diff options
author | chai <chaifix@163.com> | 2019-04-02 08:47:15 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-04-02 08:47:15 +0800 |
commit | 250e30d73f09e9da2b5a81d0fbae63744ae12a73 (patch) | |
tree | 0f55daf334c073e1779d7a1284799a2056aad714 /source/libs/asura-lib-utils/math/vector2.hpp | |
parent | 66fe16dd5ed57ae958fc25158d0defae2e6fae6a (diff) |
*misc
Diffstat (limited to 'source/libs/asura-lib-utils/math/vector2.hpp')
-rw-r--r-- | source/libs/asura-lib-utils/math/vector2.hpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/libs/asura-lib-utils/math/vector2.hpp b/source/libs/asura-lib-utils/math/vector2.hpp new file mode 100644 index 0000000..df78255 --- /dev/null +++ b/source/libs/asura-lib-utils/math/vector2.hpp @@ -0,0 +1,70 @@ +#ifndef __ASURA_ENGINE_VECTOR2_H__ +#define __ASURA_ENGINE_VECTOR2_H__ + +namespace AsuraEngine +{ + namespace Math + { + template <typename T> + class Vector2 + { + public: + Vector2(); + Vector2(T X, T Y); + + template <typename U> + explicit Vector2(const Vector2<U>& vector); + + Set(T X, T Y); + + T x; ///< X coordinate of the vector + T y; ///< Y coordinate of the vector + }; + + template <typename T> + Vector2<T> operator -(const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + Vector2<T> operator *(const Vector2<T>& left, T right); + + template <typename T> + Vector2<T> operator *(T left, const Vector2<T>& right); + + template <typename T> + Vector2<T>& operator *=(Vector2<T>& left, T right); + + template <typename T> + Vector2<T> operator /(const Vector2<T>& left, T right); + + template <typename T> + Vector2<T>& operator /=(Vector2<T>& left, T right); + + template <typename T> + bool operator ==(const Vector2<T>& left, const Vector2<T>& right); + + template <typename T> + bool operator !=(const Vector2<T>& left, const Vector2<T>& right); + +#include "Vector2.inl" + + // Define the most common types + typedef Vector2<int> Vector2i; + typedef Vector2<unsigned int> Vector2u; + typedef Vector2<float> Vector2f; + + } +} + +#endif
\ No newline at end of file |