- ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND
- | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
- SDL_COPY_RLE_ALPHAKEY));
- surface->map->info.r = copy_color.r;
- surface->map->info.g = copy_color.g;
- surface->map->info.b = copy_color.b;
- surface->map->info.a = copy_color.a;
- surface->map->info.flags = copy_flags;
- SDL_InvalidateMap(surface->map);
- if (copy_flags & SDL_COPY_COLORKEY) {
- SDL_bool set_colorkey_by_color = SDL_FALSE;
-
- if (surface->format->palette) {
- if (format->palette &&
- surface->format->palette->ncolors <= format->palette->ncolors &&
- (SDL_memcmp(surface->format->palette->colors, format->palette->colors,
- surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
- /* The palette is identical, just set the same colorkey */
- SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
- } else if (format->Amask) {
- /* The alpha was set in the destination from the palette */
- } else {
- set_colorkey_by_color = SDL_TRUE;
- }
- } else {
- set_colorkey_by_color = SDL_TRUE;
- }
-
- if (set_colorkey_by_color) {
- SDL_Surface *tmp;
- SDL_Surface *tmp2;
- int converted_colorkey = 0;
-
- /* Create a dummy surface to get the colorkey converted */
- tmp = SDL_CreateRGBSurface(0, 1, 1,
- surface->format->BitsPerPixel, surface->format->Rmask,
- surface->format->Gmask, surface->format->Bmask,
- surface->format->Amask);
-
- /* Share the palette, if any */
- if (surface->format->palette) {
- SDL_SetSurfacePalette(tmp, surface->format->palette);
- }
-
- SDL_FillRect(tmp, NULL, surface->map->info.colorkey);
-
- tmp->map->info.flags &= ~SDL_COPY_COLORKEY;
-
- /* Convertion of the colorkey */
- tmp2 = SDL_ConvertSurface(tmp, format, 0);
-
- /* Get the converted colorkey */
- SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->BytesPerPixel);
-
- SDL_FreeSurface(tmp);
- SDL_FreeSurface(tmp2);
-
- /* Set the converted colorkey on the new surface */
- SDL_SetColorKey(convert, 1, converted_colorkey);
-
- /* This is needed when converting for 3D texture upload */
- SDL_ConvertColorkeyToAlpha(convert);
- }
- }
- SDL_SetClipRect(convert, &surface->clip_rect);
-
- /* Enable alpha blending by default if the new surface has an
- * alpha channel or alpha modulation */
- if ((surface->format->Amask && format->Amask) ||
- (copy_flags & SDL_COPY_MODULATE_ALPHA)) {
- SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
- }
- if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
- SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
- }
-
- /* We're ready to go! */
- return (convert);
-}
-
-SDL_Surface *
-SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
- Uint32 flags)
-{
- SDL_PixelFormat *fmt;
- SDL_Surface *convert = NULL;
-
- fmt = SDL_AllocFormat(pixel_format);
- if (fmt) {
- convert = SDL_ConvertSurface(surface, fmt, flags);
- SDL_FreeFormat(fmt);
- }
- return convert;
-}
-
-/*
- * Create a surface on the stack for quick blit operations
- */
-static SDL_INLINE SDL_bool
-SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
- void * pixels, int pitch, SDL_Surface * surface,
- SDL_PixelFormat * format, SDL_BlitMap * blitmap)
-{
- if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
- SDL_SetError("Indexed pixel formats not supported");
- return SDL_FALSE;
- }
- if (SDL_InitFormat(format, pixel_format) < 0) {
- return SDL_FALSE;
- }
-
- SDL_zerop(surface);
- surface->flags = SDL_PREALLOC;
- surface->format = format;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- /* We don't actually need to set up the clip rect for our purposes */
- /* SDL_SetClipRect(surface, NULL); */
-
- /* Allocate an empty mapping */
- SDL_zerop(blitmap);
- blitmap->info.r = 0xFF;
- blitmap->info.g = 0xFF;
- blitmap->info.b = 0xFF;
- blitmap->info.a = 0xFF;
- surface->map = blitmap;
-
- /* The surface is ready to go */
- surface->refcount = 1;
- return SDL_TRUE;
-}
-
-/*
- * Copy a block of pixels of one format to another format
- */
-int SDL_ConvertPixels(int width, int height,
- Uint32 src_format, const void * src, int src_pitch,
- Uint32 dst_format, void * dst, int dst_pitch)
-{
- SDL_Surface src_surface, dst_surface;
- SDL_PixelFormat src_fmt, dst_fmt;
- SDL_BlitMap src_blitmap, dst_blitmap;
- SDL_Rect rect;
- void *nonconst_src = (void *) src;
-
- /* Check to make sure we are blitting somewhere, so we don't crash */
- if (!dst) {
- return SDL_InvalidParamError("dst");
- }
- if (!dst_pitch) {
- return SDL_InvalidParamError("dst_pitch");
- }
-
- if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
- return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- }
-
- /* Fast path for same format copy */
- if (src_format == dst_format) {
- int i;
- const int bpp = SDL_BYTESPERPIXEL(src_format);
- width *= bpp;
- for (i = height; i--;) {
- SDL_memcpy(dst, src, width);
- src = (const Uint8*)src + src_pitch;
- dst = (Uint8*)dst + dst_pitch;
- }
- return 0;
- }
-
- if (!SDL_CreateSurfaceOnStack(width, height, src_format, nonconst_src,
- src_pitch,
- &src_surface, &src_fmt, &src_blitmap)) {
- return -1;
- }
- if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
- &dst_surface, &dst_fmt, &dst_blitmap)) {
- return -1;
- }
-
- /* Set up the rect and go! */
- rect.x = 0;
- rect.y = 0;
- rect.w = width;
- rect.h = height;
- return SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
-}
-
-/*
- * Free a surface created by the above function.
- */
-void
-SDL_FreeSurface(SDL_Surface * surface)
-{
- if (surface == NULL) {
- return;
- }
- if (surface->flags & SDL_DONTFREE) {
- return;
- }
- SDL_InvalidateMap(surface->map);
-
- if (--surface->refcount > 0) {
- return;
- }
- while (surface->locked > 0) {
- SDL_UnlockSurface(surface);
- }
- if (surface->flags & SDL_RLEACCEL) {
- SDL_UnRLESurface(surface, 0);
- }
- if (surface->format) {
- SDL_SetSurfacePalette(surface, NULL);
- SDL_FreeFormat(surface->format);
- surface->format = NULL;
- }
- if (!(surface->flags & SDL_PREALLOC)) {
- SDL_free(surface->pixels);
- }
- if (surface->map) {
- SDL_FreeBlitMap(surface->map);
- }
- SDL_free(surface);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */