diff options
author | chai <chaifix@163.com> | 2019-03-25 23:46:59 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-25 23:46:59 +0800 |
commit | 03b3b8ae80559745f98ef94569b421adddeb441f (patch) | |
tree | 7bf46892fef7453d4c25172333bd4fbddb29ee16 /source/libs/asura-lib-framework/scripts/graphics | |
parent | 82956beb1fe17e1226327638c8ab22b5f5adfc1d (diff) |
*misc
Diffstat (limited to 'source/libs/asura-lib-framework/scripts/graphics')
-rw-r--r-- | source/libs/asura-lib-framework/scripts/graphics/animator.lua | 6 | ||||
-rw-r--r-- | source/libs/asura-lib-framework/scripts/graphics/particle_system.lua | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/source/libs/asura-lib-framework/scripts/graphics/animator.lua b/source/libs/asura-lib-framework/scripts/graphics/animator.lua index c019dfa..fd2f979 100644 --- a/source/libs/asura-lib-framework/scripts/graphics/animator.lua +++ b/source/libs/asura-lib-framework/scripts/graphics/animator.lua @@ -8,9 +8,9 @@ local Animator = AsuraEngine.Animator Animator.spriteRenderer = AsuraEngine.Type.SpriteRenderer Animator.animation = AsuraEngine.Type.Animation -function Animator:Ctor(gameobject, animation) - self.base(gameobject) - self.spriteRenderer = gameobject:GetSpriteRenderer() +function Animator:Ctor(entity, animation) + self.base(entity) + self.spriteRenderer = entity:GetSpriteRenderer() self.animation = animation end diff --git a/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua b/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua index 8de3258..065a845 100644 --- a/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua +++ b/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua @@ -4,8 +4,8 @@ AsuraEngine.ParticleSystem = AsuraEngine.Component.Extend("ParticleSystem") local ParticleSystem = AsuraEngine.ParticleSystem -function ParticleSystem.Ctor(self, gameobject, def) - self.base(gameobject) +function ParticleSystem.Ctor(self, entity, def) + self.base(entity) self.spriteRenderer = AsuraEngine.SpriteRenderer.New() end |