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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/Asura.Engine/Math/Vector2.inl
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/Asura.Engine/Math/Vector2.inl')
-rw-r--r--Source/Asura.Engine/Math/Vector2.inl114
1 files changed, 0 insertions, 114 deletions
diff --git a/Source/Asura.Engine/Math/Vector2.inl b/Source/Asura.Engine/Math/Vector2.inl
deleted file mode 100644
index 9e131a7..0000000
--- a/Source/Asura.Engine/Math/Vector2.inl
+++ /dev/null
@@ -1,114 +0,0 @@
-template <typename T>
-inline Vector2<T>::Vector2() :
- x(0),
- y(0)
-{
-
-}
-
-template <typename T>
-inline Vector2<T>::Vector2(T X, T Y) :
- x(X),
- y(Y)
-{
-
-}
-
-template <typename T>
-template <typename U>
-inline Vector2<T>::Vector2(const Vector2<U>& vector) :
- x(static_cast<T>(vector.x)),
- y(static_cast<T>(vector.y))
-{
-}
-
-template <typename T>
-inline Vector2<T>::Set(T X, T Y)
-{
- x = X;
- y = Y;
-}
-
-template <typename T>
-inline Vector2<T> operator -(const Vector2<T>& right)
-{
- return Vector2<T>(-right.x, -right.y);
-}
-
-template <typename T>
-inline Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right)
-{
- left.x += right.x;
- left.y += right.y;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right)
-{
- left.x -= right.x;
- left.y -= right.y;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right)
-{
- return Vector2<T>(left.x + right.x, left.y + right.y);
-}
-
-template <typename T>
-inline Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right)
-{
- return Vector2<T>(left.x - right.x, left.y - right.y);
-}
-
-template <typename T>
-inline Vector2<T> operator *(const Vector2<T>& left, T right)
-{
- return Vector2<T>(left.x * right, left.y * right);
-}
-
-template <typename T>
-inline Vector2<T> operator *(T left, const Vector2<T>& right)
-{
- return Vector2<T>(right.x * left, right.y * left);
-}
-
-template <typename T>
-inline Vector2<T>& operator *=(Vector2<T>& left, T right)
-{
- left.x *= right;
- left.y *= right;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T> operator /(const Vector2<T>& left, T right)
-{
- return Vector2<T>(left.x / right, left.y / right);
-}
-
-template <typename T>
-inline Vector2<T>& operator /=(Vector2<T>& left, T right)
-{
- left.x /= right;
- left.y /= right;
-
- return left;
-}
-
-template <typename T>
-inline bool operator ==(const Vector2<T>& left, const Vector2<T>& right)
-{
- return (left.x == right.x) && (left.y == right.y);
-}
-
-template <typename T>
-inline bool operator !=(const Vector2<T>& left, const Vector2<T>& right)
-{
- return (left.x != right.x) || (left.y != right.y);
-}