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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c')
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c996
1 files changed, 0 insertions, 996 deletions
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
deleted file mode 100644
index 45463c4..0000000
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
+++ /dev/null
@@ -1,996 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#if SDL_VIDEO_DRIVER_WINDOWS
-
-#include "../../core/windows/SDL_windows.h"
-
-#include "SDL_assert.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_keyboard_c.h"
-#include "../../events/SDL_mouse_c.h"
-
-#include "SDL_windowsvideo.h"
-#include "SDL_windowswindow.h"
-#include "SDL_hints.h"
-
-/* Dropfile support */
-#include <shellapi.h>
-
-/* This is included after SDL_windowsvideo.h, which includes windows.h */
-#include "SDL_syswm.h"
-
-/* Windows CE compatibility */
-#ifndef SWP_NOCOPYBITS
-#define SWP_NOCOPYBITS 0
-#endif
-
-/* Fake window to help with DirectInput events. */
-HWND SDL_HelperWindow = NULL;
-static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
-static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
-static ATOM SDL_HelperWindowClass = 0;
-
-/* For borderless Windows, still want the following flags:
- - WS_CAPTION: this seems to enable the Windows minimize animation
- - WS_SYSMENU: enables system context menu on task bar
- - WS_MINIMIZEBOX: window will respond to Windows minimize commands sent to all windows, such as windows key + m, shaking title bar, etc.
- This will also cause the task bar to overlap the window and other windowed behaviors, so only use this for windows that shouldn't appear to be fullscreen
- */
-
-#define STYLE_BASIC (WS_CLIPSIBLINGS | WS_CLIPCHILDREN)
-#define STYLE_FULLSCREEN (WS_POPUP)
-#define STYLE_BORDERLESS (WS_POPUP)
-#define STYLE_BORDERLESS_WINDOWED (WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
-#define STYLE_NORMAL (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
-#define STYLE_RESIZABLE (WS_THICKFRAME | WS_MAXIMIZEBOX)
-#define STYLE_MASK (STYLE_FULLSCREEN | STYLE_BORDERLESS | STYLE_NORMAL | STYLE_RESIZABLE)
-
-static DWORD
-GetWindowStyle(SDL_Window * window)
-{
- DWORD style = 0;
-
- if (window->flags & SDL_WINDOW_FULLSCREEN) {
- style |= STYLE_FULLSCREEN;
- } else {
- if (window->flags & SDL_WINDOW_BORDERLESS) {
- /* SDL 2.1:
- This behavior more closely matches other platform where the window is borderless
- but still interacts with the window manager (e.g. task bar shows above it, it can
- be resized to fit within usable desktop area, etc.) so this should be the behavior
- for a future SDL release.
-
- If you want a borderless window the size of the desktop that looks like a fullscreen
- window, then you should use the SDL_WINDOW_FULLSCREEN_DESKTOP flag.
- */
- if (SDL_GetHintBoolean("SDL_BORDERLESS_WINDOWED_STYLE", SDL_FALSE)) {
- style |= STYLE_BORDERLESS_WINDOWED;
- } else {
- style |= STYLE_BORDERLESS;
- }
- } else {
- style |= STYLE_NORMAL;
- }
-
- /* You can have a borderless resizable window */
- if (window->flags & SDL_WINDOW_RESIZABLE) {
- style |= STYLE_RESIZABLE;
- }
-
- /* Need to set initialize minimize style, or when we call ShowWindow with WS_MINIMIZE it will activate a random window */
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- style |= WS_MINIMIZE;
- }
- }
- return style;
-}
-
-static void
-WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x, int *y, int *width, int *height, SDL_bool use_current)
-{
- RECT rect;
-
- rect.left = 0;
- rect.top = 0;
- rect.right = (use_current ? window->w : window->windowed.w);
- rect.bottom = (use_current ? window->h : window->windowed.h);
-
- /* borderless windows will have WM_NCCALCSIZE return 0 for the non-client area. When this happens, it looks like windows will send a resize message
- expanding the window client area to the previous window + chrome size, so shouldn't need to adjust the window size for the set styles.
- */
- if (!(window->flags & SDL_WINDOW_BORDERLESS))
- AdjustWindowRectEx(&rect, style, menu, 0);
-
- *x = (use_current ? window->x : window->windowed.x) + rect.left;
- *y = (use_current ? window->y : window->windowed.y) + rect.top;
- *width = (rect.right - rect.left);
- *height = (rect.bottom - rect.top);
-}
-
-static void
-WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_bool use_current)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
- BOOL menu;
-
- style = GetWindowLong(hwnd, GWL_STYLE);
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- WIN_AdjustWindowRectWithStyle(window, style, menu, x, y, width, height, use_current);
-}
-
-static void
-WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- HWND top;
- int x, y;
- int w, h;
-
- /* Figure out what the window area will be */
- if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || (window->flags & SDL_WINDOW_ALWAYS_ON_TOP))) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
-
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_TRUE);
-
- data->expected_resize = SDL_TRUE;
- SetWindowPos(hwnd, top, x, y, w, h, flags);
- data->expected_resize = SDL_FALSE;
-}
-
-static int
-SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool created)
-{
- SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
- SDL_WindowData *data;
-
- /* Allocate the window data */
- data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
- if (!data) {
- return SDL_OutOfMemory();
- }
- data->window = window;
- data->hwnd = hwnd;
- data->parent = parent;
- data->hdc = GetDC(hwnd);
- data->hinstance = (HINSTANCE) GetWindowLongPtr(hwnd, GWLP_HINSTANCE);
- data->created = created;
- data->mouse_button_flags = 0;
- data->videodata = videodata;
- data->initializing = SDL_TRUE;
-
- window->driverdata = data;
-
- /* Associate the data with the window */
- if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
- ReleaseDC(hwnd, data->hdc);
- SDL_free(data);
- return WIN_SetError("SetProp() failed");
- }
-
- /* Set up the window proc function */
-#ifdef GWLP_WNDPROC
- data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
- }
-#else
- data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
- }
-#endif
-
- /* Fill in the SDL window with the window data */
- {
- RECT rect;
- if (GetClientRect(hwnd, &rect)) {
- int w = rect.right;
- int h = rect.bottom;
- if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h != h)) {
- /* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
- int x, y;
- /* Figure out what the window area will be */
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_FALSE);
- SetWindowPos(hwnd, HWND_NOTOPMOST, x, y, w, h, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
- } else {
- window->w = w;
- window->h = h;
- }
- }
- }
- {
- POINT point;
- point.x = 0;
- point.y = 0;
- if (ClientToScreen(hwnd, &point)) {
- window->x = point.x;
- window->y = point.y;
- }
- }
- {
- DWORD style = GetWindowLong(hwnd, GWL_STYLE);
- if (style & WS_VISIBLE) {
- window->flags |= SDL_WINDOW_SHOWN;
- } else {
- window->flags &= ~SDL_WINDOW_SHOWN;
- }
- if (style & WS_POPUP) {
- window->flags |= SDL_WINDOW_BORDERLESS;
- } else {
- window->flags &= ~SDL_WINDOW_BORDERLESS;
- }
- if (style & WS_THICKFRAME) {
- window->flags |= SDL_WINDOW_RESIZABLE;
- } else {
- window->flags &= ~SDL_WINDOW_RESIZABLE;
- }
-#ifdef WS_MAXIMIZE
- if (style & WS_MAXIMIZE) {
- window->flags |= SDL_WINDOW_MAXIMIZED;
- } else
-#endif
- {
- window->flags &= ~SDL_WINDOW_MAXIMIZED;
- }
-#ifdef WS_MINIMIZE
- if (style & WS_MINIMIZE) {
- window->flags |= SDL_WINDOW_MINIMIZED;
- } else
-#endif
- {
- window->flags &= ~SDL_WINDOW_MINIMIZED;
- }
- }
- if (GetFocus() == hwnd) {
- window->flags |= SDL_WINDOW_INPUT_FOCUS;
- SDL_SetKeyboardFocus(data->window);
-
- if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
- RECT rect;
- GetClientRect(hwnd, &rect);
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
- ClipCursor(&rect);
- }
- }
-
- /* Enable multi-touch */
- if (videodata->RegisterTouchWindow) {
- videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
- }
-
- data->initializing = SDL_FALSE;
-
- /* All done! */
- return 0;
-}
-
-
-
-int
-WIN_CreateWindow(_THIS, SDL_Window * window)
-{
- HWND hwnd, parent = NULL;
- DWORD style = STYLE_BASIC;
- int x, y;
- int w, h;
-
- if (window->flags & SDL_WINDOW_SKIP_TASKBAR) {
- parent = CreateWindow(SDL_Appname, TEXT(""), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
- }
-
- style |= GetWindowStyle(window);
-
- /* Figure out what the window area will be */
- WIN_AdjustWindowRectWithStyle(window, style, FALSE, &x, &y, &w, &h, SDL_FALSE);
-
- hwnd =
- CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, parent, NULL,
- SDL_Instance, NULL);
- if (!hwnd) {
- return WIN_SetError("Couldn't create window");
- }
-
- WIN_PumpEvents(_this);
-
- if (SetupWindowData(_this, window, hwnd, parent, SDL_TRUE) < 0) {
- DestroyWindow(hwnd);
- if (parent) {
- DestroyWindow(parent);
- }
- return -1;
- }
-
- /* Inform Windows of the frame change so we can respond to WM_NCCALCSIZE */
- SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
-
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- ShowWindow(hwnd, SW_SHOWMINNOACTIVE);
- }
-
- if (!(window->flags & SDL_WINDOW_OPENGL)) {
- return 0;
- }
-
- /* The rest of this macro mess is for OpenGL or OpenGL ES windows */
-#if SDL_VIDEO_OPENGL_ES2
- if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
-#if SDL_VIDEO_OPENGL_WGL
- && (!_this->gl_data || WIN_GL_UseEGL(_this))
-#endif /* SDL_VIDEO_OPENGL_WGL */
- ) {
-#if SDL_VIDEO_OPENGL_EGL
- if (WIN_GLES_SetupWindow(_this, window) < 0) {
- WIN_DestroyWindow(_this, window);
- return -1;
- }
- return 0;
-#else
- return SDL_SetError("Could not create GLES window surface (EGL support not configured)");
-#endif /* SDL_VIDEO_OPENGL_EGL */
- }
-#endif /* SDL_VIDEO_OPENGL_ES2 */
-
-#if SDL_VIDEO_OPENGL_WGL
- if (WIN_GL_SetupWindow(_this, window) < 0) {
- WIN_DestroyWindow(_this, window);
- return -1;
- }
-#else
- return SDL_SetError("Could not create GL window (WGL support not configured)");
-#endif
-
- return 0;
-}
-
-int
-WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
-{
- HWND hwnd = (HWND) data;
- LPTSTR title;
- int titleLen;
-
- /* Query the title from the existing window */
- titleLen = GetWindowTextLength(hwnd);
- title = SDL_stack_alloc(TCHAR, titleLen + 1);
- if (title) {
- titleLen = GetWindowText(hwnd, title, titleLen);
- } else {
- titleLen = 0;
- }
- if (titleLen > 0) {
- window->title = WIN_StringToUTF8(title);
- }
- if (title) {
- SDL_stack_free(title);
- }
-
- if (SetupWindowData(_this, window, hwnd, GetParent(hwnd), SDL_FALSE) < 0) {
- return -1;
- }
-
-#if SDL_VIDEO_OPENGL_WGL
- {
- const char *hint = SDL_GetHint(SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT);
- if (hint) {
- /* This hint is a pointer (in string form) of the address of
- the window to share a pixel format with
- */
- SDL_Window *otherWindow = NULL;
- SDL_sscanf(hint, "%p", (void**)&otherWindow);
-
- /* Do some error checking on the pointer */
- if (otherWindow != NULL && otherWindow->magic == &_this->window_magic) {
- /* If the otherWindow has SDL_WINDOW_OPENGL set, set it for the new window as well */
- if (otherWindow->flags & SDL_WINDOW_OPENGL) {
- window->flags |= SDL_WINDOW_OPENGL;
- if (!WIN_GL_SetPixelFormatFrom(_this, otherWindow, window)) {
- return -1;
- }
- }
- }
- }
- }
-#endif
- return 0;
-}
-
-void
-WIN_SetWindowTitle(_THIS, SDL_Window * window)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- LPTSTR title = WIN_UTF8ToString(window->title);
- SetWindowText(hwnd, title);
- SDL_free(title);
-}
-
-void
-WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- HICON hicon = NULL;
- BYTE *icon_bmp;
- int icon_len, mask_len, y;
- SDL_RWops *dst;
-
- /* Create temporary buffer for ICONIMAGE structure */
- mask_len = (icon->h * (icon->w + 7)/8);
- icon_len = 40 + icon->h * icon->w * sizeof(Uint32) + mask_len;
- icon_bmp = SDL_stack_alloc(BYTE, icon_len);
- dst = SDL_RWFromMem(icon_bmp, icon_len);
- if (!dst) {
- SDL_stack_free(icon_bmp);
- return;
- }
-
- /* Write the BITMAPINFO header */
- SDL_WriteLE32(dst, 40);
- SDL_WriteLE32(dst, icon->w);
- SDL_WriteLE32(dst, icon->h * 2);
- SDL_WriteLE16(dst, 1);
- SDL_WriteLE16(dst, 32);
- SDL_WriteLE32(dst, BI_RGB);
- SDL_WriteLE32(dst, icon->h * icon->w * sizeof(Uint32));
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
-
- /* Write the pixels upside down into the bitmap buffer */
- SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
- y = icon->h;
- while (y--) {
- Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch;
- SDL_RWwrite(dst, src, icon->w * sizeof(Uint32), 1);
- }
-
- /* Write the mask */
- SDL_memset(icon_bmp + icon_len - mask_len, 0xFF, mask_len);
-
- hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
-
- SDL_RWclose(dst);
- SDL_stack_free(icon_bmp);
-
- /* Set the icon for the window */
- SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
-
- /* Set the icon in the task manager (should we do this?) */
- SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
-}
-
-void
-WIN_SetWindowPosition(_THIS, SDL_Window * window)
-{
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
-}
-
-void
-WIN_SetWindowSize(_THIS, SDL_Window * window)
-{
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOACTIVATE);
-}
-
-int
-WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- RECT rcClient, rcWindow;
- POINT ptDiff;
-
- /* rcClient stores the size of the inner window, while rcWindow stores the outer size relative to the top-left
- * screen position; so the top/left values of rcClient are always {0,0} and bottom/right are {height,width} */
- GetClientRect(hwnd, &rcClient);
- GetWindowRect(hwnd, &rcWindow);
-
- /* convert the top/left values to make them relative to
- * the window; they will end up being slightly negative */
- ptDiff.y = rcWindow.top;
- ptDiff.x = rcWindow.left;
-
- ScreenToClient(hwnd, &ptDiff);
-
- rcWindow.top = ptDiff.y;
- rcWindow.left = ptDiff.x;
-
- /* convert the bottom/right values to make them relative to the window,
- * these will be slightly bigger than the inner width/height */
- ptDiff.y = rcWindow.bottom;
- ptDiff.x = rcWindow.right;
-
- ScreenToClient(hwnd, &ptDiff);
-
- rcWindow.bottom = ptDiff.y;
- rcWindow.right = ptDiff.x;
-
- /* Now that both the inner and outer rects use the same coordinate system we can substract them to get the border size.
- * Keep in mind that the top/left coordinates of rcWindow are negative because the border lies slightly before {0,0},
- * so switch them around because SDL2 wants them in positive. */
- *top = rcClient.top - rcWindow.top;
- *left = rcClient.left - rcWindow.left;
- *bottom = rcWindow.bottom - rcClient.bottom;
- *right = rcWindow.right - rcClient.right;
-
- return 0;
-}
-
-void
-WIN_ShowWindow(_THIS, SDL_Window * window)
-{
- DWORD style;
- HWND hwnd;
- int nCmdShow;
-
- hwnd = ((SDL_WindowData *)window->driverdata)->hwnd;
- nCmdShow = SW_SHOW;
- style = GetWindowLong(hwnd, GWL_EXSTYLE);
- if (style & WS_EX_NOACTIVATE) {
- nCmdShow = SW_SHOWNOACTIVATE;
- }
- ShowWindow(hwnd, nCmdShow);
-}
-
-void
-WIN_HideWindow(_THIS, SDL_Window * window)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- ShowWindow(hwnd, SW_HIDE);
-}
-
-void
-WIN_RaiseWindow(_THIS, SDL_Window * window)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- SetForegroundWindow(hwnd);
-}
-
-void
-WIN_MaximizeWindow(_THIS, SDL_Window * window)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- data->expected_resize = SDL_TRUE;
- ShowWindow(hwnd, SW_MAXIMIZE);
- data->expected_resize = SDL_FALSE;
-}
-
-void
-WIN_MinimizeWindow(_THIS, SDL_Window * window)
-{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- ShowWindow(hwnd, SW_MINIMIZE);
-}
-
-void
-WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
-
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
-
- data->in_border_change = SDL_TRUE;
- SetWindowLong(hwnd, GWL_STYLE, style);
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOACTIVATE);
- data->in_border_change = SDL_FALSE;
-}
-
-void
-WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
-
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
-
- SetWindowLong(hwnd, GWL_STYLE, style);
-}
-
-void
-WIN_RestoreWindow(_THIS, SDL_Window * window)
-{
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- data->expected_resize = SDL_TRUE;
- ShowWindow(hwnd, SW_RESTORE);
- data->expected_resize = SDL_FALSE;
-}
-
-void
-WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
-{
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- HWND hwnd = data->hwnd;
- SDL_Rect bounds;
- DWORD style;
- HWND top;
- int x, y;
- int w, h;
-
- if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
-
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
-
- WIN_GetDisplayBounds(_this, display, &bounds);
-
- if (fullscreen) {
- x = bounds.x;
- y = bounds.y;
- w = bounds.w;
- h = bounds.h;
-
- /* Unset the maximized flag. This fixes
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215
- */
- if (style & WS_MAXIMIZE) {
- data->windowed_mode_was_maximized = SDL_TRUE;
- style &= ~WS_MAXIMIZE;
- }
- } else {
- BOOL menu;
-
- /* Restore window-maximization state, as applicable.
- Special care is taken to *not* do this if and when we're
- alt-tab'ing away (to some other window; as indicated by
- in_window_deactivation), otherwise
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215 can reproduce!
- */
- if (data->windowed_mode_was_maximized && !data->in_window_deactivation) {
- style |= WS_MAXIMIZE;
- data->windowed_mode_was_maximized = SDL_FALSE;
- }
-
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- WIN_AdjustWindowRectWithStyle(window, style, menu, &x, &y, &w, &h, SDL_FALSE);
- }
- SetWindowLong(hwnd, GWL_STYLE, style);
- data->expected_resize = SDL_TRUE;
- SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS | SWP_NOACTIVATE);
- data->expected_resize = SDL_FALSE;
-}
-
-int
-WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
-{
- SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
- SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
- HDC hdc;
- BOOL succeeded = FALSE;
-
- hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- succeeded = SetDeviceGammaRamp(hdc, (LPVOID)ramp);
- if (!succeeded) {
- WIN_SetError("SetDeviceGammaRamp()");
- }
- DeleteDC(hdc);
- }
- return succeeded ? 0 : -1;
-}
-
-int
-WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
-{
- SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
- SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
- HDC hdc;
- BOOL succeeded = FALSE;
-
- hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- succeeded = GetDeviceGammaRamp(hdc, (LPVOID)ramp);
- if (!succeeded) {
- WIN_SetError("GetDeviceGammaRamp()");
- }
- DeleteDC(hdc);
- }
- return succeeded ? 0 : -1;
-}
-
-void
-WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
-{
- WIN_UpdateClipCursor(window);
-
- if (window->flags & SDL_WINDOW_FULLSCREEN) {
- UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE;
-
- if (!(window->flags & SDL_WINDOW_SHOWN)) {
- flags |= SWP_NOACTIVATE;
- }
- WIN_SetWindowPositionInternal(_this, window, flags);
- }
-}
-
-void
-WIN_DestroyWindow(_THIS, SDL_Window * window)
-{
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
-
- if (data) {
- ReleaseDC(data->hwnd, data->hdc);
- RemoveProp(data->hwnd, TEXT("SDL_WindowData"));
- if (data->created) {
- DestroyWindow(data->hwnd);
- if (data->parent) {
- DestroyWindow(data->parent);
- }
- } else {
- /* Restore any original event handler... */
- if (data->wndproc != NULL) {
-#ifdef GWLP_WNDPROC
- SetWindowLongPtr(data->hwnd, GWLP_WNDPROC,
- (LONG_PTR) data->wndproc);
-#else
- SetWindowLong(data->hwnd, GWL_WNDPROC,
- (LONG_PTR) data->wndproc);
-#endif
- }
- }
- SDL_free(data);
- }
- window->driverdata = NULL;
-}
-
-SDL_bool
-WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
-{
- const SDL_WindowData *data = (const SDL_WindowData *) window->driverdata;
- if (info->version.major <= SDL_MAJOR_VERSION) {
- int versionnum = SDL_VERSIONNUM(info->version.major, info->version.minor, info->version.patch);
-
- info->subsystem = SDL_SYSWM_WINDOWS;
- info->info.win.window = data->hwnd;
-
- if (versionnum >= SDL_VERSIONNUM(2, 0, 4)) {
- info->info.win.hdc = data->hdc;
- }
-
- if (versionnum >= SDL_VERSIONNUM(2, 0, 5)) {
- info->info.win.hinstance = data->hinstance;
- }
-
- return SDL_TRUE;
- } else {
- SDL_SetError("Application not compiled with SDL %d.%d",
- SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
- return SDL_FALSE;
- }
-}
-
-
-/*
- * Creates a HelperWindow used for DirectInput events.
- */
-int
-SDL_HelperWindowCreate(void)
-{
- HINSTANCE hInstance = GetModuleHandle(NULL);
- WNDCLASS wce;
-
- /* Make sure window isn't created twice. */
- if (SDL_HelperWindow != NULL) {
- return 0;
- }
-
- /* Create the class. */
- SDL_zero(wce);
- wce.lpfnWndProc = DefWindowProc;
- wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName;
- wce.hInstance = hInstance;
-
- /* Register the class. */
- SDL_HelperWindowClass = RegisterClass(&wce);
- if (SDL_HelperWindowClass == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
- return WIN_SetError("Unable to create Helper Window Class");
- }
-
- /* Create the window. */
- SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
- SDL_HelperWindowName,
- WS_OVERLAPPED, CW_USEDEFAULT,
- CW_USEDEFAULT, CW_USEDEFAULT,
- CW_USEDEFAULT, HWND_MESSAGE, NULL,
- hInstance, NULL);
- if (SDL_HelperWindow == NULL) {
- UnregisterClass(SDL_HelperWindowClassName, hInstance);
- return WIN_SetError("Unable to create Helper Window");
- }
-
- return 0;
-}
-
-
-/*
- * Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
- */
-void
-SDL_HelperWindowDestroy(void)
-{
- HINSTANCE hInstance = GetModuleHandle(NULL);
-
- /* Destroy the window. */
- if (SDL_HelperWindow != NULL) {
- if (DestroyWindow(SDL_HelperWindow) == 0) {
- WIN_SetError("Unable to destroy Helper Window");
- return;
- }
- SDL_HelperWindow = NULL;
- }
-
- /* Unregister the class. */
- if (SDL_HelperWindowClass != 0) {
- if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
- WIN_SetError("Unable to destroy Helper Window Class");
- return;
- }
- SDL_HelperWindowClass = 0;
- }
-}
-
-void WIN_OnWindowEnter(_THIS, SDL_Window * window)
-{
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
-
- if (!data || !data->hwnd) {
- /* The window wasn't fully initialized */
- return;
- }
-
- if (window->flags & SDL_WINDOW_ALWAYS_ON_TOP) {
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
- }
-
-#ifdef WM_MOUSELEAVE
- {
- TRACKMOUSEEVENT trackMouseEvent;
-
- trackMouseEvent.cbSize = sizeof(TRACKMOUSEEVENT);
- trackMouseEvent.dwFlags = TME_LEAVE;
- trackMouseEvent.hwndTrack = data->hwnd;
-
- TrackMouseEvent(&trackMouseEvent);
- }
-#endif /* WM_MOUSELEAVE */
-}
-
-void
-WIN_UpdateClipCursor(SDL_Window *window)
-{
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- SDL_Mouse *mouse = SDL_GetMouse();
- RECT rect;
-
- if (data->in_title_click || data->focus_click_pending) {
- return;
- }
- if (data->skip_update_clipcursor) {
- data->skip_update_clipcursor = SDL_FALSE;
- return;
- }
-
- if ((mouse->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) &&
- (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
- if (mouse->relative_mode && !mouse->relative_mode_warp) {
- LONG cx, cy;
- GetWindowRect(data->hwnd, &rect);
-
- cx = (rect.left + rect.right) / 2;
- cy = (rect.top + rect.bottom) / 2;
-
- /* Make an absurdly small clip rect */
- rect.left = cx - 1;
- rect.right = cx + 1;
- rect.top = cy - 1;
- rect.bottom = cy + 1;
-
- if (ClipCursor(&rect)) {
- data->cursor_clipped_rect = rect;
- }
- } else {
- if (GetClientRect(data->hwnd, &rect) && !IsRectEmpty(&rect)) {
- ClientToScreen(data->hwnd, (LPPOINT) & rect);
- ClientToScreen(data->hwnd, (LPPOINT) & rect + 1);
- if (ClipCursor(&rect)) {
- data->cursor_clipped_rect = rect;
- }
- }
- }
- } else if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- }
-}
-
-int
-WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
-{
- return 0; /* just succeed, the real work is done elsewhere. */
-}
-
-int
-WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
-{
- const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- const HWND hwnd = data->hwnd;
- const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
-
- SDL_assert(style != 0);
-
- if (opacity == 1.0f) {
- /* want it fully opaque, just mark it unlayered if necessary. */
- if (style & WS_EX_LAYERED) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- } else {
- const BYTE alpha = (BYTE) ((int) (opacity * 255.0f));
- /* want it transparent, mark it layered if necessary. */
- if ((style & WS_EX_LAYERED) == 0) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
-
- if (SetLayeredWindowAttributes(hwnd, 0, alpha, LWA_ALPHA) == 0) {
- return WIN_SetError("SetLayeredWindowAttributes()");
- }
- }
-
- return 0;
-}
-
-void
-WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
-{
- const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
-}
-
-#endif /* SDL_VIDEO_DRIVER_WINDOWS */
-
-/* vi: set ts=4 sw=4 expandtab: */