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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/Asura.Framework/scripts/component.lua
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/Asura.Framework/scripts/component.lua')
-rw-r--r--Source/Asura.Framework/scripts/component.lua30
1 files changed, 0 insertions, 30 deletions
diff --git a/Source/Asura.Framework/scripts/component.lua b/Source/Asura.Framework/scripts/component.lua
deleted file mode 100644
index 9306f3b..0000000
--- a/Source/Asura.Framework/scripts/component.lua
+++ /dev/null
@@ -1,30 +0,0 @@
-AsuraEngine.Component = AsuraEngine.Class("Component")
-
-local Component = AsuraEngine.Component
-
--- Component要显示在inspector的变量
-Component.gameobject = AsuraEngine.Type.GameObject
-
-function Component.Extend(cname)
- self.base(cname)
- assert(Component.components[cname] == nil)
-
-end
-
-function Component:Ctor(gameobject)
- self.gameobject = gameobject
-end
-
-function Component:OnEvent(e)
-
-end
-
-function Component:OnUpdate(ms)
-
-end
-
-function Component:OnDraw()
-
-end
-
-return Component \ No newline at end of file