diff options
author | chai <chaifix@163.com> | 2019-03-29 22:51:04 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-03-29 22:51:04 +0800 |
commit | c302f5ae5f9e30a28e487e8a764d9cc31546bbea (patch) | |
tree | 7f18bedeece950600336ea7ced7c52c468552c98 /source/modules/asura-framework/scripts/graphics/material.lua | |
parent | 157530b8b6e11efc5573d5a0db8987a440197aa1 (diff) |
*rename
Diffstat (limited to 'source/modules/asura-framework/scripts/graphics/material.lua')
-rw-r--r-- | source/modules/asura-framework/scripts/graphics/material.lua | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/source/modules/asura-framework/scripts/graphics/material.lua b/source/modules/asura-framework/scripts/graphics/material.lua new file mode 100644 index 0000000..5a6e5bd --- /dev/null +++ b/source/modules/asura-framework/scripts/graphics/material.lua @@ -0,0 +1,48 @@ +--material是shader的代理 +AsuraEngine.Material = AsuraEngine.Asset.Extend("Material") + +local Material = AsuraEngine.Material + +function Material.Ctor(self) + self.uniforms = {} --uniform变量和值 + self.shader = nil + self.isShared = false +end + +function Material.Clone(self) + +end + +function Material:ToAsset() + +end + +function Material:GetUniform(name) + +end + +function Material:SetFloat(uniform, value) + +end + +function Material:SetTexture(uniform, tex) + +end + +function Material:SetInteger(unifrom, value) + +end + +function Material:SetVec2(uniform, value) + +end + +function Material:SetMat44(uniform, value) + +end + +function Material:GetUniformID() + +end + +return Material
\ No newline at end of file |