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author | chai <chaifix@163.com> | 2019-06-06 00:11:18 +0800 |
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committer | chai <chaifix@163.com> | 2019-06-06 00:11:18 +0800 |
commit | 88b882ed0b432c6aff2063213e2f793a36dd25f7 (patch) | |
tree | 5fe5d5334050e1a1146aa63e61e88aa2f5170727 /source/3rd-party/SDL2/README.txt | |
parent | f6c0498c9728a286c13980ed3b60763d02e1b3a0 (diff) |
*misc
Diffstat (limited to 'source/3rd-party/SDL2/README.txt')
-rw-r--r-- | source/3rd-party/SDL2/README.txt | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/source/3rd-party/SDL2/README.txt b/source/3rd-party/SDL2/README.txt deleted file mode 100644 index 431ba0e..0000000 --- a/source/3rd-party/SDL2/README.txt +++ /dev/null @@ -1,21 +0,0 @@ - - Simple DirectMedia Layer - - (SDL) - - Version 2.0 - ---- -https://www.libsdl.org/ - -Simple DirectMedia Layer is a cross-platform development library designed -to provide low level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL and Direct3D. It is used by video playback software, -emulators, and popular games including Valve's award winning catalog -and many Humble Bundle games. - -More extensive documentation is available in the docs directory, starting -with README.md - -Enjoy! - Sam Lantinga (slouken@libsdl.org) |