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authorchai <chaifix@163.com>2019-06-06 00:11:18 +0800
committerchai <chaifix@163.com>2019-06-06 00:11:18 +0800
commit88b882ed0b432c6aff2063213e2f793a36dd25f7 (patch)
tree5fe5d5334050e1a1146aa63e61e88aa2f5170727 /source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h
parentf6c0498c9728a286c13980ed3b60763d02e1b3a0 (diff)
*misc
Diffstat (limited to 'source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h')
-rw-r--r--source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h74
1 files changed, 0 insertions, 74 deletions
diff --git a/source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h b/source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h
deleted file mode 100644
index 18a4483..0000000
--- a/source/3rd-party/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#ifndef SDL_JOYSTICK_HIDAPI_H
-#define SDL_JOYSTICK_HIDAPI_H
-
-#include "../../hidapi/hidapi/hidapi.h"
-
-/* This is the full set of HIDAPI drivers available */
-#define SDL_JOYSTICK_HIDAPI_PS4
-#define SDL_JOYSTICK_HIDAPI_SWITCH
-#define SDL_JOYSTICK_HIDAPI_XBOX360
-#define SDL_JOYSTICK_HIDAPI_XBOXONE
-
-#ifdef __WINDOWS__
-/* On Windows, Xbox One controllers are handled by the Xbox 360 driver */
-#undef SDL_JOYSTICK_HIDAPI_XBOXONE
-/* It turns out HIDAPI for Xbox controllers doesn't allow background input */
-#undef SDL_JOYSTICK_HIDAPI_XBOX360
-#endif
-
-#ifdef __MACOSX__
-/* On Mac OS X, Xbox One controllers are handled by the Xbox 360 driver */
-#undef SDL_JOYSTICK_HIDAPI_XBOXONE
-#endif
-
-typedef struct _SDL_HIDAPI_DeviceDriver
-{
- const char *hint;
- SDL_bool enabled;
- SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number);
- const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
- SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context);
- int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
- SDL_bool (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context);
- void (*Quit)(SDL_Joystick *joystick, hid_device *dev, void *context);
-
-} SDL_HIDAPI_DeviceDriver;
-
-/* HIDAPI device support */
-extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
-extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
-extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
-extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
-extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
-
-/* Return true if a HID device is present and supported as a joystick */
-extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version);
-
-/* Return the name of an Xbox 360 or Xbox One controller */
-extern const char *HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id);
-
-#endif /* SDL_JOYSTICK_HIDAPI_H */
-
-/* vi: set ts=4 sw=4 expandtab: */