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author | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
commit | 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch) | |
tree | f8d1bff50da13e126d08c7345653e002e293202d /source/libs/asura-lib-utils/math/vector2.inl | |
parent | 5e2a973516e0729b225da9de0b03015dc5854ac4 (diff) |
*rename
Diffstat (limited to 'source/libs/asura-lib-utils/math/vector2.inl')
-rw-r--r-- | source/libs/asura-lib-utils/math/vector2.inl | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/source/libs/asura-lib-utils/math/vector2.inl b/source/libs/asura-lib-utils/math/vector2.inl new file mode 100644 index 0000000..9e131a7 --- /dev/null +++ b/source/libs/asura-lib-utils/math/vector2.inl @@ -0,0 +1,114 @@ +template <typename T> +inline Vector2<T>::Vector2() : + x(0), + y(0) +{ + +} + +template <typename T> +inline Vector2<T>::Vector2(T X, T Y) : + x(X), + y(Y) +{ + +} + +template <typename T> +template <typename U> +inline Vector2<T>::Vector2(const Vector2<U>& vector) : + x(static_cast<T>(vector.x)), + y(static_cast<T>(vector.y)) +{ +} + +template <typename T> +inline Vector2<T>::Set(T X, T Y) +{ + x = X; + y = Y; +} + +template <typename T> +inline Vector2<T> operator -(const Vector2<T>& right) +{ + return Vector2<T>(-right.x, -right.y); +} + +template <typename T> +inline Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right) +{ + left.x += right.x; + left.y += right.y; + + return left; +} + +template <typename T> +inline Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right) +{ + left.x -= right.x; + left.y -= right.y; + + return left; +} + +template <typename T> +inline Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right) +{ + return Vector2<T>(left.x + right.x, left.y + right.y); +} + +template <typename T> +inline Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right) +{ + return Vector2<T>(left.x - right.x, left.y - right.y); +} + +template <typename T> +inline Vector2<T> operator *(const Vector2<T>& left, T right) +{ + return Vector2<T>(left.x * right, left.y * right); +} + +template <typename T> +inline Vector2<T> operator *(T left, const Vector2<T>& right) +{ + return Vector2<T>(right.x * left, right.y * left); +} + +template <typename T> +inline Vector2<T>& operator *=(Vector2<T>& left, T right) +{ + left.x *= right; + left.y *= right; + + return left; +} + +template <typename T> +inline Vector2<T> operator /(const Vector2<T>& left, T right) +{ + return Vector2<T>(left.x / right, left.y / right); +} + +template <typename T> +inline Vector2<T>& operator /=(Vector2<T>& left, T right) +{ + left.x /= right; + left.y /= right; + + return left; +} + +template <typename T> +inline bool operator ==(const Vector2<T>& left, const Vector2<T>& right) +{ + return (left.x == right.x) && (left.y == right.y); +} + +template <typename T> +inline bool operator !=(const Vector2<T>& left, const Vector2<T>& right) +{ + return (left.x != right.x) || (left.y != right.y); +} |