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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /source/libs/asura-lib-framework/scripts/component.lua
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'source/libs/asura-lib-framework/scripts/component.lua')
-rw-r--r--source/libs/asura-lib-framework/scripts/component.lua30
1 files changed, 30 insertions, 0 deletions
diff --git a/source/libs/asura-lib-framework/scripts/component.lua b/source/libs/asura-lib-framework/scripts/component.lua
new file mode 100644
index 0000000..9306f3b
--- /dev/null
+++ b/source/libs/asura-lib-framework/scripts/component.lua
@@ -0,0 +1,30 @@
+AsuraEngine.Component = AsuraEngine.Class("Component")
+
+local Component = AsuraEngine.Component
+
+-- Component要显示在inspector的变量
+Component.gameobject = AsuraEngine.Type.GameObject
+
+function Component.Extend(cname)
+ self.base(cname)
+ assert(Component.components[cname] == nil)
+
+end
+
+function Component:Ctor(gameobject)
+ self.gameobject = gameobject
+end
+
+function Component:OnEvent(e)
+
+end
+
+function Component:OnUpdate(ms)
+
+end
+
+function Component:OnDraw()
+
+end
+
+return Component \ No newline at end of file