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author | chai <chaifix@163.com> | 2019-06-06 00:11:18 +0800 |
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committer | chai <chaifix@163.com> | 2019-06-06 00:11:18 +0800 |
commit | 88b882ed0b432c6aff2063213e2f793a36dd25f7 (patch) | |
tree | 5fe5d5334050e1a1146aa63e61e88aa2f5170727 /source/external/SDL2/README.txt | |
parent | f6c0498c9728a286c13980ed3b60763d02e1b3a0 (diff) |
*misc
Diffstat (limited to 'source/external/SDL2/README.txt')
-rw-r--r-- | source/external/SDL2/README.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/external/SDL2/README.txt b/source/external/SDL2/README.txt new file mode 100644 index 0000000..431ba0e --- /dev/null +++ b/source/external/SDL2/README.txt @@ -0,0 +1,21 @@ + + Simple DirectMedia Layer + + (SDL) + + Version 2.0 + +--- +https://www.libsdl.org/ + +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and Direct3D. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. + +More extensive documentation is available in the docs directory, starting +with README.md + +Enjoy! + Sam Lantinga (slouken@libsdl.org) |