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author | chai <chaifix@163.com> | 2019-03-01 08:50:34 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-01 08:50:34 +0800 |
commit | 64d9d7b3eb7cece81da8b2cb56eb0f50d87a5964 (patch) | |
tree | 12bde99e5415f77f60f8873a66d09bfd3b84ec48 /Source/Asura.Engine/Math/Vector2.hpp | |
parent | e28a7d48d032fe7fd4c8789e95fbc659873a0adc (diff) |
*misc
Diffstat (limited to 'Source/Asura.Engine/Math/Vector2.hpp')
-rw-r--r-- | Source/Asura.Engine/Math/Vector2.hpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Source/Asura.Engine/Math/Vector2.hpp b/Source/Asura.Engine/Math/Vector2.hpp new file mode 100644 index 0000000..df78255 --- /dev/null +++ b/Source/Asura.Engine/Math/Vector2.hpp @@ -0,0 +1,70 @@ +#ifndef __ASURA_ENGINE_VECTOR2_H__ +#define __ASURA_ENGINE_VECTOR2_H__ + +namespace AsuraEngine +{ + namespace Math + { + template <typename T> + class Vector2 + { + public: + Vector2(); + Vector2(T X, T Y); + + template <typename U> + explicit Vector2(const Vector2<U>& vector); + + Set(T X, T Y); + + T x; ///< X coordinate of the vector + T y; ///< Y coordinate of the vector + }; + + template <typename T> + Vector2<T> operator -(const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator *(const Vector2<T>& left, T right); + + template <typename T> + Vector2<T> operator *(T left, const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator *=(Vector2<T>& left, T right); + + template <typename T> + Vector2<T> operator /(const Vector2<T>& left, T right); + + template <typename T> + Vector2<T>& operator /=(Vector2<T>& left, T right); + + template <typename T> + bool operator ==(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + bool operator !=(const Vector2<T>& left, const Vector2<T>& right); + +#include "Vector2.inl" + + // Define the most common types + typedef Vector2<int> Vector2i; + typedef Vector2<unsigned int> Vector2u; + typedef Vector2<float> Vector2f; + + } +} + +#endif
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