diff options
author | chai <chaifix@163.com> | 2019-01-19 01:44:05 +0800 |
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committer | chai <chaifix@163.com> | 2019-01-19 01:44:05 +0800 |
commit | 91e589d1678a8187c307e09b98b67ec4133092ff (patch) | |
tree | ee2761f047568ca7164b27399c0b2fb2f21c26b0 /Source/Asura.Engine/Scene.h | |
parent | 91346d709abb37a063d0c29ddeb2d1a849d3afc2 (diff) |
*游戏框架改用脚本实现
Diffstat (limited to 'Source/Asura.Engine/Scene.h')
-rw-r--r-- | Source/Asura.Engine/Scene.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Source/Asura.Engine/Scene.h b/Source/Asura.Engine/Scene.h new file mode 100644 index 0000000..742d872 --- /dev/null +++ b/Source/Asura.Engine/Scene.h @@ -0,0 +1,28 @@ +#ifndef __AE_SCENE_H__ +#define __AE_SCENE_H__ + +#include "FileSystem/Asset.h" +#include "Containers/Vector.hpp" +#include "GameObject.h" + +namespace AsuraEngine +{ + + /// + /// Ϸ + /// + class Scene final : public Filesystem::Asset + { + public: + + // + + private: + + Containers::Vector<GameObject*> mGameObjects; + + }; + +} + +#endif
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