diff options
| author | chai <chaifix@163.com> | 2019-04-02 08:47:15 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2019-04-02 08:47:15 +0800 |
| commit | 250e30d73f09e9da2b5a81d0fbae63744ae12a73 (patch) | |
| tree | 0f55daf334c073e1779d7a1284799a2056aad714 /source/libs/asura-lib-core/graphics/shader.cpp | |
| parent | 66fe16dd5ed57ae958fc25158d0defae2e6fae6a (diff) | |
*misc
Diffstat (limited to 'source/libs/asura-lib-core/graphics/shader.cpp')
| -rw-r--r-- | source/libs/asura-lib-core/graphics/shader.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/source/libs/asura-lib-core/graphics/shader.cpp b/source/libs/asura-lib-core/graphics/shader.cpp new file mode 100644 index 0000000..1a85866 --- /dev/null +++ b/source/libs/asura-lib-core/graphics/shader.cpp @@ -0,0 +1,81 @@ +#include "Shader.h" + +namespace AsuraEngine +{ + namespace Graphics + { + + Shader::Shader() + { + + } + + Shader::~Shader() + { + + } + + bool Shader::Load(const std::string& vertexShader, const std::string& fragmentShader) + { + + } + + uint Shader::GetUniformLocation(const std::string& uniform) + { + + } + + GLuint Shader::GetGLProgramHandle() + { + return mProgramHandle; + } + + void Shader::Use() + { + + } + + void Shader::Unuse() + { + + } + + void Shader::SetUniformFloat(uint loc, float value) + { + + } + + void Shader::SetUniformFloat(uint loc, float value) + { + + } + + void Shader::SetUniformTexture(uint loc, const Texture& texture) + { + + } + + void Shader::SetUniformVector2(uint loc, const Math::Vector2f& vec2) + { + + } + + void Shader::SetUniformVector3(uint loc, const Math::Vector3f& vec3) + { + + } + + void Shader::SetUniformVector4(uint loc, const Math::Vector4f& vec4) + { + + } + + uint Shader::GetGLTextureUnitCount() + { + GLint maxTextureUnits = 0; + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits); + return (uint)maxTextureUnits; + } + + } +}
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