summaryrefslogtreecommitdiff
path: root/source/modules/asura-core/Graphics/Image.h
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-08-02 20:51:00 +0800
committerchai <chaifix@163.com>2019-08-02 20:51:00 +0800
commitbad78945ceba425f6a80e3b8dca2414d592970eb (patch)
tree8bf7540766349c534bf9e5746b24fd7507ba034e /source/modules/asura-core/Graphics/Image.h
parent99b90496765df21c5f377f42b9ed073ccb34c1fd (diff)
*修改文件名格式
Diffstat (limited to 'source/modules/asura-core/Graphics/Image.h')
-rw-r--r--source/modules/asura-core/Graphics/Image.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/source/modules/asura-core/Graphics/Image.h b/source/modules/asura-core/Graphics/Image.h
new file mode 100644
index 0000000..5cbfe23
--- /dev/null
+++ b/source/modules/asura-core/Graphics/Image.h
@@ -0,0 +1,63 @@
+#ifndef _ASURA_ENGINE_IMAGE_H_
+#define _ASURA_ENGINE_IMAGE_H_
+
+// asura modules
+#include <asura-utils/Math/Rect.hpp>
+#include <asura-utils/Math/Vector2.hpp>
+#include <asura-utils/Scripting/Portable.hpp>
+#include <asura-utils/IO/Renewable.h>
+#include <asura-utils/Stringmap.hpp>
+#include <asura-utils/Manager.hpp>
+
+// module
+#include "../Image/ImageData.h"
+
+// folder
+#include "Color.h"
+#include "Color32.h"
+#include "RenderState.h"
+#include "GPUBuffer.h"
+#include "Texture.h"
+
+namespace_begin(AsuraEngine)
+namespace_begin(Graphics)
+
+class Image ASURA_FINAL : public AEScripting::Portable<Image, Texture>
+{
+public:
+
+ Image();
+ ~Image();
+
+ bool Load(AEImage::ImageData* decodeData);
+ bool Load(AEImage::ImageData* decodeData, const AEMath::Vector2i& pos);
+
+ uint GetWidth();
+ uint GetHeight();
+
+ GPUBuffer* GenGPUBuffer();
+
+private:
+
+ uint32 m_Width, m_Height;
+
+luaxport:
+
+ LUAX_DECL_FACTORY(Image, Texture);
+
+ LUAX_DECL_METHOD(_New);
+ LUAX_DECL_METHOD(_Load);
+ LUAX_DECL_METHOD(_GetWidth);
+ LUAX_DECL_METHOD(_GetHeight);
+ LUAX_DECL_METHOD(_GetSize);
+ LUAX_DECL_METHOD(_GetPixel);
+ LUAX_DECL_METHOD(_Render);
+
+};
+
+namespace_end
+namespace_end
+
+namespace AEGraphics = AsuraEngine::Graphics;
+
+#endif \ No newline at end of file