summaryrefslogtreecommitdiff
path: root/source/external/SDL2/README.txt
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-06-06 00:11:18 +0800
committerchai <chaifix@163.com>2019-06-06 00:11:18 +0800
commit88b882ed0b432c6aff2063213e2f793a36dd25f7 (patch)
tree5fe5d5334050e1a1146aa63e61e88aa2f5170727 /source/external/SDL2/README.txt
parentf6c0498c9728a286c13980ed3b60763d02e1b3a0 (diff)
*misc
Diffstat (limited to 'source/external/SDL2/README.txt')
-rw-r--r--source/external/SDL2/README.txt21
1 files changed, 21 insertions, 0 deletions
diff --git a/source/external/SDL2/README.txt b/source/external/SDL2/README.txt
new file mode 100644
index 0000000..431ba0e
--- /dev/null
+++ b/source/external/SDL2/README.txt
@@ -0,0 +1,21 @@
+
+ Simple DirectMedia Layer
+
+ (SDL)
+
+ Version 2.0
+
+---
+https://www.libsdl.org/
+
+Simple DirectMedia Layer is a cross-platform development library designed
+to provide low level access to audio, keyboard, mouse, joystick, and graphics
+hardware via OpenGL and Direct3D. It is used by video playback software,
+emulators, and popular games including Valve's award winning catalog
+and many Humble Bundle games.
+
+More extensive documentation is available in the docs directory, starting
+with README.md
+
+Enjoy!
+ Sam Lantinga (slouken@libsdl.org)