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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/Asura.Framework/scripts/graphics/particle_system.lua
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/Asura.Framework/scripts/graphics/particle_system.lua')
-rw-r--r--Source/Asura.Framework/scripts/graphics/particle_system.lua20
1 files changed, 0 insertions, 20 deletions
diff --git a/Source/Asura.Framework/scripts/graphics/particle_system.lua b/Source/Asura.Framework/scripts/graphics/particle_system.lua
deleted file mode 100644
index 8de3258..0000000
--- a/Source/Asura.Framework/scripts/graphics/particle_system.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-require "graphics.sprite_renderer"
-
-AsuraEngine.ParticleSystem = AsuraEngine.Component.Extend("ParticleSystem")
-
-local ParticleSystem = AsuraEngine.ParticleSystem
-
-function ParticleSystem.Ctor(self, gameobject, def)
- self.base(gameobject)
- self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
-end
-
-function ParticleSystem.OnRenderer()
-
-end
-
-function ParticleSystem.OnUpdate(dt)
-
-end
-
-return ParticleSystem \ No newline at end of file