diff options
author | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
commit | 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch) | |
tree | f8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc | |
parent | 5e2a973516e0729b225da9de0b03015dc5854ac4 (diff) |
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc deleted file mode 100644 index 142a3fa..0000000 --- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc +++ /dev/null @@ -1,233 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#if SDL_VIDEO_DRIVER_HAIKU -#include "../SDL_sysvideo.h" - -#include "SDL_BWin.h" -#include <new> - -/* Define a path to window's BWIN data */ -#ifdef __cplusplus -extern "C" { -#endif - -static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) { - return ((SDL_BWin*)(window->driverdata)); -} - -static SDL_INLINE SDL_BApp *_GetBeApp() { - return ((SDL_BApp*)be_app); -} - -static int _InitWindow(_THIS, SDL_Window *window) { - uint32 flags = 0; - window_look look = B_TITLED_WINDOW_LOOK; - - BRect bounds( - window->x, - window->y, - window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing - window->y + window->h - 1 - ); - - if(window->flags & SDL_WINDOW_FULLSCREEN) { - /* TODO: Add support for this flag */ - printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__); - } - if(window->flags & SDL_WINDOW_OPENGL) { - /* TODO: Add support for this flag */ - } - if(!(window->flags & SDL_WINDOW_RESIZABLE)) { - flags |= B_NOT_RESIZABLE | B_NOT_ZOOMABLE; - } - if(window->flags & SDL_WINDOW_BORDERLESS) { - look = B_NO_BORDER_WINDOW_LOOK; - } - - SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds, look, flags); - if(bwin == NULL) - return -1; - - window->driverdata = bwin; - int32 winID = _GetBeApp()->GetID(window); - bwin->SetID(winID); - - return 0; -} - -int HAIKU_CreateWindow(_THIS, SDL_Window *window) { - if (_InitWindow(_this, window) < 0) { - return -1; - } - - /* Start window loop */ - _ToBeWin(window)->Show(); - return 0; -} - -int HAIKU_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { - - SDL_BWin *otherBWin = (SDL_BWin*)data; - if(!otherBWin->LockLooper()) - return -1; - - /* Create the new window and initialize its members */ - window->x = (int)otherBWin->Frame().left; - window->y = (int)otherBWin->Frame().top; - window->w = (int)otherBWin->Frame().Width(); - window->h = (int)otherBWin->Frame().Height(); - - /* Set SDL flags */ - if(!(otherBWin->Flags() & B_NOT_RESIZABLE)) { - window->flags |= SDL_WINDOW_RESIZABLE; - } - - /* If we are out of memory, return the error code */ - if (_InitWindow(_this, window) < 0) { - return -1; - } - - /* TODO: Add any other SDL-supported window attributes here */ - _ToBeWin(window)->SetTitle(otherBWin->Title()); - - /* Start window loop and unlock the other window */ - _ToBeWin(window)->Show(); - - otherBWin->UnlockLooper(); - return 0; -} - -void HAIKU_SetWindowTitle(_THIS, SDL_Window * window) { - BMessage msg(BWIN_SET_TITLE); - msg.AddString("window-title", window->title); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) { - /* FIXME: Icons not supported by Haiku */ -} - -void HAIKU_SetWindowPosition(_THIS, SDL_Window * window) { - BMessage msg(BWIN_MOVE_WINDOW); - msg.AddInt32("window-x", window->x); - msg.AddInt32("window-y", window->y); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_SetWindowSize(_THIS, SDL_Window * window) { - BMessage msg(BWIN_RESIZE_WINDOW); - msg.AddInt32("window-w", window->w - 1); - msg.AddInt32("window-h", window->h - 1); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) { - BMessage msg(BWIN_SET_BORDERED); - msg.AddBool("window-border", bordered != SDL_FALSE); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) { - BMessage msg(BWIN_SET_RESIZABLE); - msg.AddBool("window-resizable", resizable != SDL_FALSE); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_ShowWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_SHOW_WINDOW); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_HideWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_HIDE_WINDOW); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_RaiseWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_SHOW_WINDOW); /* Activate this window and move to front */ - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_MaximizeWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_MAXIMIZE_WINDOW); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_MinimizeWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_MINIMIZE_WINDOW); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_RestoreWindow(_THIS, SDL_Window * window) { - BMessage msg(BWIN_RESTORE_WINDOW); - _ToBeWin(window)->PostMessage(&msg); -} - -void HAIKU_SetWindowFullscreen(_THIS, SDL_Window * window, - SDL_VideoDisplay * display, SDL_bool fullscreen) { - /* Haiku tracks all video display information */ - BMessage msg(BWIN_FULLSCREEN); - msg.AddBool("fullscreen", fullscreen); - _ToBeWin(window)->PostMessage(&msg); - -} - -int HAIKU_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp) { - /* FIXME: Not Haiku supported */ - return -1; -} - -int HAIKU_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp) { - /* FIXME: Not Haiku supported */ - return -1; -} - - -void HAIKU_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) { - /* TODO: Implement this! */ -} - -void HAIKU_DestroyWindow(_THIS, SDL_Window * window) { - _ToBeWin(window)->LockLooper(); /* This MUST be locked */ - _GetBeApp()->ClearID(_ToBeWin(window)); - _ToBeWin(window)->Quit(); - window->driverdata = NULL; -} - -SDL_bool HAIKU_GetWindowWMInfo(_THIS, SDL_Window * window, - struct SDL_SysWMinfo *info) { - /* FIXME: What is the point of this? What information should be included? */ - return SDL_FALSE; -} - - - - - -#ifdef __cplusplus -} -#endif - -#endif /* SDL_VIDEO_DRIVER_HAIKU */ - -/* vi: set ts=4 sw=4 expandtab: */ |